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Player Features and Ideas Discussion

 
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Separate the four empires with low security space.

First post
Author
erg cz
Federal Jegerouns
#1421 - 2014-05-14 07:50:34 UTC
w3ak3stl1nk wrote:
Why hold back? make it null sec


Only if those null sec will be new regions, added to the map. Not that Jita will sudenly become null sec...
Doreen Kaundur
#1422 - 2014-05-15 08:30:40 UTC
bump


good idea

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Tyrone Alyeh
Dark Matter Specialists
#1423 - 2014-05-15 09:39:16 UTC
Absolutely great idea.

My first month playing the game I lost a Corax to a low sec gate camp! I was so afraid of low sec after that, and a few days later my buddy and I went off into a low sec exploration and made about 10-20M per hour and it was SO MUCH FUN.

Now I see people who probably have never entered low sec for more than 10 minutes in 5 years of play. For shame, you risk-averse pussies!

I LOVE the idea of Eve being a place where players can actually be pirates! There is literally no reason not to do this idea other than "legacy," as I don't count "people's tears" as legitimate reasons.

So many people have complained of low sec gate camps -- I don't follow. If you're traveling low sec gate-to-gate, how are they supposed to attack you if not at a gate? Duh. Furthermore, what's with the people saying that pirates are afraid of "fair fights?" Are you serious?

Did IRL pirates attack enemy Navies? NO. They attacked MERCHANT SHIPS. You call them PIRATES, not DUELISTS. They're SUPPOSED to gank you!

A very neat expansion on this idea would be if there were some sort of semi-sov implementation in these low sec systems, such that the lowsec PvP pirate bigshots can take sov of the system and get minor perks. Then you'd have some merchant organizations straight up paying those pirate corps to let them travel through their space. Wow, the possibilities. Seriously, that's more epic than sov-null is even.

Make your own Gundista faction. Really cool idea.
Omnathious Deninard
University of Caille
Gallente Federation
#1424 - 2014-05-15 10:33:19 UTC  |  Edited by: Omnathious Deninard
Rivr Luzade wrote:
Omnathious Deninard wrote:
Rivr Luzade wrote:
Omnathious Deninard wrote:
Rivr Luzade wrote:
Doom-saying: m0o

The chances of another m0o happening would be slim, chocking down one system is a lot different than chocking down hundreds of systems across the entire universe.


Burn Jita, anyone? PL gate camps in Amamake? The former glory of Rancer? Tama? Oulley? Hier in Aridia when TEST was in Fountain? PF-? Torrinos? Even Niarja and Uedama... There are countless examples of what is already happening and what would see a massive increase with this change - for the worse of the game.

Plus, there ARE NO hundreds of systems to camp, that is a lie to make your dream seem more feasible. There are and would not be hundreds of ways to traverse Low sec to get from one hub to another. Because if that was the case, it would to a large extent defeat the purpose of the Low sec as a border between warring nations; and for the players it would not provide sufficiently easily accessible PVP choke points.

Apparently you missed the part where new systems and regions should be added to minimize the amount of choke points. Esay to miss when you only want to look at one aspect of this.


Then please train your reading comprehension to IV, at least. For the time being, I highlighted the part where I not missed that point.

There are currently about 220 entry points into low sec from high sec, once into those areas you can get just about anywhere. By adding in even more systems the number of entry points would only go up.

Edit: The points that were counted were only points that did not dead end.

If you don't follow the rules, neither will I.

Aiyshimin
Shiva Furnace
#1425 - 2014-05-15 10:41:35 UTC
+1 this needs to happen!

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#1426 - 2014-05-15 15:20:49 UTC
I really like the possibilities from this idea.

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Kaivar Lancer
Doomheim
#1427 - 2014-05-15 15:39:20 UTC
I approve. +1.
Fabio Bittar
The Scope
Gallente Federation
#1428 - 2014-05-15 15:49:54 UTC
I approve and support this idea.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#1429 - 2014-05-15 16:04:49 UTC
posted many times.. not really that great an idea. what you'd end up with is everyone buying, selling, and living near Jita and the vast alternate racial empire empty for the more part. No one will want to start in other areas because of the high prices and isolation from others.

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Rivr Luzade
Coreli Corporation
Pandemic Legion
#1430 - 2014-05-15 16:08:04 UTC
Barbara Nichole wrote:
posted many times.. not really that great an idea. what you'd end up with is everyone buying, selling, and living near Jita and the vast alternate racial empire empty for the more part. No one will want to start in other areas because of the high prices and isolation from others.


Don't try it, they won't see reason. Blink

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#1431 - 2014-05-15 16:18:29 UTC
Rivr Luzade wrote:
Barbara Nichole wrote:
posted many times.. not really that great an idea. what you'd end up with is everyone buying, selling, and living near Jita and the vast alternate racial empire empty for the more part. No one will want to start in other areas because of the high prices and isolation from others.


Don't try it, they won't see reason. Blink


I think the very fact that a great many people regularly travel into lowsec, nullsec and w-space for nothing more than the fun of it gives the lie to this position.

Not to mention the disparity of supply of gas, sleeper loot, ice, high grade minerals and so on.

What would actually happen is that people would get used to it.

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Xavier Thorm
Caldari Provisions
Caldari State
#1432 - 2014-05-15 16:32:11 UTC  |  Edited by: Xavier Thorm
Barbara Nichole wrote:
posted many times.. not really that great an idea. what you'd end up with is everyone buying, selling, and living near Jita and the vast alternate racial empire empty for the more part. No one will want to start in other areas because of the high prices and isolation from others.


Do you really believe, especially given the new manufacturing changes, that the higher profit potential wouldn't attract manufacturers to the less populated empires?

Obviously we can't say one way or the other with absolute certainty, but I believe a change like this would have a much greater chance of dissipating the market, rather than centralizing it further.
BJ McGreaves
Pator Tech School
Minmatar Republic
#1433 - 2014-05-15 17:36:29 UTC
I like this idea.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#1434 - 2014-05-15 18:07:15 UTC  |  Edited by: Bronson Hughes
One need only look at the "Ships Lost in the Past Hour" stat for Niarja, Madirmilire, and Kaaputenen to realize that this change is largely unnecessary. With a 0.5 sec system (a chokepoint with no stations no less) on the main trade route between Jita and Amarr, suicide ganks are pretty common.

Also, see Burn Jita and gank efforts at other trade hubs, and I think the current layout of systems is working as intended.

EDIT: Also, posting in an ancient thread. Win.

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I predicted FAUXs

Rivr Luzade
Coreli Corporation
Pandemic Legion
#1435 - 2014-05-15 19:51:16 UTC
Mournful Conciousness wrote:

I think the very fact that a great many people regularly travel into lowsec, nullsec and w-space for nothing more than the fun of it gives the lie to this position.

Not to mention the disparity of supply of gas, sleeper loot, ice, high grade minerals and so on.

What would actually happen is that people would get used to it.


Please keep on ignoring the reality. You compare apples and lemons here, but that's ok.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Benar Ellecon
Card games on MOTORCYCLES
#1436 - 2014-05-15 19:53:15 UTC
I have liked this idea from the first post and it is good to see it back on the first page.

Reading through the ideas, I believe one was to just have the lowsec areas between rival empires. In addition, I have always thought it would open up another profession for corps to provide escorts for protecting haulers for a small fee. This would definitely make it more viable and give more opportunities for PvP. Of course, any corp could send ships of their own to escort the haulers, but for individuals that is not so much an option.

All in all it seems this would be a good idea and encourage more interaction/cooperation and PvP, which is always a good thing!

Fly with your hair on FIRE!

w3ak3stl1nk
Hedion University
#1437 - 2014-05-15 20:42:48 UTC
If this does happen there should be multiple routes to each region, like a border zone... like caldari border zone... if it was actually low sec.

Is that my two cents or yours?

w3ak3stl1nk
Hedion University
#1438 - 2014-05-15 20:45:35 UTC
Or maybe it can be like and Outer ring for each faction and be Sansha based... never ending incursions in those zones.

Is that my two cents or yours?

Axe Coldon
#1439 - 2014-05-15 21:54:41 UTC
Interesting idea. (forgive me for not reading all 72 pages)

what if instead of changing the current map (I don't care one way or another) and expand the universe in this fashion. Have the Empires colonize some of the near area's of the universe and put low sec between them and null around it.

To be honest the universe is getting kind of crowded. I know many will disagree..but its true.


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Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1440 - 2014-05-16 07:37:37 UTC
Axe Coldon wrote:
Interesting idea. (forgive me for not reading all 72 pages)

what if instead of changing the current map (I don't care one way or another) and expand the universe in this fashion. Have the Empires colonize some of the near area's of the universe and put low sec between them and null around it.

To be honest the universe is getting kind of crowded. I know many will disagree..but its true.



Actually that could be interesting, especially if the hisec island was to have an empire controlled gate accessing new space. Run a series of live event style missions to gather and build the required components and in return the player delivering the items gets access tags for the new gate.

if nothing else it woulld test player willingness to traverse losec with frieght of some kind. I don't for one second believe the hisec players in general would want to, but what would come out of it is statistuics on players willing to risk losec for good rewards in a new hisec region