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Invitation To 0.0 ( - Destiny - )

First post First post
Author
Herzog Wolfhammer
Sigma Special Tactics Group
#601 - 2014-05-11 01:30:44 UTC
Dracvlad wrote:
Herzog Wolfhammer wrote:
Only selling to blues is very "sandboxy". Cool



Sure is, in my ammo and module container I have 5.02bn of ammo, rigs and modules, all people in Hub Zero have to do is mail me and detail what they need. Simple as, its a bit more painful to do then buying straight off of the market, however it prevents the wrong type of person taking advantage of us...




As I was going about personal errands today, I started to wonder if it would be possible to have a "meta market". The core idea would be something like a forum or site where all blues can "shop" and put items up for sale. Of course there would still need to be some interaction for the contracts and such - not entirely automated.

But I like the idea of not putting military products on the market.

I recall a lowsec system back before WTZ that had some very good pirates (and some of the best people you could meet) who put up shuttles in the stations for sale - but nothing else! The shuttles were 8 million ISK a piece Lol See if you managed to warp your pod out of their camp and made it to the station, well it was going to cost you to get a quicker ride and they didn't loot the wrecks either. You have to understand the guys involved and their approach to PVP to see the humor in that.

Bring back DEEEEP Space!

Arsine Mayhem
Doomheim
#602 - 2014-05-11 13:34:18 UTC
destiny2 wrote:
cyno up in 3....2.....1..... bammm whiney carebears yay


No one cries harder than goon. They are the biggest carebears in the game.
Nova Serine
Republic University
Minmatar Republic
#603 - 2014-05-11 19:50:07 UTC
Varius Xeral wrote:
You're all going to die.


I didn't want to laugh at this.

But I did.

Twisted

Two rolls of duct tape; one for my ship, and the other for unruly ride-alongs.

Dracvlad
Taishi Combine
Astral Alliance
#604 - 2014-05-11 22:12:23 UTC  |  Edited by: Dracvlad
Nova Serine wrote:
Varius Xeral wrote:
You're all going to die.


I didn't want to laugh at this.

But I did.

Twisted


Well I laughed at it too, but not perhaps for the same reason Big smileLol If you look at his killboard you might understand my laugh a bit better...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Elmonka
Alternative Royal Dynamics
GameTheory
#605 - 2014-05-12 12:46:25 UTC
Dracvlad wrote:
Elmonky wrote:
This is still going!? ShockedShocked

How have you all not been smeared across null in a series of pretty 'splosions? Question


Because of the various reasons I laid out in this thread, for the big boys we are not really easy and worthwhile going after, apart from the odd one who is hardly playing anyway, and in terms of gank bears, its just too difficult for them.

We are in deep Stain with multiple gate camps between us and hisec, the nearest Med station is 17 jumps from us, and we have deliberately not supplied the market with combat ships and modules. We have no important assets for people to shoot to force a fight, and we pick off less competent players who come here to farm us, while avoiding the more skilled ones who can escalate above us.

Chances of smearing us across NPC null are very very remote...



Hahah I wasn't saying I would be smearing you. I meant in the face of all the opposition, accusations of lunacy and the fact of the 17 jumps to a clone facility wasn't all the attrition anyone could handle. Kudos that you are still operating Lol

I shall carry on following this thread in interest.
Ray Kyonhe
Aliastra
Gallente Federation
#606 - 2014-05-12 14:44:59 UTC  |  Edited by: Ray Kyonhe
Aaron wrote:

The kind gentlemen and good ladies of CCP will give us the tools to realise this fun and epic quest today, and, as the months pass it will become easier as more tools will become available to us.


Did I miss something? Which tools do you refer to?

Herzog Wolfhammer wrote:
Only selling to blues is very "sandboxy". Cool


Its more "sandboxy" than what current standard game mechanics can provide. You know what trade embargo is, right? Not very "sandboxy" that players don't have standard, convinient tools to implement it.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Aaron
Eternal Frontier
#607 - 2014-05-12 15:16:14 UTC
Ray Kyonhe wrote:
Aaron wrote:

The kind gentlemen and good ladies of CCP will give us the tools to realise this fun and epic quest today, and, as the months pass it will become easier as more tools will become available to us.


Did I miss something? Which tools do you refer to?

Herzog Wolfhammer wrote:
Only selling to blues is very "sandboxy". Cool


Its more "sandboxy" than what current standard game mechanics can provide. You know what trade embargo is, right? Not very "sandboxy" that players don't have standard, convinient tools to implement it.


Tools such as a mobile depot enables a player to carry out operations in deep space where it is difficult to dock when you would like.

Ray, I get the impression you want a game to be easy. A guy like you would want to come here for example and everything is perfect. We would have all the standard tools, no one would be camping us and we could comfortably go out in maurauders every day without the fear of being blops'ed.

In real life for example, if your pay is low do you just accept it? or do you go and learn something so your prospects are better and you can get a higher paid job? It's more about acceptance, what are you prepared to accept? I'm not prepared to accept anyone telling me it is too hard to live down here. I don't accept joining a sov alliance is the only way to dwell in 0.0. I don't accept campers stop you from earning anything.

I like the way CCP has designed the game, I would refer to it as realistic design because I feel CCP has met us half way. If we look at the venture for example, it is ideal for operating out here and we have been provided with a utility slot for a cloak and some good speed. It is now down to us to fit it correctly and understand the rules of survival in order to successfully mine out here.

I find this game fun because you can be yourself, you can push the boundries of social norms by finding loopholes in the way people think. I understand exactly how a camper thinks and operates and this is why I find them so terribly easy to avoid.

This is the revolution my friend.


Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Dracvlad
Taishi Combine
Astral Alliance
#608 - 2014-05-12 15:54:08 UTC
Elmonka wrote:
Dracvlad wrote:
Elmonky wrote:
This is still going!? ShockedShocked

How have you all not been smeared across null in a series of pretty 'splosions? Question


Because of the various reasons I laid out in this thread, for the big boys we are not really easy and worthwhile going after, apart from the odd one who is hardly playing anyway, and in terms of gank bears, its just too difficult for them.

We are in deep Stain with multiple gate camps between us and hisec, the nearest Med station is 17 jumps from us, and we have deliberately not supplied the market with combat ships and modules. We have no important assets for people to shoot to force a fight, and we pick off less competent players who come here to farm us, while avoiding the more skilled ones who can escalate above us.

Chances of smearing us across NPC null are very very remote...



Hahah I wasn't saying I would be smearing you. I meant in the face of all the opposition, accusations of lunacy and the fact of the 17 jumps to a clone facility wasn't all the attrition anyone could handle. Kudos that you are still operating Lol

I shall carry on following this thread in interest.


I did not think you were, I was just taking the opportunity to explain why in a general sense we are able to operate without being crushed underfoot.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ray Kyonhe
Aliastra
Gallente Federation
#609 - 2014-05-12 16:14:51 UTC  |  Edited by: Ray Kyonhe
Aaron wrote:

Tools such as a mobile depot enables a player to carry out operations in deep space where it is difficult to dock when you would like.


I see. Because of nature of this projcet which implies strong emphasis on social activities I've got an impression that there are some new tools in this particular field waiting to be introduced to the playerbase.

Aaron wrote:

Ray, I get the impression you want a game to be easy. A guy like you would want to come here for example and everything is perfect. We would have all the standard tools, no one would be camping us and we could comfortably go out in maurauders every day without the fear of being blops'ed.


I don't know how my words could leave such impression. I've had my time of 0.0 hardships, and currently I frequent lows and nulls (in fact, I'm not far from Stain right now) from time to time. Don't remember I've complained about camps and lack of comfort here before.
What I've been trying to say (well, probably as a person that founds no significant joy in market activities) that such highly repetitive, monotonous activities should be facilitated by means of game mechanics. So, for example, you wouln't need to sell each stack of same item one after another, but first could stack them up, and sell this full stack at once. Or even bulk sell stacks of completely different items, like new feature CCP have promised recently. Especially in 20th thoundand century, if you've already tried to aproach it from the point of realism. In such age of higly advanced technology when we have a united marketplace spanning the whole region of space, trade blockade should be initiated by a couple of key strokes in fully automated manner. Ofcourse, nothing can stop some irresponsible characters to set their orders through alt proxies, but those who are eager to comply shouldn't be forced to serve each buy/sell order manually spending hours while at it or making their customers wait for them. CCP should have added ability to restrict your market orders/contracts according to standing with potential buyer/seller.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Herzog Wolfhammer
Sigma Special Tactics Group
#610 - 2014-05-13 17:43:03 UTC
Ray Kyonhe wrote:
Aaron wrote:

Tools such as a mobile depot enables a player to carry out operations in deep space where it is difficult to dock when you would like.


I see. Because of nature of this projcet which implies strong emphasis on social activities I've got an impression that there are some new tools in this particular field waiting to be introduced to the playerbase.

Aaron wrote:

Ray, I get the impression you want a game to be easy. A guy like you would want to come here for example and everything is perfect. We would have all the standard tools, no one would be camping us and we could comfortably go out in maurauders every day without the fear of being blops'ed.


I don't know how my words could leave such impression. I've had my time of 0.0 hardships, and currently I frequent lows and nulls (in fact, I'm not far from Stain right now) from time to time. Don't remember I've complained about camps and lack of comfort here before.
What I've been trying to say (well, probably as a person that founds no significant joy in market activities) that such highly repetitive, monotonous activities should be facilitated by means of game mechanics. So, for example, you wouln't need to sell each stack of same item one after another, but first could stack them up, and sell this full stack at once. Or even bulk sell stacks of completely different items, like new feature CCP have promised recently. Especially in 20th thoundand century, if you've already tried to aproach it from the point of realism. In such age of higly advanced technology when we have a united marketplace spanning the whole region of space, trade blockade should be initiated by a couple of key strokes in fully automated manner. Ofcourse, nothing can stop some irresponsible characters to set their orders through alt proxies, but those who are eager to comply shouldn't be forced to serve each buy/sell order manually spending hours while at it or making their customers wait for them. CCP should have added ability to restrict your market orders/contracts according to standing with potential buyer/seller.




Yeah a "closed market system" would be nice but it's merely an obstacle in this case.

We are doing some rather unconventional things that I won't give details on but they are effective.


Bring back DEEEEP Space!

Vivec Septim
Viziam
Amarr Empire
#611 - 2014-05-13 18:09:06 UTC
Hey, an EVEtopia. Sounds good on paper. I wouldn't leave my corporation of course,
but I wouldn't mind helping noble pursuits.

I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. 

Calvin Recline
Hedion University
Amarr Empire
#612 - 2014-05-13 18:43:52 UTC
insert *smug* here
Aaron
Eternal Frontier
#613 - 2014-05-13 21:49:15 UTC  |  Edited by: Aaron
Vivec Septim wrote:
Hey, an EVEtopia. Sounds good on paper. I wouldn't leave my corporation of course,
but I wouldn't mind helping noble pursuits.


If you're cool then it would be good to have you here.

We have somewhat overcome the camping, we did lose a couple of guys, the people who are still here for Hub Zero have my respect and they have adapted to the harsh environment.

I'm going to tell it as it is, there are a few campers who have no problem logging on all day in order to catch you and blops you. I respect that always having to avoid these campers and limiting the isk value of your ship is not everyone's play style.

I don't operate in the systems with stations and I can batleship rat most of the time. When my ratting system is camped I can get into my Daredevil which has 375dps with Void s, it can avoid small gate camps and I generally fly further up the pipe where there will always be an empty system.

I am having a great time as there is lots of cool guys to chat with and we have a real sense of community here. I've accepted that if this is going to get bigger it will be all about taking baby steps all the way to the ultimate goal.

Hope to see you soon.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#614 - 2014-05-14 05:08:25 UTC
AkJon Ferguson wrote:
I think there's a forum rule against begging, no?


Hello Akjon, you're always straight to the point as usual Big smile

I've come to the realization that this is a mighty task i have taken on here, and to get somewhere with this what we need mostly isn't actually isk. it's people.

This is what I meant when I said "There are lots of ways to donate, this includes using a toon to come down and take part in operations down here, or even coming on our TS3 server to chat." .

Once we have people, I know a solid method to generate more isk than you could imagine which could be used to fund Hub Zero. It's a good idea to trust the word of an 11 year vet, you'll have the best gaming experience of your life Big smile

I know I sound like a broken record but i will repeat that I need team players, people who are going to roll up their sleeves and get stuck in.

The donation is just a little bit of your precious time, for Hub Zero.

Whose with me?





Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Caleb Seremshur
Commando Guri
Guristas Pirates
#615 - 2014-05-14 05:50:12 UTC
while HUB zero is a noble idea your motivation behind it is not at all altruistic. If i were to come there it would be for my own reasons and cooperation with other entities would be purely out of convenience and not out wanting to follow your false eutopia
Ray Kyonhe
Aliastra
Gallente Federation
#616 - 2014-05-14 07:10:45 UTC  |  Edited by: Ray Kyonhe
I haven't been farming in nulls for ages. Let's say I would have done all this way down to Stain with one or two ships. What those ships should be? I presume one of them should be a covert ops, that's right. Would I need a BS or maradeur down there to get a decent income (what is undesirable as it's a burden to move them from spot to spot), or I will be pretty safe with HAC (matari ones) or at least BCs? Or mb Loki will do?

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Aaron
Eternal Frontier
#617 - 2014-05-14 14:49:50 UTC
Caleb Seremshur wrote:
while HUB zero is a noble idea your motivation behind it is not at all altruistic. If i were to come there it would be for my own reasons and cooperation with other entities would be purely out of convenience and not out wanting to follow your false eutopia


Hello Caleb,

In order for you to know if my motivation behind this is altruistic you would need to know more about me and what I have done in the past.

I have been doing the Hub Zero venture since 2008 and the first time i started this I was putting my ships on the line for the safety of complete strangers. I have lost lots of ships over the years and even given away a large amount of my own money in order to ensure the people joining me were capable and up to the job. I have invested lots of time in showing people how to survive around here and I have been somewhat of a mentor to lots of guys when they were new players. I also used a carrier to bring ships down here for lots of people that wanted to take part in previous Hub Zero attempts, everything was delivered without anything going missing. If this isn't an altruistic attitude then I don't know what is.

While blue'ing the community and coming down here for your own reasons is fine and dandy, I'd still have to ask you why you would want to come if I am saying teamwork is a large part of this? Teamwork is clearly not something you want to do. You must respect that I have done lots of work which has given me an insight into the way campers and reds around here operate, based on this I have devised a way of operating under the radar and earning large amounts of isk in a team environment.

I'd like to be clear on the ideal scenario which is players coming down here and investing a small amount of their time adhering to my policies. If this is done then the venture will proceed as I have envisioned it.

Recently I have gotten the feeling that lots of people are not really sure what Hub Zero is about, I would ask people to see if they are open to following my policies before they commit to coming here. As I said it is fine if you want to come here and do your own thing but please be advised the enemies are very crafty and I wouldn't want to see you be camped to such an extent where you simply stay docked and eventually leave.

This is not a false eutopia, it is in fact very real if you are open to listening.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Aaron
Eternal Frontier
#618 - 2014-05-14 15:03:44 UTC
Ray Kyonhe wrote:
I haven't been farming in nulls for ages. Let's say I would have done all this way down to Stain with one or two ships. What those ships should be? I presume one of them should be a covert ops, that's right. Would I need a BS or maradeur down there to get a decent income (what is undesirable as it's a burden to move them from spot to spot), or I will be pretty safe with HAC (matari ones) or at least BCs? Or mb Loki will do?


I would say you really needed 5 ships. An assault frigate or faction frig, a noctis, a mineral hauler, a cloaky hauler and a standard cov ops.

With these ships you can get a very good income because you will have the ability to avoid small gate camps and move to other systems relatively easy. Moving from spot to spot should not be seen as a burden, I feel that staying in one spot makes you a very easy target for camping and harassment, moving around will show you what campers are actually afk and what ones are at keyboard.

Once you get used to operating in this manner it is then a good idea to upgrade to a Vagabond or similar when you want to solo rat. The ships I described above are strictly for group ratting while risking a limited amount of isk and earning alot.

If we can get enough people following this way of doing things then we will build our own assets and community assets, so that one day it will be possible for us to rat in maurauders.

Baby steps my friend, this is an extremely difficult task.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Herzog Wolfhammer
Sigma Special Tactics Group
#619 - 2014-05-16 23:51:29 UTC
Aaron wrote:
Ray Kyonhe wrote:
I haven't been farming in nulls for ages. Let's say I would have done all this way down to Stain with one or two ships. What those ships should be? I presume one of them should be a covert ops, that's right. Would I need a BS or maradeur down there to get a decent income (what is undesirable as it's a burden to move them from spot to spot), or I will be pretty safe with HAC (matari ones) or at least BCs? Or mb Loki will do?


I would say you really needed 5 ships. An assault frigate or faction frig, a noctis, a mineral hauler, a cloaky hauler and a standard cov ops.

With these ships you can get a very good income because you will have the ability to avoid small gate camps and move to other systems relatively easy. Moving from spot to spot should not be seen as a burden, I feel that staying in one spot makes you a very easy target for camping and harassment, moving around will show you what campers are actually afk and what ones are at keyboard.

Once you get used to operating in this manner it is then a good idea to upgrade to a Vagabond or similar when you want to solo rat. The ships I described above are strictly for group ratting while risking a limited amount of isk and earning alot.

If we can get enough people following this way of doing things then we will build our own assets and community assets, so that one day it will be possible for us to rat in maurauders.

Baby steps my friend, this is an extremely difficult task.



There is now going to be a covert mining ship. I wonder if it's going to have +2 warp strength like the venture (Oh the tears if it is).

WTB - some ships Cool

Bring back DEEEEP Space!

Dracvlad
Taishi Combine
Astral Alliance
#620 - 2014-05-17 11:34:32 UTC  |  Edited by: Dracvlad
Herzog Wolfhammer wrote:
Aaron wrote:
Ray Kyonhe wrote:
I haven't been farming in nulls for ages. Let's say I would have done all this way down to Stain with one or two ships. What those ships should be? I presume one of them should be a covert ops, that's right. Would I need a BS or maradeur down there to get a decent income (what is undesirable as it's a burden to move them from spot to spot), or I will be pretty safe with HAC (matari ones) or at least BCs? Or mb Loki will do?


I would say you really needed 5 ships. An assault frigate or faction frig, a noctis, a mineral hauler, a cloaky hauler and a standard cov ops.

With these ships you can get a very good income because you will have the ability to avoid small gate camps and move to other systems relatively easy. Moving from spot to spot should not be seen as a burden, I feel that staying in one spot makes you a very easy target for camping and harassment, moving around will show you what campers are actually afk and what ones are at keyboard.

Once you get used to operating in this manner it is then a good idea to upgrade to a Vagabond or similar when you want to solo rat. The ships I described above are strictly for group ratting while risking a limited amount of isk and earning alot.

If we can get enough people following this way of doing things then we will build our own assets and community assets, so that one day it will be possible for us to rat in maurauders.

Baby steps my friend, this is an extremely difficult task.



There is now going to be a covert mining ship. I wonder if it's going to have +2 warp strength like the venture (Oh the tears if it is).

WTB - some ships Cool


First of all I do have some ships I am prepared to sell, I am asking people to convo me or send an eve-mail on what they need and the fits. If I do not have it then I will bring it down, though fuel will be a factor in this. I have been running at 1.2 x the price detailed by hovering over the item, but people keep giving me more, which is very nice of them. If they keep that up the increase in fuel costs will be mitigated.

The Prospect has lost its +2 warp stab, which I kinda understand, the bigger issue is that it has no drones which is seriously bad news, I hope that CCP adjust that. For our part we will just bridge them where we want them to mine and then bridge them back, also setup temp POS's. It will drive the campers mad mad mad, and will be fun.

Post edited to remove mention of a petition by a camper.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp