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Looking for help running a mining corp

Author
Raynor Oskold
Black Powder Ballistics
Hole Control
#1 - 2014-04-26 21:02:21 UTC
Me and a friend have started a mining corp in the Amarr region, however we're both pretty new to the game so we're a little lost as to how we should make a business model. Our idea was to have a bunch of miners (mostly newbs) working together but we're not sure how we should handle profit distribution etc. We loaned an office and bought a Tayra and thats about as far as we've come, I wanted to post a recruitment in the corp section but realized we're really don't have details to hand out yet, so here's my idea, constructive criticism is welcome:

Each miner drops his load into a different Corp hangar, corp takes the ore, sells it and takes a 20%(ish) cut off the price, the miner gets the rest.

Some questions I have:
Is this workable? is the corp cut to steep? what incentive do I give miners to work for us, as they're obviously not getting full price for their ore?

We also want to branch into refining/lowsec mining eventually.
Dave Stark
#2 - 2014-04-26 21:15:34 UTC
constructive criticism; be very selective about your recruitment.
joining corps that advertise themselves as "mining corps" just to shoot them is something i do frequently for my own personal amusement.
Raynor Oskold
Black Powder Ballistics
Hole Control
#3 - 2014-04-26 21:16:31 UTC
Dave Stark wrote:
constructive criticism; be very selective about your recruitment.
joining corps that advertise themselves as "mining corps" just to shoot them is something i do frequently for my own personal amusement.


I'm trying to be.
NightCrawler 85
Phoibe Enterprises
#4 - 2014-04-26 22:19:11 UTC
This link will help you with the recruitment part.
And this will give you some ideas on how to run a corp.

Good luck Smile

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#5 - 2014-04-26 23:16:08 UTC
Prepare for war.
Dave Stark
#6 - 2014-04-26 23:36:21 UTC
Vimsy Vortis wrote:
Prepare for war.

suitable preparations include; the 10m or whatever it costs to reform a corp when you get wardecced. nothing annoys war deccers more than spending 50m, to have you totally void it by spending a fraction of the cost.
Vortexo VonBrenner
Doomheim
#7 - 2014-04-27 00:00:27 UTC
Don't start your own corp right away, learn what's going on first. Low sec mining isn't really worth it, honestly. Maybe that will change... Fit a little tank to your mining ship, pay attention to what's going on in your area (local channel / overview), use your D-scan (Directional Scanner) and stay aligned to a celestial (moon, planet) -or much better yet, "safe spots" you make yourself (triple-safe is best) - so that when not if people come to blow you up you can warp off faster. Don't whine and/or complain no matter what happens. Be aware that there is kind of a culture in EVE where a lot of players don't like mining / miners much. Doesn't necessarily make them bad people, but they will harass you and try to kill you in game (which makes it kinda fun :)). I think people should play the way they want to play, but please keep in mind that there are a lot of different things to do in EVE. Have fun! o/
Galaxy Pig
New Order Logistics
CODE.
#8 - 2014-04-27 00:32:11 UTC
A carebear friend of mine used to "employ" miners in his corp and their incentive for selling him their ore at 5% under Jita price, was the fact that he bought it all up-front meaning that they didn't have to wait for it to sell on market. I think this works best when done in a backwoods part of the galaxy.

Welcome to EVE!

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Tau Cabalander
Retirement Retreat
Working Stiffs
#9 - 2014-04-27 07:58:16 UTC
In general, if you have to ask how to run a corp, you shouldn't be running one.

20% is a huge amount IMHO. You have to offer very significant compensation for that.

Before charging that much you should have costs that require it, rather than trying to justify it after the fact.

When I became CEO, I eliminated tax (0%), and instead required members to contribute to a fund that was used to pay for all corp costs. All ISK earned by the corp would first go into keeping the fund topped-off at a specific per-member amount, and any excess would be distributed to members. The fund contribution was refunded if a member left the corp, or if the corp no longer needed to maintain a fund of that size. I had to raise the fund per-member amount once, when our expenses increased substantially.

We primarily offered a ship replacement program, for any ship lost during a corp operation. We also assisted in the initial ship purchase by offering ships at cost. If the corp required a ship for a specific role, the full cost was paid by the corp out of the fund, and the member charged with its use was required to return the ship, or reimburse the corp when the ship was no longer needed by the corp.

There are other benefits possible, such as:
* Free ships, example: shuttles, T1 frigates, T1 Industrials, Ventures and barges.
* Free +1 +2 +3 implant sets.
* Free skill books, or skill book compensation.
* Free research slots.
* Free ammo.

There are many possibilities. You can start by asking your members what they want.
Ro Fenrios
Armilies Corporation
Domain Research and Mining Inst.
#10 - 2014-04-27 11:04:11 UTC
What is more important than concept is the trust and bonds you form to your corp mates. As CEO do be concerned about what your members need, what they like in the game, and how they are doing. Will save you from lot of internal troubles later if you know your members well.

You will very likely be wardecced at some point. This is where those bonds you have made come to test. If people like you, they will stay with you through the hardship and help you rebuild.

Also, good luck ( o_O)7
Harbonah
Short Bus Window Licker
#11 - 2014-04-27 13:23:33 UTC
It's only a matter of time before you are war dec'd. Buy lube early, don't get upset when you find yourself losing 500 mill or more isk in ships.
Netan MalDoran
Cathedral.
Shadow Cartel
#12 - 2014-04-27 17:01:18 UTC
Welcome to EvE!

I agree that you should probably join a mining corp first to see the layout of a corp, but that's your choice.

Some pointers:
1: Don't use a Tayra, there are gallente indys that specialize in ore or mineral hauling that can carry more than the Tayra.
2: 20% is way too high, unless you have a SRP for expensive mining barges, I would suggest 5-10%.
3: I would personally use Procurers as a start, the yeald isn't the best but they have HUGE tanks (I've run anoms in them :D)
4: Use some mining drones to increase mining speed (But also some defense drones for rats)
5: Have someone in your corp train high refining skills, it makes the isk/hour on shipping the stuff better (Even if you lose 5%)
6: TANK YOUR INDYS!
7: In the long run, try and get an Orca to boost mining speed and transport.
8: Watch out for New Order gankers.
9: For high-sec mine Kernite, Pyroxerxes, or Massive Scordite.
10: Ice gets a little bit more ISK than Massive Scor and you can usually sell it in the system that you are mining at.
11: Stay ALIGNED!
12: Make mad cash!

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Nikolai Lachance
Aliastra
Gallente Federation
#13 - 2014-04-27 17:45:01 UTC
I'm curious how people "stay aligned" while mining without flying out of range of the rocks.

If you're talking about "passive" alignment, then you clearly don't understand the game mechanics. What direction your ship is facing while you are stationary is irrelevant. A stationary ship can begin accelerating in any direction at the same rate regardless of what direction the ship model appears to be facing.
Ahost Gceo
Center for Advanced Studies
Gallente Federation
#14 - 2014-04-27 17:54:49 UTC
Quite honestly, you would have a a lot of competition just in mining alone on the Amarr region. You definitely would have to deal with mining fleets much bigger than yours. On top of that Amarr space is well traveled and will make you a prime target of gankers and wardec corps. I would highly suggest looking into moving your focus of operations to another region well away from Amarr like a highsec island and using the method of buying the ore from your miners to keep them from going mad by trying to haul it themselves to a trade hub.

CCP ignore me please, I make too much sense.

Vortexo VonBrenner
Doomheim
#15 - 2014-04-27 20:51:54 UTC
Nikolai Lachance wrote:
I'm curious how people "stay aligned" while mining without flying out of range of the rocks.

If you're talking about "passive" alignment, then you clearly don't understand the game mechanics. What direction your ship is facing while you are stationary is irrelevant. A stationary ship can begin accelerating in any direction at the same rate regardless of what direction the ship model appears to be facing.


Yes, passive alignment. Wouldn't fleet members all being aligned to the same point enable all the ships with similar agility to warp out at roughly the same time when the fleet commander uses the "warp fleet to..." option rather than leaving some slightly behind?
Nikolai Lachance
Aliastra
Gallente Federation
#16 - 2014-04-27 21:07:50 UTC  |  Edited by: Nikolai Lachance
Vortexo VonBrenner wrote:
Nikolai Lachance wrote:
I'm curious how people "stay aligned" while mining without flying out of range of the rocks.

If you're talking about "passive" alignment, then you clearly don't understand the game mechanics. What direction your ship is facing while you are stationary is irrelevant. A stationary ship can begin accelerating in any direction at the same rate regardless of what direction the ship model appears to be facing.


Yes, passive alignment. Wouldn't fleet members all being aligned to the same point enable all the ships with similar agility to warp out at roughly the same time when the fleet commander uses the "warp fleet to..." option rather than leaving some slightly behind?


There is no such thing as "passive" alignment. Like I said, the direction your ship appears to be facing when you are not moving has no influence on how quickly you can align to warp in any direction. The direction your ship is moving or accelerating is not at all influenced by what direction your ship model appears to be facing. If you manage to get a slow-turning ship into warp fast enough, it can appear to be warping sideways, in fact. I do this a lot in my orca. I use an MWD to get it into warp faster, and if it happened to be "passively" aligned far away from my destination, I often look like I'm skidding at an angle into warp.

The only legitimate form of aligning is moving 75% or more of or your max velocity in the direction of your warp destination. You can't be "aligned" if you're stationary. That being said, aligning from a stationary position is usually faster than aligning from moving in a direction not toward your destination.

The only possible benefit of "passive" alignment is that you can simply press ctrl-alt-space to set full velocity and begin aligning toward your destination without having to click anything, but this is hardly much of a convenience. You still have to press other things to initiate warp anyway.
Vortexo VonBrenner
Doomheim
#17 - 2014-04-27 21:19:24 UTC
Nikolai Lachance
Aliastra
Gallente Federation
#18 - 2014-04-28 00:30:18 UTC
Vortexo VonBrenner wrote:
You are both correct and mistaken:

https://wiki.eveonline.com/en/wiki/Aligning


Curious about what point I am mistaken... didn't read anything in that article that contradicts what I had to say.
Vortexo VonBrenner
Doomheim
#19 - 2014-04-28 02:28:01 UTC
*sigh* Fine. You are not just partially correct then, you are 100% correct and I am 100...no...150% wrong. I'm so wrong I should plunge my pod into a sun in a futile attempt at penance for my abject shame. You should volunteer to rewrite that evelopedia entry then. OP wants to make a mining corp, what do you think about that?
Sabriz Adoudel
Move along there is nothing here
#20 - 2014-04-28 05:57:49 UTC
Nikolai Lachance wrote:
I'm curious how people "stay aligned" while mining without flying out of range of the rocks.

If you're talking about "passive" alignment, then you clearly don't understand the game mechanics. What direction your ship is facing while you are stationary is irrelevant. A stationary ship can begin accelerating in any direction at the same rate regardless of what direction the ship model appears to be facing.



You align to one celestial, then when you approach maximum range, you align to a completely different celestial on the other side of the solar system.


As a ganker, I can say that it is almost impossible for me to catch a miner that does that. Even if I have a cloaked fleet member on-grid providing an accurate warpin, you will be aligned 80-90% of the time and can instawarp when my Catalyst or Vexor appears on a 0.1 AU D-scan, and still have a fighting chance the other 10-20% of the time.

I support the New Order and CODE. alliance. www.minerbumping.com

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