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Sleepers need a revamp

Author
Anoexia
Fr33 Banking and Trade
#1 - 2014-04-29 09:14:00 UTC  |  Edited by: Anoexia
Sleepers are only half the challenge they could be, Sleepers should actively seek out signatures in WHs from things like POCOs & POSs. In higher class WHs the sleepers should even venture forth into N-Space looking for things to bring back to their WH pockets. This could be used as a second type of Incursion and maybe rewards for closing WHs that are allowing the Sleepers access to N-Space. Also Sleepers may have found ways to reduce the impact of their mass on unstable WHs which might lead to modules that capsuleers can research & build to gain limited versions of those effects. Since WHs pop up everywhere this could allow for a new type of UX for all types of space from Hisec to Nullsec as well as adding a gut (sphincter) check to living in a WH.
Borsek
KarmaFleet
Goonswarm Federation
#2 - 2014-04-29 09:20:50 UTC
Sleepers are not a sentient race, they are a defense mechanism. While I agree sleepers should troll the local inhabitants a bit, going to k-space is a no-no.

Again, whatever they star doing will just make the players react - sleepers reinforcing POSes? Put more guns on them.
Sleepers reinforcing POCOS? blap them when POCO is out of RF, etc.

However, I heard CCP is making a new tool for making anomalies, so we might see a lot of different sites in the future, maybe even randomized sites.
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#3 - 2014-04-29 09:33:59 UTC
great idea ver. 239993123
welcome to the club!
RcTamiya Leontis
Magister Mortalis.
#4 - 2014-04-29 09:35:22 UTC
Maybe limit "roaming sleeprs" to offline POS & wormholes only ( like NPC at gates in kspace, could be very intresting if some sleeper elite BS show up at a c5+ wormhole saying hello to the fleet waiting to jump on somebodys head)

Also some kind of " offline pos removal" would be nice as i lost count on offline POS i found in wspace with new inhibitants too lazy for removing them

Wspace needs content, RFing a POS or POCO is nothing really good, however let them roam around, maybe spawn at POCOS too, so you must remove them first before doing PI etc would be a good start and a nice addition for those people, who live in a wormhole the RNG hates ( several days no anoms etc)

Also I'd like to see them camping the kspace site of a wormhole too ( it's a defensive weapon, isn't it ?)

If then the sleepersalvaged gets rebalanced and MRN aint the only valueable income (from salvage) + some buff for risk vs reward in c1-c4 (payout buffs, especially poor c2 anoms) & anomspawningsystem gets a bit reworked ( anoms who aint " activated" still should have a timer though, to make them despawn even in unoccupied wormholes), increasign wandering wormholes, adding a decent amount of LS/00 wanderings to c4 and we would have a lot better situtation than now
Paikis
Vapour Holdings
#5 - 2014-04-29 09:43:58 UTC
RcTamiya Leontis wrote:
If then the sleepersalvaged gets rebalanced and MRN aint the only valueable income (from salvage)


Whatever it is that is the new bottleneck for T3 production would just go up in price and MNR would fall. The only time you can have relatively even values for salvage is if it's all worthless.
RcTamiya Leontis
Magister Mortalis.
#6 - 2014-04-29 09:50:50 UTC
Paikis wrote:
RcTamiya Leontis wrote:
If then the sleepersalvaged gets rebalanced and MRN aint the only valueable income (from salvage)


Whatever it is that is the new bottleneck for T3 production would just go up in price and MNR would fall. The only time you can have relatively even values for salvage is if it's all worthless.



I rather have all salvage " equal worthless, but in total an average amount of money worth" instead of " MRN or GTFO"
Borsek
KarmaFleet
Goonswarm Federation
#7 - 2014-04-29 10:40:08 UTC  |  Edited by: Borsek
RcTamiya Leontis wrote:
Paikis wrote:
RcTamiya Leontis wrote:
If then the sleepersalvaged gets rebalanced and MRN aint the only valueable income (from salvage)


Whatever it is that is the new bottleneck for T3 production would just go up in price and MNR would fall. The only time you can have relatively even values for salvage is if it's all worthless.



I rather have all salvage " equal worthless, but in total an average amount of money worth" instead of " MRN or GTFO"


Melted rano nibbons? :D

edit: I am extremely bored at an airport, I'll take anything
RcTamiya Leontis
Magister Mortalis.
#8 - 2014-04-29 11:19:40 UTC
Borsek wrote:
RcTamiya Leontis wrote:
Paikis wrote:
RcTamiya Leontis wrote:
If then the sleepersalvaged gets rebalanced and MRN aint the only valueable income (from salvage)


Whatever it is that is the new bottleneck for T3 production would just go up in price and MNR would fall. The only time you can have relatively even values for salvage is if it's all worthless.



I rather have all salvage " equal worthless, but in total an average amount of money worth" instead of " MRN or GTFO"


Melted rano nibbons? :D

edit: I am extremely bored at an airport, I'll take anything



Ah well damn typo, you got me :c


Well i am damn bored at work, would prefer beeing at an airport instead of watching monitors with nothing happening :P

However nanoribbonprices are falling, makes c1-c4 less worth constantly ;)
Rall Mekin
End-of-Line
#9 - 2014-04-29 16:17:13 UTC
Anoexia wrote:
Sleepers are only half the challenge they could be, Sleepers should actively seek out signatures in WHs from things like POCOs & POSs. In higher class WHs the sleepers should even venture forth into N-Space looking for things to bring back to their WH pockets. This could be used as a second type of Incursion and maybe rewards for closing WHs that are allowing the Sleepers access to N-Space. Also Sleepers may have found ways to reduce the impact of their mass on unstable WHs which might lead to modules that capsuleers can research & build to gain limited versions of those effects. Since WHs pop up everywhere this could allow for a new type of UX for all types of space from Hisec to Nullsec as well as adding a gut (sphincter) check to living in a WH.



Please. Go. Away.
Anoexia
Fr33 Banking and Trade
#10 - 2014-04-30 04:47:42 UTC  |  Edited by: Anoexia
Borsek wrote:
Sleepers are not a sentient race, they are a defense mechanism. While I agree sleepers should troll the local inhabitants a bit, going to k-space is a no-no.

Again, whatever they star doing will just make the players react - sleepers reinforcing POSes? Put more guns on them.
Sleepers reinforcing POCOS? blap them when POCO is out of RF, etc.

However, I heard CCP is making a new tool for making anomalies, so we might see a lot of different sites in the future, maybe even randomized sites.


While they may be a defense system, since we aren't aware of all of the aspects of it we may only be seeing a limited or tripwire response. Any threat hierarchy would be unknown to us; we may have exceeded the threat threshold for the next tier defensive response. Considering that capsuleers are also removing more resources from WHS than leaving behind and the sleepers are constructing replacements they may be forced to look farther afield for those resources. Notwithstanding a system revamp would also have to rebalance T3 manufacturing resources for availability and risk vs reward changes to prevent imbalance.
Anoexia
Fr33 Banking and Trade
#11 - 2014-04-30 04:56:12 UTC
Paikis wrote:
RcTamiya Leontis wrote:
If then the sleepersalvaged gets rebalanced and MRN aint the only valueable income (from salvage)


Whatever it is that is the new bottleneck for T3 production would just go up in price and MNR would fall. The only time you can have relatively even values for salvage is if it's all worthless.



Then you might see additional T3 designs which would again bring the MNR prices up.
Jack Miton
School of Applied Knowledge
Caldari State
#12 - 2014-04-30 07:19:06 UTC
Sleepers exist purely to make you ISK in WHs and they do that very well.
No need to have them to random disruptive crap like shoot your POCOs and camp WHs, that's what players are for.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Rek Seven
University of Caille
Gallente Federation
#13 - 2014-04-30 07:33:09 UTC
Yeah roaming sleepers would really make wormhole space feel alive imo.

There would have to be balance in terms of what sleepers can go where. For example, anything bigger than a sleeper frigate showing up at a poco would be too much.
Angsty Teenager
Broski North
#14 - 2014-04-30 08:03:12 UTC
no

how about no



if you actually think sleepers are cool guys you just like roleplaying/pve/having no friends and playing with npcs instead and should go play wow

the only changes wspace needs are changes towards improving player-player contact, not some incursion style lameass garbage.
AssassinationsdoneWrong
Deep Core Mining Inc.
#15 - 2014-04-30 08:42:05 UTC
Sleepers have two roles :

1. Drop blue loot allowing me to make isk to whelp ships horribly.

2. Look creepy so if my kids are annoying me over my shoulder whilst playing I just press look at and they run away screaming.

All else is rubbish.

Also has anyone suggested swapping the B out for a W in your corp name?

The Nexus 7's

What we fall short of in numbers we more than make up for in stupidity

Andrew Jester
Collapsed Out
Pandemic Legion
#16 - 2014-04-30 10:42:55 UTC
It's how long since the last WH stabilizer was suggested..?

If thuggin' was a category I'd win a Grammy

mechform
#17 - 2014-04-30 11:14:48 UTC
Yeah, why are they sleepers if the have awakened keepers, fix your game please. Is brokeded.

Black Power - Brotha's in space unite!

Rek Seven
University of Caille
Gallente Federation
#18 - 2014-04-30 12:08:00 UTC
Yeah guys, k-space has never evolved so why should WH space? Roll

Sleepers are meant to protect their space. As it is now, they are nothing but isk fountains.
calaretu
Honestly We didnt know
#19 - 2014-04-30 12:13:47 UTC
If you are bored farming sleepers just swap the lokis and archons for guardians and daredevils. I promise a evening of excitement :D
RcTamiya Leontis
Magister Mortalis.
#20 - 2014-04-30 15:14:26 UTC
calaretu wrote:
If you are bored farming sleepers just swap the lokis and archons for guardians and daredevils. I promise a evening of excitement :D



doesn't fix c1-c4 risk vs reward problems

doesn't add new content or improve excisting

does make fun to roam around, i agree :P

-> doesn't solve problems
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