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wspace mapper tool kill stats

First post
Author
Kalel Nimrott
Caldari Provisions
#61 - 2014-05-09 02:50:27 UTC
Abbie Roba wrote:

wait, so you want me to take my scout, run through as many wormholes as i can adding them to my mapper tool of choice, then sit back and wait and hour, probably go make coffee talk BS on TS, and wait till i see the npc counter rise.
All while having a fleet on standby just waiting to see someone make a move so that we can get in there and kill.
Thats my attitude, and the problem with people who are opposed to these changes imo.


You never actually went hunting, right?

Bob Artis, you will be missed.

O7

Angsty Teenager
Broski North
#62 - 2014-05-09 03:49:41 UTC
Abbie Rova wrote:
Angsty Teenager wrote:


People claim that you should have to scout for your intel, but let me tell you about how sitting in a wormhole for 48 hours, and then scanning a way out (since your static has collapsed) and then flying 50 jumps across the universe is a colossal waste of time and nobody wants to do this. This is not PVP. It's not even PVE. It's a waste of time.

This is why I oppose the change. It simply makes players waste more of there time for other player interaction.



wait, so you want me to take my scout, run through as many wormholes as i can adding them to my mapper tool of choice, then sit back and wait and hour, probably go make coffee talk BS on TS, and wait till i see the npc counter rise.
All while having a fleet on standby just waiting to see someone make a move so that we can get in there and kill.
Thats my attitude, and the problem with people who are opposed to these changes imo.

IMO it should work like this.

Scan and scout wormholes adding them to my mapper, and if i roll into a hole and i see no activity move on, if i see sites being run or holes being rolled or whatever, then i call my backup in. perhaps ill scout the wh and the corp and decide to log off in that hole for another day, who knows.

Now im sure for ye c5/c6 pro pvp corps who only wanna pvp all the time (and im not talking about your corp, just the leet pvp corps in general), itll mean ye have to work harder for your ganks, or not being able to tell when a corp is running sites, have to have more scouts active, have to have more people willing to go scout and find content that will create a lot more downtime between fights.

But i think what ccp is getting at here, is that ye should have to go actively find your content and hunt for your targets, blitzing through whs, then posing up waiting for someone else to run sites so you can see it, and bring your targets in is not finding content. come on its just lazy.

whatever happened to a good old bait ship, or just patience..

AR


Lol you have no idea what you're talking about. How do I know this? I know this because nobody runs C5 sites without closing their static. What you just talked about is not how NPC kills are used, ever, stop being dumb. NPC kills are used to guage whether or not a system is active. So you scout your chain, look at the systems, check which systems have had recent activity, and then go stick a character in those holes and watch them yourself.

This is actively finding your content. Removing the NPC kills just means you have to stick an alt in EVREY SINGLE SYSTEM instead of just a select few.

Maybe it's just a ploy to make us buy more accounts eh?
King Fu Hostile
Mea Culpa.
Shadow Cartel
#63 - 2014-05-09 06:39:30 UTC
Angsty Teenager wrote:
King Fu Hostile wrote:
Hyperbole, compared to this? :D

Kalel Nimrott wrote:
I love how the bears hide in the free intel speech to improve their isk heaven even further.
We are going to go from hunter paradise to squishy mushy brar paradise. So sad that there are no grays here.


Anyway, my honest opinion is that the bloobloo reaction is a real indicator of an undesirable situation, which is lack of PVP activity in wormhole space. People feel they need to resort to logoffski and 3rd party tools based on unintended access to data to get pew. Note that the reason for this fix is not pampering cuddlybears, but fixing an oversight in game design, a bug- just like wh jump data, it's simply against the nature or wormhole space which has no gates or CONCORD presence.

Maybe better to discuss other changes, than crying after this clutch, gimmick?

I personally don't give a flying **** whether this bug fix makes farming safer or farmer ganking harder, I'm more concerned of not seeing many, or as it often is these days, any active pilots in our chain. I'd love to meet more gangs, and especially I'd love to have something to fight over. Some new structure in the upcoming new POSes? More varied geography? More interesting PVE to make people more active?

How to get more guys living in w-space?


You are right, and this is the reason why I don't want kill api data removed. CCP will never get around to fixing WH space with regard to player interaction in any meaningful way, and even if they do, chances are they will just break it completely considering the lack of forethought they have about any changes to w-space (see this change and the delayed sig change).

Maybe it's not realistic, but right now kill api data is nessecary for wspace.


Maybe we just haven't been vocal enough about the stagnation, low population and boring mechanics, or more likely, it seems that the major entities in wormhole space aren't really interested in PVP at all.



Bloemkoolsaus
Deep Core Mining Inc.
Caldari State
#64 - 2014-05-09 07:34:44 UTC
Abbie Rova wrote:
Now im sure for ye c5/c6 pro pvp corps who only wanna pvp all the time (and im not talking about your corp, just the leet pvp corps in general), itll mean ye have to work harder for your ganks, or not being able to tell when a corp is running sites, have to have more scouts active, have to have more people willing to go scout and find content that will create a lot more downtime between fights.


The problem is that the npc kills are the only method currently of identifying a `maybe` target.. I'm saying `maybe` target, because even with the npc data we currently have, we still need to get a scout in there and actively monitor to confirm the intel and gauge what and how many ships they have and all that to determine what we need to seed in.



Abbie Rova wrote:
blitzing through whs, then posing up waiting for someone else to run sites so you can see it, and bring your targets in is not finding content. come on its just lazy.


That is not how it works at all. Instead of calling people lazy, maybe try some yourself instead, then post again?
The npc data is one hour old when you get it, not good for live monitoring of the wh-chain.
SKINE DMZ
The Scope
Gallente Federation
#65 - 2014-05-09 09:25:20 UTC
Angsty Teenager wrote:
SKINE DMZ wrote:
I am for this change 100%, but not for the farming aspect rather the hunter aspect. Most of you guys don't like this because how easy it makes to farm cap escalation sites correct? Just wondering would you bigger pvp groups / wh entities be happy with this change if there was a significant change to farming/being safe inside a wormhole?


Yes as long as more player interaction (read: PVP) is the result of changes, I am for those changes. The fact is that the removal of the npc kill data is going to do the opposite.

People claim that you should have to scout for your intel, but let me tell you about how sitting in a wormhole for 48 hours, and then scanning a way out (since your static has collapsed) and then flying 50 jumps across the universe is a colossal waste of time and nobody wants to do this. This is not PVP. It's not even PVE. It's a waste of time.

This is why I oppose the change. It simply makes players waste more of there time for other player interaction.

It is not a fact, lets not start saying things that are just simply not true, it is not going to strengthen your argument. Anyway, the other things you bring up about needing a scout, that's just part of living inside a wormhole and I don't believe that is an issue at all worth bringing up, rather a personal opinion. There are extra things that come with living inside a wormhole that have to be done, like proper scouting and scanning - the ability to be shut off 50jumps from your home because of some collapse, that's all normal and unfortunately has nothing to do with this change.

If you guys are against it for the farmer side of things fine, but if you guys are against this because of scouting issues and/or thinking you somehow are owed this data one way or another because otherwise it is too difficult to live inside a wormhole, hell no come on. Do u read the tigerears blog?

I disagree

SKINE DMZ
The Scope
Gallente Federation
#66 - 2014-05-09 09:30:28 UTC  |  Edited by: SKINE DMZ
Angsty Teenager wrote:
know this because nobody runs C5 sites without closing their static.

This is actively finding your content. Removing the NPC kills just means you have to stick an alt in EVREY SINGLE SYSTEM instead of just a select few.


First not true I was silently watching a group do cap escalations in their C5 a few days back (it was my first sighting of that it was pretty cool to see:-))

Second, why do you feel you HAVE to stick an alt in every single wormhole system in your chain? I don't understand why you feel you need to have intel on the full chain, you live inside a wormhole surely you can accept that you could have to actually go there to find out any new activity, i.e. patrol? Saying that you will pretty much be forced to put an alt in every system is the weirdest way of thinking in this, you make this sound like null and intel channels.

Like I said I understand all your guys concern about farming if that really is an issue, but the amount of spewed crap that gets thrown around regarding scouting, or the ONLY way to identify targets is NPC data and other BS makes me want to throw up.

I disagree

Kalel Nimrott
Caldari Provisions
#67 - 2014-05-09 09:54:44 UTC  |  Edited by: Kalel Nimrott
Angsty Teenager wrote:

Lol you have no idea what you're talking about. How do I know this? I know this because nobody runs C5 sites without closing their static. What you just talked about is not how NPC kills are used, ever, stop being dumb. NPC kills are used to guage whether or not a system is active. So you scout your chain, look at the systems, check which systems have had recent activity, and then go stick a character in those holes and watch them yourself.

This is actively finding your content. Removing the NPC kills just means you have to stick an alt in EVREY SINGLE SYSTEM instead of just a select few.

Maybe it's just a ploy to make us buy more accounts eh?


This, facking this.

SKINE DMZ wrote:
Angsty Teenager wrote:
know this because nobody runs C5 sites without closing their static.

This is actively finding your content. Removing the NPC kills just means you have to stick an alt in EVREY SINGLE SYSTEM instead of just a select few.


First not true I was silently watching a group do cap escalations in their C5 a few days back (it was my first sighting of that it was pretty cool to see:-))

Second, why do you feel you HAVE to stick an alt in every single wormhole system in your chain? I don't understand why you feel you need to have intel on the full chain, you live inside a wormhole surely you can accept that you could have to actually go there to find out any new activity, i.e. patrol? Saying that you will pretty much be forced to put an alt in every system is the weirdest way of thinking in this, you make this sound like null and intel channels.

Like I said I understand all your guys concern about farming if that really is an issue, but the amount of spewed crap that gets thrown around regarding scouting, or the ONLY way to identify targets is NPC data and other BS makes me want to throw up.



If you saw a group doing cap scalations, two things may have happened there.

First, they already knew you where there and disregarded you as a threat. Maybe they where waiting on you to slip up and get you with an instaceptor.

Two, they where bad and you should have batphoned someone. But no, you wanted to see how they where doing the escalation......




Again, Angsty is facking right.

Bob Artis, you will be missed.

O7

SKINE DMZ
The Scope
Gallente Federation
#68 - 2014-05-09 10:18:26 UTC
3 things happened there, one they did not see me as a threat I am sure, second they mass crit the wormhole and third they were bad (later I saw that there was some player ship lost in the hole, and I am fairly certain it was from the escalation, it was a strange setup)

I am also bad, we don't have the ability to batphone, we like all about WH space and like to sit there and take it all in and stalk them for a little while, make a note of it and keep them in mind for the future when we are more organised Twisted

Anyway that most certainly doesn't make angsty correct, and actually his arguments aren't strong at all, they seem to be generally based around scouting rather than the easy farming aspect, I can understand the farming aspect but do not agree with the scouting "issues" in the slightest.

I disagree

Kalel Nimrott
Caldari Provisions
#69 - 2014-05-09 11:02:45 UTC  |  Edited by: Kalel Nimrott
It does when you say that they MASS CRIT THE HOLE!

Edit: Lets break this down a bit. Unleg iss you are Jack, scanning ists a very time consuming activity. Very time consuming.
Do you think that we are going to spend time on a time consumin, g activity in an empty chain waiting for something to happen?
We roll it away and we start anew.

Bob Artis, you will be missed.

O7

Abbie Rova
Royal Amarr Institute
Amarr Empire
#70 - 2014-05-09 14:01:38 UTC
Kalel Nimrott wrote:
Abbie Roba wrote:

wait, so you want me to take my scout, run through as many wormholes as i can adding them to my mapper tool of choice, then sit back and wait and hour, probably go make coffee talk BS on TS, and wait till i see the npc counter rise.
All while having a fleet on standby just waiting to see someone make a move so that we can get in there and kill.
Thats my attitude, and the problem with people who are opposed to these changes imo.


You never actually went hunting, right?


course i did, dont get the point you are making, and i think you dont get mine, im saying ccp want to stop this type of passive having content find you i believe
Abbie Rova
Royal Amarr Institute
Amarr Empire
#71 - 2014-05-09 14:13:23 UTC
Angsty Teenager wrote:
Abbie Rova wrote:
Angsty Teenager wrote:


People claim that you should have to scout for your intel, but let me tell you about how sitting in a wormhole for 48 hours, and then scanning a way out (since your static has collapsed) and then flying 50 jumps across the universe is a colossal waste of time and nobody wants to do this. This is not PVP. It's not even PVE. It's a waste of time.

This is why I oppose the change. It simply makes players waste more of there time for other player interaction.



wait, so you want me to take my scout, run through as many wormholes as i can adding them to my mapper tool of choice, then sit back and wait and hour, probably go make coffee talk BS on TS, and wait till i see the npc counter rise.
All while having a fleet on standby just waiting to see someone make a move so that we can get in there and kill.
Thats my attitude, and the problem with people who are opposed to these changes imo.

IMO it should work like this.

Scan and scout wormholes adding them to my mapper, and if i roll into a hole and i see no activity move on, if i see sites being run or holes being rolled or whatever, then i call my backup in. perhaps ill scout the wh and the corp and decide to log off in that hole for another day, who knows.

Now im sure for ye c5/c6 pro pvp corps who only wanna pvp all the time (and im not talking about your corp, just the leet pvp corps in general), itll mean ye have to work harder for your ganks, or not being able to tell when a corp is running sites, have to have more scouts active, have to have more people willing to go scout and find content that will create a lot more downtime between fights.

But i think what ccp is getting at here, is that ye should have to go actively find your content and hunt for your targets, blitzing through whs, then posing up waiting for someone else to run sites so you can see it, and bring your targets in is not finding content. come on its just lazy.

whatever happened to a good old bait ship, or just patience..

AR


Lol you have no idea what you're talking about. How do I know this? I know this because nobody runs C5 sites without closing their static. What you just talked about is not how NPC kills are used, ever, stop being dumb. NPC kills are used to guage whether or not a system is active. So you scout your chain, look at the systems, check which systems have had recent activity, and then go stick a character in those holes and watch them yourself.

This is actively finding your content. Removing the NPC kills just means you have to stick an alt in EVREY SINGLE SYSTEM instead of just a select few.

Maybe it's just a ploy to make us buy more accounts eh?


oh while i never personally ran c5 sites, please dont presume i have no clue what im talking about.
It wasnt log ago there was a thread about lower class wormhole people engaging with the community at large and i am trying to offer reasoning for why ccp seem to be removing the npc kill stats from api info.
I am aware no corp runs sites without closing there static and having combat probes out or spamming dscan.

The point im making is that you now need to use another rmetric with which to gauge activity in a wormhole other then the passive you doing nothing but waiting for the api to tell you there is activity.
Such as using wh.pasta.gg to see what corp might potentially live in a wormhole, and there possible active timezone.
using killboards to determine if they have been ganked running sites at what times have they been ganked.
you can then use this to judge weather you wanna log a scout off in a point off scan in this wormhole to log back in, at the time which suggest they may be actively running sites.

I dont think you need to put a scout in every wh system, come on stop being dramatic, only the ones you are interested in targeting for potential ganks.

I mean hell, i can get a list of all say, c5/c2 wormholes, i can check them on wh.pasta.gg or killboards to see who might live there or what times they are acitve, and i can pick and choose what wormholes to put scouts into.

I understand if ye are used to doing it one way how these changes can effect your ability to get good fights often, but im suggesting that there is plently of options to continue with finding good fights, its just that little bit harder now.
and well, the harder itll be the sweeter the reward.
But ya maybe your right, maybe its time for a scout for every wormhole in eve.
Abbie Rova
Royal Amarr Institute
Amarr Empire
#72 - 2014-05-09 14:19:15 UTC
Bloemkoolsaus wrote:
Abbie Rova wrote:
Now im sure for ye c5/c6 pro pvp corps who only wanna pvp all the time (and im not talking about your corp, just the leet pvp corps in general), itll mean ye have to work harder for your ganks, or not being able to tell when a corp is running sites, have to have more scouts active, have to have more people willing to go scout and find content that will create a lot more downtime between fights.


The problem is that the npc kills are the only method currently of identifying a `maybe` target.. I'm saying `maybe` target, because even with the npc data we currently have, we still need to get a scout in there and actively monitor to confirm the intel and gauge what and how many ships they have and all that to determine what we need to seed in.



Abbie Rova wrote:
blitzing through whs, then posing up waiting for someone else to run sites so you can see it, and bring your targets in is not finding content. come on its just lazy.


That is not how it works at all. Instead of calling people lazy, maybe try some yourself instead, then post again?
The npc data is one hour old when you get it, not good for live monitoring of the wh-chain.



Try it myself? just cos you dont know me doesnt me ive never tried, i spend half my time hunting targets in wormholes, granted im no c5/c6 pro pvp'er but god damn, what makes you think i dont hunt?

Yeah the npc data is 1 hour old, but unless there is < say 5 sites, then they will still be running them after that hour ticked generally.
and hte npc kills are not the only way of maybe finding a target.
why dont you get 2 guys, and start down exploring ur chain, and keep exploring till you find an active hole, and then determine what kind of force they would have from ur eyes already in the hole, and then say on TS hey guys got 3 rr domis in this c4 doign sites, bring me 5 t3s and a sabre.

The point i am trying to make again and again, is that i believe in my opinion this is how ccp want us to hunt and find targets, by actively hunting and having eyes in a whole, not relying on 3rd party tools to tell us
SKINE DMZ
The Scope
Gallente Federation
#73 - 2014-05-09 14:20:50 UTC
Kalel Nimrott wrote:
It does when you say that they MASS CRIT THE HOLE!

Edit: Lets break this down a bit. Unleg iss you are Jack, scanning ists a very time consuming activity. Very time consuming.
Do you think that we are going to spend time on a time consumin, g activity in an empty chain waiting for something to happen?
We roll it away and we start anew.

Sorry what does? Me watching cap escalations from a corp who mass crit their connecting hole somehow means Angsty is correct in saying the way to know if a system is active is via NPC data? If that's what you meant it clearly doesn't.

About the scanning, hey we knew we had to do a lot of scanning coming into them. Are you saying that because scanning is a time consuming activity you don't like to participate? I don't see how these points are related to the NPC kills data that is being fed to mappers, the only somewhat valid argument that I can see that is being presented is that cap escalations are too safe to farm, and will be more safe to farm with this change. All the others seem to come down to laziness, or a lack of people living inside wormholes (while I strongly believe that this change will get more people inside since they don't have to be scared that other competent corps can see their activity).

If you don't want to wait for something to happen in an empty chain, then you can indeed try and spawn a new chain, kill some sleepers do some PI, try and hunt some guy who just logged on in the WH next door I don't know, why are people waiting for something to happen full stop I'll never know, anyhow I don't see how this is related to the NPC data change either, again about the scouting..

I disagree

Shilalasar
Dead Sky Inc.
#74 - 2014-05-09 15:07:15 UTC
SKINE DMZ wrote:
Sorry what does? Me watching cap escalations from a corp who mass crit their connecting hole somehow means Angsty is correct in saying the way to know if a system is active is via NPC data? If that's what you meant it clearly doesn't.

About the scanning, hey we knew we had to do a lot of scanning coming into them. Are you saying that because scanning is a time consuming activity you don't like to participate? I don't see how these points are related to the NPC kills data that is being fed to mappers, the only somewhat valid argument that I can see that is being presented is that cap escalations are too safe to farm, and will be more safe to farm with this change. All the others seem to come down to laziness, or a lack of people living inside wormholes (while I strongly believe that this change will get more people inside since they don't have to be scared that other competent corps can see their activity).

If you don't want to wait for something to happen in an empty chain, then you can indeed try and spawn a new chain, kill some sleepers do some PI, try and hunt some guy who just logged on in the WH next door I don't know, why are people waiting for something to happen full stop I'll never know, anyhow I don't see how this is related to the NPC data change either, again about the scouting..


So you know they are running sites after you were connected to them. Then you just wait until they are in siege and then light a cyno...
Also you stupid russians and other PvPers, why don´t you just log out people before they start running sites? Without any indication if they will ever do and in what timezone? Just activly scout the target for a week before you connect to it, it´s not that hard.
There are only a few C6 and even less c5s.
It is already so easy to find pvp in a wormhole, so it will not hurt to loose the only indicator if and at what times residents are active. And the more farmers the better, since they provide so much content by logging out every time a new sig shows up.
Those 15 man corps running escalations every other day for 1-2 hours are putting so many ISK at risk they deserve every bit of protection and barely make enough to Plex once in a while. You see how poor they are if you siege their towers. No guns, little stront and not even spare capitals or god forbid T3s.
While you lazy pvpers don´t even know how to scout properly and just sit there waiting for your map, that was automaticly done, to start blinking.
Angsty Teenager
Broski North
#75 - 2014-05-09 23:57:34 UTC
Shilalasar wrote:


So you know they are running sites after you were connected to them. Then you just wait until they are in siege and then light a cyno...
Also you stupid russians and other PvPers, why don´t you just log out people before they start running sites? Without any indication if they will ever do and in what timezone? Just activly scout the target for a week before you connect to it, it´s not that hard.
There are only a few C6 and even less c5s.
It is already so easy to find pvp in a wormhole, so it will not hurt to loose the only indicator if and at what times residents are active. And the more farmers the better, since they provide so much content by logging out every time a new sig shows up.
Those 15 man corps running escalations every other day for 1-2 hours are putting so many ISK at risk they deserve every bit of protection and barely make enough to Plex once in a while. You see how poor they are if you siege their towers. No guns, little stront and not even spare capitals or god forbid T3s.
While you lazy pvpers don´t even know how to scout properly and just sit there waiting for your map, that was automaticly done, to start blinking.


Holy **** man. Frankly I have no idea what you're trying to say but you need to stop talking right now. People like you are the reason why we get stupid bad changes in wormholes, because CCP listens to people who have an opinion about something they know ABSOLUTELY NOTHING ABOUT. Now, how do I know you have no bloodly clue what you're talking about? Lets go over some points in your post:

Quote:
Then you just wait until they are in siege and then light a cyno...

Are you serious man? You can't jump to cynos in wormholes...

Quote:
There are only a few C6 and even less c5s.

If by few C6's, you mean ~120, and by even less C5's you mean 512, then yes. (You're so bloody dumb, there are 5x C5's as there are C6's)

Quote:
Those 15 man corps running escalations every other day for 1-2 hours are putting so many ISK at risk they deserve every bit of protection and barely make enough to Plex once in a while.

Hahahaha. You must be a troll, I can't handle this. Do you even know how much you make in escalations? You pay back your fleet cost in about a day or two. People don't get ganked evrey two days, at best they get ganked about once a month. There are a lot of C5's, as i already corrected you on...

Quote:
You see how poor they are if you siege their towers. No guns, little stront and not even spare capitals or god forbid T3s
While you lazy pvpers don´t even know how to scout properly and just sit there waiting for your map, that was automaticly done, to start blinking.

Lol wow! It's almost like they're there only to farm and not to fight. Jesus christ man. Also, do I really need to go over again how the npc kills are delayed by an hour? It's not live? It doesn't blink? Like this is not how these tools work.


Please just stop talking. You have never ever dealt with any of this stuff personally, so why are you talking about it? You're just a mongoloid with an opinion without a basis in reality. Yet CCP continues to listen to opinions like yours as if they are equal to my opinion. You are a misinformed player and this is why democracy is a terrible way of doing things, because mongoloids like you insist on shoving ignorance down the throat of the rest of society.
MooMooDachshundCow
University of Caille
Gallente Federation
#76 - 2014-05-10 04:13:14 UTC
Excuse me, Mr. Teenager, but you're using some really offensive slurs, and I don't think it's appropriate to degrade people with down's syndrome like that. Just because someone has trisomy 21 doesn't mean that they would leave their towers undefended or not make tremendous amounts of isk in escalations. Why, I'd wager that a monkey in a bowtie or a very intelligent grey parrot could probably run escalation fleets, just maybe not as anchor. Dreads/lokis though for sure. If fact, monkeys would probably have a distinct advantage because they could be trained to use their tails to click the guns, and then still have both hands free to snipe people on the forums.

Yeah, well, it's just like my opinion, man.

unimatrix0030
University of Caille
Gallente Federation
#77 - 2014-05-10 09:55:57 UTC
Shilalasar wrote:


So you know they are running sites after you were connected to them. Then you just wait until they are in siege and then light a cyno...
Also you stupid russians and other PvPers, why don´t you just log out people before they start running sites? Without any indication if they will ever do and in what timezone? Just activly scout the target for a week before you connect to it, it´s not that hard.
There are only a few C6 and even less c5s.
It is already so easy to find pvp in a wormhole, so it will not hurt to loose the only indicator if and at what times residents are active. And the more farmers the better, since they provide so much content by logging out every time a new sig shows up.
Those 15 man corps running escalations every other day for 1-2 hours are putting so many ISK at risk they deserve every bit of protection and barely make enough to Plex once in a while. You see how poor they are if you siege their towers. No guns, little stront and not even spare capitals or god forbid T3s.
While you lazy pvpers don´t even know how to scout properly and just sit there waiting for your map, that was automaticly done, to start blinking.

This troll needs to be removed from the forum.
you can't cyno in a wormhole, there are more c5's then c6's.
There is no easy way to find pvp in wormholes.
I have been to many pos bashes, and i only encountered 1 without stront, all the others were filled to the max.
Your clearly never scouted for targets in your life!

No local in null sec would fix everything!

Shilalasar
Dead Sky Inc.
#78 - 2014-05-11 06:17:23 UTC
Wow, some of you obviously spent too much time in close proximity of people with contagious stupidity.
So let me get my sarcasmsign and hit you over the head with it. I wrote literaly the opposite of reality and you didn´t get it?
Let´s try again: I never scouted a wormhole, not even about half a dozen times with viperfleet...
Angsty Teenager
Broski North
#79 - 2014-05-11 07:12:06 UTC
Shilalasar wrote:
Wow, some of you obviously spent too much time in close proximity of people with contagious stupidity.
So let me get my sarcasmsign and hit you over the head with it. I wrote literaly the opposite of reality and you didn´t get it?
Let´s try again: I never scouted a wormhole, not even about half a dozen times with viperfleet...


You don't possess the eloquence to get your sarcasm across. Just stop talking since you're not helping either side of the argument. Try going back to high school and learning how to write.

I'm also inclined to believe this post is damage control, that's how stupid you seem to me.
Alundil
Rolled Out
#80 - 2014-05-12 18:00:35 UTC
And FoxFour has given the verdict. No kill API data for us. At all. Period.
https://forums.eveonline.com/default.aspx?g=posts&m=4583545#post4583545

I guess I'll complete my C2/C3/HS legion alt now and print solo ISK/hour that rivals per pilot cap escalation money.

GG CCP

I'm right behind you