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Fast and efficient L4 Runner ?

Author
Sargon of-Akkad
#21 - 2014-05-11 18:32:27 UTC
I think I will keep my prophecy for now, but, since I will use the Apoc to do L4s, I will still have to train gunnery, so when I will have enough skills maybe I'll move on a Harbinger.
Anyway, thank you all for your help. Maybe I will come back later to talk about an Apoc fit Blink
Hasikan Miallok
Republic University
Minmatar Republic
#22 - 2014-05-12 00:19:23 UTC  |  Edited by: Hasikan Miallok
Sargon of-Akkad wrote:
I think I will keep my prophecy for now, but, since I will use the Apoc to do L4s, I will still have to train gunnery, so when I will have enough skills maybe I'll move on a Harbinger.
Anyway, thank you all for your help. Maybe I will come back later to talk about an Apoc fit Blink


TBH having run both a dual repper Prophecy and a Harbinger ... the Prophecy is by far the better mission boat. Even more so now we have the Gecko.

Prophecy with 3 bouncers for range, one gecko and some hammerheads for up close and then either missiles or turrets of choice in the highs will eat level IIIs and even handle low end level IVs (although slow at it).
erg cz
Federal Jegerouns
#23 - 2014-05-12 09:28:10 UTC  |  Edited by: erg cz
Do not listen to them. :)

What you need for L4 mission is
[Armageddon, L4 Geddon beams]
Large Armor Repairer II
Heat Sink II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II
Armor Thermic Hardener II

Sensor Booster II, Targeting Range Script
Large Micro Jump Drive
Federation Navy Omnidirectional Tracking Link, Optimal Range Script
Federation Navy Omnidirectional Tracking Link, Optimal Range Script

Tachyon Modulated Energy Beam I, Multifrequency L
Tachyon Modulated Energy Beam I, Multifrequency L
Tachyon Modulated Energy Beam I, Multifrequency L
Tachyon Modulated Energy Beam I, Multifrequency L
Tachyon Modulated Energy Beam I, Multifrequency L
Drone Link Augmentor II
Drone Link Augmentor II

Large Processor Overclocking Unit I
Large Drone Scope Chip I
Large Ancillary Current Router I

Curator II x5
Hammerhead II x5
Hobgoblin II x5

No additional costs for ammo after you buy set of T1 crystals. Drone damage bonus. Guns, that do make the differense (mission boat without guns is half fun). You are low skill, low ISk - use the best what you can, not the best what they can.

However you will be struggling really hard agains Angels, since you limited to EM/Thermal damage. And you will get Angel Extravaganza A LOT !

So here is how you can configure your ship if you get missions, that require other type of damage:
[Armageddon, L4 Geddon launchers]
Large Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II
Armor Thermic Hardener II

Sensor Booster II, Targeting Range Script
Large Micro Jump Drive
Federation Navy Omnidirectional Tracking Link, Optimal Range Script
Federation Navy Omnidirectional Tracking Link, Optimal Range Script

'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
Drone Link Augmentor II
Drone Link Augmentor II

Large Processor Overclocking Unit I
Large Drone Scope Chip I
Large Ancillary Current Router I

Bouncer II x5

This is universal fit, missles do whatever kind of damage you like, but you have to spend time for launcher skills. Switch hardeners and missle types according to eve-survival.org.

And you can use this against Angels or Serpentis (Serpentis will require thermic hardener instead of Explosive)
[Armageddon, L4 Geddon rails]
Large Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Explosive Hardener II
Armor Kinetic Hardener II

Sensor Booster II, Targeting Range Script
Large Micro Jump Drive
Federation Navy Omnidirectional Tracking Link, Optimal Range Script
Federation Navy Omnidirectional Tracking Link, Optimal Range Script

425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
425mm Prototype Gauss Gun, Antimatter Charge L
Drone Link Augmentor II
Drone Link Augmentor II

Large Ancillary Current Router I
Large Drone Scope Chip I
Large Processor Overclocking Unit I

Garde II x5

Last two fits can have Large Auxiliary Nano Pump I instead of Large Ancillary Current Router I.
Barton Breau
University of Caille
Gallente Federation
#24 - 2014-05-12 11:25:22 UTC  |  Edited by: Barton Breau
erg cz wrote:
Do not listen to them. :)

What you need for L4 mission is


Where do you get these fits from?

Its like disneyland, no application for missiles, no range for tachyons, cap problems, cpu problems, over pg.... and all to do "just" 100-200 dps at close range more than a pure drone boat does at 140km, the same dps a one-weapon system ship can do on its own, with better tank and fitting options.
Sexy Cakes
Have A Seat
#25 - 2014-05-12 13:28:14 UTC
The biggest thing about 'the best ship' for any PvE is going to be damage types.

The Machariel has a pretty good selection of damage types hence its probably the best.

Not today spaghetti.

erg cz
Federal Jegerouns
#26 - 2014-05-12 14:53:21 UTC
Machariel is the best for plenty of other reasons, I dare to say. But it is also skill expensive. For a starting missionboy MJD sniper fit is much more forgiving and less skill demanding. Thats why Dominix, Appocalypse or Armageddon suggestions here.

What really owrked for me is to stick with two different type of ships - so I can try to run missions in sniper fit Armageddon Navy Issue or in short range melee ships like Hyperion or Machariel. Very same mission gives you very different experience, if you use different approach. So missioning becomes not so boring / repetitive. Other way how to get more fun on your missionare path is to have jump clones in different regions, so you can face different NPC opponents.

TL;DR : one ring(ship) to rule them all make mission job boring. As a beginner stick with sniper fit, later on chose your set of favorite tools and locations.
Goldiiee
Bureau of Astronomical Anomalies
#27 - 2014-05-12 15:09:13 UTC  |  Edited by: Goldiiee
''Fast and Efficient''

No Cruiser or Battle Cruiser will fill those requirements, Lasers will only fill that requirement as long as your picking missions against a very limited Rat type. Missiles might fill the requirement as they do selectable damage types but the choice of boats that work well for both Missiles and Missions is very limited, not to mention the loss of at least one rig slot for Rigors. Drone boats are efficient and can do pretty much every mission and rat type, but IMO they are boring as hell and are in for a bit of a nerf in 3 weeks.

Projectiles; Selectable Damage types, ranges from <3km to 150+km, instant damage application, a selection of Rusty Boats and Pirate boats that covers everything from tank to gank and then some. I complete the hardest possible LVL-4 and Epic Arc missions in under 15 minutes every time with Projectiles; I make my own Ammo to kill time and save ISK when I am bored, and I am instantly accepted in Incursion Fleets when I need a quick ISK injection, and when I am really bored I turn on Eve Sounds and get all warm and fuzzy as I listen to the CRACK of Artillery or the chain-fire rip of Auto-cannons.

The ship? Machariel, or for 'new guy' starters the Maelstrom, for adventure the Loki, for High damage NEO tournament attendance the Sleipnir, for gate camps and 50km webs Rapier, for those hard to get into Cosmos and exploration sites the Huggin, for pissing off or Pissing on gate camps the Claw or Stilleto, and for gank, speed and tank the 10mn MWD Sabre.

Yeah they are all rusty, and sometimes a little over the top with the lack of aesthetics, but it has been said before and it is still true 'Trust the Rust' go Minmatar and Projectiles, after you have mastered LVL-4's and made a few billion in Incursions and Exploration you can go back and train those less than optimal Systems and ships, but to start strong and never regret.

Yeah ''Trust the Rust''

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

afkalt
Republic Military School
Minmatar Republic
#28 - 2014-05-12 15:14:43 UTC
Goldiiee wrote:
No Cruiser or Battle Cruiser will fill those requirements


Ishtar being the exception which proves the rule.
Goldiiee
Bureau of Astronomical Anomalies
#29 - 2014-05-12 15:30:33 UTC
afkalt wrote:
Goldiiee wrote:
No Cruiser or Battle Cruiser will fill those requirements


Ishtar being the exception which proves the rule.

My Ishtar does a commendable 800dps best case scenario (Everything under 30km), and an anaemic 600dps when shooting at range, the tank will stand up to some hellish mission DPS but nothing like the 1000 dps sustained tank and nearly 1500 dps damage (near 1800dps with heat) I can do in a Mach; and forget about Alpha'ing a rat like Scarlet for a 10mil ISK bump, drones nibble at targets, Arties and Autos erase them.

Sure it can do LVL-4 missions and exploration sites but not like a BS, and once you bored with going back and picking up your sentries or docking up to replace your lost drones then what do you train?

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

afkalt
Republic Military School
Minmatar Republic
#30 - 2014-05-12 15:42:44 UTC
Yes, but it's also several billion cheaper than your machs ;)
Goldiiee
Bureau of Astronomical Anomalies
#31 - 2014-05-12 15:47:40 UTC
afkalt wrote:
Yes, but it's also several billion cheaper than your machs ;)

True :D

And I admit I like it, first flew one in the last NEO and I was impressed, I never thought it would stand up as well as it did.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Cassandra Aurilien
Imperial Academy
Amarr Empire
#32 - 2014-05-12 15:55:59 UTC
Goldiiee wrote:
afkalt wrote:
Yes, but it's also several billion cheaper than your machs ;)

True :D

And I admit I like it, first flew one in the last NEO and I was impressed, I never thought it would stand up as well as it did.



I'm not sure where you buy your Mach's from... Big smile Last I checked, they were only 800-950 million. And you don't need a lot of expensive stuff to fit it... I've run one with a pure T2 fit, and found it to work just fine.
Damon Messer
Viziam
Amarr Empire
#33 - 2014-05-12 16:00:40 UTC
Cassandra Aurilien wrote:
Goldiiee wrote:
afkalt wrote:
Yes, but it's also several billion cheaper than your machs ;)

True :D

And I admit I like it, first flew one in the last NEO and I was impressed, I never thought it would stand up as well as it did.



I'm not sure where you buy your Mach's from... Big smile Last I checked, they were only 800-950 million. And you don't need a lot of expensive stuff to fit it... I've run one with a pure T2 fit, and found it to work just fine.


bling machs
Viserys Anstian
Sebiestor Tribe
Minmatar Republic
#34 - 2014-05-12 16:29:36 UTC  |  Edited by: Viserys Anstian
I have to agree, Love my Mach. It's even cool looking. Just wish they'd up rate of fire and go down to 6 gun slots, but I have an issue with symmetry.

It offers interactive play for L4s from a BS. Speed tanking and hitting from range if you need. I use my drones to help take out any frigates that get under my guns on missions. Then once the small stuff is done, I launch the MTU and salvage drones to start cleaning up my mess while I finish off the BS's.

Overall, I've found the Mach to be one of the more efficient hi sec mission runners and still very interesting to fly. You won't be sitting around waiting for something to do.

My Mach fit ran me about 1B total, including the hull. I'm not running too much bling.
Sargon of-Akkad
#35 - 2014-05-14 06:20:13 UTC
Thank you all for your advices, I didn't thought that so much people would answers my newbish questions !
Fly safe all o/
Shivanthar
#36 - 2014-05-14 11:17:21 UTC  |  Edited by: Shivanthar
Wow, how come I missed this. Anyway you already got your answer, but I felt guilty to not to add mine.
I haven't read the entire post, so I don't know your current skills.
For easy mode (tank&spank);
Go for micro jump drive + sentry setup, put 1 large remote shield repairer, 1 medium remote repairer and 1 small remote hull repairer, at least two drone link augmentors. This way, if your drones become agroed, you can repair them on the field until you gather them and mjd somewhere else.
mjd+Cruise missile setup will work this way, but you've to keep an eye of ammo type, reload etc. I would suggest Raven, Navy Raven or Golem.

For medium mode; get an amarr ship, preferably try to go for paladin. You will virtually have unlimited ammo and invulnerable against ewars, but now you have to watch out for capacitor. You can go for nightmare(ship) also.

For hard mode, get something fast. Machariel will do, but I would also recommend gallente's kronos, on minmatar side, tempest works great. Maybe Vargur, but that speed nerf it got.... Well, I've used it for 5 years... Get up close, tear things apart, kill everything on sight, make your agent feel guilty for giving mission to you because you are now a massacre boy.
Don't be fooled by enjoyment, you have to watch everything now. Webs, warp scrams, cap, shield/armor, hull, ammo, cycles, heat status, your drone's status'... Depends on where you're, also d-scan and local escalations. Everything...

Just my thinking. I went for the last, never bored of missioning since then... But the risk of losing your ship is greater than any other method.

_Half _the lies they tell about me **aren't **true.

Bastion Arzi
Ministry of War
Amarr Empire
#37 - 2014-05-14 13:33:59 UTC
dominix maybe
Estella Osoka
Cranky Bitches Who PMS
#38 - 2014-05-14 14:10:06 UTC
1c3crysta1 wrote:
Estella Osoka wrote:
The Nightmare makes an excellent L4 mission boat. If you like that ship, skill for it. Use the ISIS as a guide.

EDIT: It's too bad that the Rattlesnake won't be able to make use of the new Gecko drones effectively.


How do u mean, not efficient? What's the downside with using a rattlesnake instead of a, say, dominix when it comes to geckos?


Current Rattler has a 125 mbit for drones. The new Rattler will have only 50mbit. Geckos have a bandwidth of 50. So with the new Rattler you will only be able to use one. 2 Garde IIs will do more dps than one Gecko.
1c3crysta1
Silent Majority.
Aspartame.
#39 - 2014-05-14 14:17:02 UTC
Estella Osoka wrote:
1c3crysta1 wrote:
Estella Osoka wrote:
The Nightmare makes an excellent L4 mission boat. If you like that ship, skill for it. Use the ISIS as a guide.

EDIT: It's too bad that the Rattlesnake won't be able to make use of the new Gecko drones effectively.


How do u mean, not efficient? What's the downside with using a rattlesnake instead of a, say, dominix when it comes to geckos?


Current Rattler has a 125 mbit for drones. The new Rattler will have only 50mbit. Geckos have a bandwidth of 50. So with the new Rattler you will only be able to use one. 2 Garde IIs will do more dps than one Gecko.


Just as 2 Geckos and 1 Garde in that case would be less dps than 5 Gardes. I mean why the Rattler will be so special when it came to Geckos, not why Geckos will do less dps than Gardes. As far as I know, the Rattlesnake is the ship best equipped to utilize the new drones. Which is for me a reason to use a Rattlesnake for anything, since I love the idea of a "holy ****!"-drone. I think it'll feel like a personal Terminator Big smile
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