These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Clone swapping in W-space!!!

Author
Lenroc Elisav
Lenny'S TAX evasion 101
#1 - 2014-05-15 13:17:09 UTC
Yes I said swapping and not jumping. Swapping, like on-grid switching of clones while respecting the time constraints and using a ship (rorqual) or a POS module (fictional so far). Yes I understand that CCP never planed for W-space to be inhabited permanently but the sandbox went that way and maybe they should adjust to that.

How many of you W-hole guys/galls would welcome such a feature? And why the hell we don't have it yet ?

P.S. Keep your pants on, nobody said anything about clone jumping from K to W space by clone, also nobody said anything about having medical clones in W space!
350125GO
Sebiestor Tribe
Minmatar Republic
#2 - 2014-05-15 13:21:13 UTC
The trouble with most of the "ideas" for W-space is that none of them make w-space better, they just make it easier.

If you don't want to lose your implants, don't fly in w-space.

You're young, you'll adjust. I'm old, I'll get used to it.

Walextheone
The Scope
Gallente Federation
#3 - 2014-05-15 13:44:33 UTC
350125GO wrote:

If you don't want to lose your implants, don't fly in w-space.


I'm not really sure what you meant there but its just as easy to loose them elsewhere, like in nullsec.



Even if the swapping idea would make w-space a bit easier, it would also IMO be a bit more fun.
More options for tactics = fun in my book.

Now finding a decent k.-space door, move a lot of jumps and then back makes me hesitate to the that degree I just dont do it. "effort"

But then again, I'm a bit lazy
You're Mum
The New Eden Yacht Club
The New Eden Yacht Club.
#4 - 2014-05-15 13:50:29 UTC
I think that this should be possible from a rorqual within a WH, it will mean that people are able to swap clones to adjust to the ships that they are wanting to fly at that current time. No point in being in a clone with gunnery implants in its head while flying a logi ship

CCP’s song: 99 little bugs in the code, 99 little bugs, you take one down patch it around, 127 little bugs in the code

Rek Seven
University of Caille
Gallente Federation
#5 - 2014-05-15 14:52:28 UTC
350125GO wrote:
The trouble with most of the "ideas" for W-space is that none of them make w-space better, they just make it easier.

If you don't want to lose your implants, don't fly in w-space.


And your great idea to improving wormhole space is to tell people to leave?!

And you're wrong btw. A change like this would encourage people to fly different ships, namely shield tanked ships, which could be an improvement to wormhole space. I tend to stick with armour because all my implants are set up to support my armour ships and i often lack to CPU to make the shield ships i'd want to fly.
350125GO
Sebiestor Tribe
Minmatar Republic
#6 - 2014-05-15 15:04:03 UTC  |  Edited by: 350125GO
Rek Seven wrote:
350125GO wrote:
The trouble with most of the "ideas" for W-space is that none of them make w-space better, they just make it easier.

If you don't want to lose your implants, don't fly in w-space.


And your great idea to improving wormhole space is to tell people to leave?!

And you're wrong btw. A change like this would encourage people to fly different ships, namely shield tanked ships, which could be an improvement to wormhole space. I tend to stick with armour because all my implants are set up to support my armour ships and i often lack to CPU to make the shield ships i'd want to fly.


Though my response was hastily written and not too thought out, I wasn't saying get out, I was saying fly an empty clone. Sorry it didn't come across that way.


What would encourage people to fly shield ships would be to remove isk values from killboards. There's such a crazy fixation on isk value on the boards that people are afraid to fly high value ships or clones when they're going into tougher odds. It's made people even more risk averse than they were before. (this is a broad generalization). Therefore people don't fly shield because there's too much a chance of losing them against an armor fleet.

Again though, I think the ability to store clones and swap then in a WH just makes life easier, not better. As designed, wormholes are distant, dangerous space cut off from the rest of the universe. Though I could see corps like yours using the ability to swap clones to change the nature of your roaming fleet, I think too many corps would use it to swap from pve clones to pvp clones when someone else roams into them.

I like that there are so many challenges in w-space that don't exist in k-space. Being forced to fight in whatever clone you happen to be in is one of them.

You're young, you'll adjust. I'm old, I'll get used to it.

Mizhir
Devara Biotech
#7 - 2014-05-15 15:36:28 UTC
Would be really nice to be able to swap clones as different ships requires different implants.

❤️️💛💚💙💜

calaretu
Honestly We didnt know
#8 - 2014-05-15 15:48:38 UTC
This again? Used to actually oppose this idea but thinking about everyone who would use this feature for having high grade pve clones I have changed my mind
Val'Dore
PlanetCorp InterStellar
#9 - 2014-05-15 16:42:01 UTC
As long as you get credit for destroying the clones when you destroy the clone vat. Roquals would be the highest priority targets in W-space.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Euthanasia Anneto
Embers Children
#10 - 2014-05-15 17:00:41 UTC
Walextheone wrote:

I'm not really sure what you meant there but its just as easy to loose them elsewhere, like in nullsec.

And when will be the moment you consider the MOMENT the swap.
PVP in w-space is everywhere and nowhere. Either luring at you or sitting several holes away

Plain and simple, keep your clone up-to-date
Use or Don't use implants when you jump in.
And use the implants the you consider as a best option for your clone.
If you can keep your pod safe for years, good for you, else to bad the moment you get podded.
With some luck, some dwellers might shoot the ship, let the pod go so it can return for some more pvp,
although, usually they go to pos and stay possed up with anger and fury that they don't return at all.

Anyway, a couple of C3 sites simply cover the costs and of full rack Standard implants.

.EC.. of [TOHA], Industrialists with guns. We're overe there, some where and no where... Contacting go through ingame convo's .EC.. and [TOHA] are recruiting, get in contact with us

Lenroc Elisav
Lenny'S TAX evasion 101
#11 - 2014-05-15 19:06:01 UTC
350125GO wrote:
The trouble with most of the "ideas" for W-space is that none of them make w-space better, they just make it easier.

If you don't want to lose your implants, don't fly in w-space.


My dear mister Number you are wrong on both accounts.
First it doesn't make life easier just better. WH mechanics are still there and instead of having to travel an unwarranted amount of space to get in the clone I want I just get to do that without the drag of such an activity. Maybe you are the type of guy that feels some sort of accomplishment by doing long, boring and repetitive activities and it's OK but you don't get to swap "better" with "easier" according to your standards.
Also you should know that a lot of WH players have alts with proper implants instead of clones and I can understand why such an arrangement would be favored by CCP(lame) but I find that, just my opinion and taste, game breaking.

Second, you've been already called out about it, you don't get to tell me where to fly and how. You can, however, show your disapproval of the idea discussed and trust me that well argued opinions weight more then "get out" tantrums.
Lloyd Roses
Artificial Memories
#12 - 2014-05-15 19:11:41 UTC
This would be so full of awesome!

Just imagine, you could actually swap from your learning clone to your pvp clone WITHOUT SCANNING THE CHAIN TO A DOCKABLE STATION AND THEN MAKE 40 JUMPS BACK vOv

+1

The current iteration of jumpclones is a punch in the face to wh-dwellers anyways, about time they tackle that.
Hatshepsut IV
Un.Reasonable
#13 - 2014-05-15 19:26:03 UTC
Val'Dore wrote:
As long as you get credit for destroying the clones when you destroy the clone vat. Roquals would be the highest priority targets in W-space.



Because people don't already lust over exploding them on the rare occasion you ever see them out of a pos shield anyways.

Public Channel | Un.Welcome

350125GO
Sebiestor Tribe
Minmatar Republic
#14 - 2014-05-15 19:28:03 UTC
Lenroc Elisav wrote:
350125GO wrote:
The trouble with most of the "ideas" for W-space is that none of them make w-space better, they just make it easier.

If you don't want to lose your implants, don't fly in w-space.


My dear mister Number you are wrong on both accounts.
First it doesn't make life easier just better. WH mechanics are still there and instead of having to travel an unwarranted amount of space to get in the clone I want I just get to do that without the drag of such an activity.


Maybe we should just add the cyno-like wormhole activator so you can insta to k-space? Sorry, but this describes easier. Just like the remote control made TV easier to watch. And again, I never said get out of wh space I said don't fly in it if you're worried about losing implants. I followed up with a post stating that was hastily written and didn't clearly state what I was trying to say.

How does the ability to switch to a clone that may let you fly a differently fit ship make WH life better? It would make it easier to have different elite fleets, but I don't see how that would be better.

You're young, you'll adjust. I'm old, I'll get used to it.

chris elliot
Treasury Department
Plug N Play
#15 - 2014-05-15 19:54:35 UTC
Hate to break it to you but CCP does not read these forums. You'll have to take your good idea to the features and ideas forum.
Rroff
Antagonistic Tendencies
#16 - 2014-05-15 19:56:06 UTC
I'm in 2 minds on it but ultimately I think it would make things better, I've been working around it by training multiple chars though its a bit slow going and not everyone wants multiple accounts to deal with/pay for.

i.e. I've no problem losing my boosting alt with its mindlink and armor implants in a pitched t3 and capital fight but it makes absolutely no sense to send it into a fight with t1 shield BCs where none of the implants are even relevant and possibly cost more than the combined total of ships on the field... but if thats the only char you happen to have to hand at that moment your most likely going to hold it back.
Kireitsugu Secheh
Les chips electriques
#17 - 2014-05-15 20:27:53 UTC
I would find it funnier that you could have a implant oupluging device that work only in wh. And require new sleeper goo to work.

Clones are crappy things.
Do you know they store them naked in medical facilities ?
Such heresia .
Lenroc Elisav
Lenny'S TAX evasion 101
#18 - 2014-05-15 20:39:17 UTC  |  Edited by: Lenroc Elisav
350125GO wrote:
Lenroc Elisav wrote:
350125GO wrote:
The trouble with most of the "ideas" for W-space is that none of them make w-space better, they just make it easier.

If you don't want to lose your implants, don't fly in w-space.


My dear mister Number you are wrong on both accounts.
First it doesn't make life easier just better. WH mechanics are still there and instead of having to travel an unwarranted amount of space to get in the clone I want I just get to do that without the drag of such an activity.


Maybe we should just add the cyno-like wormhole activator so you can insta to k-space? Sorry, but this describes easier. Just like the remote control made TV easier to watch. And again, I never said get out of wh space I said don't fly in it if you're worried about losing implants. I followed up with a post stating that was hastily written and didn't clearly state what I was trying to say.

How does the ability to switch to a clone that may let you fly a differently fit ship make WH life better? It would make it easier to have different elite fleets, but I don't see how that would be better.


Telling me to fly an empty/cheap clone is not achieving the desired result either P!
Cyno-like wormhole activator?!? Dude really, you lost me, what has one to do with another except they are ideas (bad or good w/e)?
How does the ability to switch to a clone ..... erm still need an answer to this question? Oh, I'm mainly thinking PvP fleet and fits when I'm thinking clones, PvE you can do just fine with an empty clone.
Jack Miton
School of Applied Knowledge
Caldari State
#19 - 2014-05-15 22:52:10 UTC
Eh, people have been suggesting this for years and for years I've been against it.
There is no need for this.
WHer have access to enough isk to replace implants.
Genos allow both grid and CPU boosts at the same time so ship fitting isnt an issue.
Don't fly what you can't afford to lose.

TBH, the only place I care what implants I have in is nullsec.
In WH space I don't have any issue flying expensive clones (and I do fly expensive clones).

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Ion Udan
Pulsar.
#20 - 2014-05-16 01:08:10 UTC
Jack,

We're not using ISK as the reason for clone swapping. We're wanting to have our clones WITH a variety of implants accessible.

So, glorious QEX brother steals potatoes from hisec.

123Next pageLast page