These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

Something's been bothering me

Author
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#1 - 2011-12-03 00:44:54 UTC
So, if I understand correctly, stealth bombers can shoot bombs that do ridiculous damage in a ridiculous radius.

They can warp cloaked so they can catch you with your pants dropped every time.

So, is there a good reason for a large alliance NOT to get a sufficiently large amount of them in a fleet and start Alpha striking every subcap fleet ever?

 Though All Men Do Despise Us

Sphynix
Pandemic Horde High Sec Division
#2 - 2011-12-03 00:49:06 UTC
Two things...

1) They already do have "bomber wings"
2) All you have to do is spread out to nullify the radius of the bombs (it's only 10km)

So yes, if you clustered your entire fleet within 5km of each other then it's going to get hurt, quite badly. But then you'd be an idiot to do that, wouldn't you?
Killstealing
Brutor Tribe
Minmatar Republic
#3 - 2011-12-03 01:53:56 UTC  |  Edited by: Killstealing
**** better tell our miliraty director about the ~~~~destructive~~~~ power of bombs

also you're dumb. bombs have a 2min+ refire time and you can carry like 2 in your ship. Ask Morsus Mihi about bomb effectiveness please
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#4 - 2011-12-03 01:56:21 UTC
Krios Ahzek wrote:
So, is there a good reason for a large alliance NOT to get a sufficiently large amount of them in a fleet and start Alpha striking every subcap fleet ever?


No, not really. That's why every competent alliance already does it. And as noted above, there are counters.
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#5 - 2011-12-03 02:01:29 UTC
Killstealing wrote:
**** better tell our miliraty director about the ~~~~destructive~~~~ power of bombs

also you're dumb. bombs have a 2min+ refire time and you can carry like 2 in your ship. Ask Morsus Mihi about bomb effectiveness please


Hey bro I'm asking a legitimate question because I started playing two months ago.

 Though All Men Do Despise Us

Tamiya Sarossa
Resistance is Character Forming
#6 - 2011-12-03 02:45:00 UTC
Krios Ahzek wrote:


Hey bro I'm asking a legitimate question because I started playing two months ago.


And you've gotten reasonable answers - your original proposition, that bombs are hidiously overpowered, is clearly false because bombers are not in fact the de-facto fleet ship, and *someone* would have thought of this brilliant idea before you. If you had simply asked about bombers, instead of implying that they're massively OP (they're not) then you would have gotten more considerate answers.

As mentioned they do have their roles, and the cloaking change is a nice buff to the drunk bomber wings I take part in.

Klown Walk
Federal Defense Union
Gallente Federation
#7 - 2011-12-03 03:13:12 UTC
People are using stealth bombers like that but it´s hard to do, 1 mistake and all of the bombers might die. Also, bombs have 15km radius.
Bernie Nator
Seal Club Six
Plug N Play
#8 - 2011-12-03 03:34:25 UTC
Also, you can only launch a certain number and type of bombs before they end up blowing up the other bombs that got launched. So, at best they pop an industrial, at worst you annoy the pilot who swats you like a fly.
Kaanchana
Tax-haven
#9 - 2011-12-03 04:39:36 UTC
What they are saying is, U can carry max 3 bombs per ship, one loaded and 2 in cargo. And once u decloak and launch your bomb, your only survival lies in warping away asap. coz once someone locks you, u are dead.

Also bombs need to be launched in a straight line. And they have resists to their own damage only. i.e, if u launch, say 5 kinetic bombs followed by 5 EM bombs, they em bombs will have resists only to em and so the kin bombs will destroy them as well. And since each racial bomber has bonus to its own racial damage, fitting other bombs are not in general use. may be in specific situations but usually fleets don't prefer them.

I remember reading a post about 100 or so mackinaws ice mining for an alliance mining op got wiped out by a fleet of bombers. too lazy to search for it now.. :)
Lady Spank
Get Out Nasty Face
#10 - 2011-12-03 11:07:27 UTC
While they can be used to good effect. There is a limit to the amount of bombs you can fire at once without them destroying themselves so you cant do massive alpha damage. You have to use the same type of bombs in each hit and I think it's 4 or 5 maximum in a strike.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Smiling Menace
The Scope
Gallente Federation
#11 - 2011-12-03 22:57:52 UTC
Lady Spank wrote:
While they can be used to good effect. There is a limit to the amount of bombs you can fire at once without them destroying themselves so you cant do massive alpha damage. You have to use the same type of bombs in each hit and I think it's 4 or 5 maximum in a strike.


7 is the max you can use at once. However, this doesn't stop you using multiple 'squads'.

Bombs are not OP and can be used to good effect sometimes but never all the time.
Bad Messenger
Rehabilitation Clinic
#12 - 2011-12-04 01:56:54 UTC
Btw you can kill yourself with bomb !
Mocam
Aliastra
Gallente Federation
#13 - 2011-12-04 06:23:15 UTC  |  Edited by: Mocam
Krios Ahzek wrote:
So, if I understand correctly, stealth bombers can shoot bombs that do ridiculous damage in a ridiculous radius.

They can warp cloaked so they can catch you with your pants dropped every time.

So, is there a good reason for a large alliance NOT to get a sufficiently large amount of them in a fleet and start Alpha striking every subcap fleet ever?



Each bomber has a "bonus damage" type it does. using off-bomb types from your bomber is about 2k less damage but preferable to the alternative.

- Bombs hit anything in range.
- Bombs will hit other bombs before those other bombs explode.
- Bombs have HP - high resists to their own damage type, NONE to the other damage types.

This limits how many bombs can successfully be deployed against a fleet per wave of bombers.

- 8k "full damage" is how much a ship bonus "right type" bomb will do.
- Just 2 mill EHP "low resist" on a super, would require 250 bombs to hit it.

That is over 30 waves of bombers to avoid blowing up your own bombs, preventing that kill.

That's a hell of a lot of pilots and timing involved - to put it in perspective:

- 30km is the travel distance before "boom"
- 3km/s is how fast bombs travel.

30km / 3km = 10 seconds.

"just" 30 waves * 10 seconds = 300 seconds or 5 minutes to get all those bombs on the target if "perfectly" launched in sequence (and 30 is "less than" the wave count - I rounded down how many waves).

over 5 minutes is a lot of repair and "other stuff" happening to try and get all those bombs to the target - outside of simply coordinating that many bombers deploying bombs with such high precision.



Yes they sound cool and hugely powerful but you can see that they are far from overpowering when you start adding up their limitations.
Onictus
Federal Navy Academy
Gallente Federation
#14 - 2011-12-04 07:34:30 UTC
Krios Ahzek wrote:
So, if I understand correctly, stealth bombers can shoot bombs that do ridiculous damage in a ridiculous radius.

They can warp cloaked so they can catch you with your pants dropped every time.

So, is there a good reason for a large alliance NOT to get a sufficiently large amount of them in a fleet and start Alpha striking every subcap fleet ever?




Because of sig radius and explosion velocity, bombs barely scratch frigates with their microwarps off (I was bombed about 6 times today in a plated rifter without going under 75% armor) BC's can literally out run bomb....and if they don't it takes a lot off bombers to crack a battlecruiser....

.....bombs are lovely against BS, preferably plated and with a MWD (read slow and BIG sig) on, then you are talking some damage.

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#15 - 2011-12-04 19:27:52 UTC
Alright, hanks to everyone who answered seriously!

 Though All Men Do Despise Us

whaynethepain
#16 - 2011-12-05 08:44:57 UTC  |  Edited by: whaynethepain
Krios Ahzek wrote:
So, if I understand correctly, stealth bombers can shoot bombs that do ridiculous damage in a ridiculous radius.

Bla de bla..



No you understand incorrectly.

Bombs are seriously underpowered, the game is crying out for tec II bombs.

A bomb may destroy an untanked frigate or destroyer, if it has a MWD active, perhaps take 2k off a BS shield.

I recommend you train one, they are good fun all the same.

Getting you on your feet.

So you've further to fall.

VIP Ares
Sebiestor Tribe
Minmatar Republic
#17 - 2011-12-06 06:51:28 UTC
Nothing overpowered here. Bomber wings are already used in most big fights in 0.0

http://www.balex.info/index.php/pilot_detail/47623/

Gerrick Palivorn
Caldari Provisions
Caldari State
#18 - 2011-12-06 11:49:40 UTC
I seem to remember a fight in Kalevala Expanse where two fleets on opposite sides of the same gate, neither one will jump into the other. 11 bombers get dropped into enemies system and they bombed the mainly battleship fleet to laughable strength. Because the gate was bubbled and jumping meant death, the 11 bombers effectively shut down the fleets effectiveness and they turned the tide of battle.

When properly used they are devastating.

MMOs come and go, but Eve remains.  -Garresh-

ZANE VOIDSTALKER
Space Wizards.
Tactical Narcotics Team
#19 - 2011-12-06 12:37:44 UTC
bombers are a very effective tool in null sec. other that they get you through low safely hehe. bomber wings have wiped out whole bs fleets were the fc decided to cluster his ships. and void bombs are frigin nasty with 1800gj drain hmmmm what could they be used to mess up. simple fact is every ship has a key role and every ship has a counter its in how you set up your fleet , your fc , and your ability to follow orders and not panic under fire.
Mr Bigwinky
The Scope
Gallente Federation
#20 - 2011-12-06 12:46:55 UTC
Confirming that anyone who believes bombs / bombers are underpowered know exactly squat about wormholes and blackops hot-drops.

And to OP - If used correctly (by good pilots) ((and in the right cirumstances)) bomber fleets can indeed wipe subcap fleets out.

Quick run-down of pros and cons for you here OP

Pro:
- High DPS
- Warp cloaked
- Frigate (sig / speed)
- Short skill train

Con:
- Paper thin (even the shield ext fits)
- Difficult to use well

I wouldn't go attacking SeBo AHAC fleets with bombers for instance. Well maybe I would, but that's not to say that it's a good idea.
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥