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[Kronos] Pirate Faction Battleships

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Author
Arthur Aihaken
CODE.d
#2141 - 2014-05-06 02:22:47 UTC
With the introduction/release of the Gecko, I'm thinking a slight bump in drone bandwidth (say 10-20mbit) would be a good idea.

I am currently away, traveling through time and will be returning last week.

Arthur Aihaken
CODE.d
#2142 - 2014-05-06 03:12:42 UTC  |  Edited by: Arthur Aihaken
Devs, let me just say kudos on the new Gecko.
This is how heavy drones were meant to perform. Not only are these wicked cool, but they are absolutely a joy to watch in action. CCP Rise, when you have a chance could you please let us know about the possibility of a small bump in CPU and drone bandwidth on the Rattlesnake? And launcher symmetry. Thanks.

I am currently away, traveling through time and will be returning last week.

Juin Tsukaya
Perkone
Caldari State
#2143 - 2014-05-06 04:04:58 UTC  |  Edited by: Juin Tsukaya
The gecko, pretty lil thing. and is a heavy drone
the rattler will get bonus's to heavy drones and can field... a mighty 1 of these.

rattler bonus addition should be that these now cost 25 instead of 50 to stay with the can field 2 heavy or sentry drones.

I mean its a gurista ship, a gurista drone, why would they make them and NOT be able to use em together?

Gurista Pirate 1: Man this is a sweet drone.
Gurista Pirate 2: Yep, it's a thing of beauty.
Gurista Pirate 1: Uhm... Where are we gonna put it? (glances at the Gila and Rattlesnake)
Gurista accountant: Oh, they aren't for us. we are gonna sell em to our enemy The Gallente so they can thin our ranks for us.
Arthur Aihaken
CODE.d
#2144 - 2014-05-06 04:09:06 UTC
Juin Tsukaya wrote:
rattler bonus addition should be that these now cost 25 instead of 50 to stay with the can field 2 heavy or sentry drones.

Sure, pair of Geckos. Works for me.

I am currently away, traveling through time and will be returning last week.

Sgt Ocker
What Corp is it
#2145 - 2014-05-06 04:46:21 UTC
Juin Tsukaya wrote:
The gecko, pretty lil thing. and is a heavy drone
the rattler will get bonus's to heavy drones and can field... a mighty 1 of these.

rattler bonus addition should be that these now cost 25 instead of 50 to stay with the can field 2 heavy or sentry drones.

I mean its a gurista ship, a gurista drone, why would they make them and NOT be able to use em together?

Gurista Pirate 1: Man this is a sweet drone.
Gurista Pirate 2: Yep, it's a thing of beauty.
Gurista Pirate 1: Uhm... Where are we gonna put it?
Gurista accountant: Oh, they aren't for us. we are gonna sell em to our enemy The Gallente so they can thin our ranks for us.

OUCH !!!

Special bonus - Rattlesnake can use 2 Gecko Heavy Drones with 10% to Hitpoints and Damage.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2146 - 2014-05-06 04:55:01 UTC
Arthur Aihaken wrote:
Juin Tsukaya wrote:
rattler bonus addition should be that these now cost 25 instead of 50 to stay with the can field 2 heavy or sentry drones.

Sure, pair of Geckos. Works for me.

So nearly 2k DPS (assuming the gecko gets the same base DPS buffs other drones get to counteract skill nerfs come june) isn't enough? We need a ship that approaches 3k DPS?
Sgt Ocker
What Corp is it
#2147 - 2014-05-06 06:07:07 UTC
Tyberius Franklin wrote:
Arthur Aihaken wrote:
Juin Tsukaya wrote:
rattler bonus addition should be that these now cost 25 instead of 50 to stay with the can field 2 heavy or sentry drones.

Sure, pair of Geckos. Works for me.

So nearly 2k DPS (assuming the gecko gets the same base DPS buffs other drones get to counteract skill nerfs come june) isn't enough? We need a ship that approaches 3k DPS?

My Ishtar gets a little over 900 Dps with 2 Geckos and pretty good drone skills - I doubt the Snake would be much over that with a modified bonus to suit them.

Rattlesnake Special Ability - Can launch 2 Geckos with 10% to Hitpoints and Damage.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#2148 - 2014-05-06 06:19:46 UTC  |  Edited by: Tyberius Franklin
Sgt Ocker wrote:
Tyberius Franklin wrote:
Arthur Aihaken wrote:
Juin Tsukaya wrote:
rattler bonus addition should be that these now cost 25 instead of 50 to stay with the can field 2 heavy or sentry drones.

Sure, pair of Geckos. Works for me.

So nearly 2k DPS (assuming the gecko gets the same base DPS buffs other drones get to counteract skill nerfs come june) isn't enough? We need a ship that approaches 3k DPS?

My Ishtar gets a little over 900 Dps with 2 Geckos and pretty good drone skills - I doubt the Snake would be much over that with a modified bonus to suit them.

Rattlesnake Special Ability - Can launch 2 Geckos with 10% to Hitpoints and Damage.

The future RS turns 1 gecko into 3.75, whereas the ishtar turns 2 into 3. 2 RS geckos, as was proposed, becomes 7.5 effective, or 2,5x what your ishtar has, which is 2250DPS before missiles.

Assuming the bonus was changed as you propose, it's worse than any other drone ship @ 2.2 effective for 2 actual, which is worse than leaving things as is unless I'm not understanding.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#2149 - 2014-05-06 10:57:39 UTC
Behold: the new way to complete c5 and c6 escalated sleeper sites:

4 x archon, GeckoRR:

2x Capital Coaxial Remote Armor Repairer
3x Capital Murky Remote Capacitor Transmitter

Sensor Booster II (Scan Resolution Script)
2x ECCM - Radar II
Drone Navigation Computer II

Reactive Armor Hardener
Damage Control II
Armor Explosive Hardener II
3x Drone Damage Amplifier II
Corpum C-Type Energized Adaptive Nano Membrane

2x Capital Drone Durability Enhancer II
Capital Drone Durability Enhancer I

1x Ogre II
7x Gecko

tank: 4279 per partner
dps: 2022

No longer any need for dreadnaughts to hang around in siege mode - they can just warp in and out to escalate the sites.

:-))

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

afkalt
Republic Military School
Minmatar Republic
#2150 - 2014-05-06 12:32:37 UTC
Take away the DC on the rattlesnake, it doesnt really need it and replace with a BCU. You can't not faction the BCUs either, unfortunately.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#2151 - 2014-05-06 15:12:53 UTC
OK, having thought about this long and hard, I'm coming round to the use of the rattlesnake in skirmish/fleet fights. As a pure DPS play it has a role that I don't think is fulfilled by any other ship quite as well.

That would be anti-ewar and anti-logistics.

A cruise-fitted rattler can sit in the middle of a brawl very comfortably because of the resistance bonus, able to apply full damage to any webbed targets.

In addition, it's able to apply full damage all the way out to logistics range and 1/3 of its damage out to scorpion ecm range.

Against falcons it has the fast gecko drone that once set on course, is effectively immune to ewar. Any falcon pilot seeing this coming is forced to bounce. If he doesn't see it coming, he probably won't have time to bounce.

Against logis, it can hit for almost full damage, with 2 rattlesnakes being able to counter the reps from one partner logi. Certainly if there are some target painters in the fleet.

So a little fleet consisting of 4 rattlesnakes, 2 basilisks and a falcon would be quite a formidable thing to encounter.

OK, I've changed my mind. The ship has a good, useful role and I like it.

Ignore everything else I said Big smile

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

afkalt
Republic Military School
Minmatar Republic
#2152 - 2014-05-06 15:15:28 UTC
Indeed and if it is fully blown brawling fit, what not slap a neut on there too Smile
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#2153 - 2014-05-06 15:19:24 UTC
afkalt wrote:
Indeed and if it is fully blown brawling fit, what not slap a neut on there too Smile


I thought about this but unfortunately in order to get the drone control range to hit logistics reliably you have to use the utility high slot for a drone link augmenter.

I think the importance of forcing logi off the field outweighs the utility of a heavy neut within 28km - particularly if your opponents are sporting guardians or basilisks.

adding +1 bhaalgorn, or a nightmare to the little pirate squad might be worth doing though ;-)

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

afkalt
Republic Military School
Minmatar Republic
#2154 - 2014-05-06 15:22:37 UTC
True. Still a nice wee ship once the kinks get worked out Smile
Priestess Lin
Darkfall Corp
#2155 - 2014-05-06 15:23:54 UTC
Mournful Conciousness wrote:


That would be anti-ewar and anti-logistics.



Its still nowhere near as resistant to e-war as it currently is. It primary DPS will be changing from drones to missiles and therefore will lose a lot of its DPS when jammed. Additionally, with only 1 or 2 strong drones, this thing will lose all or 50% of its drone DPS with a single web on its drone(s) and it is still much weaker to fast moving targets.

When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#2156 - 2014-05-06 16:06:24 UTC  |  Edited by: ISD Ezwal
Priestess Lin wrote:
Mournful Conciousness wrote:


That would be anti-ewar and anti-logistics.



Its still nowhere near as resistant to e-war as it currently is. It primary DPS will be changing from drones to missiles and therefore will lose a lot of its DPS when jammed. Additionally, with only 1 or 2 strong drones, this thing will lose all or 50% of its drone DPS with a single web on its drone(s) and it is still much weaker to fast moving targets.


once a drone has locked you, you can't shake it with ECM. If you ecm the drone, it will prioritise you when the jam breaks. While you're jamming the drone, the owner of the drone will lock and shoot you. (and maybe abandon it and launch a new one).
If you jam the owner, the drone is still on its way - at 3000m/s. When it gets to you it will tear the falcon apart.

Same strategy as the dominix or ishtar but a bit better.

The dps breaks down like this:
drone damage (80km range): 1026dps
cruise damage (103km range due lock range limit): 679dps - cruise missiles have good damage characteristics against cruisers these days.

*Snip* Removed reply to a deleted post. ISD Ezwal.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Phoenix22
H.I.D.R.I.A Industries
#2157 - 2014-05-06 18:08:34 UTC
The Nestor Battleship Need A Re-Vamp (Redesign) seriously the cruiser and the frigate are nice made but the BS is total off
if you ask me the ring on the front off the BS shot be in the middle maybe circling around as well and the size is to tick need more mass a little bigger
Arthur Aihaken
CODE.d
#2158 - 2014-05-06 18:13:21 UTC  |  Edited by: Arthur Aihaken
Phoenix22 wrote:
The Nestor Battleship Need A Re-Vamp (Redesign) seriously the cruiser and the frigate are nice made but the BS is total off
if you ask me the ring on the front off the BS shot be in the middle maybe circling around as well and the size is to tick need more mass a little bigger

We're all in agreement with the Nestor, although beauty is in the art of the beholder with respect to the art design.

I am currently away, traveling through time and will be returning last week.

Arthur Aihaken
CODE.d
#2159 - 2014-05-06 20:47:06 UTC
Can we get a special ability to the Rattlesnake (not unlike the warp speed bonus the Machariel received) that reduces the bandwidth for Geckos from 50 to 25mbit?

I am currently away, traveling through time and will be returning last week.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2160 - 2014-05-06 20:56:40 UTC  |  Edited by: epicurus ataraxia
I have just listened to the live stream and CCP rise has just said that "The Effective number of drones that guristas can field will exceed almost any other ship in the game" . This was greeted with loud cheers, as that's a good announcement ? right ?

So I am at a loss.

This Is a direct Appeal to CCP rise for clarification.

CCP rise Your Original post clearly implies through ommission, that The rattleship will have unbonused lights and medium drones, and with the stated bonuses to heavy and sentry drones will have exactly the same number of effective Heavy and sentry drones as currently and fewer effective Lights and mediums.

Is somehow The rattlesnake currently the ship with more Effective Drones than almost Any other ship in the game? And We did not realise? It seems not.

Or is there some other reason why this pre fanfest announcement post we are replying to varies so vastly from the Fanfest announcement?
Is there Possibly, Some other announcement you would like to share that will correct things?

CCP rise, would you Like to clear this matter up?
The two statements of changes to the rattlesnake are Widely divergent and contradictory.

Thank you.

PS I am not interested in the usual suspects giving their opinions.
This is a miscommunication By CCP rise in one form or another that only He can clear up. (unless you are a Dev?)

There is one EvE. Many people. Many lifestyles. WE are EvE