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Why isn t there any walking around stations/ships etc?

First post
Author
Rhes
Brutor Tribe
Minmatar Republic
#181 - 2014-02-02 03:05:57 UTC
Winchester Steele wrote:
It's obvious from your uneducated and ignorant opinions that you are very new to Eve (or very stupid, but hey, I'm an optimist) so let me help you out here. The way that our little sandbox works is that the PLAYERS are responsible for generating content, while the DEVELOPERS focus on giving us the proper tools to perform this task with.

You'll find that most of the WiS fetishists didn't play Eve before Incarna.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Mr Epeen
It's All About Me
#182 - 2014-02-02 03:15:26 UTC
Rhes wrote:
Winchester Steele wrote:
It's obvious from your uneducated and ignorant opinions that you are very new to Eve (or very stupid, but hey, I'm an optimist) so let me help you out here. The way that our little sandbox works is that the PLAYERS are responsible for generating content, while the DEVELOPERS focus on giving us the proper tools to perform this task with.

You'll find that most of the WiS fetishists didn't play Eve before Incarna.


I'm a WIS fetishist and I started playing in 2005. I also started accts with characters specific to Ambulation (as it was known then) years before Incarna came out. Yet I'm still playing now.

Like most of us WIS people, I was disappointed that it didn't pan out but kept playing. Unlike the hardcore FIS kids that had a total episode and cried threadnaughts worth of tears about how they were going to quit. There has to be a name for fear of WASD but I'd need to look it up.

Mr Epeen Cool
Seras Victoria Egivand
Republic University
Minmatar Republic
#183 - 2014-02-02 03:26:36 UTC
Winchester Steele wrote:
Seras Victoria Egivand wrote:
Kenrailae wrote:
There is no walking in stations because we'd rather CCP spent their time working on game mechanics, ships, balance and other 'Eve' things, not barbies in space.



How many expansions cough patches does it take they had 10 years mb it would be nice if they finished wis and cough actually added content to the game..... New ships and balancing is not content...

Incursions were added to EVE Online on 18 January 2011 <<< that's the last resemblance of actual content they have added.

call me a hater... Tell me to go play another game doesn't matter.. I like eve but i also like if the people i give my money to actually adds stuff to the game i play....



Hi there!

It's obvious from your uneducated and ignorant opinions that you are very new to Eve (or very stupid, but hey, I'm an optimist) so let me help you out here. The way that our little sandbox works is that the PLAYERS are responsible for generating content, while the DEVELOPERS focus on giving us the proper tools to perform this task with.

You seem more interested in having your hand held by developers who spoon feed you content. May I suggest you check out every single other MMO ever made, and leave us proper Eve players to our 'patches'. Protip: balance changes often allow us capsuleers to create tons and tons of new content for each other.

As far as PVE goes (and I fully admit that I do missions sometimes), some very wise person said:

Don't kid yourself. PVE is an afterthought in this game. The only real purpose of PVE in Eve is to provide PVP pilots with a target rich environment. (Paraphrasing b/c I am too lazy to search forums)

I hope this helps you resolve your gross misunderstandings about how Eve works.



HI there im not new to eve.... And yes What they release as expansions are a joke... a intern that has been working for 6 months could do what they have released... Umm Pve i prob have done enough pvp to maybe get level 2s..... PvE really isn't why i play eve Gate camping you in 0.0 then blowing you up is fun to me...

At the same time i also see the potential of WiS......

You don't understand content do you.... Your one of those special flowers.. Let me dumb it down for you...

New expansion with new expansion there could be more area's of 0.0 wormhole space so on... Content doesn't mean scripted....

New colored ships dont = content i could do that in 10 mins in photoshop.

Get it or do i need to type slower for you?
Seras Victoria Egivand
Republic University
Minmatar Republic
#184 - 2014-02-02 03:27:26 UTC
Mr Epeen wrote:
Rhes wrote:
Winchester Steele wrote:
It's obvious from your uneducated and ignorant opinions that you are very new to Eve (or very stupid, but hey, I'm an optimist) so let me help you out here. The way that our little sandbox works is that the PLAYERS are responsible for generating content, while the DEVELOPERS focus on giving us the proper tools to perform this task with.

You'll find that most of the WiS fetishists didn't play Eve before Incarna.


I'm a WIS fetishist and I started playing in 2005. I also started accts with characters specific to Ambulation (as it was known then) years before Incarna came out. Yet I'm still playing now.

Like most of us WIS people, I was disappointed that it didn't pan out but kept playing. Unlike the hardcore FIS kids that had a total episode and cried threadnaughts worth of tears about how they were going to quit. There has to be a name for fear of WASD but I'd need to look it up.

Mr Epeen Cool



Guess at 53 + million sp im still new....
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#185 - 2014-02-02 04:22:03 UTC
Rastafarian God wrote:
Infinity Ziona wrote:
Rastafarian God wrote:

I cant be the only one that comes up with crazy ways to screw with people in this game. I get so side tracked that I dont make isk a lot. I recently bounced around lowsec as a group of 3 people where trying to catch me. Ide slow down just enough that they knew where I was at but then Ide be gone again lol. Did that for an hour laughing my ass off then they finally gave up.

Then I switched to a pilgrim and cloaked making it seems like I went AFK while the one remaining guy decided to rat. I stalked him for about 15 minutes and right when I was ready to kill him a corpie of mine accidentally warped to 0 on the belt and screwed me over lol. At least he was able to kill him in time.

ive parked battleships right on top of someones orca and just sat there silent before too. its pretty obviouse the second they come back to the computer lol.

Its not a complete world but it is pretty complex. The game is what you make it, if all you want to do is "go on the rides" then thats your loss.

Theres actually more you can do in space then you probably ever could in station... but thats how it should be.


I cant be the only one that comes up with crazy ways to screw with people in this game. I get so side tracked that I dont make gold a lot. I recently bounced around Horde zones as a group of 3 people where trying to catch me. Ide slow down just enough that they knew where I was at but then Ide be gone again lol. Did that for an hour laughing my ass off then they finally gave up.

Then I switched to a nightelf and stealthed making it seems like I went AFK while the one remaining guy decided to farm some rabid crag coyotes. I stalked him for about 15 minutes and right when I was ready to kill him a guildie of mine accidentally screwed me over lol. At least he was able to kill him in time.

ive parked level 90 frost mages right on top of someones holy priest and just sat there silent before too. its pretty obvious the second they come back to the computer lol.

Its not a complete world but it is pretty complex. The game is what you make it, if all you want to do is "go on the rides" then thats your loss.

Theres actually more you can do in zones then you probably ever could in Org or Kaladim... but thats how it should be.


While I understand that you can screw around in warcraft like that also its still different since you can not hurt anyone if they dont want you to. You also did not make a point relevant to the argument at all.

Wis would be an expansion onto the captains quarters. You wont be able to do all that crazy **** with WIS that you could do in WOW by any means. I doubt they would even allow us to run or jog at all. We may be able to walk around the stations some day but if your hoping to be able to "stab someone with a spoon" or have any real PVP on foot, that will never happen.



Your point was in response to me saying that EVE was not a sandbox game. I assumed that your post was showing me how it was a sandbox game. I made the counter post to show that the same thing is possible in WoW which is overwhelmingly thought of as a theme park. My point was that your messing around in EVE and my fictitious messing around in WoW are identical and so they cannot be actions which are indicative of either a sandbox or a theme park.

Its entirely possible to link an first person ambulation type game to EvE online because that's what CCP have already done with Dust. Since the concept has been proven I think its not possible to say with any truth that "You wont be able to do all that crazy **** with WIS that you could do in WOW by any means".

They have a lot more experience with first person, they have working code from multiple games. I think if they implemented even basic WIS and put a few tasty carrots in there (like casino's and player shops (Aur based materials for crafting Isk or Aur based vanity items)) and also tied it in with faction warfare so that faction warfare dominance controls casino profits and WiS content it'd really draw in a lot more subs.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Seras Victoria Egivand
Republic University
Minmatar Republic
#186 - 2014-02-02 10:28:21 UTC
Infinity Ziona wrote:
Rastafarian God wrote:
Infinity Ziona wrote:
Rastafarian God wrote:

I cant be the only one that comes up with crazy ways to screw with people in this game. I get so side tracked that I dont make isk a lot. I recently bounced around lowsec as a group of 3 people where trying to catch me. Ide slow down just enough that they knew where I was at but then Ide be gone again lol. Did that for an hour laughing my ass off then they finally gave up.

Then I switched to a pilgrim and cloaked making it seems like I went AFK while the one remaining guy decided to rat. I stalked him for about 15 minutes and right when I was ready to kill him a corpie of mine accidentally warped to 0 on the belt and screwed me over lol. At least he was able to kill him in time.

ive parked battleships right on top of someones orca and just sat there silent before too. its pretty obviouse the second they come back to the computer lol.

Its not a complete world but it is pretty complex. The game is what you make it, if all you want to do is "go on the rides" then thats your loss.

Theres actually more you can do in space then you probably ever could in station... but thats how it should be.


I cant be the only one that comes up with crazy ways to screw with people in this game. I get so side tracked that I dont make gold a lot. I recently bounced around Horde zones as a group of 3 people where trying to catch me. Ide slow down just enough that they knew where I was at but then Ide be gone again lol. Did that for an hour laughing my ass off then they finally gave up.

Then I switched to a nightelf and stealthed making it seems like I went AFK while the one remaining guy decided to farm some rabid crag coyotes. I stalked him for about 15 minutes and right when I was ready to kill him a guildie of mine accidentally screwed me over lol. At least he was able to kill him in time.

ive parked level 90 frost mages right on top of someones holy priest and just sat there silent before too. its pretty obvious the second they come back to the computer lol.

Its not a complete world but it is pretty complex. The game is what you make it, if all you want to do is "go on the rides" then thats your loss.

Theres actually more you can do in zones then you probably ever could in Org or Kaladim... but thats how it should be.


While I understand that you can screw around in warcraft like that also its still different since you can not hurt anyone if they dont want you to. You also did not make a point relevant to the argument at all.

Wis would be an expansion onto the captains quarters. You wont be able to do all that crazy **** with WIS that you could do in WOW by any means. I doubt they would even allow us to run or jog at all. We may be able to walk around the stations some day but if your hoping to be able to "stab someone with a spoon" or have any real PVP on foot, that will never happen.



Your point was in response to me saying that EVE was not a sandbox game. I assumed that your post was showing me how it was a sandbox game. I made the counter post to show that the same thing is possible in WoW which is overwhelmingly thought of as a theme park. My point was that your messing around in EVE and my fictitious messing around in WoW are identical and so they cannot be actions which are indicative of either a sandbox or a theme park.

Its entirely possible to link an first person ambulation type game to EvE online because that's what CCP have already done with Dust. Since the concept has been proven I think its not possible to say with any truth that "You wont be able to do all that crazy **** with WIS that you could do in WOW by any means".

They have a lot more experience with first person, they have working code from multiple games. I think if they implemented even basic WIS and put a few tasty carrots in there (like casino's and player shops (Aur based materials for crafting Isk or Aur based vanity items)) and also tied it in with faction warfare so that faction warfare dominance controls casino profits and WiS content it'd really draw in a lot more subs.



Eve is about as much of a sandbox as most other mmo's The only real difference is there isnt a plethora of missions to run for PvEr's Same recycled missions for all races slightly worded differently..

Any mmo with a auction house and or Market (eve) is player driven economy. Missions that we do have are just quests in other mmo's DED and incurisions i guess can be consieered low to higher tierd raiding..

So Infinity ziona is right There really isnt much of a diffrence .
Replacement 234
Tremor Recorded
#187 - 2014-04-27 06:43:28 UTC
You will never see walking in station in eve.

Two corp run storefronts across the mall from each other and they are at war. Will there be no weapons? will there be a constant firefight from one store turned into a bunker to another and the passersby will just have to low crawl by.

great fun in the casino playing craps and get shanked by a WT.

Are the great mechanics of the CQ what we can expect FPS in stations to be like?

They cannot overcome the thousands of problems WIS will bring with it, so it will never happen. I doubt WIS is even on a back burner.
Doc Fury
Furious Enterprises
#188 - 2014-04-27 06:48:59 UTC
Thread necromancy is bad m'kay.


There's a million angry citizens looking down their tubes..at me.

Droidyk
Maniacal Miners INC
The Legends In The Game
#189 - 2014-04-27 07:08:02 UTC
Hatthor wrote:
Thanks for all the comments

Having not played for 4 years I was honestly looking forward to be able to do exploration on foot because to me it felt natural. I thought you would be able to at least walk in your ship.

I thought about it all night and I realized that it creates problems when you need to dock somewhere in dangerous space and have your ship destroyed while you are exploring. Maybe that could be an acceptable risk or there could be a mechanic to phase your ship off so that it is not attackable for a little while and only while doing exploration. I guess it would change also how you could do some hacking.

But its true that it might change the game too much but I think it would bring more players from the regular mmo crowd. I myself came from wow and gw2 recently. I enjoy eve for its complexity but I also long to be able to visit those giant stations as it does not make much sense to me to dock and be stuck in a small room on a station with millions of people all stuck in their room (RP wise).

As for the term WIS...does it mean walk in stations? Sorry I idn t know it was a bad subject, as I mentioned I am new to eve again and did not spend time reading forums before asking


It is not a bad subject, just few of the same people keep commenting on it. It is most likely going to be separate game but interconnected with EVE to not cause any conflicts with players who don't want this. Plus making it exactly within EVE client is not the best way. The team Avatar started on prototyping and testing for 2 years (from 2012) as they mentioned for what would be the best way to do this to make it fun and meaningful avatar gameplay. It will eventually come, and I reckon it is going to be great. The EVE Online itself might be about "just spaceships" how some people say (which it isn't of course), but the EVE Universe is about much more.
Grayland Aubaris
Aliastra
Gallente Federation
#190 - 2014-04-27 07:13:34 UTC
Doc Fury wrote:
Thread necromancy is bad m'kay.




It's not bad, it's required. If he had started a new thread with that it would have been locked - so he was simply following the rules.
Webvan
All Kill No Skill
#191 - 2014-04-27 07:20:31 UTC
Droidyk wrote:
It is not a bad subject, just few of the same people keep commenting on it.

You do realize that the person you are replying to hasn’t been active in forums at all for three months? So... doesn't seem to be going on and on at least there..

Hah the wonders of thread necroing.



I'm in it for the money

Ctrl+Alt+Shift+F12

Pirmasis Sparagas
Bullet Cluster
#192 - 2014-04-27 08:11:30 UTC
Unsuccessful At Everything wrote:
Did you not see the ******* threadnaught on the front page!??!?1

A quick browse through F&I and even the FRONT page of General Discussion would have revealed a multitude of past threads on WiS. Your ideas are not new, and in fact have been said several times by many other people. Please, post your comments in any number of other already opened threads on this subject.

Reserve the 'New Topic' button for an actual NEW TOPIC.

How about if every thread in front page in General Discussion would be about WiS?
Maybe some dude from CCP 100+ employes accidentally would go to forums and say... "Hey, I think our costumers want something..."
Webvan
All Kill No Skill
#193 - 2014-04-27 08:17:18 UTC
Pirmasis Sparagas wrote:
Unsuccessful At Everything wrote:
Did you not see the ******* threadnaught on the front page!??!?1

A quick browse through F&I and even the FRONT page of General Discussion would have revealed a multitude of past threads on WiS. Your ideas are not new, and in fact have been said several times by many other people. Please, post your comments in any number of other already opened threads on this subject.

Reserve the 'New Topic' button for an actual NEW TOPIC.

How about if every thread in front page in General Discussion would be about WiS?
Maybe some dude from CCP 100+ employes accidentally would go to forums and say... "Hey, I think our costumers want something..."

Multiple thread locks?
ibtlibtlibtl racking up ibtl score.
something about redundant threads or something.
And there is already an active WiS thread as it is, not counting this necromotion P

I'm in it for the money

Ctrl+Alt+Shift+F12

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#194 - 2014-04-27 09:36:35 UTC
Hatthor wrote:

Something like what swtor did ......



Wut?!

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!
- Darth Vader
Replacement 234
Tremor Recorded
#195 - 2014-04-27 10:25:38 UTC
Doc Fury wrote:
Thread necromancy is bad m'kay.



As you did not post a quote or provide any specificity to your sort of sentence, I am not aware to whom your refer.

I am not referring to the posted quote any further.

Earlier, I posted with only reading the last three pages of the thread. Since that time I have gone through the entire thread and found the last three pages are mostly the same snipey or science minded comments, made by the same snipey or science minded people about the same topic with little progress on either side in either altering the other's viewpoint or altering the snipey personal attacks which happen in a debate when one side has nothing to really contribute to an honest debate.

I found a comment I should be quoting which referred to avatars not having anything to do which cannot already be done now. I found that concept to be the crux of the issue as I see it. It seems if avatars will have a purpose and role not already provided, then they will need new skills in skill sets which are not available now. I can trade without an avatar and am not sure how an avatar will improve any of the things I do now either in or out of a ship. I have found a great deal of interconnectedness or satisfying social discourse in several player chats. First was the corp chat with the people I originally joined with and knew each one of them years before Eve was a good idea on a cocktail napkin. Later was Incursions but that was transient, now it is, oddly enough, Blink, where gambling really takes a back seat to most discussions. There are those you will want to block wherever you go.

I am not against WIS, but it would only interest me if it had a purpose. The CQ has no purpose other than a different view of the ships in the station and the ability to amble around a confined space and do everything I can do without being in the CQ with grand exceptions of sitting on a couch and looking in a mirror.

The argument of whether CCP has a position on WIS and what it might be is kind of answered with, as CCP's CEO stated when we were all shooting the statue (I never really shot the statue as it seemed only to be an act of people combining their actions to demonstrate like mindedness and I was demonstrating mine with comments from my characters) The CEO stated, "let's see what they do, not just what they say" and after a period of watching, they capitulated.

I've been watching what CCP has been doing about ambulation since I birthed my first character in November 2003. There hasn't been much to see.

On the techincal side of it, only four, or maybe more for player owned stations, sets of interiors of stations need to be created and could be nothing more than a few wide passageways with differently purposed rooms on each side to be used as stores, bars, discos, etc.

What I see as the difficulty is what I referred to in my original post. How will avatars at war brush elbows? How will stores run by corps at war treat their customers and neighbors who happen to be WTs? Will Concord be walking beats? Will ships occupied by capsuleers with low standings be allowed to dock at NPC stations as they do now to avoid Concord? what will be the smoking policy? There are probably as many questions like these as there are players and CCP can easily see these same problems and we all know CCP is not fast at making decisions, at least not fast at making good decisions.

I mentioned being science minded earlier and to head off attacks on that, I will explain what I mean as that term may have different meanings in different cultures. I my culture and in US academia, being science minded is when a person meets the criteria for doing things following a scientific method. First comes the hypothesis and then comes the open minded research to prove or disprove the hypothesis, statistics are used correctly, a cogent discussion of the salient points is made and then the conclusion which explains why the hypothesis is held or discarded. Finally, one writes the abstract which is a long paragraph that is like an executive summary of the following several dozen pages. An old and perhaps still current practice of doctoral candidates who graduated was to place a denomination of currency in somewhere in the dissertation copy which becomes a document in the university library and if ever on campus again, to see if anyone has read your dissertation as the money will be gone or doubled and perhaps redoubled depending on the worthiness found by any readers.

Certainly one thing a scientific mind is definetly not about is first forming an opinion, then researching only why you are right and discarding any research which disturbs your predetermined opinion. Dissertations have nearly every sentence followed with a citation. Depending on your committee, if you make a statement about a sunrise, you'd better have science to back up the reality of a sunrise. Anything other than peer reviewed journals, such as the Journal of Anthropology found here:
http://www.hindawi.com/journals/janthro/
is often considered, as one member of my committee scrawled across the page with the quote and his circle in red around the citation, "Quote Science, not yellow journalism". I suspect he is the only person in the world who ever referred to anything written by Virginia Satire as "yellow journalism" but what I was quoting was from one of the many books she wrote as textbooks for post graduate study in psychology, psychiatry, counseling or human functioning in groups of humans. As well and fine as her research was in the writing of her books, it was not a peer reviewed journal.
Capsuler Rhea
Imperial Academy
Amarr Empire
#196 - 2014-04-27 11:03:29 UTC
Hatthor wrote:
Just wondering?

Is there any talk of letting players explore inside stations, on planets and walking inside ships as well?

Something like what swtor did maybe or is it too radical and moving away from the EVE interface paradigm ?

In the captain's room of whatever its called you are able to walk around but it seems like just a gimmick while in a station instead of providing a real environment to interact with.

There should be shops, stores, places to relax or do business on those stations. Is that something that CCP is thinking about?
With the PS3 game you have the fps combat added but I always thought EVE needed to allow visiting derelic or ghost ships and stations instead of just scanning a cargo and pressing a button.

Or maybe that is not what people want...I sure would love to mix space piloting/mining with exploring on foot in ships and stations

EDIT: Imagine all the RP that could be done inside stations and ships


Can't wait to do lap dances eh? Blink
Ramona McCandless
Silent Vale
LinkNet
#197 - 2014-04-27 11:04:45 UTC
Replacement 234 wrote:
science minded comments


????

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Tweek Etimua
Federal Navy Academy
Gallente Federation
#198 - 2014-04-27 16:30:16 UTC  |  Edited by: Tweek Etimua
Summer of rage is why. You'll hear most people say "Eve is about space ships". Which is sad but true. Currently if you're in space would you (out side of high sec) just let your ship sit there? No.
Current game mechanics would make ship boarding useless. As for in station the only way to avoid riots is to hire an actual team to develop it along side space stuff. Not going to happen. Ccp would rather wast resources on dust524.
Ramona McCandless
Silent Vale
LinkNet
#199 - 2014-04-27 19:56:19 UTC
Tweek Etimua wrote:
(1)Summer of rage is why. (2)You'll hear most people say "Eve is about space ships". Which is sad but true. (3)Currently if you're in space would you (out side of high sec) just let your ship sit there? No.


(1) Technically, no. Its a common misconception.

(2) Technically, yes, though Id say as a space-based MMORPG its more about interacting with other humans, but arguable too.

(3) You leave your ship unattended in HighSec? Shocked Maybe in a POS bubble. MAYBE.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Little Dragon Khamez
Guardians of the Underworld
#200 - 2014-04-27 23:07:54 UTC
I remember the days when all of CCPs R&D money was spent on Eve, they were great days, exciting times for eve, now not so much.

Dumbing down of Eve Online will result in it's destruction...