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Indy corp wardeced and ransomed agin..

First post
Author
Bastion Arzi
Ministry of War
Amarr Empire
#41 - 2014-04-24 13:33:09 UTC  |  Edited by: Bastion Arzi
Cannibal Kane wrote:
In order to surrender, the aggressor needs to accept it as well.

I deny all surrender request that does not increase my wallet.

And nobody cares about your corp since it is only 1 person. I got more reason to get wardecced then most but I don't.

Who wants to spend isk on a 1 man corp?


changed ur hair CK?

@ the op. are you space rich? maybe u can hire some mercs to make these nasty pvpers go away?
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#42 - 2014-04-24 15:31:59 UTC
I have removed a rule breaking post and those quoting it. Please people, keep it on topic and above all civil!

The Rules:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.



That said, a lot of good advice has been given by posters above. Try different tactics, find out what works for you and your corporation.

But whatever way you choose OP, good luck and fly safe!

ISD Ezwal Community Communication Liaisons (CCLs)

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#43 - 2014-04-24 17:10:16 UTC
Gabriel Z wrote:
Iria Ahrens wrote:
Gabriel Z wrote:
I don't understand why people are so attached to corp and alliance names. For everything but corp/alliance POS use, being in a corp or alliance gets you nothing. NOTHING. There isn't anything you can't do as a group with no name (except share a POS). So why fall into this again and again? Just leave the alliance and work outside it.



I created this corp to encourage people to war dec me. Since my main income is from inter-region trading, I thought having people wardecing me would add some excitement to my normal trading activity. Unfortunately, it hasn't worked out well so far.

Here I am, a corp with one member and an annoying controversial name, surely someone would feel this overpowering need to blast my ships out from under me. Look at NQ&A someone is always complaining about being the horrors of being deced by bigger more powerful players, but no. Look at my killboard. Nada.

Sigh.

I guess I could start decing others. Or join FW. :( I just don't want to get in too over my head, like decing EveUni or Kane Wait, Kane is in a new corp too....and...and... Kane got a new haircut too? That's going TOO FAR!

Ahh well, I need to rebuilt my fleet of cheap ships for the lols. Someone needs to pod me. It has been so long since I've been podded, taking shortcuts through LS actually makes me a little nervous, although I still do it anyway since the last time someone locked me at a gate was ...I can't even remember.

I recommend moving to a hisec Caldari ice system and sitting in a retriever. I bet you're decced by within the hour by CODE.

Not sure if CODE. is still deccing. Medi left and Black Skull hasn't been online much. They were the two that were most involved in decs. Most of CODE. has moved to one corp for freighter and orca ganking from what I can tell.

OP. Contact me ingame. I'm terrible at pvp but I might be able to help you guys out a bit with relocating and avoiding the worst parts of the war, and if your agressors are flying bling ships I might be able to scrounge up some allies for a fight.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Cyniac
Federal Navy Academy
Gallente Federation
#44 - 2014-04-24 18:09:58 UTC
First - been there done that. In the first few months of EVE ended up in a number of wars in a smallish indie oriented corp.

There are a number of things which you are going to need to survive and it's important that you get them, some have been mentioned some have not.


1) Leadership & Goals. About the worst thing that can happen to an indie corp in a situation like yours is the "every man to himself" situation. I'm surprised that this has not yet been brought up but it's actually not something uncommon for young indie corps to fall apart under continual wardecs without them. Given that you guys are still around after multiple wardecs and significant losses, I take it that you have some coherence to keep going.

2) Intel - Mara was spot on with this. You need to know who you are fighting. What are their assets, how are they working, how big their fleets, where are they going what are their habits, their bases, who are their enemies and perhaps most important of all why did they consider you a target in the first place. There are many ways to collect intel but I cannot put enough emphasis on how important this is. Once you know your enemy you will know what your real options are. Make sure to keep an updated list of enemy pilots!

3) Know your friends. Friends in EVE may be fickle, but they can be essential, both as sources of intel and at times as surprising resource in other ways to. Prepare for war, make friends (but be careful - trust no one). Wardecs are kinda nice because they help to see who will really stand with you guys.

Which leads to...

The Plan.

You need to plan for contingencies and wardecs is one of the bigger one which little industrial corps need to deal with.

The posters above have identified the two viable courses of action:

1) Avoid the war
2) Fight the war

There are a few strategies to this, which will depend on the skills, dedication and cohesion of your pilots.

Avoiding wardecs:

Stay docked up. Contrary to what some say this is actually very effective at stopping wardecs. There are two main problems though - morale will go down the gutter (you will lose members). Additionally it does nothing to stop future wardecs. If this is the only option take it, but it's a crappy option.

Drop corp. The oldest trick in the game. Depending on your operations this may be more or less complex. If you have no anchored assets in space, limited assets in space and few trade connections/partners this could be simple. If you need to take down poses, re-build PI gantries, move millions of m3 of junk from existing corp offices and re-negotiate a set of alliances this can be a major PITA.

Fly differently Stop being predictable. Disperse out, explore, go into a wormhole (you don't need nearly as many skills for this as people seem to think) head out to lowsec for a while (it's probably not worse than highsec during these wardecs, and you will learn a lot more in lowsec) - whatever. Sometimes avoiding wardecs is as simple as moving 10 jumps to somewhere else, while at other times you will be hunted to the end of the universe and back (I enjoy it when people come hunt me... but hey that's just me). This can also be tough and you will probably still lost pilots.


Alternatively - you fight.

To do this you need to pick a general strategy, and try to fight. Get friends involved if you can - a couple of PVP pilots made all the difference in one of our earlier wars not because they could fight off the attackers but because they gave the rest of us a few tips as to how not completely fail and led us into some fights. We didn't win much but we learned. (This is how bears start to grow baby teeth).

Mercs - my experience with mercs is, contrary to that of some of the other posters, overwhelmingly positive. But you need to know your mercs, I've only ever hired out people whom I've known from long before the wars started and in addition to that we paid for results - i.e. a relatively small up front fee to get things going but prize money for enemy ships destroyed. Just make sure you agree ahead of time how much you are willing to spend, some folks can be surprisingly diligent in killing other pilots. It's also a great bonus if you can get some pilots to fly with the mercs to learn and help (not everyone will allow this - as always ask nicely).

What's really important though is that you deny the griefers what they want - i.e. limit the number of kills they get and make sure it's no fun for them. Like that they will move on to other targets. I would not advise to pay ransoms... bad idea generally.

Ideally find a way to have fun from this - if you can't you will fall apart, because wardecs will happen again.
Big Slacker
Imperial Academy
Amarr Empire
#45 - 2014-05-04 20:07:56 UTC
One day after last war ended we got a new wardec. Agin from a corp/alliance that try to ransom us.

CCP don't want small indy corp in the game... and still they are working like hell to get more ppl to do indy.
Well just a hint CCP, ask how many customers dropping out or leaving indy due to "Bully- EvE" mechanics....

Time to cancel the account

Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#46 - 2014-05-04 20:19:57 UTC
Big Slacker wrote:
My main char is part of a small indy corp and alliance.

We do like many other small indy corps, sitt in stations or play on our alts.
Due to that we are at war agin... this time it's one corp and one alliance with over 300 pvp pilots killing all our pilots. Or I should say the once that are still in the corp, many has already left.

The score is about 5Bil ISK vs 0 ISK, over 200 ships vs 0 ships. Our "PVP-brigade" is 10 low SP pvp-pilots flying T1's friggs with very little experience of PvP. They are +40 ,both in SP's and experience, skilled T2 and T3 PVPers. And they are really skilled and organized.

So we are, like many others a defenseless indy corp at war or I should say at ransom-war agin... it's probably the 5th since January. They want our ISK's ... if we pay we got 10 more Ransom-corps lining-up to take even more ISK's from us. And when ever they want mor ISKs that just call us agin... and agin and agin..

It just sucks that's EvE have turned it to a *bully-game... It's not much to say, the game mechanics is set by the developers.
It's just to re-roll "Ransom-pilot", play in NPC corp or don't post next check to CCP.

It's sucks because I liked to play indy char....

* Bullying is the use of force, threat, or coercion to abuse, intimidate, or aggressively impose domination over others.


Do indy characters really need to leave station?

To me it comes down to the whole oppertunity cost of "mining"

Although the traditional way of gathering resources exists, as of current it's really not the best way to go about it.
Rat in an afktar or run lvl 4's a bit, isk => minerals => (stuff)

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Big Slacker
Imperial Academy
Amarr Empire
#47 - 2014-05-04 20:32:22 UTC
Jill Chastot wrote:

Although the traditional way of gathering resources exists, as of current it's really not the best way to go about it.
Rat in an afktar or run lvl 4's a bit, isk => minerals => (stuff)


Well that's not fun enough to pay for!
Silvetica Dian
Imperial Shipment
Amarr Empire
#48 - 2014-05-04 20:46:18 UTC
don't fly expensive ships under a war dec.
don't do pve under a war dec unless you go to an out of the way place.
i prefered (when i lived in high sec) doing exploration during war decs esp finding wh's or relic/data. I went on trips to low and day tripped in wormholes.
sometimes i would get involved in fighting back and that was good. You need neutral scouts to check where they are and how many and then let a bait tanked ship fall into their trap and then spring your trap.
If they are present in numbers just stay docked or cloaked until they go.

Do NOT pay ransoms to make them leave.
Do NOT give them expensive kills.
You will just get more sharks if you put blood like that in the water.

If they get no nice kills and no ransom they will move onto greener pastures.
Also they won't tell their friends to dec you next week.

I live in null now and my alliance is fighting xxdeath + pets (the whole of geminate) they outnumber us 10 to 1 and drop more caps / BS onto tower fights than we can get people in fleet. (often 3 or 4 to 1) we enjoy the fights and usually win. It is doable to fight larger numbers but it needs experiance.
I actually ended up in null because of a wardec. I was frustrated no one would fight and so i got my scout alt to join a pvp training corp. That scout is this char and is now my main.
I couldn't go back to being a carebear now even though i have an indy alt that funds my pvp.

Good luck and mot of all find a way to have fun even in a war dec.
If you have fun even if you kill nothing then you have already won.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Big Slacker
Imperial Academy
Amarr Empire
#49 - 2014-05-05 12:01:07 UTC
Silvetica Dian wrote:
don't fly expensive ships under a war dec.
don't do pve under a war dec unless you go to an out of the way place.
i prefered (when i lived in high sec) doing exploration during war decs esp finding wh's or relic/data. I went on trips to low and day tripped in wormholes.
sometimes i would get involved in fighting back and that was good. You need neutral scouts to check where they are and how many and then let a bait tanked ship fall into their trap and then spring your trap.
If they are present in numbers just stay docked or cloaked until they go.

Do NOT pay ransoms to make them leave.
Do NOT give them expensive kills.
You will just get more sharks if you put blood like that in the water.

If they get no nice kills and no ransom they will move onto greener pastures.
Also they won't tell their friends to dec you next week.

I live in null now and my alliance is fighting xxdeath + pets (the whole of geminate) they outnumber us 10 to 1 and drop more caps / BS onto tower fights than we can get people in fleet. (often 3 or 4 to 1) we enjoy the fights and usually win. It is doable to fight larger numbers but it needs experiance.
I actually ended up in null because of a wardec. I was frustrated no one would fight and so i got my scout alt to join a pvp training corp. That scout is this char and is now my main.
I couldn't go back to being a carebear now even though i have an indy alt that funds my pvp.

Good luck and mot of all find a way to have fun even in a war dec.
If you have fun even if you kill nothing then you have already won.


I also live 100% in null and I think it sucks big time. But thats of no interest at all.
High sec is today owned by Ransom and Bully corps/alliances and we can't be there because they control EvE.
Thats the problem.

Longtime ago a mercc corp had in their bio "We will win EvE". And they are doing that, they won over me. I gave up and canceled my subscription. GG merc and bully's you won.

Velicitia
XS Tech
#50 - 2014-05-05 14:12:15 UTC
Big Slacker wrote:


I also live 100% in null and I think it sucks big time. But thats of no interest at all.
High sec is today owned by Ransom and Bully corps/alliances and we can't be there because they control EvE.
Thats the problem.

Longtime ago a mercc corp had in their bio "We will win EvE". And they are doing that, they won over me. I gave up and canceled my subscription. GG merc and bully's you won.



Wait, you live 100% of the time in null, and are worried about hisec wardecs?! You're kinda going about things backwards here, boss ... I mean, nullsec >>>>> hisec...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Cara Forelli
State War Academy
Caldari State
#51 - 2014-05-05 15:57:13 UTC
Big Slacker wrote:
Longtime ago a mercc corp had in their bio "We will win EvE". And they are doing that, they won over me. I gave up and canceled my subscription. GG merc and bully's you won.

I kind of picture the OP sitting in the middle of a busy playground trying to set up dominoes.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Iria Ahrens
Space Perverts and Forum Pirates
#52 - 2014-05-05 16:06:53 UTC  |  Edited by: Iria Ahrens
Velicitia wrote:
Big Slacker wrote:


I also live 100% in null and I think it sucks big time. But thats of no interest at all.
High sec is today owned by Ransom and Bully corps/alliances and we can't be there because they control EvE.
Thats the problem.

Longtime ago a mercc corp had in their bio "We will win EvE". And they are doing that, they won over me. I gave up and canceled my subscription. GG merc and bully's you won.



Wait, you live 100% of the time in null, and are worried about hisec wardecs?! You're kinda going about things backwards here, boss ... I mean, nullsec >>>>> hisec...


Somehow this just kept posting empty posts, I give up not rewriting it again.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Iria Ahrens
Space Perverts and Forum Pirates
#53 - 2014-05-05 16:08:00 UTC  |  Edited by: Iria Ahrens
double post

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Alliria Seedspawn
School of Applied Knowledge
Caldari State
#54 - 2014-05-06 17:20:04 UTC  |  Edited by: Alliria Seedspawn
Big Slacker wrote:

The score is about 5Bil ISK vs 0 ISK, over 200 ships vs 0 ships.


There's your problem, and that's why they keep coming back. It's like you're putting out a huge saucer of milk for the stray cats in the neighborhood. They are getting what they want, so they are going to keep coming back. Use alts for hauling or mining.

Starve the cats, and they'll go away. War dec's are not free.
Jonah Gravenstein
Machiavellian Space Bastards
#55 - 2014-05-06 19:28:13 UTC
Big Slacker wrote:
One day after last war ended we got a new wardec. Agin from a corp/alliance that try to ransom us.

CCP don't want small indy corp in the game... and still they are working like hell to get more ppl to do indy.
Well just a hint CCP, ask how many customers dropping out or leaving indy due to "Bully- EvE" mechanics....

Time to cancel the account

Well if you will insist on attracting the attention of wardeccers with threads like this....

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Feyd Rautha Harkonnen
Doomheim
#56 - 2014-05-06 20:20:41 UTC
I am really fatigued (truly) at these constant r-tard posts like the OP's who without any real understanding on the responsibility of forming a corporation in the first place, fail to acknowledge their duty as corp leadership to protect their members...

That means if you aren't going to field your own PVP toons, then at least teach your guys how to avoid dying to wardeccers, which actually isn't that hard to do...

Then there are mercs, which any Indy CEO with half a F#()$ing brain can hire to deal with the aggressors and shut down the decs...

Failing that, you can always have 10 similar-named corps and just rotate players through them to shed wardecs, because the mechanic is broken and allows ducking by dropping corp. i.e. If 'MyCorp' is decced, just have all your guys jump into 'MyCorp2'. If 'MyCorp2' gets decced, move to 'MyCorp3'...

etc

etc

etc

In short...

If you can't learn how to protect your corp and your members, you shouldn't be running a corp in the first place, and rightly so ransomed and blasted from the earth..er...EvE landscape.

That is all.

F
Obunagawe
#57 - 2014-05-06 20:27:14 UTC  |  Edited by: Obunagawe
Nolen Cadmar wrote:
Best advice for players that can't PVP: Don't. Stay in station for a week and play other games. If you don't die, they get bored and leave you alone. You've lost 5 bil isk to them, which is what they want. Stop giving them what they want (killmails) and they'll stop hunting you.


This is the correct (but selfish) path to take. Anyone who claims otherwise has the good of the game in mind rather than immediate personal gain (for the OP).
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