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Small improvements

Author
Tian Toralen
State War Academy
Caldari State
#1 - 2014-04-23 06:57:48 UTC  |  Edited by: Tian Toralen
Have a big "Create Fleet" button when opening Fleet menu. And have the fleet button placed in the sidebar by default.

I played for 5 months thinking that fleets are complex stuff, and if I want to lead a fleet I need Leadership 5 or something. If a new player opens the fleet menu he only sees "Find fleets". Why not also "Create fleet" ?

Make the overheating buttons glow when overheating, right not it's hard to know if they are overheating or have stopped.

Something like ISIS for - modules, planets, moons, asteroids in fact everything, would be awesome. Right now there if I want to know about something I search for it on the market and press Show info.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#2 - 2014-05-09 17:35:10 UTC
You can easily create a fleet by right clicking your name, if I'm not mistaken. Leading a full-fledged fleet requires high skills but leading a small group of 6 people will only require Leadership III.

I'm not sure what you mean by making the buttons glow. Currently the overheat bar on the top of the module will turn bright green when it is overheating, but I would be for applying a distinct effect to the whole module since that can be easy to miss.

Your third idea isn't actually bad. It could be useful for PI so we could get an idea of what resources to find on what types of planets. It could be helpful for new players. For modules you can sort of just use the market groups...
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#3 - 2014-05-11 09:42:53 UTC
U can make fleets up too 256 wihtout any skills, all it does is u cannot have the boosts running yourself, as your fleet grows its highly likely that other fleet members have the required skill. U can click fleet top left and hit show fleet composition and it will give u a breakdown of your fleets ships, pilot locations, and their leadershipskills. With that u can arrange. Also u can save set up fleets from there, which saves u alot of time. Personanly i find the asigning of boosts an issue with so many people in spots and also asigning fleet warps to a prober and fleet booster, an asigned booster in fleet wing, requires revoking and aplying. Feel free to convoy me in game about setting up fleets, i ll gladly pull u on my teamspeak sometime and explain and we go through them togtehr.


The overheat does show actually as a green glow.

Your third is not my expertese, i google alot of stuff i dont know, thr web holds tremendous nice info

Greetz
Core

Csm9