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Exploring EVE as a rookie

Author
San Ki Cho
Imperial Dreams
The Curatores Veritatis Auxiliary
#1 - 2014-05-13 12:06:53 UTC  |  Edited by: San Ki Cho
Hello everyone,

recently an old WoW buddy told me that EVE was on sale on Steam; so both of us joined and raved over the goodie package. As it turned out, it was a horrible mistake to get the starter pack by Steam because of the technical limitations of Steam accounts, but both of us do like the game itself.

So we started learning skills with remapped attributes and added cerebral boosters, did the tutorials and even the Epic Arc. The "end boss" Dagan was hard, but fun... in the end; he made me upgrade my ship from destroyer to cruiser and think about my ship fittings to match his self healing ability. Learning mechanics, recalling slot types, damage types, you name it. Then we headed over to mission running to get some basic ISK income and boost some reputation. Because of the very low rewards of level 1 missions, I wanted to move quickly over to level 2 missions. There the first bump happened: a cruiser with Mark4 equipment gets beaten easily in lvl2 security missions if you don't have proper skills and fine-tuned ship fittings. So I learned about armor tanking and stuff, basic combat mechanics for playing with drones (btw, I'm flying a Vexor at the moment) and so on. I think most of you might have started the same way.

But from this point on I'm pretty clueless. Until I get all the appropriate skills for real PvPing and exploring 0,0 secs, how could I enrich the ingame experience besides running missions (for ISK, LP and rep)?

Mining is boring and doing market buy/sell sounds too much like RL. And hauling? Sorry, driving trucks has never sounded to be a fun job to me. My goal is not maximizing my ISK/hour income stream in general, but to fly a decent ship (with the right skills and fittings) to go deeper into space. So I asked around about taking part in Incursion fleets, because it looked like a good alternative for learning fleet combat basics, PVP basics, plus ISK and rep. But people told me that I should have at least a T2 BC before considering to apply for incursions. So, what else can rookies do except mission running?

By the way, this isn't a troll post. I googled hours for specific EVE related topics, but never found something that hint out content which newbies might have forgot about.

Cho
KuroVolt
Federal Navy Academy
Gallente Federation
#2 - 2014-05-13 12:14:23 UTC  |  Edited by: KuroVolt
Hi, welcome to EVE.

Have you concidered Exploration?

Using probes to find hidden sites and then looting them can make you alot of ISK.

You can start by using the Gallente Imicus and just teaching yourself how to scan using probes.
if you fit a cloak to your ship, you can even run the more dangerous Low sec and Null sec sites.

I would recommend looking up an exploration tutorial though.

As for what to do in your spare time, find a goal or a group of people worth fighting for.

If you want a taste of 0.0 with less chance of getting gatecamped right away, try the Providence region.

Do a google search on CVA and Provi-bloc for more info.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Velicitia
XS Tech
#3 - 2014-05-13 12:24:48 UTC
San Ki Cho wrote:

Until I get all the appropriate skills for real PvPing and exploring 0,0 secs, how could I enrich the ingame experience besides running missions (for ISK, LP and rep)?


1. Train "Propulsion Jamming" to Level 1.
2. You're done. You have all the requisite core skills for PvP (Frigate, Guns, Point). Support skills (e.g. Rapid Firing), while helpful, are not a pre-requisite for "PvP".

AT MOST (all 5s) a player can dump about 10.75 million SP into frigates ... other ships will be a bit higher (because larger things generally require more SP overall), but since you can only train a single skill to 5 ... and only a specific subset of skills will apply to flying a particular ship, more SP is not necessarily an indicator of a better pilot at any given activity.

With about 5-6 weeks of training time, you can get to L4s across the board in frigates (give or take, I might be missing a skill or two). With having only "invested" 1.75 million SP into flying them, you will be 80-90% as good as the guy who's maxxed everything out. Furthermore, very few pilots actually max out skills, because they can get better return elsewhere -- for example, "Gunnery" gives you 2% per level better tracking (not bad). From L4 to L5 it will take you about 2 weeks. In that same amount of time, you can train up "Motion Prediction" to L4 -- which gives you 4% per level!



Don't let your lack of time playing the game, or perceived lack of skills keep you from doing what you want to do.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Jamwara DelCalicoe Ashley
New Eden Tech Support
#4 - 2014-05-13 12:42:39 UTC
^ The last line of the previous post is golden/legit/spot-on/wired tight. A lot of players come to Eve because "giant spaceship battles, hell yeah!" and get discouraged or overwhelmed with the possibilities and learning curve. Frak it, jump in head first and you'll have more fun. Finding a group of more experienced players to help guide your development is also pretty crucial.
WASPY69
Xerum.
#5 - 2014-05-13 13:13:38 UTC
This thread reminds me of the New Player Experience keynote so much. You're welcomed into a universe based on NPC objectives which give you rewards, and not at all introduced into the true sandbox where you're the one creating content. This will all be reworked for the better soon™.

My best advice would be to have a look here, at this profession chart, and also to watch a few videos on EVE. Decide what looks the coolest/most fun to you, join a group of players doing just that, and have all the fun. Pro-tip, join a well known and/or bigger corp/alliance and not some pubbie corp that have a CEO that's awol, and an average of 3 members online.

If you're a member of SA, join goons. If you're a member of Reddit, join TEST/Brave Newbies, or any of the other big names.

This signature intentionally left blank

Tyrendian Biohazard
The Bastards
Sedition.
#6 - 2014-05-13 13:22:16 UTC
Honestly, even as a new player you can do several things you've mentioned, including PvP and 0.0 exploration.

- Skills can make a difference in PvP, but you'd be amazed how much comes down to knowing the ships, their abilities, and how to fly them. I've had people in my pubbie fleets come with civilian gear from the tutorial. There are plenty of public fleets that run often. Spectre Fleet, twitch streamer Sirsqueebles, RvB ganked all run multiple times a week and can usually be joined by anyone. Grab and fit 10 cheap frigs, go out with your buddy, and pew to your hearts content. You'll learn various things such as crimewatch mechanics, engagement tactics (particularly at gates/stations), ship mechanics, how to survive, etc. Just count each ship loss as a learning experience. A lot of people will locally record their fights and review them to see what went right and what went wrong.

- Null exploration is actually quite easy as long as you are smart about it. The skills needed aren't too bad and can even be done in a simple tech 1 frig, such as a Heron. The biggest thing is getting in and out of nullsec due to routes entering can be camped quite heavily. However, by using the ingame map, or websites such as dotlan, you can roughly figure out if people are in systems, ship losses in the past hour, and other stats that will help you avoid being blown up before you can get back with your loot.

Beyond that, find a corporation that is a good fit for you and your friend. Even if that means you need to hop 5 or 6 corps before doing so. Most people don't hold it against you if you say "sorry, this corp isn't matching with my playstyle" and move on. If you're looking for PvP in cheap ships, RvB is always a solid group to go with. Having other people to play with, especially if they have experience they can pass along to you, can make the biggest difference of whether or not you stick with the game.

Twitch streamer and EVE NT tournament broadcaster.

Solecist Project
#7 - 2014-05-13 13:29:47 UTC  |  Edited by: Solecist Project
What else can they do...

Ninja salvaging.
Probing and annoying mission runners in lvl4s,
while learning how to speedtank heavy crossfire.
And or stealing mission loot from other noobs.
Suicide ganking.
Scamming.
Combat.
PlayerCorpTheft.
Awoxing other noobs of your age in PlayerCorps.

Just what I remember spontanously. :)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Ramona McCandless
Silent Vale
LinkNet
#8 - 2014-05-13 13:53:31 UTC
I want to say something nearly all the cool kids have already spoken

Lots of good advice in here

Also, dont forget, when you are bored, ignore false-moral constraints and defy God as often as possible.

Thats how I got to where I am today

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Velicitia
XS Tech
#9 - 2014-05-13 14:04:53 UTC
Ramona McCandless wrote:
I want to say something nearly all the cool kids have already spoken

Lots of good advice in here

Also, dont forget, when you are bored, ignore false-moral constraints and defy God as often as possible.

Thats how I got to where I am today


**** waiting til you're bored Blink

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Ramona McCandless
Silent Vale
LinkNet
#10 - 2014-05-13 14:07:19 UTC
Velicitia wrote:
Ramona McCandless wrote:
I want to say something nearly all the cool kids have already spoken

Lots of good advice in here

Also, dont forget, when you are bored, ignore false-moral constraints and defy God as often as possible.

Thats how I got to where I am today


**** waiting til you're bored Blink


Good call!


"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Vortexo VonBrenner
Doomheim
#11 - 2014-05-13 15:06:46 UTC
Jamwara DelCalicoe Ashley
New Eden Tech Support
#12 - 2014-05-13 15:11:10 UTC
Ramona McCandless wrote:
I want to say something nearly all the cool kids have already spoken

Lots of good advice in here

Also, dont forget, when you are bored, ignore false-moral constraints and defy God as often as possible.

Thats how I got to where I am today


God wills it!!
Ramona McCandless
Silent Vale
LinkNet
#13 - 2014-05-13 15:14:31 UTC
Jamwara DelCalicoe Ashley wrote:
Ramona McCandless wrote:
I want to say something nearly all the cool kids have already spoken

Lots of good advice in here

Also, dont forget, when you are bored, ignore false-moral constraints and defy God as often as possible.

Thats how I got to where I am today


Omar Sarikusa wills it!!


FTFY

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#14 - 2014-05-13 15:24:28 UTC
Just to throw out another suggestion: learn your way around a logi ship, then hook up with nearby wardeccers/safari artists as a neutral repper. Make friends, help the right things blow up, earn fun.
Malcolm Shinhwa
The Scope
Gallente Federation
#15 - 2014-05-13 16:07:25 UTC
Ramona McCandless wrote:
I want to say something nearly all the cool kids have already spoken

Lots of good advice in here

Also, dont forget, when you are bored, ignore false-moral constraints and defy Godrealize you are a god as often as possible.

Thats how I got to where I am today


FTFY

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#16 - 2014-05-13 16:54:25 UTC
Guys, this belongs in New Player Question and Answer. No, not the original post, but all the positivity in here. I come to GD to have my soul crushed by bickering, not to read uplifiting topics!

Welcome to Eve OP. We have brownies but you'll have to awox me for them.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Bearded Forum Alt
Doomheim
#17 - 2014-05-13 16:58:36 UTC
Solecist Project wrote:
ninja salvaging


I second this.

Ninja salvaging/looting has very low sp requirements, teaches you all kinds of things, and is fun to do with a friend.

You'll learn to:
- fix your overview
- use the directional scanner and probes
- use bookmarks
- use the star map to find places of interest
- negotiate potentially dangerous situations
- play the game with intelligence and creativity

...and all from the relative comfort and safety of high security space. Plus, it makes very good money for the sp investment. And you can graduate to mission flipping, if you like--or don't, if you don't.

One finds all kinds of crazy stuff just sitting in deep space, too. Full flights of faction drones, unlooted war targets, abandoned mtus still full of loot, and more.
Durbon Groth
Pator Tech School
Minmatar Republic
#18 - 2014-05-13 18:11:26 UTC
Like the people in this threas said already there's an awful lot you can do, a lot of it will require patience, lots of research and trial and error. IMO the best thing you can do is find a good corp to join. There are lots of dedicated training corps in the game, even if you don't want a training corp then most corps will hav e folk who can teach you what you want to know usually with a lot less dieing and frustrations. It'll also give you people to fly with.
Try to avoid corps with less than 30 members as these tend to be pretty inactive. Trust me an inactive corp sucks. Also don't think you can't do certain things because of your lack of skillpoints. There are a few things that require certain skills or ships (incursions being one of them) but they're quite few and far between. When I srated eve I was out in nullsec in the first month of playing. You can pick most things up as you go. Whatever you do, just remember to insure your ships and update your clone, because like everyone you will die in a fire at some point and it helps take the sting out of it.
Have fun!
Vivec Septim
Viziam
Amarr Empire
#19 - 2014-05-13 18:13:12 UTC
Find a good, solid newbro corporation in the field that interests you.

Profit. :D

I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. 

Tux Gallant
KOR Resources
#20 - 2014-05-13 18:25:56 UTC
In my view there is a huge lag in content between brand new player and low/null/pvp player.

I think its completely reasonable to setup a second monitor, mine while doing other things like watching movies and playing other games and basically give up on EvE as a focus for about a year.

I know that sounds negative and it could be my ignorance as a player with less than 1 year in but that is what it seems like

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