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Ideas: High Sec Alterations.

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Author
Blitz Apollo
Hedion University
Amarr Empire
#1 - 2014-05-14 14:23:59 UTC
Afternoon ladies and gentlemen.

I have recently been in touch with a CSM member who suggested the best way to receive feedback and comments would be here. So here I am with some suggestions I feel would make high-sec living more rounded.

As a bit of background to the thread, I have been playing a couple of years now and experienced various aspects of EvE from Null sec warfare and industry, low sec piracy and roaming to my current high-sec dwelling. I am not by any means a veteran of the game but have come to love it for being so in touch with its player base through the means of CSM and forums regarding features and balance.

It is well know that EvE is a pretty difficult game to get into as a new player and whilst for some people this is part of the experience, for other's it can be very daunting. As part of a High-Sec corporation, we devote a lot of time to recruiting, teaching and helping newer members get into the game and find their feet alongside other individuals. Just recently we have been subject to a number of War-Dec's that some people have referred to as "griefer" war declarations. I am sure you are all aware of this form of WD so I won't go into detail.

As a corporation we actively fought back as best as we could and ensured that losses were minimised. However, due to the nature of War-Dec's and the expertise alongside the classes of ships these individuals had, we have lost numerous new members, and I quote because "There is no protection for newer players or individuals minding their own business trying to make a buck or two".

Whilst I fully appreciate that this is part and parcel of the game, it got me thinking about how new and older players alike could be protected a bit in a non-detrimental way to the War-Dec mechanic system.


  1. Raise the cost or War-Dec's - Currently it cost's 50m ISK + x amount for each member over 51 topping out at 500mil. Our corporation of 45 therefore falls under the 50m ISK category. This is frankly pocket change for 99% of the players in EvE. CCP pushes the Risk vs Reward mantra a lot. The new industry changes are revolved around this concept and I support that players in greater danger should reap the bigger rewards. If War Dec's cost 500m ISK base and the x amount per person over 51 it would make corporations think twice about who they were declaring on. Factors such as, "Can I get enough kills to justify the payment", "Am I picking a good target, will they fight back or not?" would come into consideration a lot more.

  2. War Declaration cool down - Provide some sort of immunity to War Dec's for a few days, or even a week after a previous one ends. Allow the corporation in question to rebuild, restock and provide operations for its members to log on for.


I appreciate that the views on this subject divide opinion greatly and I am not trying to take away from anyone's profession within EvE. My main concern is that it is becoming harder and harder to attract new players to the game and keep them active whilst being under constant threat of attack.

Regards,

BA
Seliah
Red Cloud Vigil
#2 - 2014-05-14 14:29:24 UTC
Blitz Apollo wrote:


  • War Declaration cool down - Provide some sort of immunity to War Dec's for a few days, or even a week after a previous one ends. Allow the corporation in question to rebuild, restock and provide operations for its members to log on for.
  • [/list]


    It would never work, because :
    1. You can be war-decced by more than 1 corp at a time.
    2. You could just war-dec yourself with an alt corp every week to keep yourself immune from other wardecs.
    Blitz Apollo
    Hedion University
    Amarr Empire
    #3 - 2014-05-14 14:33:26 UTC
    Seliah wrote:
    Blitz Apollo wrote:


  • War Declaration cool down - Provide some sort of immunity to War Dec's for a few days, or even a week after a previous one ends. Allow the corporation in question to rebuild, restock and provide operations for its members to log on for.
  • [/list]


    It would never work, because :
    1. You can be war-decced by more than 1 corp at a time.
    2. You could just war-dec yourself with an alt corp every week to keep yourself immune from other wardecs.


    Very valid points in all fairness and its great to get feedback on these!

    What do you think of the current prices for War-Dec's?
    Velicitia
    XS Tech
    #4 - 2014-05-14 14:34:25 UTC  |  Edited by: Velicitia
    Maybe the solution is that you teach your newbros to step up and fight with you when you get dec'd instead of ... whatever it is you do right now. Who knows, maybe it'll be "just the thing" that get's the guy to stick around in EVE.

    Not that you really have to worry about decs, being in a NPC corp and all. HTFU and post with your main.

    Also, this

    One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

    Seliah
    Red Cloud Vigil
    #5 - 2014-05-14 14:36:51 UTC
    Blitz Apollo wrote:

    What do you think of the current prices for War-Dec's?


    No opinion because it's not my area of expertise but it's a mechanic that's been around for years and changing the cost doesn't look like a very complicated thing to do, so I'm sure it would have been done a long time ago if the CCP / the CSM felt the current costs weren't high enough.
    Blitz Apollo
    Hedion University
    Amarr Empire
    #6 - 2014-05-14 14:41:32 UTC
    Seliah wrote:
    Blitz Apollo wrote:

    What do you think of the current prices for War-Dec's?


    No opinion because it's not my area of expertise but it's a mechanic that's been around for years and changing the cost doesn't look like a very complicated thing to do, so I'm sure it would have been done a long time ago if the CCP / the CSM felt the current costs weren't high enough.


    Very true although I hope with the major rebalances to Industry, Sov and what not that High-Sec balance might come under the spotlight as well.

    As a further note to your last comment, I am not suggesting that only one corporation can declare at a time. So even if you had an alt corp War-Dec you, other's could join at any period through that week, just at a lowered cost depending how close to the end it was.
    Velicitia
    XS Tech
    #7 - 2014-05-14 14:43:17 UTC
    Seliah wrote:
    Blitz Apollo wrote:

    What do you think of the current prices for War-Dec's?


    No opinion because it's not my area of expertise but it's a mechanic that's been around for years and changing the cost doesn't look like a very complicated thing to do, so I'm sure it would have been done a long time ago if the CCP / the CSM felt the current costs weren't high enough.


    they did this pretty recently -- hiked them up from a flat 2m (50m for alliances) to this 50m base, then sliding scale thing.

    Think it was around Crucible / Inferno.

    One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

    Daichi Yamato
    Jabbersnarks and Wonderglass
    #8 - 2014-05-14 14:46:23 UTC
    The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers.

    And how do u know its a griefer dec anyways? how do u know they werent paid to attack u?

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    Blitz Apollo
    Hedion University
    Amarr Empire
    #9 - 2014-05-14 14:53:38 UTC
    Daichi Yamato wrote:
    The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers.

    And how do u know its a griefer dec anyways? how do u know they werent paid to attack u?


    I don't intend it to stop War Dec's, I would just like to see some train of thought behind them. As I explained, currently 50m ISK is a very small amount of ISK to put on the line for potentially big rewards. If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.

    It doesn't matter if they were paid or not, if the price was raised, so would the price or mercenaries and thus meaning people hiring them would have to pay more.
    Velicitia
    XS Tech
    #10 - 2014-05-14 15:03:38 UTC
    Blitz Apollo wrote:
    Daichi Yamato wrote:
    The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers.

    And how do u know its a griefer dec anyways? how do u know they werent paid to attack u?


    I don't intend it to stop War Dec's, I would just like to see some train of thought behind them. As I explained, currently 50m ISK is a very small amount of ISK to put on the line for potentially big rewards. If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.

    It doesn't matter if they were paid or not, if the price was raised, so would the price or mercenaries and thus meaning people hiring them would have to pay more.


    this happened already though -- and it did nothing.

    L2EVE and train some combat boats.

    One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

    Daichi Yamato
    Jabbersnarks and Wonderglass
    #11 - 2014-05-14 15:18:15 UTC
    Blitz Apollo wrote:
    If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.


    how is that?

    when the cost of a dec went up 2500% they did not change anything except make it more difficult for poor ppl to war dec. Raising the prices just makes it even harder for poor ppl to war dec, which sucks if they have a legitimate reason to dec or want to hire mercs because they are getting attacked by other players.

    I'd rather the price of decs be reduced back to 2mil and allies able to join on all sides. Then add some way for decs to be prematurely ended by defenders.

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    Cassandra Aurilien
    Imperial Academy
    Amarr Empire
    #12 - 2014-05-14 15:18:41 UTC
    It's far too easy to avoid war decs as it is. If anything, more pvp is needed in high sec, not less.

    I started before the changes to mining which added ore holds and the crimewatch aggression changes. Back then, it was common place to get into fights when mining. (Jet-can mining was the norm.) In my first week I got into at least a dozen frigate fights, it was fun & made things interesting. (And I still made enough to buy a BC during my 2nd week.)

    The safer they make high-sec, the more boring it becomes. And I think the more boring it becomes, the less people will stay with the game.
    Gawain Edmond
    Khanid Bureau of Industry
    #13 - 2014-05-14 15:20:24 UTC
    but if you raise the cost of war decs then you're also lowering the risk to high sec corps at what point would ccp have to reduce the payout from missions and incursions to compensate for this?
    Blitz Apollo
    Hedion University
    Amarr Empire
    #14 - 2014-05-14 15:28:14 UTC
    Daichi Yamato wrote:
    Blitz Apollo wrote:
    If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.


    how is that?

    when the cost of a dec went up 2500% they did not change anything except make it more difficult for poor ppl to war dec. Raising the prices just makes it even harder for poor ppl to war dec, which sucks if they have a legitimate reason to dec or want to hire mercs because they are getting attacked by other players.

    I'd rather the price of decs be reduced back to 2mil and allies able to join on all sides. Then add some way for decs to be prematurely ended by defenders.


    Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?

    If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.
    Cassandra Aurilien
    Imperial Academy
    Amarr Empire
    #15 - 2014-05-14 15:43:50 UTC
    Blitz Apollo wrote:

    Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?

    If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.


    And when the corp which has had war declared on it disbands & reforms shortly thereafter? (Or, if they really like their name, leave one alt in the corp & switch to a 2nd corp or NPC corp.)

    War deccer out 500 million, corp which had war declared out 1.5 million (to start a new corp).

    All of these "make war dec's more expensive" ideas are meaningless, unless they also involve forcing people to stay in the war dec'd corp. It's too easy to avoid now. (And that is from someone who spends most of their high-sec time relaxedly running level 4's - my pvp is from a WH character.)
    Blitz Apollo
    Hedion University
    Amarr Empire
    #16 - 2014-05-14 15:46:06 UTC
    Cassandra Aurilien wrote:
    Blitz Apollo wrote:

    Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?

    If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.


    And when the corp which has had war declared on it disbands & reforms shortly thereafter? (Or, if they really like their name, leave one alt in the corp & switch to a 2nd corp or NPC corp.)

    War deccer out 500 million, corp which had war declared out 1.5 million (to start a new corp).

    All of these "make war dec's more expensive" ideas are meaningless, unless they also involve forcing people to stay in the war dec'd corp. It's too easy to avoid now. (And that is from someone who spends most of their high-sec time relaxedly running level 4's - my pvp is from a WH character.)


    I would happily see this implemented. If a corporation is at war then members cannot leave, or have to pay a fee which gets split between aggressors. I do not expect this to be a case of all take and no give, I am by no means under the impression that immunity or help will not come without sacrifices.
    Sirinda
    Ekchuah's Shrine Comporium
    #17 - 2014-05-14 15:46:44 UTC
    To be honest, I've always felt the cost of a wardec to be upside down.

    A large entity attempting to wardec a small one should have to pay the big sum, depending on the percentile difference in numbers...but that's just me...
    Bob Maths
    Federal Navy Academy
    Gallente Federation
    #18 - 2014-05-14 15:48:10 UTC
    Proceeds go to the war-dec'd corp that is in High Sec (so you're literally funded by your enemies). This would be determined by a percentage of activity of a percentage of members within the corp or alliance so that you can't clearly abuse this feature, with different criteria or functions, based on the population of the alliance or corp.

    Activity would be defined by the jumps, warps, docks, actions etc, performed by each member (they have this data anyway) in the corporation or alliance in high sec and to within a tolerance so if people operate in low/null sec then they can do so with impunity.

    Another idea is that to have a ratio of members between each alliance so that bigger corps must pay the smaller corps to wage war on them or the other way round if the numbers of the bigger corp far exceed the smaller corp (smaller corporation pays the bigger one) as the smaller one may be a dedicated combat corporation and the bigger one might just be hauling and industry.
    Daichi Yamato
    Jabbersnarks and Wonderglass
    #19 - 2014-05-14 19:48:17 UTC
    Blitz Apollo wrote:
    Daichi Yamato wrote:
    Blitz Apollo wrote:
    If the initial cost was raised, it would make the aggressor corporation have to think about all possible outcomes and possibilities.


    how is that?

    when the cost of a dec went up 2500% they did not change anything except make it more difficult for poor ppl to war dec. Raising the prices just makes it even harder for poor ppl to war dec, which sucks if they have a legitimate reason to dec or want to hire mercs because they are getting attacked by other players.

    I'd rather the price of decs be reduced back to 2mil and allies able to join on all sides. Then add some way for decs to be prematurely ended by defenders.


    Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?

    If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.


    U just dnt get it. That is the EXACT, pretty much WORD FOR WORD, argument they made when they upped the dec from 2mil to 50mil. And that 50mil is for smaller corps. It can go upto 250 mil for larger groups who still suffer 'lazy decs'. 500mil is still chump change for many PvP corps, have u seen how many decs the likes of Marmite have? All this idea does is make it difficult for poor corps to make legitimate decs.

    1. If someone decs u and doesnt come after u, whats the problem? Its their money their wasting.
    2. How do u tell the difference between a greif dec and a meaningful one? And whats wrong with a grief dec?
    3. How do u tell the difference between a 'lazy dec' and one where the defenders docked up for a week?


    @ Bob

    So when another miner steals my rocks, i have to give them money to war dec them? no thanks.

    EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

    Daichi Yamato's version of structure based decs

    ShahFluffers
    Ice Fire Warriors
    #20 - 2014-05-14 20:16:18 UTC  |  Edited by: ShahFluffers
    Blitz Apollo wrote:
    Playing the role of War Deccer, I pick my juicy corporation and declare war. The only thought that has gone into is what corporation to declare on. If I don't get any kills or any loot, what's 50m ISK?

    If I suddenly have to place 500m ISK down to declare, it becomes more of a choice. If I don't get kills, if I don't get any loot then I am going to be massively out of pocket. It helps promote active gameplay and stops lazy War Dec's.

    Food for thought OP...

    - my CEO has a history for hotdropping and losing a carrier for very dumb, illogical reasons (because it's fun for him)... and then replacing it an hour later like nothing ever happened.

    - Pandemic Legion has a nasty habit of dropping several hundred billion ISK in capital ships to gank less than half a dozen capitals and/or hundred million ISK battleships.

    - I sometimes gank people using 200 million ISK "pimp" ships in low-sec... for giggles... with multiple hostiles in the system. I'm not picky about targets and I usually don't scoop loot.

    - Goonswarm does not exactly do the "Burn Jita" event for profit... they do it primarily for fun. Unless their crack "economist squad" can manipulate the market enough, the entire alliance usually suffers hundreds of millions of ISK in losses.



    tldr; ISK is almost never a limiting factor unless you are poor and/or do not have a stable source of money... especially when "having fun" is the primary goal.
    All your proposal does is raise the "barrier for entry" and dissuade "poor"/"casual" people from settling scores with rival corporations and/or people they do not like.
    The "big guys" like Marmite, Break-A-Wish, and Cannibal Kane will not be slowed down by this.
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