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Warfare & Tactics

 
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[Fanfest 2014] Factional Warfare, round table.

Author
ALUCARD 1208
Naga's Be Trippin
#21 - 2014-05-03 06:15:31 UTC
Damar Rocarion wrote:

*Farming cesspit where Dev's hand personal boons to their own/preferred side, like Luminaire titan event and ninja patch as most blatant examples.



How did the luminaire titan affect FW??? please enlighten me

Also you forgot fozzies high fives in there
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#22 - 2014-05-03 06:25:27 UTC
Flyinghotpocket wrote:
damn. my hanger of assorted bc's t3's and commandships is finally gonna see some action that isnt on the undock or the other end of a cyno. not to mention my pile of battleships. yay.

damn i need some farming alts to make all this isk back. anybody got any good macro programs? Bear

I wonder if we'll really see that many more BC fights though? I'm still a skeptic just because I feel like alot of people have been conditioned to fly frigs/dessies for so long that it's hard to get people to fly bigger stuff.

High Five. Yeah! C'est La Eve .

Bad Messenger
Rehabilitation Clinic
#23 - 2014-05-03 06:33:12 UTC
Deen Wispa wrote:
Flyinghotpocket wrote:
damn. my hanger of assorted bc's t3's and commandships is finally gonna see some action that isnt on the undock or the other end of a cyno. not to mention my pile of battleships. yay.

damn i need some farming alts to make all this isk back. anybody got any good macro programs? Bear

I wonder if we'll really see that many more BC fights though? I'm still a skeptic just because I feel like alot of people have been conditioned to fly frigs/dessies for so long that it's hard to get people to fly bigger stuff.


farmer does not need bc to farm so...

maybe ccp will bring old npc back to make sure that bc gets some use !
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#24 - 2014-05-03 09:54:56 UTC
Add pirate factions to FW \o/

The Coreli Corporation is recruiting.

Zarnak Wulf
Task Force 641
Empyrean Edict
#25 - 2014-05-03 10:27:45 UTC
The seeding of Mordus Legion stations could bring some life to FW. How many stations will be added? Will they only be in FW systems or all over low sec? Where will the best agents be at? Will the missions be closer in nature to traditional missions or FW? Hell - if they put such a station in Kourm and half the missions sent you to Huola there might finally be motivation to take the system. There are so many ways to do it right and yet so many ways to screw it up as well. What?
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#26 - 2014-05-03 10:46:20 UTC
What makes you think there will be mordus stations? From the presentation it sounded like all they're doing is adding mordus spawns to low-sec like faction spawns that drop stuff used in the production of their ships?

The Coreli Corporation is recruiting.

Zarnak Wulf
Task Force 641
Empyrean Edict
#27 - 2014-05-03 11:30:31 UTC
Someone else stated it in a different thread. Speculation is rampant I guess.
Silverbackyererse
Deep Core Mining Inc.
Caldari State
#28 - 2014-05-03 11:35:45 UTC
Damar Rocarion wrote:


Could you at least remove the "no cloaking within" idiocy because the spawning NPC's will handle the decloaking and that's what it's meant to do. Damage wise, NPC does not even matter. There would have to be half a dozen or more in a plex simultaneously for anyone to actually give twopences about it. (Or it's power would need to be along the lines of Clone Soldier rat)


QFT.

Tougher rats with scrams and webs please. Clone soldier / sleeper / sansha style would be an impressive start. Well ok, maybe not sansha. P

Oh and that small matter that almost everyone who partakes of FW (who is not there just to Farmville) seems to agree on - timer rollbacks!

Your 'round' table seems to be bent out of shape CCP.


Capitol One
Blue Canary
Watch This
#29 - 2014-05-03 14:17:45 UTC
ALUCARD 1208 wrote:
cloaking within capture point solves nothing so now farmers will be sat just on the edge of capture point, something comes on short range the blast the prop for a second in one direction and cloak.... feking useless and now it takes hunting stabbed farmers out aswell.

way to break **** even more.

as ive said before i see no way in stopping cloakers if they stopped people from entering plex with a cloak fitted ingenious farmers would just carry a mobile depot and cloak in hold get in plex refit and scoop depot



That point was actually brought up in the round table, and they made a note of it. So maybe it wont be that easy.
Damar Rocarion
Nasranite Watch
#30 - 2014-05-03 14:26:12 UTC  |  Edited by: Damar Rocarion
Capitol One wrote:
That point was actually brought up in the round table, and they made a note of it. So maybe it wont be that easy.


Hahahaa....you put way too much hope on CCP. Just dig up that old Fanfest video which has ton of people talking about FW mechanics and plexes. Sad bit is, none of them would ever go anywhere near FW plexes (Except Ankh but we all know how that story ended), had no clue about FW mechanics but CCP still figured they actually represented FW....
Combatevolved
Caldari Provisions
Caldari State
#31 - 2014-05-03 14:30:53 UTC
Is it me or did CCP not listen to the community at all about this? It looks like they saw what the complaints were and made their own solutions. If they just followed what the community suggested and played off those idea. They would not have these meh changes. From the changes, it looks like they will see how they go and then change it again, and possibly again... Seems like a waste to me...

At least there will be more large Roll. SNIPING FRIG BATTLES!
Hrett
The Scope
Gallente Federation
#32 - 2014-05-03 15:13:04 UTC
10 expansions a year will get this tweaked more.

And screw cloaking in plexes. If every pvper got in a cloaked ship to catch farmers - farmers would still outnumber us by orders of magnitude. Just do away with it.

It's a good step. Be thankful they did anything at all.

spaceship, Spaceship, SPACESHIP!

cearaen
Plus 10 NV
#33 - 2014-05-03 15:20:03 UTC
Damar Rocarion wrote:
So now they are going to add band-aid after damage has been done to the mechanics and FW reputation*, which people who actually played FW warned years ago would turn FW into a laughable farming fest.

And now it even increases because you cannot no longer hunt stabbed people with cloaked ships, more NPC means tag farming and as if there already was not enough farming, they will add even more plexes!

Could you at least remove the "no cloaking within" idiocy because the spawning NPC's will handle the decloaking and that's what it's meant to do. Damage wise, NPC does not even matter. There would have to be half a dozen or more in a plex simultaneously for anyone to actually give twopences about it. (Or it's power would need to be along the lines of Clone Soldier rat)

*Farming cesspit where Dev's hand personal boons to their own/preferred side, like Luminaire titan event and ninja patch as most blatant examples.


Were devs in the gallente militia when they did the ninja patch?
ALUCARD 1208
Naga's Be Trippin
#34 - 2014-05-03 15:27:17 UTC
cearaen wrote:
Damar Rocarion wrote:
So now they are going to add band-aid after damage has been done to the mechanics and FW reputation*, which people who actually played FW warned years ago would turn FW into a laughable farming fest.

And now it even increases because you cannot no longer hunt stabbed people with cloaked ships, more NPC means tag farming and as if there already was not enough farming, they will add even more plexes!

Could you at least remove the "no cloaking within" idiocy because the spawning NPC's will handle the decloaking and that's what it's meant to do. Damage wise, NPC does not even matter. There would have to be half a dozen or more in a plex simultaneously for anyone to actually give twopences about it. (Or it's power would need to be along the lines of Clone Soldier rat)

*Farming cesspit where Dev's hand personal boons to their own/preferred side, like Luminaire titan event and ninja patch as most blatant examples.


Were devs in the gallente militia when they did the ninja patch?

Confirming CCP Chatgris ninja patched cals

but seriously now
according to drama all devs are in gallente militia...
Cearain
Plus 10 NV
#35 - 2014-05-03 17:05:19 UTC
ALUCARD 1208 wrote:
cearaen wrote:
Damar Rocarion wrote:
So now they are going to add band-aid after damage has been done to the mechanics and FW reputation*, which people who actually played FW warned years ago would turn FW into a laughable farming fest.

And now it even increases because you cannot no longer hunt stabbed people with cloaked ships, more NPC means tag farming and as if there already was not enough farming, they will add even more plexes!

Could you at least remove the "no cloaking within" idiocy because the spawning NPC's will handle the decloaking and that's what it's meant to do. Damage wise, NPC does not even matter. There would have to be half a dozen or more in a plex simultaneously for anyone to actually give twopences about it. (Or it's power would need to be along the lines of Clone Soldier rat)

*Farming cesspit where Dev's hand personal boons to their own/preferred side, like Luminaire titan event and ninja patch as most blatant examples.


Were devs in the gallente militia when they did the ninja patch?

Confirming CCP Chatgris ninja patched cals

but seriously now
according to drama all devs are in gallente militia...



So I take it the devs were not involved with gallente at all. It was all just tin hattery?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Naga's Be Trippin
#36 - 2014-05-03 17:17:16 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:
ALUCARD 1208 wrote:
cearaen wrote:
Damar Rocarion wrote:
So now they are going to add band-aid after damage has been done to the mechanics and FW reputation*, which people who actually played FW warned years ago would turn FW into a laughable farming fest.

And now it even increases because you cannot no longer hunt stabbed people with cloaked ships, more NPC means tag farming and as if there already was not enough farming, they will add even more plexes!

Could you at least remove the "no cloaking within" idiocy because the spawning NPC's will handle the decloaking and that's what it's meant to do. Damage wise, NPC does not even matter. There would have to be half a dozen or more in a plex simultaneously for anyone to actually give twopences about it. (Or it's power would need to be along the lines of Clone Soldier rat)

*Farming cesspit where Dev's hand personal boons to their own/preferred side, like Luminaire titan event and ninja patch as most blatant examples.


Were devs in the gallente militia when they did the ninja patch?

Confirming CCP Chatgris ninja patched cals

but seriously now
according to drama all devs are in gallente militia...



So I take it the devs were not involved with gallente at all. It was all just tin hattery?


Jup seeing as all sides were affected by this not just cals everyone wanted one more t5 cashout but damar seems to think ccp were (and still are) in gal mil and knew caldaris were gunna go for a system flip at that time and announced patch with no time for them to do it(so they say even tho they had enough systems vuln and enough days to flip it)

seeing as gals owned the systems at that time pushed for t5 before patch hit.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#37 - 2014-05-03 17:31:26 UTC
Deen Wispa wrote:
Flyinghotpocket wrote:
damn. my hanger of assorted bc's t3's and commandships is finally gonna see some action that isnt on the undock or the other end of a cyno. not to mention my pile of battleships. yay.

damn i need some farming alts to make all this isk back. anybody got any good macro programs? Bear

I wonder if we'll really see that many more BC fights though? I'm still a skeptic just because I feel like alot of people have been conditioned to fly frigs/dessies for so long that it's hard to get people to fly bigger stuff.

i no that there are corporations like us that have bc's want to use them but really see no point. because, cyno, warp 100 alpha nado fleet homo gayness. just purely upshiping to kill bc's. and many of us srsly just want bc on bc brawls. in amarr minnie fw, there is no reason to undock and big ship fleet because the same titan bridges are in range of EVERY system of the warzone.

im sure there will be some fighting to start in the larges. and it will ultimatly boil down to who has the most tier 3 bc's doing the damage or the most guardians and tech3's. and then the fun will be over. because hey, loosing a 600mil tech 3 these days? no biggie. to many people have farmed for years of this isk and ships that were once a kick in the balls to loose are "hey ive got 3 more in hanger"

Amarr Militia Representative - A jar of nitro

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#38 - 2014-05-03 17:37:12 UTC
after having some time to think about this last night. Rats will respawn so you'll need a DPS ship to plex.

unless these dual boxing farmers are being srsly strained trying to fight these rats because they dont have the srs ship to actually kill the rat, it wont be enough and nothing will change.

in the small there needs to be an actual destroyer rat capabale of killing a player destroyer full t2 fit.
same for medium, needs to be an actual cruiser capable of killing cruisers and actualy in some cases kills them.

and they need to respawn. other wise its simply not enough having a simple respawn for rats that get afk killed by 900k sp alts.

Amarr Militia Representative - A jar of nitro

Yun Kuai
Garoun Investment Bank
Gallente Federation
#39 - 2014-05-03 19:02:37 UTC
First of all, can anyone please repost that blog on a different blog server or just copy paste it here? China is blocking it atm...

Secondly, if I can't go baiting in my recons I will be completely devastated. Recons and the thrill of hunting my targets are the reasons I keep playing EvE....

The easiest fix is one that is usually over looked.

FW was redesigned to be open for the entire masses and for any new player to come and try it out for themselves. We all know the expression, you can't have your cake and eat it too. FW needs to keep that in mind. Theme parks allow people of all ages into their parks but they limit rides based on size. It gives something for younger children to look forward too in the future and gives them a reason to keep coming back to the theme park every year. As they get older, get bigger, stronger, etc they are allowed more options to participate in.

With that being said, CCP's biggest mistake was not allowing "new" players (i.e. alts with 900k sp) into FW, it was allowing those same players to be able to accomplish all aspects of FW (minus missions but those are so horribly broken that's for another topic) that a player like myself who has been playing for almost 6 years straight is able to do. I have no problem with 900k sp new players being able to run novices which allow them to stay afloat financially more than sufficiently. Allowing those same 900k sp players to easily run the small plexes is debatable, which means they should be challenging or require a friend. Allowing those 900k sp players to run the medium plexes is down right unacceptable and access to large plexes is just pure stupidity. Allowing those same 900k sp players to do all of the above in a meta fit t1 frig that has stabs and a cloak was just ignorance and a slap in the face to players who actually want to partake in the real FW experience.

Does denying them the ability to run a medium ruin their fun? Of course not, those people who are actually doing FW will team up with others in their militia to go around running mediums and larges. It gives them a sense of accomplishment to finish their first medium as a group and then later as a solo pilot. And that sense of accomplishment is a motivator to keep people undocking and interested in FW. Every other part of the game has this same logic. You work your way up to the top by getting the best ship for the job, working towards access to the lvl 4/5 missions, skills to complete a manufacturing job, etc. The only difference here is that the "end game" in FW is so different compared to other aspects of EvE. Once you can run large plexes solo, you could argue that you have the ability to recoup your losses which means you can focus on what FW was/should be about: the constant war against your enemies factions (PvP).

Finally, having the rats respawn throughout the site is a necessary evil to keep the farmers at bay. Assuming CCP would have the reasoning skills to adjust the required ships/skills/fits to run plexes, you would still have mains who come through and kill the rats in a site and then place a no fit (I'm guilty of doing this as well...sorryCry) alt to run down the timer. Those respawn timers make 900k sp alt farming a real pain in the ass as you essentially have to baby sit your alt. And that is better for everyone in the long run.

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Ashlar Vellum
Esquire Armaments
#40 - 2014-05-03 19:20:05 UTC
I don't get it, what is the purpose of cloaking restriction?

Yun Kuai wrote:
First of all, can anyone please repost that blog on a different blog server or just copy paste it here? China is blocking it atm...

there is not really much to repost

Quote:
Faction War Roundtable.

First up Fozzie revealed changes coming in the Summer Expansion.

  • Cannot cloak within capture radius of the button.
  • Rats will respawn so you'll need a DPS ship to plex.
  • Large Outposts being introduced (standard plex spawn rather than random)


Rest of the session was us REAL faction war pilots giving lots of ideas and feedback which I don't see happening as Fozzie did say we had all of 2012 dedicated to us so small fixes are the name of the game.

One interesting thing was when someone asked about orbital bombardment of DUST514. There was oooohhhhh'ing and aaarrrrr'ing before the question was deflected. The hastag #theredfanfest has been used to reference the DUST514 fans who have come to this Fanfest.