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Player Features and Ideas Discussion

 
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Redeem/respec skill points

Author
HuGo87
Caldari Provisions
Caldari State
#1 - 2014-05-14 05:45:49 UTC
When I started playing Eve, I was a bit uncertain what I was gonna do. My main is now a dedicated FW PvPer, but has skills points in stuff I don't use like exhumers, jump freighters, resource processing, etc. Also, over the years some skills changed and stopped being useful (See ___ Shiled Compensation, which are useless now).

I mentioned this in alliance and we've agreed again and again that we'd love to respec some skill points - even if we get to redistribute 70% or even 50% of what we put up. I wouldn't mind giving up 600k SP for 400k in skills that are USEFUL to me now. I have alts for mining/hauling, so my main doesn't need Transport Ships and Freighters.

This can be a "one-time-per-character" thing if you want to avoid abuse (though having a 50% returns would make abusing this stupid, as one would end up with almost no SP).
Mag's
Azn Empire
#2 - 2014-05-14 05:57:18 UTC  |  Edited by: Mag's
Read here.

Here.

Here.

Here.

Here.

Here.

And here. For more reasons why it's always going to be NO.

TL:DR In the words of Tippia:
Tippia wrote:
It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.
It removes variety and instead encourages FOTM and cookie-cutter setups.
It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.
It removes goal-setting, progression and any achievement in those areas.
It kills character trading.
It massively boosts older characters over new ones.
It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Zan Shiro
Doomheim
#3 - 2014-05-14 07:17:29 UTC
did not start off with I don't know if this has been mentioned before....that actually get this a 1/10. It be different from the 3000000 other threads.


Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2014-05-14 07:33:01 UTC
Mag's wrote:
Read here.

Here.

Here.

Here.

Here.

Here.

And here. For more reasons why it's always going to be NO.

TL:DR In the words of Tippia:
Tippia wrote:
It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.
It removes variety and instead encourages FOTM and cookie-cutter setups.
It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.
It removes goal-setting, progression and any achievement in those areas.
It kills character trading.
It massively boosts older characters over new ones.
It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.

You know, you could have just requested the thread being locked, you didnt have to go and forum search for the guy. Gotta let the ignorant learn for themselves.

Also, the fact that people can still post as constructively in response to a beaten horse thats not only dead, its rotted to the bone and returned to the earth, is commendable.
Samillian
Angry Mustellid
#5 - 2014-05-14 07:59:07 UTC
Mag's wrote:
Read here.

Here.

Here.

Here.

Here.

Here.

And here. For more reasons why it's always going to be NO.

TL:DR In the words of Tippia:
Tippia wrote:
It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.
It removes variety and instead encourages FOTM and cookie-cutter setups.
It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.
It removes goal-setting, progression and any achievement in those areas.
It kills character trading.
It massively boosts older characters over new ones.
It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.


As quoted above, for the umpteenth time.

Please use the forums search facilities, it saves you and us time and effort.

NBSI shall be the whole of the Law

HuGo87
Caldari Provisions
Caldari State
#6 - 2014-05-14 08:46:36 UTC
Tippia wrote:

It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.


I disagree. Could you elaborate how that's true?

Tippia wrote:

It removes variety and instead encourages FOTM and cookie-cutter setups.


Not if I get 50% of the SP i put in. Also, not if it's a one-time thing.

Tippia wrote:

It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.


So did the fact that skills changed what they did over the last eight years. I trained some skills because they had different effects back then, and am now sitting with them at III/IV while everybody knows they're garbage. Ask any PVP player what they think of "Kinetic Shield Compensation", for example.

Tippia wrote:

It massively boosts older characters over new ones.


How? It actually makes older toons LOOSE SP.

Tippia wrote:

It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.


What's that supposed to mean?
Seliah
Red Cloud Vigil
#7 - 2014-05-14 08:56:37 UTC
OP, have you read all the other threads about this ? What does your suggestion bring that hasn't been discussed in previous threads ?
shimiku
Zircron Industries
#8 - 2014-05-14 09:12:31 UTC
Is the search button really broken again? Ccp really need to look in to that
Alyth Nerun
Foundation for CODE and THE NEW ORDER
#9 - 2014-05-14 09:33:09 UTC
My corp mates and myself agree: No
Mag's
Azn Empire
#10 - 2014-05-14 09:39:06 UTC  |  Edited by: Mag's
HuGo87 wrote:
Tippia wrote:

1.It removes the point of having skills to begin with.
2. It removes the point of having attributes.
3. It removes attribute implants from the game.
4. It removes variety and instead encourages FOTM and cookie-cutter setups.
5. It removes the uniqueness, history and "character" of your character.
6. It removes planning and choice and consequences.
7. It massively boosts older characters over new ones.
8. It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.


1. 2 and 3. I disagree. Could you elaborate how that's true?

4. Not if I get 50% of the SP i put in. Also, not if it's a one-time thing.

5 and 6. So did the fact that skills changed what they did over the last eight years. I trained some skills because they had different effects back then, and am now sitting with them at III/IV while everybody knows they're garbage. Ask any PVP player what they think of "Kinetic Shield Compensation", for example.

7. How? It actually makes older toons LOOSE SP.

8. What's that supposed to mean?
Please read post 53, 54, 57 and 58. These are from the second link in my first post.

While you may think your punishment clause helps your idea, it merely shows how bad it actually is. I have simply copied and pasted original replies from old threads. Although you could argue some do not qualify, I still think they do.
Plus I simply cannot be bothered to argue the points again.

Also it's LOSE.

Nariya Kentaya wrote:
You know, you could have just requested the thread being locked, you didnt have to go and forum search for the guy. Gotta let the ignorant learn for themselves.

Also, the fact that people can still post as constructively in response to a beaten horse thats not only dead, its rotted to the bone and returned to the earth, is commendable.
True enough, but I cheated a little and did a copy paste. But I thank you for your kind words. Cool

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Walter Hart White
Heisenberg Minings
#11 - 2014-05-14 09:52:28 UTC
Eh, what I would like is to have some control of character creation skills and select which skills we dont want. I look at you, mining 2.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#12 - 2014-05-14 10:01:15 UTC
Walter Hart White wrote:
Eh, what I would like is to have some control of character creation skills and select which skills we dont want. I look at you, mining 2.


I'm just betting you mine blue ice...
HuGo87
Caldari Provisions
Caldari State
#13 - 2014-05-20 09:02:07 UTC
Mag's wrote:
Please read post 53, 54, 57 and 58. These are from the second link in my first post.

While you may think your punishment clause helps your idea, it merely shows how bad it actually is. I have simply copied and pasted original replies from old threads. Although you could argue some do not qualify, I still think they do.
Plus I simply cannot be bothered to argue the points again.

Also it's LOSE.

Nariya Kentaya wrote:
You know, you could have just requested the thread being locked, you didnt have to go and forum search for the guy. Gotta let the ignorant learn for themselves.

Also, the fact that people can still post as constructively in response to a beaten horse thats not only dead, its rotted to the bone and returned to the earth, is commendable.
True enough, but I cheated a little and did a copy paste. But I thank you for your kind words. Cool


Please read my own post, actually. I went through those and none of those apply in scenarios where you (a) can do it only once and (b) lose a percentage of SP, as suggested.

Older players an advantage? Sure, if you consider losing massive amounts of SP an advantage.

Also, some older players have been screwed in different ways. Some skills dont' do what they did five years ago. I would never had trained then had I know they would change their function to something completely useless. Why shouldn't I be able to reassing that? After all, I just have a skill with the same name as one I trained, but it's not truly the same skill.

The only real issue is the attribute part - eg: the fact that you would move SP between differente attributed skills. But the idea can be polished, instead of completely discarted.
You know what really kills the idea of attributes? All the free attribute respecs they "recently" added.

Alyth Nerun wrote:
My corp mates and myself agree: No


Why no?
It's easy to just claim "yes/no", but some substance would be useful in a discussion.

Walter Hart White wrote:
Eh, what I would like is to have some control of character creation skills and select which skills we dont want. I look at you, mining 2.


I've 800k SP that eve dumped on me when I created my 2006 toon. Most of them, I don't really care about.