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Question on Eve pilot mindset

First post
Author
Lady Areola Fappington
#41 - 2014-04-24 10:18:01 UTC
I don't hate industrialists. I happen to be one, on a couple alts. Building stuff is fun!

Carebears don't seem to realise, EVE is a PVP game with PVE elements. The vast majority of MMOGs are PVE games with PVP elements. Our world here is built on competition. Carebears are under the mistaken impression that PVP involving ship explosions is somehow different than the form of PVP they're engaging in.

Ultimately, it all boils down to the same thing...deny other people resources while exploiting the resources you can generate. Some of us deny resources via the market. Some do it by mining more efficiently. Some do it by destroying the competition's ships. Still others use the metagame. It all ends up in the same place.

There really is no difference between "I exploded your mining ship, costing you 200mil ISK", "I outplayed you on the market, costing you 200mil ISK", "I outmined you, costing you 200mil ISK", and "I caused you to rage quit, costing you 200mil ISK".

Carebears just demand CCP intervention, because they cannot come up with a counter to some people's resource denial strategy. Me, I suck at the market. I would be roundly mocked by the community if I demanded that CCP put in set prices for items, just because I couldn't figure out how I was getting pwned in the market. Sure, it'd be totally fair and even for those of us who cannot market well, but it would destroy part of what makes EVE a fun game. Same diff, when a carebear demands X change in order to avoid PVP interactions.

Just to pre-cover the "It's a sandbox!" mantra, sandbox does not mean "succeed at anything I want". Sandbox means "I can try anything I want. Others can try to stop me."

Also, being into PVE/Industrial/Mining doesn't make someone a carebear. Carebears demand CCP implement counters for strategies that the carebear cannot counter themselves. A PVE/Industrial/Miner figures out how to counter strategies all by themselves.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Ralph King-Griffin
New Eden Tech Support
#42 - 2014-04-24 10:43:47 UTC
fair point.actually forgot i could do that.
Solecist Project
#43 - 2014-04-24 10:49:20 UTC
Ralph King-Griffin wrote:
fair point.actually forgot i could do that.
Thank you!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Coffee Rocks
Caldari Provisions
Caldari State
#44 - 2014-04-24 11:03:36 UTC
Marco Algaert wrote:
I have a question that has been bothering me for a little while. I ask knowing full well I will probably not be answered just flamed. Ok so here goes, why is it that everyone in Eve hates on industrialist so hard? I mean you have people doing all kinds of things in this game and everyone respects their right to do those things. Any time you see forum post about pirates or awoxers people just laugh and say good job. But if someone post something about how mechanics like the war dec system are unfair in certain aspects they get called carebears. I understand that all of these things are part of the sandbox game, but I don't understand the attitude of Eve pilots in general when it comes to industrial pilots. Why aren't pvpers called carebears for voicing their opinions about other aspects of the game?



I don't. I'm a self proclaimed industrialist, am CEO of a indy/pvp corp, and will admit I'm a bit of a carebear (though, once you hit lowsec, it's game on). I've never ganked, and I don't think I've ever even shot a mining barge. I happily train newbros on mining, PI, manufacturing, T2 production, markets, hauling etc etc. One of my directors actively helps with PVE advice. Many of our members are in Thrall strictly for help with Indy stuff, including some indy alts from other Brave corps. I have a saying in my corp when it comes to how to treat the membership: "Every play style is respected - with the exception of scamming and HS miner griefing, please take that elsewhere."

Our sister corp, Bovril, is a dedicated newbro mining corp. They also have an impressive defense - I *double dog dare* war targets to go after Bovril. We call them "blood miners" for a reason. Several other sister corps are straight Indy based.

The difference I see is that people like me are busy helping the new player enjoy his game, instead of trolling the forums with the other awoxers/griefers in a weird circle jerk of back-patting. I do occasionally stop in here to ruffle feathers, though.

I hope that helps change your outlook. Remember that in EVE, those doing all the hating are already usually muted by those of us who aren't like that.

7o
Fly Brave
Evelyn Meiyi
Corvidae Trading and Holding
#45 - 2014-04-24 11:05:23 UTC
Marco Algaert wrote:
why is it that everyone in Eve hates on industrialist so hard?


It's because many people see EVE as a chance to show off their...err...'little rifters', if you will, and don't understand a purely-intellectual approach to the game.
Silvetica Dian
Imperial Shipment
Amarr Empire
#46 - 2014-04-24 11:17:21 UTC
Marco Algaert wrote:
I have a question that has been bothering me for a little while. I ask knowing full well I will probably not be answered just flamed. Ok so here goes, why is it that everyone in Eve hates on industrialist so hard? I mean you have people doing all kinds of things in this game and everyone respects their right to do those things. Any time you see forum post about pirates or awoxers people just laugh and say good job. But if someone post something about how mechanics like the war dec system are unfair in certain aspects they get called carebears. I understand that all of these things are part of the sandbox game, but I don't understand the attitude of Eve pilots in general when it comes to industrial pilots. Why aren't pvpers called carebears for voicing their opinions about other aspects of the game?


I am a npc null sec pvp pilot.
Like many i have a manufacturing alt to fund my pvp.
I dislike people that make isk flying in space afk as this suggests that the space they are in is too safe.
I think the war dec system needs changing to give both sides more incentive to fight.
I think high sec is too safe at the moment and that war decs are too easy to evade.
A good war dec system would result in miners /missioning corps declaring war on neighbours to drive them out of their area resulting in a lower income for the losers and a higher income for the winners.
People calling for nerfs to suicide ganking /war decs /high sec pvp don't understand the demise of UA, the economy of eve and the risk vs reward dynamic.
High sec should be safer than null but it should have more risks than currently.
People "hate" people calling to make it safer as they fear this will be a death knell for the game they love.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Winchester Steele
#47 - 2014-04-24 14:20:02 UTC
Salvos Rhoska wrote:
I dont hate industrialists.
I am however secretly jealous of their initiated knowledge.
Im smart crazy as a ****-house rat and objective enough about as objective as you would expect someone who advocates RL violence to solve internet spaceship problems to be to realise that is caused by my own laziness in not finding out for myself what it is all about.
Its not them that I hate for playing that side ofnthe game and learning it, its my own lack of effort in doing the same, that I have to lay the blame on.



Your post was edited in the interests of accuracy. You're welcome. Twisted

...

Bael Malefic
Doomheim
#48 - 2014-04-24 14:24:07 UTC

Silvetica Dian wrote:


I am a npc null sec pvp pilot.
Like many i have a manufacturing alt to fund my pvp.
I dislike people that make isk flying in space afk as this suggests that the space they are in is too safe.
I think the war dec system needs changing to give both sides more incentive to fight.
I think high sec is too safe at the moment and that war decs are too easy to evade.
A good war dec system would result in miners /missioning corps declaring war on neighbours to drive them out of their area resulting in a lower income for the losers and a higher income for the winners.
People calling for nerfs to suicide ganking /war decs /high sec pvp don't understand the demise of UA, the economy of eve and the risk vs reward dynamic.
High sec should be safer than null but it should have more risks than currently.
People "hate" people calling to make it safer as they fear this will be a death knell for the game they love.


All true, dat. My limited industry activity is all in direct support of the gang I fly with in NPC null.

My only real dislike is AFK play of most stripes.

The most successful industrialists I personally know spend most of their time in NPC null, do most of their industry in NPC null and are definitely *not* carebears by any stretch of the imagination.
Jenn aSide
Worthless Carebears
The Initiative.
#49 - 2014-04-24 14:35:12 UTC
Destination SkillQueue wrote:
There is no hate towards industrial players. There is hate towards carebears. They're not the same.


It's not even carebears. I've killed so many NPCs, if NPCs go to heaven it's a good thing I'm hellbound lol.

No one has ever complained to me about my carebearing or being in a carebear industrial corp like I am.

The 'hatred' is reserved for the whiny entitled brats who think they should be left alone in a sandbox pvp-centric MMO (like they are in whatever MMO they used to play) and who scream bloody murder when someone interacts with them. They are hated because instead of blaming themselves for making a poor choice in which MMO to play, they blame the people who are simply playing an open world multiplayer game correctly.

In real life I've worked with people like this. People who are ill-suited to the job (basically, they made a poor choice in which profession to pursue) but who blame all their failures on "the brass". Just like in-game, these guys never leave, they show up to work each day and don't complain about the pay check but ***** about everything else all the time. It's annoying as hell lol.
Wulfgar WarHammer
Unrustled
#50 - 2014-04-24 15:06:38 UTC
PotatoOverdose wrote:
Easy answer: When a pirate or ganker gets killed by concord, they don't whine claiming something is unfair. And pirates and gankers get killed very often, either by other pirates or concord.


This is so, so, sooooooo wrong.

gankers complain ALL THE TIME about concord mechanics, to the point they create threads saying concord is inherently broken and needs to be reworked.

Double-standards, but whatever, I expect nothing less from that crowd.
Sexy Cakes
Have A Seat
#51 - 2014-04-24 15:25:55 UTC
The 'hate' spawns from industrialists that don't fleet up to help protect the space their living in while charging the people who do fleet up outrageous prices on ships and modules because 'my spreadsheet told me to do it'.

Not today spaghetti.

E-2C Hawkeye
HOW to PEG SAFETY
#52 - 2014-04-24 17:23:46 UTC
Unsuccessful At Everything wrote:
I don't hate on Industrialists, Miners or Freighter Pilots.

I DO hate on Entitled Highsec Industrialists, AFK Miners and AFK Autopiloting Frieghter Pilots.


And cloakers??
Divine Entervention
Doomheim
#53 - 2014-04-24 17:35:36 UTC  |  Edited by: Divine Entervention
Wulfgar WarHammer wrote:
PotatoOverdose wrote:
Easy answer: When a pirate or ganker gets killed by concord, they don't whine claiming something is unfair. And pirates and gankers get killed very often, either by other pirates or concord.


This is so, so, sooooooo wrong.

gankers complain ALL THE TIME about concord mechanics, to the point they create threads saying concord is inherently broken and needs to be reworked.

Double-standards, but whatever, I expect nothing less from that crowd.


It's that bias I mentioned earlier. If they were truly unbiased, every time someone made a thread or a post where they've claimed they want the game mechanics to be changed so there is less security in high sec, or to have concord mechanics changed with the result of it being easier to kill people in high sec, they should show up in force and tell that cry baby to GTFO.

They should be treated the exact same way as they would treat someone who's "crying" that CCP needs to make high-sec more safe. Except since it's an opinion they agree with, they show their bias by not condemning the post, and instead, only focus their HATE onto posters who express a view point other than their own. Because THEY are in fact the entitled ones, who feel that any opinion different than their own should not be allowed to exist. Conform or Die.

Instead of condemn posts and threads of those asking for less safety in high sec, they encourage and support them. They then see a "carebear" thread, and they spew personal insults and showcase how their real life persons are people with questionable morale character.

very bias. much hypocrite.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#54 - 2014-04-24 20:20:32 UTC
Tippia wrote:
Divine Entervention wrote:
Yea I was focusing more on his first question about people hating on industrialists rather than the last question of his asking why aren't pvpers called carebears. My fault.

The answer is the same there: the question is fundamentally malformed because it presumes an opposition of viewpoints that doesn't exist. As others have pointed out, there is no hate against industrialists — the annoyance is with an attitude, not a specific play style.

If you want to put fancy words on it, it's a difference between permissive and declarative, which is a classic headache in all game design (and which, confusingly enough, means kind of the opposite of what the words might suggest). The permissive design is based on the notion that, unless you're given explicit permission, you can't do something; the declarative design is based on the notion that if you can describe how to do it with the mechanics at hand, you're implicitly allowed to do so.

I haven't seen this talked about before. Do you have any sources where I can read up on this?

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Tippia
Sunshine and Lollipops
#55 - 2014-04-24 20:26:20 UTC  |  Edited by: Tippia
Holy hell, did this thread just get ISDed back to the stone-age! Lol

BeBopAReBop RhubarbPie wrote:
I haven't seen this talked about before. Do you have any sources where I can read up on this?

Oof. Not off the top of my head, no. If you search around for RPG design, it should come up a bit. Especially in games with a magic component, you'll come across that problem: spells that just do what they do because that's the point of spells — they create stuff out of nowhere. “It's magic”. This as opposed to many other abilities people might have. Want to build a trap? Got to check with the GM if the tools and materials are available. Want to swing on a chandelier and punch people Errol Flynn-style? Got to check with the GM if one is available and will let you pass near the badguy.

I'm not sure the “declarative” and “permissive” terms are in conventional use, but I ran across them in exactly that kind of discussion and they're very good for describing the fundamental problem.

The two opposing schools of thought in EVE have very similar foundations, except that there is no GM that you would have to ask for permission from, but other players. Meanwhile, EVE (and indeed any multiplayer sandbox) is inherently very declarative in its nature: you declare what you want to do (within the limits of what legitimate mechanics makes possible) and go for gold, and other players can't so much disallow you from doing it as declare the opposite intent and go for it themselves.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#56 - 2014-04-24 20:27:20 UTC  |  Edited by: ISD Dorrim Barstorlode
I've removed a large amount of off topic posts. Keep it on topic and civil. Thanks.

Edit: Also, clearly need to remember to lock threads when cleaning to prevent things that are being cleaned from popping up after they've been put in the rubbish.

Double edit: Removed some posts discussing moderation.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Desivo Delta Visseroff
The Scope
Gallente Federation
#57 - 2014-04-24 20:28:32 UTC  |  Edited by: Desivo Delta Visseroff
ISD Dorrim Barstorlode wrote:
I've removed a large amount of off topic posts. Keep it on topic and civil. Thanks.



Regulating like a Ninja Boss!


Edit: Oh no.....My troll/off-topic posts......Cry

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Tippia
Sunshine and Lollipops
#58 - 2014-04-24 20:38:01 UTC
Desivo Delta Visseroff wrote:
Edit: Oh no.....My troll/off-topic posts......Cry

They died for a worthy cause. Spread the ashes under a bridge and cherish their memory. Lol
La Nariz
Aliastra
Gallente Federation
#59 - 2014-04-24 20:40:54 UTC
Tippia wrote:
Desivo Delta Visseroff wrote:
Edit: Oh no.....My troll/off-topic posts......Cry

They died for a worthy cause. Spread the ashes under a bridge and cherish their memory. Lol


And use them to fertilize your new blood orange tree.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Logan Revelore
Symbiotic Systems
#60 - 2014-04-24 21:14:19 UTC
Marco Algaert wrote:
I have a question that has been bothering me for a little while. I ask knowing full well I will probably not be answered just flamed. Ok so here goes, why is it that everyone in Eve hates on industrialist so hard? I mean you have people doing all kinds of things in this game and everyone respects their right to do those things. Any time you see forum post about pirates or awoxers people just laugh and say good job. But if someone post something about how mechanics like the war dec system are unfair in certain aspects they get called carebears. I understand that all of these things are part of the sandbox game, but I don't understand the attitude of Eve pilots in general when it comes to industrial pilots. Why aren't pvpers called carebears for voicing their opinions about other aspects of the game?


Has nothing to do with people being industrialists, it has to with people not liking people that are calling for nerfs/game changes that affect another demographic.