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Next Few Steps After Tutorial?

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Author
Teav Breau
Doomheim
#1 - 2014-05-15 23:10:32 UTC
So I’m your typical fresh faced new player. I am about at my first 15 days in game and just finished up the last of my tutorial agents. I am a fan of the idea of mining and prospecting for the rarer ores and I don’t mind the idea of doing that while dodging PvP in lower security spaces, but…

Every source I’ve found suggests that I need capital and liquidity to do this or any other activity in EvE besides run missions and mine away in high security spaces. Now I’ve tried security and mining missions so far. After the tutorial missions the level one agents seemed a little stingy payout wise, and I already fell asleep at the keyboard once while watching my drones make mincemeat of the NPC’s I was facing. Honestly I expected that I would have lost my ship, but there I was surrounded by wrecks and my drones orbiting me like nothing ever happened.

So my question is am I doing it wrong? After the tutorials it feels like I should do missions, but that seems a bit more tedious than other MMOs I’ve played. Is there another set of activities I am missing? I’m looking for something I could be doing at just over 900,000 skill points that I just missed the memo on maybe? Should I settle for mining in high security systems until I collect enough to cover loosing several ships?

If it’s my and every other player’s duty to be condemned for a time to low paying agents and missions my drones only need me to ferry them to and back from then ok, but I figured I would ask to be sure. As always any insight is appreciated.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#2 - 2014-05-15 23:31:40 UTC  |  Edited by: Jur Tissant
EVE is a bit different because there aren't engaging quest lines to jump to after your tutorial or a clear cut path to max level.

You're in a sandbox. Tutorials give you the basic skills to survive and leave the rest up to you. I recommend you find a good, new player friendly corp. Also, start the Sisters of EVE epic arc if you haven't. The lack of direction is a little staggering, but I think you'll see that's just part of the game.

As for PVE, it's not one of EVE's most shining accomplishments. Mission running gets a little more exciting (or at least profitable) once you hit level 4s but even then you'll end up running the same handful of missions until you get bored.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#3 - 2014-05-16 00:08:05 UTC
heh. sounds like faction warfare or awoxing might be up your alley.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Sugar Kyle
Middle Ground
#4 - 2014-05-16 00:13:24 UTC
What do you think that you want to do? Don't think about what the game may want you to do, what do you think you want to do with yourself in Eve?

Member of CSM9 and CSM10.

Sabriz Adoudel
Move along there is nothing here
#5 - 2014-05-16 00:17:03 UTC
NPC AI in this game is bad, which makes the PVE content generally boring. Its saving grace is that other players get involved in 'your' PVE, and their AI is less predictable. (Often it's worse than that of the NPCs but you will get worthy opponents too)

I suggest joining a player-run corp. Not with the intention you'd go into a guild in a game like World of Warcraft with (I need allies that can help me learn the memorized moves needed to beat boss X) but with a very different, very predatory mindset.

Join a player-run corp with the intention of stealing everything that's not nailed down, and burning everything else you can. Try to make these people trust you so much that they don't notice the knife you are carrying until you are twisting it in their backs. New players - even with very low skillpoints - can do a lot of damage in this game.

The best corps to look into are ones that run mining operations. They will often field Orcas, ~650 million ISK ships that don't mine themselves but make everyone else in fleet with them mine more efficiently. Your mission, should you choose to accept it, is to infiltrate one of these corps, backstab them, show up to the mining op in a combat ship, kill as many mining ships as you can and hold their Orca ransom in a highsec belt until they pay you off.

Then, leave the corp, and find new friends elsewhere.

I support the New Order and CODE. alliance. www.minerbumping.com

Alaric Faelen
Republic Military School
Minmatar Republic
#6 - 2014-05-16 01:02:16 UTC
Agreed. Eve is a sandbox, what you 'are' in Eve is a result of your actions. Nor are you limited to choosing any finite number of things to do, so don't feel like you need to choose some singular path that you will be locked into forever.

Most things in Eve can be 'dabbled' in with a minimum time investment, so again, don't fear being a bit of a jack-of-all-trades at first. There is little reward for power-gaming Eve. Try a few things out, see what catches your interest, and then you will know what to focus training on.

Make friends. Eve is an MMO, and it is entirely designed around the fleet concept. Total newbs stuck grinding crap low end PvE would be shocked at how much higher content they could attempt with a friend or two. They'd also be surprised at how dangerous in PvP even fail-fit T1 ships can be in small packs.

With buffs to T1 logi, Ceptors, Dictors, etc, a complete newb can be a vital part of a PvP fleet, doing any number of roles almost from his first days in the game. This was not always the case.

The upshot of this low barrier to entry for PvP means that it need not be an all-consuming skill sink. Often in Eve people feel you can only really do one or the other- industry or PvP. But anyone can fly Dictors in minimal time, and if that's all you ever fly besides mining barges, no one will complain and you can live in null sec and mine all the rare ores you want- usually with help only a holler away on TeamSpeak.
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2014-05-16 05:27:50 UTC
Though I think this resource may be a bit dated, and may be incomplete, it does have quite a lot of ideas:
http://swiftandbitter.com/eve/wtd/

PVE-wise, generally after the tutorial & career funnel, is the Sisters of EVE epic arc The Blood Stained Stars. A few of my favorite references:
* http://wiki.eveuniversity.org/The_Blood-Stained_Stars
* http://go-dl.eve-files.com/media/corp/jowen/SOE_Epic_Arc_guide_by_Jowen_Datloran_v0.95.pdf
Starts in Arnon IX - Moon 3 with Sister Alitura.
Teav Breau
Doomheim
#8 - 2014-05-16 08:22:50 UTC
Thank you all for the responses, although as usual some sent me to Google to figure out terminology.

I think I might not have explained myself well in the first post. I am pretty sure I want to at least start toward mining in dangerous space. The idea of resource gathering in places people don't normally do it interests me. I'm sure I'll run across other activities that strike my fancy as time goes on though. The mechanics behind scanning and exploration I just did for the exploration agent seem interesting as well.

My biggest problem is money, I has none. Or at least I don't think I have enough to recover if I go out and loose the few ships that I was given by the tutorials.

I think I understand the sandbox idea. I came to the game knowing that I could do “anything I choose” in time. What I kinda expected though was to have a few paths I could follow for essentials like paying the bills so that I could look for or do whatever really interested me. I think the tutorial guys were pretty good. It just feels like I was kinda left out in the cold once they finished showing me how to fly a few ships.

Sabriz Adoudel wrote:
NPC AI in this game is bad, which makes the PVE content generally boring. Its saving grace is that other players get involved in 'your' PVE, and their AI is less predictable. (Often it's worse than that of the NPCs but you will get worthy opponents too)

I suggest joining a player-run corp. Not with the intention you'd go into a guild in a game like World of Warcraft with (I need allies that can help me learn the memorized moves needed to beat boss X) but with a very different, very predatory mindset.

Join a player-run corp with the intention of stealing everything that's not nailed down, and burning everything else you can. Try to make these people trust you so much that they don't notice the knife you are carrying until you are twisting it in their backs. New players - even with very low skillpoints - can do a lot of damage in this game.

The best corps to look into are ones that run mining operations. They will often field Orcas, ~650 million ISK ships that don't mine themselves but make everyone else in fleet with them mine more efficiently. Your mission, should you choose to accept it, is to infiltrate one of these corps, backstab them, show up to the mining op in a combat ship, kill as many mining ships as you can and hold their Orca ransom in a highsec belt until they pay you off.

Then, leave the corp, and find new friends elsewhere.


I realize in EVE one of the draws is “being the bad guy”. I had to look up what awoxing is, but I am pretty sure I would feel too guilty for ruining someone else's day if I joined a corporation just to steel stuff or blow up allies' ships just because. I also am already a bit worried about trusting a corporation which makes me hesitant to even look into joining one just yet. Not sure I want to became one of the reasons why I've been told repeatedly so far to “trust no one”. I do appreciate the suggestion though. It has definitely given me something to think about.
Daniel Plain
Doomheim
#9 - 2014-05-16 08:51:42 UTC  |  Edited by: Daniel Plain
trusting people involves risk of losing something valuable. as it stands now, the worst thing you could lose is your dignity, so if i were you, i would not worry too much. it's only once you have something worth stealing or breaking that paranoia starts paying off. hopefully, you have found a few trustworthy spacebros by then.

I should buy an Ishtar.

Arthul Omanid
Castile y Leon Enterprises
#10 - 2014-05-16 08:53:41 UTC  |  Edited by: Arthul Omanid
Teav Breau wrote:
So I’m your typical fresh faced new player. I am about at my first 15 days in game and just finished up the last of my tutorial agents. I am a fan of the idea of mining and prospecting for the rarer ores and I don’t mind the idea of doing that while dodging PvP in lower security spaces, but…

Every source I’ve found suggests that I need capital and liquidity to do this or any other activity in EvE besides run missions and mine away in high security spaces. Now I’ve tried security and mining missions so far. After the tutorial missions the level one agents seemed a little stingy payout wise, and I already fell asleep at the keyboard once while watching my drones make mincemeat of the NPC’s I was facing. Honestly I expected that I would have lost my ship, but there I was surrounded by wrecks and my drones orbiting me like nothing ever happened.

So my question is am I doing it wrong? After the tutorials it feels like I should do missions, but that seems a bit more tedious than other MMOs I’ve played. Is there another set of activities I am missing? I’m looking for something I could be doing at just over 900,000 skill points that I just missed the memo on maybe? Should I settle for mining in high security systems until I collect enough to cover loosing several ships?

If it’s my and every other player’s duty to be condemned for a time to low paying agents and missions my drones only need me to ferry them to and back from then ok, but I figured I would ask to be sure. As always any insight is appreciated.


After the tutorial missions, you should start the Sister's of Eve Epic Arc. It's a 50-mission arc that will give you some good starting ISK, teach you some basic combat skills, and boost your faction with your given empire, which will give you faster access to good missions.

I would recommend it even if you are interested in mining, as even miners need some basic defensive skills.

Oops, just saw Tau already recommended it. Sorry, Tau. H/T
Schmata Bastanold
In Boobiez We Trust
#11 - 2014-05-16 09:23:52 UTC
Not every corp is a trap, not every person offering help is looking to exploit your lack of experience. There is a lot of corps that do a little of everything and there is a lot of those specializing in one activity. Tricky part is to find those who will help you and avoid those who won't.

Mining in general is not very profitable when compared to other activities and when you don't have skills and ships is pretty much sucks. Even if you would have access to rocks in null you wouldn't get rich overnight. But if that's what you find interesting you just have to keep at it and learn how to make the best of it.

That is Eve's way of "leveling" - you start at very bottom of a food chain and you work your way up. Contrary to themepark games "way up" is not marked by compass arrow to nearest NPC with a quest it is what you want it to be. You might never undock and become trading tycoon. You might never fly anything bigger than frigate and be excellent killer. You might be a diplo in a corp/alliance and make peace treaties with other entities or unleash wars upon them. Whatever you want to be your "end game" there is always a way to achieve it.

But it all will take time. Like A FRAKKING LOT of time.
And patience. Even more of it than time.

Because others will get in your way all the time. By cutting into your market profits, by ganking your mining ships, by tricking you into elaborated scams, by simply lying to you, by shooting same rocks as you are and draining them out before your mining laser cycle ends up. There is probably hundreds of ways to make you mad, sad, angry and make you lose your nerves but that moments when everything nicely falls into place, when you have it figured out, when Eve becomes YOUR game - priceless.

And the best part: you can get in their ways too.

Best of luck in whatever you choose to do. But if I see you at lowsec belt I will come for you :)

Invalid signature format

Sabriz Adoudel
Move along there is nothing here
#12 - 2014-05-16 09:39:42 UTC
Daniel Plain wrote:
trusting people involves risk of losing something valuable. as it stands now, the worst thing you could lose is your dignity, so if i were you, i would not worry too much. it's only once you have something worth stealing or breaking that paranoia starts paying off. hopefully, you have found a few trustworthy spacebros by then.



This is good advice.

My attitude toward newbies is that they have nothing to steal (yet) and will be the future of EVE. Look after them, help them learn, and fatten them up for future slaughter... :)

As for feeling a moral aversion toward betraying people - let me ask, do you feel the same if you set a cunning trap in chess and destroy the board state your opponent worked hard to create? Do you feel bad about knifing someone in the back in Diplomacy? Or beating your (RL) friend in a poker hand? Of course not. Bring the same attitude to EVE - in game everyone is a rival at best and an enemy at worst, including any EVE players you know IRL.

I support the New Order and CODE. alliance. www.minerbumping.com

Gregor Parud
Imperial Academy
#13 - 2014-05-16 10:39:01 UTC
Most MMOs force you into level grinding, stat grinding and effectively just give you more stuff to grind for while telling you where to be at any given level. It's terrible but also "easy digestible" because you don't really have to think too much and it allows for almost autistic levels of solo playing since others can't really help or affect you much in any sort of way. This is all boring as ****.

EVE is a sandbox, it allows you free choices of what you want to be doing and gives you almost complete freedom when it comes to player interaction. It favours people who put in effort to think and plan their actions and can severely punish the ones who choose to not engage their brain. EVE is one of the very few MMOs out there that is different in these respects, so why the hell would anyone want to approach it in the exact same "rollercoaster grind" way? Sure, if that's what you WANT to do then by all means but one doesn't have to. Because of the massive focus on player interaction (in all its facets) and the freedoms we have the most important assets or treats any (new) EVE player can have is the willingness to put in effort, the capability to learn and having decent people skills.

Pick something that sounds interesting, difficult, outside your comfort zone and just go and climb that hill. You can make isk with anything in EVE as long as you're good at it, if you don't like grinding then you will never have to do it in EVE. Things is of course that anything can be seen as a grind, it's up to you to find stuff to do that's not annoying or boring. Exploration might be a thing, perhaps ninja salvaging, perhaps you enjoy trading. There's so many options, choices and paths in EVE there really is zero reason to do anything you don't enjoy doing.
Jonah Gravenstein
Machiavellian Space Bastards
#14 - 2014-05-16 11:48:46 UTC  |  Edited by: Jonah Gravenstein
On trust, it is one of the most valuable commodities in Eve, by all means trust people, as long as they're in range; and never with your stuff.

As others have said, the only endgame in Eve is the one that you set yourself.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Teav Breau
Doomheim
#15 - 2014-05-16 13:15:17 UTC
The Sisters of EVE epic arc does sound interesting. Sorry I missed that on my first read through of the replies here. Thank you Tau Cabalander and Arthul Omanid. I'll look into that as one of my next steps.

Daniel Plain wrote:
trusting people involves risk of losing something valuable. as it stands now, the worst thing you could lose is your dignity, so if i were you, i would not worry too much. it's only once you have something worth stealing or breaking that paranoia starts paying off. hopefully, you have found a few trustworthy spacebros by then.


On the subject of trust, I suppose the point that I don't have really a lot to loose 15 days into the game is right. Looking at it from that perspective I suppose now would be the time to run through corporations like they were going out of style. On the other hand, like I'm sure many fellow newbies, I am a little attached to my Tristan frigate. If I loose it there won't be tears, but a short pause or moment of silence perhaps.


Sabriz Adoudel wrote:
As for feeling a moral aversion toward betraying people - let me ask, do you feel the same if you set a cunning trap in chess and destroy the board state your opponent worked hard to create? Do you feel bad about knifing someone in the back in Diplomacy? Or beating your (RL) friend in a poker hand? Of course not. Bring the same attitude to EVE - in game everyone is a rival at best and an enemy at worst, including any EVE players you know IRL.


To this I would say in a clear adversarial situation I have no compunction with dealing with an opponent. I ask no quarter and give none. In EVE I imagine if placed in a ship versus ship situation the same would be true because my adversary is trying to kill me, or would be trying to kill me as well. Morals and real life go out the airlock in these situations.

When dealing with tricking a corporation and steeling stuff, sure if the corporation somehow threatened me or my interests then I could see going china syndrome on them and taking stuff, killing expensive ships, etc. To do it just for the heck of it, meh I am pretty sure I need a little more motivation behind it.

Thanks guys for the responses. Excellent suggestions and much food for thought.
Schmata Bastanold
In Boobiez We Trust
#16 - 2014-05-16 13:36:09 UTC
Your motivation to steal from corporation could be the fact that if they gave you this opportunity they will give it to somebody else as well and in your interest is to get stuff for yourself before that other person do the same :)

That doesn't mean you have to be a complete douche about it, keep it classy. Most hilarious thing to see is how those who only want to do something in peace and they don't mean anybody any harm starting to spew racist slurs and threats of RL violence when you catch them with their pants down. Don't be like them, strong silent type like Tony Soprano not barking chihuahua should be your role model :)

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Sugar Kyle
Middle Ground
#17 - 2014-05-16 13:46:02 UTC
You will find your own morality path in a way. Some have no interest in betrayal and others love it. Along the way to figuring out what you do there will be a lot of false starts. Eve is a long play game and sometimes it will take longer to achieve a simple goal than you expected. There is a lot of fun to be found along the way. There are also all the normal stresses to figuring things out and making them happen from the ground up.

Try the epic arcs, look into some corps, join a few public chatrooms and talk to people. And remember that while you can always fall in Eve and you can fall a very, very long way, you also can always pick yourself back up and have at it again.

Member of CSM9 and CSM10.

Tradari
Space Wolves ind.
Solyaris Chtonium
#18 - 2014-05-16 15:03:23 UTC
Using a venture (a cheap ship) you can explore lower security space pretty easy. just be quick on your warps. watch your overview a lot and find a nice quiet area of low sec and start mining some other rocks. Then enjoy the challenge of getting back to high sec to reprocess it and sell it / use it to build better things for yourself.

Give yourself time to explore, maybe chat to some of the locals in the low sec pockets you might be surprised to hear that they might want you to join them.

With eve being such a sandbox anything is possible.

a couple points of advice.

1. make sure your clone is update and covers your skill points.
2. don't worry too much about losing your ship - in eve it happens, just grab a new one. a Venture will cost you around 350K isk (approx.)
3. private convo other people and ask them questions if your not sure. I find about 90%+ people in eve want you to stay and play so most are pretty helpful. just keep your wits about you in case you feel your being lead into a trap.
4. lastly if a deal sounds too good it normally is. but a lot of newish players get giving lots of free stuff from other players to help them get started.

I hope this helps you out and good luck
Tradari
Warhammer Gibson
The Scope
Gallente Federation
#19 - 2014-05-16 16:43:45 UTC
Welcome to Eve.
Silvetica Dian
Imperial Shipment
Amarr Empire
#20 - 2014-05-16 17:11:08 UTC
Teav Breau wrote:
The Sisters of EVE epic arc does sound interesting. Sorry I missed that on my first read through of the replies here. Thank you Tau Cabalander and Arthul Omanid. I'll look into that as one of my next steps.

Daniel Plain wrote:
trusting people involves risk of losing something valuable. as it stands now, the worst thing you could lose is your dignity, so if i were you, i would not worry too much. it's only once you have something worth stealing or breaking that paranoia starts paying off. hopefully, you have found a few trustworthy spacebros by then.


On the subject of trust, I suppose the point that I don't have really a lot to loose 15 days into the game is right. Looking at it from that perspective I suppose now would be the time to run through corporations like they were going out of style. On the other hand, like I'm sure many fellow newbies, I am a little attached to my Tristan frigate. If I loose it there won't be tears, but a short pause or moment of silence perhaps.


Sabriz Adoudel wrote:
As for feeling a moral aversion toward betraying people - let me ask, do you feel the same if you set a cunning trap in chess and destroy the board state your opponent worked hard to create? Do you feel bad about knifing someone in the back in Diplomacy? Or beating your (RL) friend in a poker hand? Of course not. Bring the same attitude to EVE - in game everyone is a rival at best and an enemy at worst, including any EVE players you know IRL.


To this I would say in a clear adversarial situation I have no compunction with dealing with an opponent. I ask no quarter and give none. In EVE I imagine if placed in a ship versus ship situation the same would be true because my adversary is trying to kill me, or would be trying to kill me as well. Morals and real life go out the airlock in these situations.

When dealing with tricking a corporation and steeling stuff, sure if the corporation somehow threatened me or my interests then I could see going china syndrome on them and taking stuff, killing expensive ships, etc. To do it just for the heck of it, meh I am pretty sure I need a little more motivation behind it.

Thanks guys for the responses. Excellent suggestions and much food for thought.


Both Sabriz and Tau are worth listening to.
Personally as trust is so valuable in eve i have chosen not to betray or steal but i fully support people that do those things from the people that trust unwisely.
Before you join a corp dabble in exploration , wormholes , and any other pve that appeals (mining sucks btw)
If you really want to mine in dangerous space then don't even think of low sec you will just die over and over in a mining ship.
To mine dangerous space you need to join a nullsec renter group. Those guys mine all day long and have scouts out to spot people like me coming so you can all hide until the bad man has gone.
Honestly though don't mine it is even more dull then missions.
Sabriz makes isk from cons, theft, dodgy courier contracts, reverse awoxing and manufacturing.
Tau is a manufacturer.
I am a nullsec PVP player and make isk from manufacturing (via an alt).
You will note a common thread from 3 people with very different playstyles. We make afk isk via maufacturing and use it to fund the things in eve we find fun. (not sure what Tau does with his isk although he spends enough that he has a loan active atm).
The bottom line is find a passive isk income (manufacturing /PI/trading) or an active one you find fun (exploration in low/null or faction warfare or wormhole farming) and then spend your time in game doing something you find fun (suicide ganking/ war deccing miners/ awoxing/ theft/ low sec piracy/ null sec conquest/ null/low small/medium scale pvp).
Eve is not a themepark MMO (you move through towards an endgoal and everyone gets there if they put the time in)
It is a sandbox (you use the tools created by CCP to define your own goals and may or may not achieve them).

My alliance decided to take Sov from a large coalition about 6 months ago. They are many many times our size, have a lot more isk and many caps/ supercaps. It is a seemingly hopeless task but we enjoy undermining their morale, making their space uninhabitalbe and when we can engaging their larger fleets with superior tactics and killing them. Personally i hope we don't succeed for a long long time or even not at all because i have no idea what we would do with it once taken. This story is only told to give you an idea of what people do in the sandbox. It isn't a playstyle that suits everyone but it is why we play.

The reason Sabriz points to awoxing and theft is that it is another popular and legitimate playstyle that has nothing to do with missions /mining. Grinding isk through mining/missions is the punishment for losing more ships than you could afford to replace and is why eve pvp is such a thrill as the losses are real need work to replace.

If you have real life money then buy a plex, sell it in Jita (don't transport it. redeem it whilst docked there) and then you won't need to worry about isk for a long while (assuming cheap ships).

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

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