These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: Tiptoe Through the Tooltips

First post First post
Author
Ralph King-Griffin
New Eden Tech Support
#121 - 2014-05-13 21:13:39 UTC
Jayem See wrote:
Some great stuff here but the tooltips need a rapid iteration.

It made me think immediately of the changes that are coming to the audio features.

slider at 0 = tooltips off
slider at 1-99 = everything in between
slider at 100 = tooltips as instant as possible

Could be as coarse as

Neocom
Brackets
Overview
Modules
Menus/Context Items

Pretty much the only way it makes sense to me.

This cannot be emphasized enough.

ViRtUoZone
Spitfire Syndicate
#122 - 2014-05-13 21:14:56 UTC  |  Edited by: Virtuozone
Been playing this game for 5 years now. Can you please let me shut this completely useless redundancy off? I don't mind that it exists but I do mind that I have to deal with it.

Just in case I couldn't read the words like a quarter inch down.
http://imgur.com/7AqtU7U
http://imgur.com/6EMsSrH

Seriously CCP? Do you think I have down syndrome?
Harrigan VonStudly
Stay Frosty.
A Band Apart.
#123 - 2014-05-13 21:15:19 UTC
I can no longer deal with the pop up tool tips thing. I had to dock up until this is resolved. It's not because it's new. It's because it is more hindering then helpful.
Ralph King-Griffin
New Eden Tech Support
#124 - 2014-05-13 21:19:51 UTC
Harrigan VonStudly wrote:
I can no longer deal with the pop up tool tips thing. I had to dock up until this is resolved. It's not because it's new. It's because it is more hindering then helpful.

Likewise.
Oraac Ensor
#125 - 2014-05-13 21:25:12 UTC
Quintessen wrote:
Ralph King-Griffin wrote:


Yes, just like in Windows, Chrome, IE, Firefox, etc. Telling you what a symbol means is a good way to teach people what that symbol means.

And everyone will have learned that info on the very first day they used a computer.
Josie solo
Singular Motives
#126 - 2014-05-13 21:25:29 UTC
Can you please implement a way to turn off or customize which tool tips are shown? There is not only a lot of redundant information being displayed but the worst part is, as has already been mentioned by others, these tool tips interfere with game play and the interaction of the UI.

Harrigan VonStudly
Stay Frosty.
A Band Apart.
#127 - 2014-05-13 21:26:51 UTC  |  Edited by: Harrigan VonStudly
Another bug I just noticed.

It doesn't matter if your ship is moving or not. I am stopped in space right now. Yes, I had to keep poking these changes with a stick. There is an ever so slight "wobbling" effect to everything in space. When I hover over a cluster of brackets this new tooltip window pops up but it does not freeze the brackets in space like the old way did. This causes the grouping of brackets to "wobble" off your mouse pointer and close the tooltip window. Previously when hovering over the cluster of brackets they would individually align themselves not in windowed form and lock in place until you removed your mouse from hovering over them. This is very annoying.
Jinn Aideron
#128 - 2014-05-13 21:28:28 UTC
A lot of good things in there. Clean-ups, making it concise, informative, menus navigable. Good job!

Please persist and take it all the way to customizable; radial menu and new notification customization being your guiding stars. We know it's hard sometimes, but these long hauls are appreciated and may well make or break reception of a feature. As you know.

Cheers.

Stealth deletes are bad.

SynZen
SYN OF ONE
#129 - 2014-05-13 21:29:45 UTC
Can you please add Current Resistance % to the Shield, Armour and Hull tool tip that tells you the amount of each you have left?

Thank you
Longdrinks
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#130 - 2014-05-13 21:30:20 UTC
CCP Delegate Zero wrote:
Also, we're not going to ignore the points controlling display of tooltips, to the contrary, but we do think this is something that bears thinking about carefully.



A on off button for different parts of the ui shouldnt be that hard no?
Just include a warning box that you are cutting yourself of from "valuable" information, and you can have a good concience in case a newbie turn this off prematurely and has to figure it out by themselves like the rest of us have managed to do.
Ravcharas
Infinite Point
Pandemic Horde
#131 - 2014-05-13 21:33:38 UTC
How this was released into the wild without a disable option is puzzling.
Medalyn Isis
Doomheim
#132 - 2014-05-13 21:36:01 UTC  |  Edited by: Medalyn Isis
The tooltips are a bit too big and bland. They take up too much of my screen, and also I find the information contained within to be displayed in a rather bland fashion which is not as easy to assimilate as the previous tooltips where.

Gah, just undocked. These tooltips are an abomination. Sorry CCP, I know you probably spent a long time on them, but they are awful. At least making them transparent would go a long way to helping.
TheLostPenguin
Surreal Departure
#133 - 2014-05-13 21:36:19 UTC
Ranger 1 wrote:
TheLostPenguin wrote:
Ranger 1 wrote:

I trust you get my point however, unless you are suggesting that EVE work in the same fashion with warnings, special hidden pages, and innumerable ways to make sure you game doesn't function correctly available to the average user.



The overview settings screen somewhat fits that description, many people struggle to find it until pointed there, and it offers a fair variety of ways to screw your experience up with zero feedback about what things do/affect until you learn how it works, hope you aren't suggesting we nuke that too due to its complexity/potential for disaster.

Other games have an 'Advanced options: here be dragons' page in their settings menus that allow significant customisation to take place, other than CCP not wanting to give us the option there is no real reason EVE couldn't have something similar.

Actually, the overview settings page is pretty high on my list for things that (desperately need a rework). It can be confusing even to bittervets, and can easily get borked if you try to quickly make a few adjustments.

That whole system is by necessity pretty complicated, but it would be nice if it could be made easier to deal with.



I agree the ov settings are both complex (through necessity) and in need of attention to clarify things..
We also need complex general ui options, we have some great functionality, but after 11 years still lack a fair bit of incredibly basic functionality, for seemingly no good reason than "We don't want to give it to you".
Unfortunately when this is the quality of 'improvement' we get (also remember the oh-so-great inventory changes, now reasonably usable and only sometimes annoying as hell, after 3 iterations), I can only hope nobody ever touches the overview settings, and also the long-threatened 'improvements' to drone ui somehow gets lost in a volcano and never touches tq.

Overall the biggest congratulations must be given for every ui improvement having 1 or 2 good ideas, large amounts of pantsonhead and a fair chance to ignore any issues players have raised regarding that area. (ie if they do screw drones up I bet we still wont even get either launch shortcuts or the ability to see hp of drones that are inside our bay)
Destination SkillQueue
Doomheim
#134 - 2014-05-13 21:36:22 UTC
ViRtUoZone wrote:
Been playing this game for 5 years now. Can you please let me shut this completely useless redundancy off? I don't mind that it exists but I do mind that I have to deal with it.


This please. I know you want to make the game ****** proof for the nooblets, but why are you forcing this insufferable scourge on the rest of us?
James Amril-Kesh
Viziam
Amarr Empire
#135 - 2014-05-13 21:38:56 UTC
Did you listen to sisi feedback at all?
Christ you UI developers are stupid.
What's worse is that you only made it available to HALF the players on sisi for some ******** reason. I for one didn't get these tooltips at all, so I couldn't have tested them and told you how awful they were.

Enjoying the rain today? ;)

Ralph King-Griffin
New Eden Tech Support
#136 - 2014-05-13 21:39:24 UTC  |  Edited by: Ralph King-Griffin
Predictive Mouse Movement is good, I like that.
Still though, Grr tooltips!
Longdrinks
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#137 - 2014-05-13 21:45:39 UTC
Inspace tooltips take longer to load then the old ones making it harder to d-scan down ratters or other targets to deliver hard justice to.



How did this change not get vetted on sisi first?
Immortal Chrono Pimpin
Codename-47
Avocado Cartel
#138 - 2014-05-13 21:46:51 UTC
WTB Disable tooltips for inspace,

They take longer to load
They do not update ship/item distance
They are terrible plz let us use the old view
T0KER
F0UR TWENTY
#139 - 2014-05-13 21:51:27 UTC
Consider adding System Security to tooltips.

Would probably help new players a lot when exploring around.
TigerXtrm
KarmaFleet
Goonswarm Federation
#140 - 2014-05-13 21:52:20 UTC
What confuses me, wasn't this supposed to ship with Kronos? I was kinda surprised to see it suddenly pop up in a patch in the middle of nowhere. And especially in it's current state where it seems massively unfinished and untested. What was the point in rushing this out to TQ?

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums