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Killing Scarlet (Lvl 4 mission)

Author
Cassandra Aurilien
Imperial Academy
Amarr Empire
#21 - 2014-04-28 21:48:15 UTC
Nalelmir Ahashion wrote:
Cassandra Aurilien wrote:

Well... You could take the time to kill everything, or take 5 minutes for 5 million bounty + implant + 3-4 mil in rewards + LP.

The more time you spend on it, the less ISK per hour, if that's your thing. I normally don't care much about ISK per hour, but making that much for a five minute run is too good to pass up.




Hmmm I find looting much more satisfying... except from the obvious salvage and normal L4 drops u suddenly get 6-7 million meta 4 launcher or 2 million Laser gun and such stuff... it's add up.
also each of those ships is somewhere between 200k to 1.2 mil bounty... so yes I can farm the LP quickly like some bot but if I were doing money farming in first place I'll just get ISOBOX setup of orca with 5 hulks and farm asteroids :x what's the fun in that.



To each their own. While I often find some pleasure in relaxedly clearing out red-crosses, there is a also certain satisfaction in finishing a mission in the most efficient way possible... Now, if I'm doing it for fun, rather than for profit, I downship... Use a AF.
Ginger Barbarella
#22 - 2014-04-28 22:01:05 UTC  |  Edited by: Ginger Barbarella
Let her run. :) Play with your food a little, it's good for the soul. Torment those who would stand against you, even if they're just red crosses. In the end you save her for last, wait for her to hide in a corner, and then mercilessly destroy her.

It's as things should be. Enjoy it. Twisted

Edit: the only "isk/hour" that matters is how much real money you can make on one screen while playing EveO on another. Nothing else matters.

"Blow it all on Quafe and strippers." --- Sorlac

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#23 - 2014-04-29 01:09:24 UTC
Cassandra Aurilien wrote:



To each their own. While I often find some pleasure in relaxedly clearing out red-crosses, there is a also certain satisfaction in finishing a mission in the most efficient way possible... Now, if I'm doing it for fun, rather than for profit, I downship... Use a AF.


ya ya... working toward that. I'm filling holes in my skill **** once I get proper weapon\armor\nav skills I'll max frigates and get one of those kick ass hulls...
Pix Severus
Empty You
#24 - 2014-04-29 02:14:35 UTC
I kill her before the final room using an RNI. She always drops a charisma implant.

She is weakest against EM, so switch missiles if you're having trouble with her.

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Nhod Whic
Nexus Industry Division
#25 - 2014-04-30 19:51:40 UTC
You can alpha her in the second pocket, it leaves an empty wreck and no implant drop.

The mission does not complete and she will still spawn in the third room. If you alpha her there the mission completes and you get the +3 implant.

Did this last week twice, if its a bug its a consistent one.

Tarikla wrote:
In pocket 2 you can't kill her, she will warp off as soon as she take any damage.

In Pocket 3, with very high dps you can actually kill her before she warps off. If you manage to do so, mission will be cleared and an social implant will drop in a can right next to scarlet's wreck.
Novah Soul
#26 - 2014-04-30 21:18:12 UTC
Tarikla wrote:
Ralph King-Griffin wrote:
Tarikla wrote:
In pocket 2 you can't kill her, she will warp off as soon as she take any damage.

In Pocket 3, with very high dps you can actually kill her before she warps off. If you manage to do so, mission will be cleared and an social implant will drop in a can right next to scarlet's wreck.

you will likely need a sensor booster with a scan resolution script for this as you need to lock the ***** as soon as you land.


Can be done without a SeBo in a Kronos with Rails. I expect all Marauders except Golem (because of travel time of missiles) to be capable to do so aswell.

Can be done in a 2x TP 2x Rigor II Cruise Golem easily. Until I got the hull though, the other missile hulls I tried couldn't do it.

A man is known by the quality of his friends. - Lex Luthor

afkalt
Republic Military School
Minmatar Republic
#27 - 2014-04-30 21:37:43 UTC
CNR & TFI can do it. Cant say about others.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#28 - 2014-04-30 23:01:27 UTC
afkalt wrote:
CNR & TFI can do it. Cant say about others.


i assume a 1400 mael can blop her 3 times in the mission but im not sure
Noxisia Arkana
Deadspace Knights
#29 - 2014-04-30 23:32:51 UTC
I've not had any issues in a Navy Domi or my maurader catching her for that social implant.
Olwe Ofaehn
Republic Military School
Minmatar Republic
#30 - 2014-05-01 02:15:10 UTC
Tengu can get implant in pocket 3. SNI can get implant in pocket 3 with sensor booster. My mission alt uses a Tornado to pop Anire Scarlet in pocket 2(5mil) and pocket 3(5mil+implant). Pocket 4 will not contain Scarlet after mission completion in pocket 3.

Alpha with Republic Fleet EMP is just over 10k with a mix of level 4 and 5 skills. Alpha with normal EMP, just under 9k, will graze too low with current skills once in awhile.

Tornado Scarlet
Gyrostabilizer II x2
Power Diagnostic System II (can swap to another gyro)
Damage Control II
10MN Afterburner II
Tracking Computer II,Optimal Range Script x2
Adaptive Invulnerability Field II
Medium C5-L Emergency Shield Overload I
1400mm 'Scout' Artillery I x 8 RF EMP
Medium Polycarbon Engine Housing I x2
Medium Ancillary Current Router I

Gate Permit needed in cargo from previous run.

Be quick about picking up implant or bookmark for later. Sitting too long in one place is risky.
Talia Valta
University of Caille
Gallente Federation
#31 - 2014-05-01 11:02:54 UTC
Thanks for the added responses.

I've taken to refitting my Raven for the rats in each room.

Although it does take more time, I'm able to tank the various rats in each room.

I just need to remember to bookmark the acceleration gate when I warp out to refit, then I can warp back in with a warp disrupter and take my time killing Scarlet.

afkalt
Republic Military School
Minmatar Republic
#32 - 2014-05-01 12:17:26 UTC
Use a mobile depot.

You're welcome Smile
Nolen Cadmar
Caldari Provisions
Caldari State
#33 - 2014-05-01 12:26:38 UTC  |  Edited by: Nolen Cadmar
Tarikla wrote:


Can be done without a SeBo in a Kronos with Rails. I expect all Marauders except Golem (because of travel time of missiles) to be capable to do so aswell.

Noting that I kill her every time in my Golem using Mjolnir Fury and dual painters.

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Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#34 - 2014-05-01 15:01:19 UTC
Olwe Ofaehn wrote:
Tengu can get implant in pocket 3. SNI can get implant in pocket 3 with sensor booster. My mission alt uses a Tornado to pop Anire Scarlet in pocket 2(5mil) and pocket 3(5mil+implant). Pocket 4 will not contain Scarlet after mission completion in pocket 3..


Thats news to me as i always popped her in the last pocket and the pocket before
Olwe Ofaehn
Republic Military School
Minmatar Republic
#35 - 2014-05-01 23:08:08 UTC
Jeanne-Luise Argenau wrote:
Olwe Ofaehn wrote:
Tengu can get implant in pocket 3. SNI can get implant in pocket 3 with sensor booster. My mission alt uses a Tornado to pop Anire Scarlet in pocket 2(5mil) and pocket 3(5mil+implant). Pocket 4 will not contain Scarlet after mission completion in pocket 3..


Thats news to me as i always popped her in the last pocket and the pocket before


Yeah, no luck on getting a third 5 million bounty so far. I'll keep checking the 4th room though because I'm at the gate for the implant so why not. It could be a bug thing. Room 2 can be a little buggy. Sometimes you don't get a wreck but you get the bounty. You blap scarlet, bounty function records kill, and wreck creation function thinks she escaped so no wreck.

Maybe if you kill her just slow enough from entry in room 3, then you can get the room 4 spawn. I'll try to split the guns to stretch the kill out a little and take my time targeting. It would be cool to get a third 5 million.
Sobaan Tali
Caldari Quick Reaction Force
#36 - 2014-05-02 00:58:26 UTC
Nolen Cadmar wrote:
Tarikla wrote:


Can be done without a SeBo in a Kronos with Rails. I expect all Marauders except Golem (because of travel time of missiles) to be capable to do so aswell.

Noting that I kill her every time in my Golem using Mjolnir Fury and dual painters.


Can confirm, though it's impossible for a Golem to kill her in pocket 2, you can at least get her in pocket 3.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

voetius
Grundrisse
#37 - 2014-05-02 20:36:54 UTC  |  Edited by: voetius
Ralph King-Griffin wrote:
Tarikla wrote:
In pocket 2 you can't kill her, she will warp off as soon as she take any damage.

In Pocket 3, with very high dps you can actually kill her before she warps off. If you manage to do so, mission will be cleared and an social implant will drop in a can right next to scarlet's wreck.

you will likely need a sensor booster with a scan resolution script for this as you need to lock the ***** as soon as you land.


Typhoon with Fury Cruise, scripted sensor booster and 4 Garde II gets her 9 out of 10 times. Drop the drones as soon as you come out of warp, sebo can run all the time.

Edit : I have dual painters as well
armas
StiGas
#38 - 2014-05-07 21:48:06 UTC
Yep its possible to kill her in second pocket with tachyons rails or arties, just group your weapons

.

Logan Revelore
Symbiotic Systems
#39 - 2014-05-07 23:44:18 UTC
Talia Valta wrote:
Hey all,

I've done a few of the Dread Pirate Scarlet missions now and I've never been able to kill Scarlet before she jumps through the acceleration gate.

Is it possible to get this annoying rat before they jump?

Do I need to bump her off the gate before she warps or is there some other trick I can use?

Thanks in advance.


Did that mission yesterday for the first time. I was able to destroy her ship before she jumped to the last room (Hybrid rails ship)
Atazzz
Randers idioterne
#40 - 2014-05-10 04:06:58 UTC  |  Edited by: Atazzz
I pop her reguraly in pocket 2 with my paladin 987dps @ 64 km's and around 6,8k volley acording to EFT
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