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Tracking Disruptor vs Missiles

Author
Sepheir Sepheron
State War Academy
Caldari State
#1 - 2014-04-24 01:51:44 UTC  |  Edited by: Sepheir Sepheron
I propose that tracking disruptors have an effect on missile launchers.
In the ISIS section, the "Weapon Disruption" trait on a ship does say that it effects both turrets and missiles.

Suggestion 1:
Add new properties for the currently existing scripts.
Tracking Speed Disruption-> Explosion Velocity or Explosion Radius -> or half effect on both
Optimal Range Disruption -> Missile Flight Time or Missile Velocity -> or half effect on both

Suggestion 2:
Introduce new scripts for tracking disruptors that will not work on turrets but only on missiles.
Guidance Disruption -> Explosion Velocity or Explosion Radius -> or half effect on both
Fuel Cache Disruption -> Missile Flight Time or Missile Velocity -> or half effect on both

Suggestion 3:
Introduce new scripts for tracking disruptors that will not work on turrets but only on missiles. Do not include the ability to reduce the effective range of missiles, but only the efficiency of the impact.
Guidance Disruption -> Explosion Radius
Navigation Disruption -> Explosion Velocity

Edit:
Sensor damps have sensor boosters, ECM have ECCM, so to keep tracking disruptors in line I also suggest that any new scripts may also be fitted on tracking computers to increase the stats that the disruptors decrease.
ShahFluffers
Ice Fire Warriors
#2 - 2014-04-24 02:05:15 UTC
I agree with this (mostly Suggestion 1 or 3) on the condition that missiles also gain similar benefits from Tracking Enhancers and Tracking Computers.
Sepheir Sepheron
State War Academy
Caldari State
#3 - 2014-04-24 02:08:13 UTC
Yeah I could see the same scripts that I just talked about being introduced with reverse effects for Tracking Computers. Good idea.
Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2014-05-07 17:52:10 UTC
I really dont agree, due to the fact that it would place tracking disruptors on the level of jammers for their universal utility, as it stands, a missile ship is a counter to a tracking disruption ship, if TD affected missiles, the only ship left would be drone ships, which I perosnally would not want to see as "the ship class" for pvp, simply ebcause it lacks diversity.

not only that, missiles see little enough use as it is in pvp outside rockets and light missiles, we dont need even further nerfs to their usability.

(and from a lroe perspective, you disrupt a ships targeting, but the missiles are more than alrge enough to have onbaord targeting)
Nolen Cadmar
Caldari Provisions
Caldari State
#5 - 2014-05-14 13:30:45 UTC
Nariya Kentaya wrote:
I really dont agree, due to the fact that it would place tracking disruptors on the level of jammers for their universal utility, as it stands, a missile ship is a counter to a tracking disruption ship, if TD affected missiles, the only ship left would be drone ships, which I perosnally would not want to see as "the ship class" for pvp, simply ebcause it lacks diversity.

not only that, missiles see little enough use as it is in pvp outside rockets and light missiles, we dont need even further nerfs to their usability.

(and from a lroe perspective, you disrupt a ships targeting, but the missiles are more than alrge enough to have onbaord targeting)

Agreed. Missiles are a counter for TD.

I'd love to see Tracking Computers be viable for missiles though 8P

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