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Elite: Dangerous v EVE

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ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#41 - 2014-05-01 00:41:25 UTC
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ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

raven666wings
Cyber Chaos Crew
#42 - 2014-05-04 05:25:06 UTC  |  Edited by: raven666wings
Quick update on Elite: Dangerous' status

In this issue we are going even deeper into some of the features you will see in Alpha 4 and we announce the date of the final stage of the Alpha process.

We explain how Alpha 4 manages to deliver the entire galaxy using Cobra, Frontier’s proprietary 64-bit enabled software technology.

We also look at the night sky as seen in Elite: Dangerous and explain the different and dangerous modes of travelling through our vast Galaxy.


Table of Contents (click subject to jump forward):

In-coming - Alpha 4 release date announced

Toto, I've a feeling we're not in Kansas anymore…

Alpha 4: Boötes Camp

The Need for Speed

Peek of the Week

Comms Chatter

Mostly Harmless Questions

Available Now!


source: Elite: Dangerous newsletter #21
raven666wings
Cyber Chaos Crew
#43 - 2014-05-04 05:51:23 UTC  |  Edited by: raven666wings
Really hyped for this game. Keep getting mind blown by David Braben and Frontier Developments' impressive computational genius and game development expertise. Their usage of procedural and rendering techniques, the fidelity and efficiency of their game engine... the 400 billion star systems with real scale and moving celestials contained in the Alpha 4 release, the means that Commanders are able to use to travel among them and the gameplay possibilities that are opening up! Truly amazing stuff.
raven666wings
Cyber Chaos Crew
#44 - 2014-05-12 15:44:28 UTC  |  Edited by: raven666wings
Quick update on Elite: Dangerous' status

In this issue we learn how the Pilots Federation formed, and hear more about the three power blocs at large in the Galaxy.

We also take a deeper look at the star systems centered around the Boötes constellation that make up the five spectacular systems you will encounter in Alpha 4.


Table of Contents (click subject to jump forward):

In-coming - Sneak Peek of the Week

Badge of Honor

Introducing the Galactic Power Blocs

Alpha 4: Boötes Camp Part 2

Start Playing Today!

Comms Chatter

Mostly Harmless Questions

A Tribute to Colin Pillinger


source: Elite: Dangerous newsletter #22
raven666wings
Cyber Chaos Crew
#45 - 2014-05-18 16:12:51 UTC  |  Edited by: raven666wings
Elite: Dangerous newsletter #23 is out!

Not an alpha backer but been watching ppl play on Elite's twitch channel, going around trading and ganking, using the supercruiser mode and hyperjumps, browsing the new galaxy starmap, everything's looking and sounding really good.
Commissar Kate
Kesukka
#46 - 2014-05-18 17:16:50 UTC
Elite looks more and more fantastic as the days go by.

I'll be very excited to get my hands on it when its released.
ISquishWorms
#47 - 2014-05-18 21:14:06 UTC  |  Edited by: ISquishWorms
This game is beginning to look very tempting. I love what I have seen of it thus far.

My only criticism is that do you think it has enough tooltips? Lol

‘No, this isn't it at all. Make it more... psssshhhh’.

raven666wings
Cyber Chaos Crew
#48 - 2014-05-19 17:54:40 UTC
ISquishWorms wrote:
This game is beginning to look very tempting. I love what I have seen of it thus far.

My only criticism is that do you think it has enough tooltips? Lol


Maybe not... the ammount of spreadsheets seems to be lacking aswell when compared to EVE P
Aoife Fraoch
The Scope
Gallente Federation
#49 - 2014-05-20 21:59:11 UTC
I am just about ready to pay for beta access for elite, especially after seeing the extended trade game play in alpha 4. I doubt this will replace eve for me. different games, different skill sets, different things I like, e.g, the stalking and planning aspect of eve pvp v twitch dogfighting.

Interestingly, there is a real contrast between people looking forward to elite and people looking forward to star citizen. one group appears sane and fairly relaxed, the other resembles a cult.
raven666wings
Cyber Chaos Crew
#50 - 2014-05-21 01:50:17 UTC  |  Edited by: raven666wings
Aoife Fraoch wrote:
I am just about ready to pay for beta access for elite, especially after seeing the extended trade game play in alpha 4. I doubt this will replace eve for me. different games, different skill sets, different things I like, e.g, the stalking and planning aspect of eve pvp v twitch dogfighting.

Interestingly, there is a real contrast between people looking forward to elite and people looking forward to star citizen. one group appears sane and fairly relaxed, the other resembles a cult.


What a shame you did not pay for it before December the 8th. You'd have gotten all the cool rewards, including free access to any and all expansions futurely released by Frontier.

Well, I can see something in common between many tinfoil wearing individuals who kept trying to bash both projects with negativity and skepticism. I'm not saying this is your case, but they'll get laughed at when they too go back and play the games without getting the early backer rewards.
Aoife Fraoch
The Scope
Gallente Federation
#51 - 2014-05-21 04:09:55 UTC
raven666wings wrote:

What a shame you did not pay for it before December the 8th. You'd have gotten all the cool rewards, including free access to any and all expansions futurely released by Frontier.

Well, I can see something in common between many tinfoil wearing individuals who kept trying to bash both projects with negativity and skepticism. I'm not saying this is your case, but they'll get laughed at when they too go back and play the games without getting the early backer rewards.


Have a look at the description for the premium beta package.

I just find it interesting comparing the hype and conversation that surrounds the two projects. Personally I think they both look interesting. I think I do prefer the approach and development methodology elite has taken though. From my own experiences working with pushing stakeholders on projects, it looks like they have adopted a good level of risk management and a decent approach to managing expectations.
Amateratsu
The Pegasus Project
#52 - 2014-05-21 06:58:55 UTC
For me personally ED is going to blow eve away, its going to have all the features I enjoyed playing in the original elite on the amiga and wanted in eve plus a whole lot more.

proper control and flight of your ship instead of pointing and clicking where you want your ship to go.
atmostheric flight and planetary landings.. (planed for eve but never materialised)

Proper exploration... 100 billion star systems (the entire milky way galaxy) at your beckon call with no fear of gatcamps, roaming gangs or alliance blobs to cut short your fun.

proper dog fights in space where your flying skills can make a difference

I can't wait to get my hands on the premium beta next week....

Now before you ask I will NOT be quitting EVE. I love Eve, have been playing for 9 years. so you can't have my stuff.

But ED is definitely gonna eat into my social time.
raven666wings
Cyber Chaos Crew
#53 - 2014-05-21 10:04:47 UTC  |  Edited by: raven666wings
Aoife Fraoch wrote:
Have a look at the description for the premium beta package.

I just find it interesting comparing the hype and conversation that surrounds the two projects. Personally I think they both look interesting. I think I do prefer the approach and development methodology elite has taken though. From my own experiences working with pushing stakeholders on projects, it looks like they have adopted a good level of risk management and a decent approach to managing expectations.


You're right, the beta packages still have the free expansion access pass. They said that the early backer rewards on the beta and alpha packs would end on December 8th. Guess the free expansions wasn't one of them.

Yeah I agree that although Frontier has basically only cashed in 1/10th of CIG's revenue and had overall a poorer marketing campaign (probably due to not selling in-game goods like ships P) they have done their homework and aren't facing major technical issues, deadlines set for alpha and beta build release were complied with and they're in a better position towards delivering the final build of the game.
But don't forget that there's also many people that are freaking out over Star Citizen because a) they are too impatient and b) they have not understood that many of the stretch goals and features announced by Roberts will not be in the first release of the game but only added later on.
Aoife Fraoch
The Scope
Gallente Federation
#54 - 2014-05-21 13:09:21 UTC
raven666wings wrote:
Aoife Fraoch wrote:
Have a look at the description for the premium beta package.

I just find it interesting comparing the hype and conversation that surrounds the two projects. Personally I think they both look interesting. I think I do prefer the approach and development methodology elite has taken though. From my own experiences working with pushing stakeholders on projects, it looks like they have adopted a good level of risk management and a decent approach to managing expectations.


You're right, the beta packages still have the free expansion access pass. They said that the early backer rewards on the beta and alpha packs would end on December 8th. Guess the free expansions wasn't one of them.

Yeah I agree that although Frontier has basically only cashed in 1/10th of CIG's revenue and had overall a poorer marketing campaign (probably due to not selling in-game goods like ships P) they have done their homework and aren't facing major technical issues, deadlines set for alpha and beta build release were complied with and they're in a better position towards delivering the final build of the game.
But don't forget that there's also many people that are freaking out over Star Citizen because a) they are too impatient and b) they have not understood that many of the stretch goals and features announced by Roberts will not be in the first release of the game but only added later on.


Yeah, elite has flown completely under the radar, which is probably both good and bad. it means they are under a little less pressure on the one hand, but it also means they might not have access to the same market star citizen could grab on launch. if elite can hit their deadlines on time this should not be a problem, but if they and star citizen come out at the same time it could be interesting.

if star citizen's hype can be controlled and managed without turning into rage and backlash, it will help with marketing in ways that elite won't easily match.
Reiisha
#55 - 2014-05-21 17:23:27 UTC
Star Citizen is primarily a flight combat game.

Elite is primarily a trading/exploration game.

Both are twitch games, which is something very different to the RTS style of EVE.

I'll still be playing EVE when Elite is out and if Star Citizen turns out allright (i have my doubts) i'll probably play that too.



I do hope we can fly into starts in that last one at some point. Would love to know what that looks like with the Oculus.

If you do things right, people won't be sure you've done anything at all...

raven666wings
Cyber Chaos Crew
#56 - 2014-05-22 17:20:36 UTC  |  Edited by: raven666wings
Reiisha wrote:
Star Citizen is primarily a flight combat game.

Elite is primarily a trading/exploration game.

Both are twitch games, which is something very different to the RTS style of EVE.

Nope. Both will be space simulation mmorpg's where you will be able to do all those things and even more like avatar gameplay and planetary exploration. Yes, simulation gameplay is different from RTS, but you are ignoring that many people who came into EVE Online didn't do it because they wanted to play an RTS. They did it because they wanted to play a space mmorpg. ED and SC didn't exist, now they do.

Reiisha wrote:
I'll still be playing EVE when Elite is out and if Star Citizen turns out allright (i have my doubts) i'll probably play that too.

Good for you. Keep in mind though that many people have lives and cannot spend so much time with so many games, therefore many of them will play only one or one at a time. Take a wild guess at which one will people get bored with faster and stop paying a monthly sub to.

Reiisha wrote:
I do hope we can fly into starts in that last one at some point. Would love to know what that looks like with the Oculus.

You will be able to get close to stars to a certain distance, but won't be able to fly too close into them because your ship will melt.
Slick Slomopavitz
Doomheim
#57 - 2014-05-23 20:20:26 UTC
To be honest, EVE Valkyrie is the one I'm most looking forward to most. But the others are definitely contenders.

"Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"

raven666wings
Cyber Chaos Crew
#58 - 2014-05-23 20:52:17 UTC
Slick Slomopavitz wrote:
To be honest, EVE Valkyrie is the one I'm most looking forward to most. But the others are definitely contenders.

Put some contenders in that. If EVE Valkyrie follows the same model of Dust514 (dull pay2win matchmaker) it's gonna have serious trouble in attracting and holding players for more than a couple weeks.
Kaivar Lancer
Doomheim
#59 - 2014-07-05 13:53:35 UTC
Elite completely flew under the radar for me until last month, when I saw a bunch of Youtube clips. One thing I disliked about Eve is the lack of immersion. It is almost literally spreadsheets in space, and there are some gameplay mechanics that just seem stupid or arbitrary (gate camps etc). But Elite blew me away. You really felt like a small minnow in a gigantic galaxy. I believe Elite will have 100 billion systems?
rogue Aldebaran
Rogue Fleet
#60 - 2014-07-06 17:43:17 UTC
Kaivar Lancer wrote:
Elite completely flew under the radar for me until last month, when I saw a bunch of Youtube clips. One thing I disliked about Eve is the lack of immersion. It is almost literally spreadsheets in space, and there are some gameplay mechanics that just seem stupid or arbitrary (gate camps etc). But Elite blew me away. You really felt like a small minnow in a gigantic galaxy. I believe Elite will have 100 billion systems?


I am ok about the spreadsheets. The thing however where I totally agree with you is some of the mechanics that really disappointed me when I started playing. I really though it would be impossible to shoot someone through objects like asteroids, stations, even a friendly ship. Seeing my ship suddenly "bump" some invisible object every time I would fly near an asteroid or station always frustrated me. And lots of issues reported by many players CCP never seem to want to fix.

This is why Elite is interesting for me. It really looks like this new game (same with SC) will not have these issues. It is the reason why I will try it.