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Am i too bold to suggest a change to progression ?

Author
grevicious
University of Caille
Gallente Federation
#1 - 2014-05-11 21:58:18 UTC
firstly i want to say this is more than a game to me its much more, but from time to time i find myself with nothing to do. (well your doing something wrong grev) yeah maybe or maybe doing the really basic stuff has lost its lustre. may i be so bold....

1- to help all players, create an ingame personal secretary to help with direction in game, what to do next etc, sounds wierd but i think a polished idea of this could be awesome.

2- in the long road of missions, there should be more achievements and greater reward for players to reach certain goals, to stop ship spinning and give incentive for people to go outside and earn isk and reward. once your doing lev 4 mishys they get well, you know. repetitive. why not make it more about really great achievements to be proud of.

people need to be entertained whilst skilling up, no skills = pain

oh and also, i couldn't find a suggestions box. lol....had to create one...games get better from feedback. EVE 4 EVER
Barton Breau
University of Caille
Gallente Federation
#2 - 2014-05-11 22:15:49 UTC
1 - that kinda the point, you choose, there is no lich king at the top anywhere

2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :)
grevicious
University of Caille
Gallente Federation
#3 - 2014-05-11 22:27:04 UTC
for the first, what i mean by secretary is basically a really polished accessory and guide with helpful suggestions, with audible eve mail Cool not a decision maker.

and the second, i for one would like to see my missions be more in depth and exciting background , needs a refit, a breath of fresh air to entice everyone back to doing it, if they so choose. ranks and rewards would be cool like cod ranking system but better rewards :)
IIshira
School of Applied Knowledge
Caldari State
#4 - 2014-05-12 00:05:17 UTC
Barton Breau wrote:
1 - that kinda the point, you choose, there is no lich king at the top anywhere

2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :)


I think he's talking about a visible progression tree that you can see. Not umm "What should I do next... Let me ask the forums. What's an anomalies and where do I find one?.. Wait someone said there was a wormhole... Are there worms in that hole?"

An ingame personal secretary... Could be interesting.. What exactly will he or she do for me? Blink
DeMichael Crimson
Republic University
Minmatar Republic
#5 - 2014-05-12 00:20:44 UTC
Barton Breau wrote:
1 - that kinda the point, you choose, there is no lich king at the top anywhere

2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :)


3 - Epic Arcs

4 - Cosmos missions

5 - Level 5 missions in Low Sec

6 - Sansha Incursions


There's all sorts of PvE content available.



DMC
IIshira
School of Applied Knowledge
Caldari State
#6 - 2014-05-12 01:00:53 UTC
DeMichael Crimson wrote:
Barton Breau wrote:
1 - that kinda the point, you choose, there is no lich king at the top anywhere

2 - have you tried combat anomalies, ded plexes or doing l4s in low and nullsec? :)


3 - Epic Arcs

4 - Cosmos missions

5 - Level 5 missions in Low Sec

6 - Sansha Incursions


There's all sorts of PvE content available.



DMC

I don't think the OP's point was a lack of content but rather lack of direction to that content. He's probably talking about an achievement system where you could see what content you completed and what content you haven't completed.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#7 - 2014-05-12 01:21:18 UTC
IIshira wrote:
I don't think the OP's point was a lack of content but rather lack of direction to that content. He's probably talking about an achievement system where you could see what content you completed and what content you haven't completed.

So some sort of system that tells you what you have and have not done in the past. Fascinating idea. I think we could call it "memory". Or maybe "notepad".

But in all seriousness the lack of yellow question marks is one of the great hallmarks of EVE. The whole point of a sandbox is that there are no directions or set goals. I rather like it that way.
grevicious
University of Caille
Gallente Federation
#8 - 2014-05-12 19:41:18 UTC
IIshira you basically hit the nail on the head in reference to the info part. with imagination it could be cool. Blink

antillie sa'kan, i took the time to see your time playing this game, pretty impressive to say the least bud. 9 yrs, its probably a safe bet to say you know the game inside out back to front and arnt challenged anymore. what about the NOOB. this is a daunting game to begin, and i seen a lot of people quit it. isis for ships was a step forward i thought, at the very least it looks cool and quickens and simplyfies any ship questions. there could be a mission isis. you know sometimes some people arnt in a corp, dont have advice from anyone......eve secretary, imagine the possibilities. when and if this beauty gets implemented remember grev yeah. all donations help. lol

antillie sa'kan, notepad really, thats just not pretty buddy Blink
IIshira
School of Applied Knowledge
Caldari State
#9 - 2014-05-12 20:07:39 UTC
I actually have a strong dislike for ISIS. Before I could easily see what skills I needed to plan for each skill tree. You could even make plans in Evemon with the old system. The new system is a confusing mess that requires you to go through a bunch of things and has a bunch of useless skills for many ships.

I thought the old "Recommend certificates" was better for ships. It did need some work though. What CCP did was "Oh the toilet doesn't flush... Let's remove it and install a sink."

The old system also gave you a sense of achievement. Yes the new system shows your capabilities if you look through a complicated mess but there is no achievement.
grevicious
University of Caille
Gallente Federation
#10 - 2014-05-12 20:16:04 UTC
anything possible remember, i just thought it up 2 days ago. Roll

like the greats i guess i have to die first to be revered as a genius.........or dreamboat Lol
Estella Osoka
Cranky Bitches Who PMS
#11 - 2014-05-12 22:02:38 UTC
The only problem I see with this is that EVE is esentially a PVP game. If PVE has gotten boring for you, then try PVP; or take your PVE to the next level and try it out in lowsec and nullsec. You sound like you are not being challenged. If you are staying in high sec and not venturing forth into the wildlands of lowsec and nullsec, then no amount of PVE content in highsec will keep you challenged. Even Incursions become rather boring after awhile, and that is the highest form of PVE content you will get in highsec.

You do not need some automated mentor telling you what you should do next. Blaze your own path and make the game your own.
grevicious
University of Caille
Gallente Federation
#12 - 2014-05-12 23:11:06 UTC
ive done a little of most of the game and some was not to my liking. for example, pvp Cry i never saw 1 isk for anything i destroyed or helped destroy. its just not profitable and has broken me before now. mission grinding is an income atleast.

thanks for all the feedback peeps. Bear
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#13 - 2014-05-13 00:43:05 UTC
PVP is generally not profitable. The fact that most players have to spend time grinding boring PVE to pay for their fun PVP activities is one of the main criticisms leveled at EVE.

Then again, if you want ISK from PVP you can always gank loot pinata mission boats.
IIshira
School of Applied Knowledge
Caldari State
#14 - 2014-05-13 16:57:08 UTC
Antillie Sa'Kan wrote:
PVP is generally not profitable. The fact that most players have to spend time grinding boring PVE to pay for their fun PVP activities is one of the main criticisms leveled at EVE.

Then again, if you want ISK from PVP you can always gank loot pinata mission boats.

Maybe this is why PVP isn't as popular as it should be. Greed will motivate most people to do anything. Of course if they were to add profit in PVP for winning effects on the economy would have to be taken into consideration.

I know some people will say PVP pays bounties but unless you kill something shiny those might cover your ammo cost.
Chenguang Hucel-Ge
Garoun Investment Bank
Gallente Federation
#15 - 2014-05-13 17:33:32 UTC
1)I use in-game notepad for stuff I'm going to do, my findings and other useful (or not quite) info. Never had trouble with it. Or you want stuff like Power Pup in Microsoft Office?
2)I don't think that "teabag 50 corpses" feels like an achievement. It's more about blinking annoying nonsense. Mail/wallet is enough. Aside from that, this will be a cruel slap to every completionist by nature since he won't be able to meet all conditions without dying of old age.
Titan Andronicus
Rookie Mission Tax Haven
#16 - 2014-05-13 18:00:38 UTC
There was an idea for an achievement system in the F&I forum too, which had a mixed reception.

I don't think being put in a sandbox and then being instructed to build a sand castle is very smart. I'm finding there is plenty of variety in my gameplay to keep me interested, and with so much to learn about the game I'm not stuck for direction or personal objectives either.

However, as a new player and hearing so much about level 4 missions, seemingly the pinnacle of achievement, it turned out to be ridiculously easy to get access to them. After graduating school thrice I went straight to level 3 (distribution of course, not security) and only had to do a few of those before getting corporation access to level 4. Now I have the faction standings to access any level 4s, and I don't feel like I've earned that.

If this was changed to make the game accessible, I hate it. In another space trading game I really had to work very hard to unlock the best rewards.
Ramere
Ministry of War
Amarr Empire
#17 - 2014-05-31 14:11:16 UTC
One of my main sources of enjoyment in this game has been the discovery of new areas and things to do without having them pointed out to me beforehand.

I don't think it would ruin the game but for me it would take away that little something.
0rch1d
Aggressive Salvage Services LLC
#18 - 2014-05-31 19:02:08 UTC
Whatever happens or is planned, no hand-holding . . . please.

I get that there's an element of boredom that makes itself felt now and then, but that's largely self-generated (by the player.)

You need to get out there and explore, and do a little research while you're at it. It's part of the thrill of discovery - made even more thrilling by your own initiative and involvement in the process.
Daniel Plain
Doomheim
#19 - 2014-05-31 20:35:25 UTC
CONCORD response time should be significantly increased in mission pockets. best way to create content.

I should buy an Ishtar.

Sato Page
Auctor Illuminatas Infinitum
#20 - 2014-06-01 04:35:59 UTC
Yes, HTFU and wait like everyone else.

Dinsdale Pirannha for [u]CEO [/u]of [u]CCP[/u]

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