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What is the purpose of Shield Resistance???

Author
Tarojan
Tarojan Corporation
#21 - 2014-05-08 05:27:19 UTC
Steel-Stone wrote:
Here what i did.

(2) ADI Gistum C-Type ADI 40% (I get higher since my skills)
(1) Damage Control II 12.50%

(1) Small Anti Explosive screen 30%
(1) Small Anti Kinetic screen 30%

My wolf has:

Kinetic: 40 with rigs bumps it to 58%
Explosive: 50 with rigs bumps to 65%

Now i have 92.50% of resistance from the combined (2) ADI and Damage control.

Kinetic: 58% x 92.50% = 53.65 + 58= 111.65
Explosive: 65% x 92.50% = 60.13 + 65= 125.13

Now if i did overload on my ADI and Damage control II i would get additional 20%.

What am'i missing???

Better question what is my shield final number with this set up then?


Here I will answer:
wolf with just those 3 modules and 2 rigs has 6915 effective health
shield resist: em 90.8 therm 85.3 kin 81.7 explos 84.7

I used EFT for that.

Will gank for food

Tarojan
Tarojan Corporation
#22 - 2014-05-08 05:29:19 UTC
Jack Miton wrote:
The stupidity level of this thread is very high...
lrn2stackingpenalty


Not helpful man, hes asking for help. You cant say l2p to someone asking how do I play. It kinda defeats the purpose of posting.

Will gank for food

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#23 - 2014-05-08 10:00:21 UTC
Jack Miton wrote:
The stupidity level of this thread is very high...
lrn2stackingpenalty



Stacking is not the main issue.

BYDI recruitment closed-ish

Grimpak
Aliastra
Gallente Federation
#24 - 2014-05-09 09:35:42 UTC
Steel-Stone wrote:
Here what i did.

(2) ADI Gistum C-Type ADI 40% (I get higher since my skills)
(1) Damage Control II 12.50%

(1) Small Anti Explosive screen 30%
(1) Small Anti Kinetic screen 30%

My wolf has:

Kinetic: 40 with rigs bumps it to 58%
Explosive: 50 with rigs bumps to 65%

Now i have 92.50% of resistance from the combined (2) ADI and Damage control.

Kinetic: 58% x 92.50% = 53.65 + 58= 111.65
Explosive: 65% x 92.50% = 60.13 + 65= 125.13

Now if i did overload on my ADI and Damage control II i would get additional 20%.

What am'i missing???

Better question what is my shield final number with this set up then?



you doing it wrong that's what.

you don't add or multiply or whatever the way you did.

now I might be wrong here since it was quite some time since I did resistance mojo so feel free to correct me.
the % resistance that each mod gives is how much % of the unresisted portion of the shield (or anything) that is resisted.

for example, you have a ship with 50% resistance to twinkies, you add a 50% twinky hardener. Since there is a 50% unresisted stat, the 50% hardener will cut that unresisted portion by half, so you end up with 75% resistance to twinkies.

this way it's impossible to have 100% resistances which makes it much easier to balance, and with that, CCP added stacking penalties, of which I forgot how much they are. Ships&mods forum gurus might help you better with this.




oh and I might be wrong, but damage control stats are not affected by stacking penalties.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Victor Terona
Ministry of War
Amarr Empire
#25 - 2014-05-12 09:19:23 UTC  |  Edited by: Victor Terona
Tarojan wrote:
Jack Miton wrote:
The stupidity level of this thread is very high...
lrn2stackingpenalty


Not helpful man, hes asking for help. You cant say l2p to someone asking how do I play. It kinda defeats the purpose of posting.


He did say he had someone shoot him. Why couldn't he just open his fitting window while having his hardeners on to see what his resist actually were? Doesn't take a genius to figure that out. He would have immediately noticed they were not 100% and wouldn't have noticed the flaw in his train of thought.
Jack Miton
School of Applied Knowledge
Caldari State
#26 - 2014-05-12 10:23:00 UTC
Tarojan wrote:
Jack Miton wrote:
The stupidity level of this thread is very high...
lrn2stackingpenalty

Not helpful man, hes asking for help. You cant say l2p to someone asking how do I play. It kinda defeats the purpose of posting

contrary to popular belief, there are such things as stupid questions

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Shari Evan
Caldari Provisions
Caldari State
#27 - 2014-05-12 11:49:29 UTC
% + Resistance is applied to the missing resistance, not to the already existing % resistance.
So, Grimpak is right. Its basic math :-)
IIshira
School of Applied Knowledge
Caldari State
#28 - 2014-05-12 12:22:21 UTC
Victor Terona wrote:
Tarojan wrote:
Jack Miton wrote:
The stupidity level of this thread is very high...
lrn2stackingpenalty


Not helpful man, hes asking for help. You cant say l2p to someone asking how do I play. It kinda defeats the purpose of posting.


He did say he had someone shoot him. Why couldn't he just open his fitting window while having his hardeners on to see what his resist actually were? Doesn't take a genius to figure that out. He would have immediately noticed they were not 100% and wouldn't have noticed the flaw in his train of thought.

Sometimes those trains jump the tracks heading off to places no one can understand P
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