These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Remote Researching from NPC Station to POS -- DO NOT TAKE AWAY

Author
Absinyth
Cogwerks Co.
Keys Network
#1 - 2014-05-16 18:43:15 UTC
As you may know, or may not know, the Summer Expansion 2014 dubed "Kronos" is removing the ability to perform Research from within an NPC station remotely to your POS that is setup with Laboratories in the same system. This is accomplished by using the Scientific Networking skill book. I wanted to create this thread to see how much support for or against people are to get a sample of how the Eve Community feels about losing this feature.

To be fair, you will still be able to start a research job using this skill, once acquired. However, you will be forced to either run the research job in the safe NPC station which will cost up to 10x more money and take more time to complete, compared to the research time to the same level currently pre-Kronos. Or, you will be forced to place the actual BPO inside your POS Labs and risk it being attacked and loosing your BPO's that are being researched that you spent a lot of time, effort, and money to acquire and research.

Most people will probably discontinue using POS's in High Sec for Research as the risk is not worth it, even for Ammo blueprints as there's a group of people going around in all high sec systems, in every region of the universe, looking for POS's that are either vulnerable to attack or that the fuel has run out to destroy your POS Labs in hopes they will get your precious BPO's. This type of activity will only increase with Kronos because no longer will you be able to store your BPO's inside the safety of the NPC Station and if you choose not to use a POS for research you will get hit with higher fees and have to spend more time doing research. For instance, right now inside an NPC station if you're lucky enough to get, or by waiting, a research slot to open up you might spend a few thousand ISK to complete the research to your satisfaction. The same research to the same level in Kronos will cost you in the millions of ISK instead, and that's just your first research job. Is that what you want?


Sounds pretty bad? Well it is, and people who do a lot of research in high sec will most likely be forced to do research elsewhere or be persuaded to stop performing research all together. Whether you know it or not Kronos is designed to force people out of high sec and into null sec or low sec areas. What is not being considered is that you still need to have a high sec presence to buy and sell goods. If Industry came to a halt or substantial decrease in high sec than goods like guns, ammo, and all other ship modules and ship rigs to include your precious ships would be more of a rarity and priced way beyond its worth. Most people would then have to go to these more unsafe areas and guess what....people would be sitting at the stations picking people off as they approach or try to leave the station. After awhile people would start to feel they cannot buy and acquire their ships, modules, and other supplies or bring their goods to sell on the market. The contracts system will be the main method of buying and selling goods. But since you cannot put a large number of units of a particular good and sell to multiple people trading will become cumbersome and useless over time. Is that the kind of gameplay you want to see in the next 6 months, 1 year, 2 years...? All people of all Eve professions will be affected, nobody will be spared.


You've spent the insane amount of time bringing your faction standings high enough to have a POS. You've invested the amount of money to setup your POS for Research. You've spent your days gaining the items or building cash to get your fuel even when your buddies wanted you to go on a roam with them. You've spent time after work to maintain your POS and keep it safe from aggressors. You've spent the countless hours starting research jobs so one day you can use your researched BPO's to offer goods at a reasonable price while still making you money. Why have a POS now? Why continue doing research? Why have industry all together? This is what they want you to think and say -- do not let you researching efforts via your POS go in vain.


The good news is that it is not too late to voice your opinion to the powers that be and do not accept them to take away things you love and like about this game. It's one thing to introduce new features and give people more freedom in the sandbox but not at the expense of things that make this game great. It is time for you to "grow a pair" and tell the world that it is not okay to remove certain features from the game because it is convenient to allow people to "take a crap in your backyard" and it's time to show people who give you grief that you will not stand off to the side any longer and take it, but will fight back and eventually change the course of gameplay where this type of behavior will not be accepted any longer by the Eve Community.

You can start by replying to this thread in favor of keeping the ability to research your BPO's remotely by storing them inside an NPC station to conduct research at your POS. The more support we get the Devs will see this is a feature that we do not want taken away.

We may not be successful at first or before Kronos is launched but do not stop or tolerate defeat, continue to voice your opinion respectfully and professionally in the forums where applicable and other medium that is appropriate. Remember, that when the Unified Inventory was first introduced it was crap and enough people voiced their opinions and concerns in a tactful way and the Devs made changes to address our concerns and restore functionality that we've grown accustom to and love. If it wasn't for the people who play this game there would be no game and also no ability to hold the shift key and open up other windows via the Unified Inventory. Do not forget the power of the collective voice and do not give up in your efforts, even after Kronos is released.


Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#2 - 2014-05-16 18:51:43 UTC
Or I can reply to this thread in favor of removing the ability.

It is broken and has no risks for its reward, damn glad its getting removed.
Michael Ignis Archangel
Deep Core Mining Inc.
Caldari State
#3 - 2014-05-16 18:53:12 UTC  |  Edited by: Michael Ignis Archangel
Absinyth wrote:
Is that what you want?



Actually, it is.

Absinyth wrote:
Sounds pretty bad? Well it is...



Please don't represent opinions as fact. I love this change.

Kronos is forcing you to adapt or perish. I have heavily used remote research and copying in the past, and will continue to do so until the last blinking datalink goes off from the POS to the station.

I hate resorting to quasi-ad hominem, but it seems like you are mixing up "bad for me" with "bad for the game." If you are smart, your less-smart competition has just been removed. If you are my less-smart competition, I'm happy to see you go, as it means more ISK for me.
Absinyth
Cogwerks Co.
Keys Network
#4 - 2014-05-16 19:10:33 UTC  |  Edited by: Absinyth
Blodhgarm Dethahal wrote:
Or I can reply to this thread in favor of removing the ability.

It is broken and has no risks for its reward, damn glad its getting removed.


I'm okay with people who have difference of opinion than myself and I respect your position, but to clarify there was nothing wrong or broken about being able to conduct remote research from NPC station to a POS.

You seem to be just mad at the fact that we used to be able to keep our BPO's completely safe and now that is going away that is why you are happy.



We all lose ships to another people, but do not let you're frustration turn yourself into the same person as those who have wronged against you.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#5 - 2014-05-16 19:14:30 UTC
when i first started research is was like damn why the **** cant i start any remote jobs on my pos? and then people tell me you can! just rent a corp hanger and put the **** in the station. im like what? so my pos sents out a transport to get my bpos? that makes zero sense.


so im glad its being removed. researching using a pos should contain several risks, like loosing your **** in your pos.

Amarr Militia Representative - A jar of nitro

Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#6 - 2014-05-16 19:27:08 UTC
Absinyth wrote:
Blodhgarm Dethahal wrote:
Or I can reply to this thread in favor of removing the ability.

It is broken and has no risks for its reward, damn glad its getting removed.


I'm okay with people who have difference of opinion than myself and I respect your position, but to clarify there was nothing wrong or broken about being able to conduct remote research from NPC station to a POS.

You seem to be just mad at the fact that we used to be able to keep our BPO's completely safe and now that is going away that is why you are happy.



We all lose ships to another people, but do not let you're frustration turn yourself into the same person as those who have wronged against you.


There are most definitely things that are wrong and broken.

All of Eve is about a Risk vs Reward ratio. You are getting a benefit (researched BPOs) at quicker research time compared to station, yet you are not risking moving it from a station to the POS where you are 'researching' it. You are leaving it in an indestructible, unassailable station in high sec but receiving the benefits of a POS. You explain to me how that is not broken.
Absinyth
Cogwerks Co.
Keys Network
#7 - 2014-05-16 19:28:52 UTC
Flyinghotpocket wrote:
when i first started research is was like damn why the **** cant i start any remote jobs on my pos? and then people tell me you can! just rent a corp hanger and put the **** in the station. im like what? so my pos sents out a transport to get my bpos? that makes zero sense.


so im glad its being removed. researching using a pos should contain several risks, like loosing your **** in your pos.



If we are going to turn this discussion into something that is more realistic to real life in how it is accomplished let me say this: Eve is a game and everything doesn't have to make sense.

Also, in real life say someone attacks my home, even if the police doesn't catch the perpetrator they police starts an investigation and eventually finds the person then detains that person until judgment can be made whether this person committed the crime or not. Also, the insurance company would also allocate funds to reimburse for my loss. Wait a minute, if Eve is so realistic and just like real life how come you can't insure your POS in case of a loss?? How come if Concord doesn't catch the perpetrator they don't continue to go after them. Reason is because this is a game and will never be just like real life. Thought that was obvious.


Another example, in space objects never come to a complete stop unless landing on a surface, like the moon, but we can make our ships come to a stop without seeing retrorockets firing to slow down momentum. OMG, let me get butthurt about that.

Hey, I can warp from point A to point B and fly through a planet. Just like real life, right?

By your logic the game Devs should fix all that. Then let's see how you like that.

Again, just because people blow your ships up doesn't mean that you should do the same. It sucks losing ships, I know, but why put that on people that were once like yourself?

Absinyth
Cogwerks Co.
Keys Network
#8 - 2014-05-16 19:32:51 UTC
Blodhgarm Dethahal wrote:


There are most definitely things that are wrong and broken.

All of Eve is about a Risk vs Reward ratio. You are getting a benefit (researched BPOs) at quicker research time compared to station, yet you are not risking moving it from a station to the POS where you are 'researching' it. You are leaving it in an indestructible, unassailable station in high sec but receiving the benefits of a POS. You explain to me how that is not broken.



So your telling me that the effort and time I spent in achieving what you couldn't or didn't want to do isn't worth the reward of keeping my research safe and secure? How dare you say that if I work hard enough at something I can't enjoy the fruits of my labor?
Arya Regnar
Darwins Right Hand
#9 - 2014-05-16 19:40:52 UTC
Posting in favor of CCP fixing riskless carebearing.

Yeah OP, I don't support your cause at all.

EvE-Mail me if you need anything.

Joe Boirele
The Scope
Gallente Federation
#10 - 2014-05-16 20:43:00 UTC
I have to say I don't agree with this. With remote research, you get all the benefits of using a POS, without the risk. With out this you have to choose what you want.

Enemies are just friends who stab you in the front.

"We will not go quietly into the night! We will not vanish without a fight!"

Lilliana Stelles
#11 - 2014-05-16 20:52:58 UTC
This isn't about risk/reward, it's about effort/reward. Where is the reward for those who ground the faction standing,run a corp, fuel the pos, buy the bpos, etc. Doesn't that effort and cost warrant at least minimal in-game protection?

Not a forum alt. 

Domanique Altares
Rifterlings
#12 - 2014-05-16 21:03:38 UTC
Absinyth wrote:
Or, you will be forced to place the actual BPO inside your POS Labs and risk it being attacked and loosing your BPO's that are being researched that you spent a lot of time, effort, and money to acquire and research.


Good. This is how it should be.

Quote:

You can start by replying to this thread in favor of keeping the ability to research your BPO's remotely by storing them inside an NPC station to conduct research at your POS. The more support we get the Devs will see this is a feature that we do not want taken away.


Or, I can reply as I am. You're losing this ability; it's not coming back. Adapt, or get out of the research business two weeks ago when you should have.
Domanique Altares
Rifterlings
#13 - 2014-05-16 21:05:12 UTC
Lilliana Stelles wrote:
This isn't about risk/reward, it's about effort/reward. Where is the reward for those who ground the faction standing,run a corp, fuel the pos, buy the bpos, etc. Doesn't that effort and cost warrant at least minimal in-game protection?


It's not up to the devs to protect you. Put up a proper POS, and defend it. Make friends instead of alts. It's your job to protect yourself, and it's your job to face the losses if you don't.
Lilliana Stelles
#14 - 2014-05-16 21:11:43 UTC
Domanique Altares wrote:
Lilliana Stelles wrote:
This isn't about risk/reward, it's about effort/reward. Where is the reward for those who ground the faction standing,run a corp, fuel the pos, buy the bpos, etc. Doesn't that effort and cost warrant at least minimal in-game protection?


It's not up to the devs to protect you. Put up a proper POS, and defend it. Make friends instead of alts. It's your job to protect yourself, and it's your job to face the losses if you don't.


That's sandbox breaking as it excludes solo/small group playstyles. Much of industry is done by dedicated small groups and solo players, and many of them prefer that method. There need to remain in-game mechanics to prevent blobs from having all the advantage.

Not a forum alt. 

Domanique Altares
Rifterlings
#15 - 2014-05-16 21:13:19 UTC
Absinyth wrote:

the effort and time I spent


There are myriad services that will boost your corp standings to the point that you could place a POS; the only work required was to send a couple EVEmails and wait. Hell, you probably know someone who could do it for you. My alt corp had three hisec POSes within two weeks of its formation, all for a couple hundred million isk. No grinding required, just a simple wait while I put other infrastructure in place.

You worked harder, not smarter. That's on you. You are about to be enjoying the fruits of that labor; I can only imagine they will be bitter as hell.
Domanique Altares
Rifterlings
#16 - 2014-05-16 21:18:35 UTC
Lilliana Stelles wrote:
Domanique Altares wrote:
Lilliana Stelles wrote:
This isn't about risk/reward, it's about effort/reward. Where is the reward for those who ground the faction standing,run a corp, fuel the pos, buy the bpos, etc. Doesn't that effort and cost warrant at least minimal in-game protection?


It's not up to the devs to protect you. Put up a proper POS, and defend it. Make friends instead of alts. It's your job to protect yourself, and it's your job to face the losses if you don't.


That's sandbox breaking as it excludes solo/small group playstyles. Much of industry is done by dedicated small groups and solo players, and many of them prefer that method. There need to remain in-game mechanics to prevent blobs from having all the advantage.


The sandbox isn't balanced around solo playstyles; so no, it's not 'breaking' anything. It's up to the soloist to determine the inventive ways in which they will overcome this disadvantage, not the devs to shield you from your own inability to be social with others in a social game.
Axe Coldon
#17 - 2014-05-16 21:21:18 UTC
I was against it at first..but I am okay with them removing remote research. I have already moved my bpo's to a NPC station awaiting unlimited slots. And the cost may go up but I won't have to spend 400mil a month or so fueling a high sec pos. That will be applied to the cost of using a NPC station.

Cost of copy sets will go up. I will just past that cost along to the customer. Other then that..the cost of ME research can be amortized over the life of the BPO. So you may pay more up front..but with only 10 levels to research I am looking forward to it. I plan to get all my bpo's to 10! (or whatever it will be known as after).

Adapt! or be left behind..

No trees were killed in the sending of this message. However, a large number of electrons were terribly inconvenienced.

Lilliana Stelles
#18 - 2014-05-16 21:35:08 UTC
Domanique Altares wrote:
Lilliana Stelles wrote:
Domanique Altares wrote:
Lilliana Stelles wrote:
This isn't about risk/reward, it's about effort/reward. Where is the reward for those who ground the faction standing,run a corp, fuel the pos, buy the bpos, etc. Doesn't that effort and cost warrant at least minimal in-game protection?


It's not up to the devs to protect you. Put up a proper POS, and defend it. Make friends instead of alts. It's your job to protect yourself, and it's your job to face the losses if you don't.


That's sandbox breaking as it excludes solo/small group playstyles. Much of industry is done by dedicated small groups and solo players, and many of them prefer that method. There need to remain in-game mechanics to prevent blobs from having all the advantage.


The sandbox isn't balanced around solo playstyles; so no, it's not 'breaking' anything. It's up to the soloist to determine the inventive ways in which they will overcome this disadvantage, not the devs to shield you from your own inability to be social with others in a social game.


And when the devs target and remove those inventive play styles? It's not an inability to be social, but a preference towards certain types of interactions. Not everyone wants to play "defend the POS". That's theme park as hell.

Not a forum alt. 

Derath Ellecon
University of Caille
Gallente Federation
#19 - 2014-05-16 23:26:16 UTC
Aren't you leaving out the other important part?

Correct me if I misunderstand but aren't they also getting rid of fixed slots at stations? I always figured the big reason people even used a POS was due to the limited HS slot situation that resulting in long wait times for research.

With these changes many people who simply could not research themselves due to slot issues or standing/funding for a POS will not be able to.
Michael Ignis Archangel
Deep Core Mining Inc.
Caldari State
#20 - 2014-05-16 23:53:11 UTC
Lilliana Stelles wrote:
Domanique Altares wrote:
Lilliana Stelles wrote:
Domanique Altares wrote:
Lilliana Stelles wrote:
This isn't about risk/reward, it's about effort/reward. Where is the reward for those who ground the faction standing,run a corp, fuel the pos, buy the bpos, etc. Doesn't that effort and cost warrant at least minimal in-game protection?


It's not up to the devs to protect you. Put up a proper POS, and defend it. Make friends instead of alts. It's your job to protect yourself, and it's your job to face the losses if you don't.


That's sandbox breaking as it excludes solo/small group playstyles. Much of industry is done by dedicated small groups and solo players, and many of them prefer that method. There need to remain in-game mechanics to prevent blobs from having all the advantage.


The sandbox isn't balanced around solo playstyles; so no, it's not 'breaking' anything. It's up to the soloist to determine the inventive ways in which they will overcome this disadvantage, not the devs to shield you from your own inability to be social with others in a social game.


And when the devs target and remove those inventive play styles? It's not an inability to be social, but a preference towards certain types of interactions. Not everyone wants to play "defend the POS". That's theme park as hell.


If you don't want to play defend the POS, don't have a POS? Am I missing something?
123Next pageLast page