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Dev Blog: Tiptoe Through the Tooltips

First post First post
Author
Rain6637
GoonWaffe
Goonswarm Federation
#21 - 2014-05-13 16:07:08 UTC
Tahnil
Gunboat Commando
#22 - 2014-05-13 16:11:41 UTC
Wait! This is already on TQ!!!!! *nerdgasm*

I love tooltips :D
Arcos Vandymion
Ministry of War
Amarr Empire
#23 - 2014-05-13 16:11:59 UTC
I do wonder whether the Fitting Window's tooltips could be so elaborate enough to pull the volley, range and fire rate (which is allready displayed in the tooltip for every single turret/launcher) to give us a grand total volley/firerate/range.
I recon that might be slightly annoying for the case that someone decides to put different guns on but those are edge cases (bad market supply (in which case we talk about meta variations) or really new players (who could fit entirely different turretsystems)).
A solution that could work to list the grand total for all weapons of type X meta Y and then for type X meta Z etc.

Since I'm sure that is more ellaborate than some want it a checkbox for "advanced tooltips" and "tooltips (at all)" along with above mentioned slider for pop-up reaction time would be handy.




I also agree that a horizontal scrolling for the overview would be nice.
I furthermore agree with a slider for tooltip time - it's a bit to brisk for my own taste (see above).




The predictive menu is SO GOOD - I don't navigate though so many consecutive dropdown menus anywhere else and nowhere as frequently as in EVE.
Longdrinks
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#24 - 2014-05-13 16:18:23 UTC
some examples of weird stuff:

http://i.imgur.com/G7dzIIA.jpg redundant as heck

http://i.imgur.com/9ieUlEp.jpg vanilla overview here highlighting a sun - star - sun. Again redundant and uneeded by anyone but the freshest players

http://i.imgur.com/LG5VTWY.jpg If you went a little bit fast with your moves and selected the wrong thing you cant see what it is now because of the warp button tool tip, hope thats not your pod warping to wrong gate and landing in bubbles :(

While some of these can become better with refinment and iteration, the easiest options is letting the players who can do without disable them.
Sven Viko VIkolander
In space we are briefly free
#25 - 2014-05-13 16:19:01 UTC
Pretty awesome changes, particularly the predictive mouse movements. Even better would be customizability for the tooltips. At the very least, it would be nice to be able to turn some off (e.g., "Stargate," "Autopilot" and most of the neocom tips in the screenshots). Ideally, it would be nice to allow custom tooltips for things like system / station services on the overview. 99% of the time the only thing I'm interested in knowing about a station is whether it has repair services, for instance. If this sort of customizability isn't possible in the release, maybe a tooltip delay timer could be added, similar to the slider in the settings for the radial menu delay?
Querns
Science and Trade Institute
Caldari State
#26 - 2014-05-13 16:25:29 UTC
Nice job with the predictive mouse movement stuff. I can't count how many times I've closed an entire chain of submenus by daring to move the mouse outside of the narrow band of context that it was previously allowed.

One bit of feedback on the new tooltips -- mousing over a Mobile Depot that has been reinforced does not show the reinforcement timer text. You have to click on the depot to see it. Can the reinforcement timer text be added to the mouseover tooltip?

I imagine this is also happening with the Encounter Surveillance System and its "X% increased payouts" text, but I couldn't find one in space before I had to go to work, so I'm not 100% sure on that one.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#27 - 2014-05-13 16:26:19 UTC  |  Edited by: asteroidjas
CCP Delegate Zero wrote:
The Star Map system tooltips have been much improved, with some streamlining and cleaning up of information. Where relevant they are also interactive: for example, with station listings when set to display services.

Sooo, where can i find the list of corps that have offices in system? That info used to be easily available, now i can't seem to find it anywhere without going to the system and docking in each station.

Along with the list of agents (plus their lvl and type) available at each station, and quite a few other things that seem to have just simply disappeared. The old system is still on SiSi for you to compare.

Though, i do like the predictive mouse in the right-click menu's, it was a pain to fight with the menu's to get exactly what you wanted.
Longdrinks wrote:
some examples of weird stuff:

http://i.imgur.com/G7dzIIA.jpg redundant as heck

http://i.imgur.com/9ieUlEp.jpg vanilla overview here highlighting a sun - star - sun. Again redundant and uneeded by anyone but the freshest players

http://i.imgur.com/LG5VTWY.jpg If you went a little bit fast with your moves and selected the wrong thing you cant see what it is now because of the warp button tool tip, hope thats not your pod warping to wrong gate and landing in bubbles :(

While some of these can become better with refinment and iteration, the easiest options is letting the players who can do without disable them.

THIS, sooo this.
Vesan Terakol
Trollgrin Sadface
Dark Taboo
#28 - 2014-05-13 16:27:00 UTC
The predictive mouse movement is nice indeed!

The tooltips tho.. some are nice, like the mouseover for wallet balance and skill training, or the armor value, module stats. But some are... stargate < a stargate. What i would like is to be able to suppress individual tooltips, or at least classes of them, as they just add more clutter to the screen, which is cluttered enough anyway!
Rob Crowley
State War Academy
#29 - 2014-05-13 16:27:04 UTC
I like these changes, but the new tooltips don't work well on the F11 maps. It used to be that mouse-over was enough, now you have to click on things to get a tooltip and that tooltip spawns at the top of the box instead of where your cursor is. I hope this was just an oversight and will get changed cause it feels a bit strange compared to the old functionality.
Eija-Riitta Veitonen
State War Academy
Caldari State
#30 - 2014-05-13 16:50:32 UTC
Nice update, now, how can we turn the tooltips off, please?
Sugar Kyle
Middle Ground
#31 - 2014-05-13 16:52:47 UTC
The overview tool tip is nice. However, I just noticed that I expected the tooltip to display the name/corp/alliance info of a wreck I was heading towards.

Member of CSM9 and CSM10.

Nex Killer
Perkone
Caldari State
#32 - 2014-05-13 16:58:47 UTC
Love it! Thanks! :D
asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#33 - 2014-05-13 17:02:14 UTC  |  Edited by: asteroidjas
Sugar Kyle wrote:
The overview tool tip is nice. However, I just noticed that I expected the tooltip to display the name/corp/alliance info of a wreck I was heading towards.

I just noticed this too....now apparently i will have to have the corp/alliance tag overview columns to maintain the same amount of easily accessible info as before...only taking up MUCH more screen realestate than it did before in order to maintain functionality...why you (CCP seem to keep up this war on screen realestate? What is wrong with trying to have minimalistic windows to see more of our spaceships?)

The "overview" set of tooltips seems rather redundant and useless as they stand atm, whereas they seemed to have a useful purpose in the old version.

All these issues would have been discovered in a SiSi patch...btw...isn't that what SiSi (and you in-house QA for that matter) for?
Michael Harari
Genos Occidere
HYDRA RELOADED
#34 - 2014-05-13 17:02:23 UTC
Sipphakta en Gravonere wrote:
Predictive mouse movement is great.

The tool-tips when hovering over items however have some troublesome behavior:

If I hover over a station in the overview window it just tells me: "Station". you-dont-say.jpg. It would make indefinitely more sense to show the full station name in the tool-tip because that's what I want to know.
Same when hovering over player ships, I don't want to know what kind of ship or my standing towards the pilot, I want to know the full pilot's name (and corp/alliance if that would be possible).

Then there seems to be a delay in the tool-tip popup, it takes up to a second for the tool-tip to show. I assume this is tied to the server tick, but previously I was able to immediately see the relevant information.

The tool-tips don't auto-update, if I keep hovering over a bracket, the distance displayed doesn't change.



I agree with you, but I want different information.

Maybe allow us to put our own stuff for the tooltips, must like how you can replace overview settings via XML?
Marcus Gord
Caldari Provisions
Caldari State
#35 - 2014-05-13 17:02:46 UTC
Great. Now how do we turn the tool tips off?

In a few moments you will have an experience that will seem completely real. It will be the result of your subconscious fears transformed to your conscious awareness.

http://i.imgur.com/LM2NKUf.png

Desert Ice78
Gryphons of the Western Wind
#36 - 2014-05-13 17:04:05 UTC
Did we get the requested tooltip telling us exactly how much ore our strips have currently mined?

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Sven Viko VIkolander
In space we are briefly free
#37 - 2014-05-13 17:04:22 UTC
After reviewing the changes, I really dislike the new tooltips. In fact, they are terrible. Here's why:

http://i.imgur.com/LYCBacJ.jpg

When you mouse over a collection of things, especially when you are zoomed out, you get a giant box that blocks your field of view. I already have an overview which takes up a good portion of my view, I don't need another overview popping up in space blocking what I am trying to look at.

Also, as Longdrinks pointed out above, most of the new tooltips are redundant, in addition to simply being in the way.

Please let me at least turn them off.

Max Morton
Demonic Retribution
#38 - 2014-05-13 17:05:01 UTC  |  Edited by: Max Morton
Has one question about the new tooltips

how to I turn them off?

Predictive mouse is nice however
Novah Soul
#39 - 2014-05-13 17:06:47 UTC
Good changes all around! The tooltips will help beginners alot, and I'm sure many more experienced players will enjoy them as well (I do). The predictive mouse movement enhancements will streamline things quite a bit too... that's honestly the thing I'm most grateful for.

A man is known by the quality of his friends. - Lex Luthor

Jessica Danikov
Network Danikov
#40 - 2014-05-13 17:09:48 UTC
It's a little disappointing to see the 'predictive mouse movement' stuff not properly cited as something that came from the CSM8's Crowdsourced Reasonable Things (#91, ranked 19th with 26% voted for) and, in turn, the original source of the feature also left out.

There seems to be a number of websites and articles that explore this clever trick- the common popular cited reference implementation does seem to be Amazon, also reflected in the proposal of the feature in Reasonable Things as the 'Amazon menu hack'. It seems mildly dishonest to leave out this information and pass it off as your own- if this were a research paper, that would be plagiarism. That said, it's not too late to correct such an omission either.