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Testing the New Eden Store

First post First post
Noriko Mai
#101 - 2014-05-13 13:56:29 UTC
Utremi Fasolasi wrote:
Noriko Mai wrote:

How about integrating the redeeming system in the inventory system?

It already is, when you open the universal inventory thing from the Neocom it has Redeem Items as a bar on the bottom of the window.

The bar on the bottom shows only a list of items. It is not possible to stack, split stacks, select multiple with ctrl or shift. Maybe read the rest of the post next time. A crappy list at the bottom is not an integration and not nearly as functional as the unified inventory.

"Meh.." - Albert Einstein

Tomiko Kawase
#102 - 2014-05-13 14:10:34 UTC
CCP Goliath wrote:
Tomiko Kawase wrote:
I really like the look of the store! I assume this will supplant the NEX Store entirely at some point.

The store will be a place where you the player (as opposed to your characters) will shop.

To me, that indicates it will not be accessible the same way the NEX is currently. The NEX currently operates as a transaction point for you the character rather than the player. I think it would be a mistake to make the store inaccessible while in the current play session. I'd like to see the store accessible from somewhere besides the character selection screen (say I want to get a stabber skin before our roam tonight). I would suggest putting it on the ESC menu screen.

It's also in the Neocom under Business.

The only thing I would say to that is I've been playing EVE for more than three years and this is the first time I've opened that tab. I'm sure I'm not the only one in that boat, either!
Mashie Saldana
French Drop-O-Panache
Snuffed Out
#103 - 2014-05-13 15:25:17 UTC
Top menu not working. No scroll bar to scroll down on the page.
CCP Goliath
C C P Alliance
#104 - 2014-05-14 11:01:50 UTC
Locking this for now, as this Store build will not be on Sisi for much longer

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath