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Question on ship crews...

Author
Ghelisis Achasse
The Scope
Gallente Federation
#1 - 2014-04-28 23:36:35 UTC
When I buy a ship off of the market, the very next thing I do is hire a full complement of crew to manage the various systems on said ship. Sometimes, this results in a completely different crew makeup than is assigned to one of my other ships, which in turn causes differences of opinion. Of course, some crew transfers over to the new ship, but most likely I have a brand new crew with every new ship.

I know I have been ranting about the Caldari lately, but I treat my OWN crew VERY well, as they are all Gallente citizens. However, every new crew comes with some differences of opinion, and just by having that initial crew meeting I can tell right off if we will run into problems later. Most crew I have, if they have been flying with me for a while would do so until their end, but my question is, how do you smooth things over with a new crew?

Frigate crews are a no-brainer - I usually only need 4-5 people running various systems. Larger ships make it harder to manage crews as size increases, whereas I hired a crew along with the purchase of a Typhoon-class battleship that has collectively threatened to prank me by draining my pod on more than one occasion.

After a while they are loyal to the end, but I'm having problems smoothing over rough starts, and wanted to know how other capsuleers do it. I'm drawing a blank here...
Diana Kim
State Protectorate
Caldari State
#2 - 2014-04-29 00:04:04 UTC
Ghelisis Achasse wrote:
how do you smooth things over with a new crew?

Order.

Honored are the dead, for their legacy guides us.

In memory of Tibus Heth, Caldari State Executor YC110-115, Hero and Patriot.

Xane Valefleur
Doomheim
#3 - 2014-04-29 00:18:49 UTC
The short answer: you don't.

The long answer: By establishing a proper chain of command and enforcing it. It's not your job to "smooth it over" with the crew, it's your job to lead it.
Kei Sparrowhawk
True Ethics
#4 - 2014-04-29 00:24:40 UTC
Wow, you actually have enough free time to meet your crews? In my career I have flown thousands of different crew members into space. Of all those people, I have only met three crew members. I buy a ship then either an external crewing service gets me a crew, or I get a crew that my corp hires. I wouldn't be able to spend a second flying, if I took the time to meet my crew.
Ber Kan
State War Academy
Caldari State
#5 - 2014-04-29 00:29:06 UTC
Rum. Women. Isk. And the occasional shoosting.

                                 This thread has been Plundered.

Kei Sparrowhawk
True Ethics
#6 - 2014-04-29 00:31:30 UTC
To answer your question about how to smooth things out with a new crew, what I do is use strict contracts combined with good pay. The crew is payed well to do whatever I need of them. If they don't do their job, the contract is there to “punish” them.

If you make sure to only get crews from sources, that promise to only give you crews that are loyal to the same things you are, then all of this is a lot easier.
Noden Vorpalstar
The Knights of Polaris
#7 - 2014-04-29 01:05:22 UTC  |  Edited by: Noden Vorpalstar
An excellent question, Mr. Achasse, and one which you will likely find the best answer to through your own experience.

As for The Knights of Polaris, our crew members are hired by our human resources department in station and on select planets in The Federation. Every Officer and Non-Commisioned Officer selected is of the highest caliber, in both experience and education. Every crew member is background checked.

Our non-capsuleer members are a welcome addition to our team, and we encourage strong values within the organization. Each crew member receives a benefits package, which includes; hazardous duty pay, family separation allowance, health and education benefits, 60 days of paid vacation a year, and more.

They also enjoy our Rest and Relaxation (R&R) facilities located at our offices in station.

It is a great loss when we lose any of our crew members due to hostile fire, and it pains me when I have to send out a condolence letter to their families. However it is a hazard of the job which they are fully aware of, and those crew members who manage to evacuate a ship by escape pod during times of emergency are welcomed back to their posts after a thorough debrief.

Of course none of this would be possible without each element of our organization working together to ensure it's function.

As for me I do occasionally meet and greet my crew members, and sometimes even turn wrenches with the mechanics.

Public Channel:  Polaris-Public Roleplaying Channel:  Gallente Lounge

Nauplius
Hoi Andrapodistai
#8 - 2014-04-29 01:17:35 UTC
It is easy when all of your crews are chained, collared, stuffed full of Vitoc, whipped, and always watched by Slaver Hounds.
Claudia Osyn
Non-Hostile Target
Wild Geese.
#9 - 2014-04-29 01:29:19 UTC  |  Edited by: Claudia Osyn
I find a smile and a few gentle words work wonders. If that fails, shove the offending party(s) into the air lock and make an example out of them. Diplomacy is a lot more simple then diplomats let on.

A little trust goes a long way. The less you use, the further you'll go.

Diana Kim
State Protectorate
Caldari State
#10 - 2014-04-29 04:36:08 UTC
Nauplius wrote:
It is easy when all of your crews are chained, collared, stuffed full of Vitoc, whipped, and always watched by Slaver Hounds.

I can trust my life to my crewmembers, and you, Mr. Nauplius? I have a deep feeling that in case of emergency, they would rather tear you apart to pieces and smash with Khumaaks just to get another dose of Vitoc.
Do you remember that story how minmatar rebellion has started and they used Khumaak? I could bet it started only because they needed another Vitoc dose, and just by accident it broke loose.

Honored are the dead, for their legacy guides us.

In memory of Tibus Heth, Caldari State Executor YC110-115, Hero and Patriot.

Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#11 - 2014-04-29 06:18:37 UTC  |  Edited by: Makoto Priano
Ship's crew are employees. The majority of my crews are either select personnel hired from the Caldari Navy, or more frequently from the Watch. They maintain discipline because it is their duty, and a duty they are well-compensated for. Their compensation package is robust, with comprehensive health, full retirement, hazard pay, paid leave, and imprisonment in case of dereliction of duty.

Disciplinary or other performance issues are grounds for termination, and termination with cause is a potent black mark on a citizen's employment history.

That you need to maintain your crew as a-- what, a group of friends? What do you do? Have drum circles? I-- I can't even imagine.

Edit; Oh. A small mention. Bereavement pay. For example, my Tengu, the PTSV Yamabushi, had aboard a crewman whose sole duty was to tend to my sanctuary. He was a minor celebrity in his home district for his modern and very much ascetic style of gardening. When the Tengu was lost with all hands in J144605, I paid out a rather considerable bereavement and lost-wages award to his surviving family, and made various assurances for education, training, and employment of his children to prevent a public relations debacle. Needless to say, a headache-enducing experience. Still, necessary. My employee retention rates improved markedly after that.

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Leopold Caine
Stillwater Corporation
#12 - 2014-04-29 06:31:21 UTC
Without a proper chain-of-command and an established vertical hierarchy, we are nothing more than rabid dogs.

The crew understands this: There's time for shenanigans and R&R when we pull a ship into docks and hit the entertainment venues; but when we're out in space, it's a simple situation of mutually assured survival - something that I'm sure exists outside of Angel culture too. You don't go throwing a tantrum while we're under fire.

There is no need, or rather, no word for 'mutiny'.
  • Leopold Caine, Domination Malakim

Angels are never far...

Stillwater Corporation Recruitment Open - Angel Cartel Bloc

Rodj Blake
PIE Inc.
Khimi Harar
#13 - 2014-04-29 06:55:17 UTC  |  Edited by: Rodj Blake
If there is a difference of opinion between myself and a crew member we sit down for twenty minutes, talk about it, and then agree that I was right.

Dolce et decorum est pro Imperium mori

Pieter Tuulinen
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#14 - 2014-04-29 07:05:12 UTC
You just have to give 'em the things that all professional ship crews have always wanted.

You have to give them pay, benefits, bonuses, recreation time, opportunities for progression and above all, a chance to live long enough to enjoy all the above. I hire the best, ex-corporate security and Caldari Navy only, and I treat them accordingly. I take care of families and I provide all the many and varied benefits that employment by the major corporations offer.

That and respect. There's a garden in one of the Kaalakiota orbitals in Nonni that I pay for which contains a recreation of a temperate biome. The kind of home we all aspire to. Beneath the shade of a group of Kresh trees are three monuments. One, in black obsidian, is a roll of those who have left my employ through death. A second, in red granite, is the list of all those who have left due to injury. The last, in white marble, is a list of those who have retired due to completion of contract.

Honour your crews. Better their lives. Respect their deaths.

For the first time since I started the conversation, he looks me dead in the eye. In his gaze are steel jackhammers, quiet vengeance, a hundred thousand orbital bombs frozen in still life.

Corpii Herald
Doomheim
#15 - 2014-04-29 07:26:35 UTC
I've piloted ships that have been crewed by Ni-Kunni, Vherokior, Intaki, Deteis, Brutor, Civire, Gallente... you get the point. All that matters is that they share my ideology. I keep them obedient by cutting them in on my acquisitions. Simple as that.
Anatole Madullier
Alexylva Paradox
#16 - 2014-04-29 12:01:51 UTC
As someone who generally flies up to cruiser class when it comes to ships. And considering a fair bit of most Gallentean hulls are automated I do get a pretty good connection with my crew.

It doesn't take much for you to show that you care about the people you fly with. After all without them you're not going anywhere fast or efficient. It also helps to keep in the back of your mind before you go risking your ship everywhere. We are immortal, they are not. And I know they know what they sign up for, I know they know it is dangerous. That doesn't mean we have to waste their lives in a frivolous attempt to show off.

I got all sorts of people in my crews, I don't care much for ethnicity when I pick my people as long as they work well together.

Sar'tek
Caldari Provisions
Caldari State
#17 - 2014-04-29 13:00:00 UTC
You might as well be asking how a God manages his worshipers. I suspect that many of us have long since field away the marginally inconvenient fact that our ships have self-aware biological components, aka crews. Without them our ships would be less efficient, and the larger classes unmanageable to some degree.

Personally, I have long since delegated the management of my ship crews to a few trusted officers, leaving me to interface with them on an as need basis. I do not need to enslave or drug my crews to ensure their loyalty. Unlike us capsuleers, they do worry about their lives and want to enjoy them so decent pay and R&R at halfway decent stations is typically enough to keep them in line.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#18 - 2014-04-29 13:25:26 UTC
You do what I learned from Verin to do - appoint an experienced and capable XO, and leave the work of smoothing out the crew's foibles to him or her.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Ston Momaki
Disciples of Ston
#19 - 2014-04-29 13:53:25 UTC
Serving aboard a capsuleer vessel on prolonged deep space duty is an experience unlike any other for the baseline crew. Time itself has a way of conforming the crew to the person and personality of its capsuleer captain. Who you are will eventually be reflected in what your crew becomes. They will mirror you. Each new crew will go through that process at its own pace and time. If you are a man firm in conviction and value, your crew will become likewise. If you are conflicted, your crew will become likewise.

The Disciples of Ston bid you peace

Stitcher
School of Applied Knowledge
Caldari State
#20 - 2014-04-29 13:58:10 UTC  |  Edited by: Stitcher
It's worth keeping a personal relationship with your most senior crew and employees, however. your XOs are your point of contact with the small empire that any established capsuleer has built, and you need to be on good terms with them. I don't mean first name attend-their-daughter's-wedding here (though sending a gift is advised), but a good working relationship is essential. They need to respect you, and you need to trust them.

The advent of the DUST implant has greatly eased some of the difficulties involved. There's a few senior officers on my staff who wouldn't be alive if not for their access to cloning, but the direct-upload approach is vastly preferable to the cold backups of yesteryear. I've even got three permanently appointed DUST crewmen who serve rotations as flight engineer on my frigates. not cheap, but experience is more valuable thank ISK.

I also advocate having a small immediate-access file on every crewman you employ uploaded to cybernetic memory so that if you SHOULD cross paths then you're able to at least address them by name and make appropriate small-talk. There's nothing more awkward than sharing a hundred-deck elevator with a crewman who's damn near browning their jumpsuit with nerves. It's useful to have enough intel on them to break the ice and put them at their ease.

AKA Hambone

Author of The Deathworlders

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