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Quick question about Level 4 security, and when you should run them,

Author
Baneken
Arctic Light Inc.
Arctic Light
#21 - 2014-04-21 17:23:06 UTC
No one is saying you can't do lvl 4's with AF but if the point is making cash then grinding your way through blockade BS by BS doesn't really make sense now does it ?
A BS is the thing to do lvl 4s because it a) has enough DPS even with bare minimum skills b) usually enough grid to allow any subbar support skills c) room to fit a tank no matter how crappy your skills are

In other words common sense and if you need to aks here how to do lvl 4s then you take that BS and learn those missions after that you can goof around all you like.

I've done lvl 3's in an unfitted Vexor but that doesn't make it cool or edgy or interesting, just dumb.
If you need excitement there are far better ways to get that then trying to make missions harder then they are.
Vortexo VonBrenner
Doomheim
#22 - 2014-04-21 21:28:37 UTC
Nah, OP, don't wait, jump right in and start doing lvl4s.
Get yourself a battleship, fit a microjumpdrive. Kill the frigs first, as they could potentially warpscramble you and prevent you from warping out if you need to. Kite 'em, draw the npc to you piecemeal if possible. When you warp into the pocket, launch light drones right away, turn around asap and start your microjumpdrive so it activates once you are pointed at least somewhat away from the npc. Target the nearest (potentially scrambling) frigate with your light drones as soon as you launch them. You'll leave them behind to fight the frigs on their own as you microjumpdrive 100km off (assuming you have your drones set to "aggressive") *poof* Your microjumpdrive activates and you are 100km away. T1 will do for the time being. Recall all but 2 light drones after you kill all frigs, launch mediums, kill cruisers, launch heavies to replace mediums and kill battleships with mix of a light or two and rest heavies (dazzle/smack method -they try to shoot lights that reach them first but can't usually hit them well, taking the heat off your heavies which deal the damage out). If drones get badly damaged, recall them to cargo, launch fresh replacements, fix later. Bottom line, just go for it. You'll find out what you like and what works for you. o/
Sabriz Adoudel
Move along there is nothing here
#23 - 2014-04-21 22:50:43 UTC
BeBopAReBop RhubarbPie wrote:
Harbonah wrote:
Oh and you better have all your compensation skills maxed for either shields or armor.

uh, what? I know carrier pilots that don't have the compensations maxed. Also, active shield tanks don't make use of the shield compensation skills at all.

I encourage the OP to try the pirate mission arcs ("angels sound" and "smash and grab") while waiting for skills to finish training. I don't disapprove of doing level 4's in a BC, but at a month in, some will not be finish-able.



This is actually excellent advice. The two pirate arcs are doable by an interceptor with medium skills, although you will want to carry a Mobile Depot to swap fittings in space and lots of Nanite Repair Paste because access to stations can be difficult.

I support the New Order and CODE. alliance. www.minerbumping.com

Shiloh Templeton
Cheyenne HET Co
#24 - 2014-04-22 00:48:17 UTC
I agree with the posters that suggest you go ahead and try lvl 4's if you want to. What's the worst that can happen? Losing a ship might get the adrenaline flowing or teach you something.

Two caveats:
1) You may find the missions are taking SOOO LONG that you're making less isk/hour than lvl 3's because you can't apply enough DPS or your tank is weak and you have to warp in and out.
2) What is your longer term goal? If it's to get into PVP, you might be better off keeping your skill training focused on smaller ships for now.



Seraphi Nephalis
Seraphi Nephalis Corporation
#25 - 2014-04-22 02:46:24 UTC  |  Edited by: Seraphi Nephalis
The idea is to make enough ISK to fund other activities. Missions so far appear to provide fairly low-risk income, while allowing me to train up combat skills at the same time and not be bored out of my skull like what happens when I try to mine. And I actually kind of enjoy blowing up little red crosses. :)

"What a sad world we live in, where politeness is mistaken for weakness."  - Usagi Yojimbo

Kitty Bear
Deep Core Mining Inc.
Caldari State
#26 - 2014-04-22 09:54:00 UTC
when are you ready for L4 missions ?
- when you have access to a L4 mission agent and can fit and fly a battleship

which one isn't really all that important, each empire has good mission friendly offerings.

does it need tech 2 weapons ?
- no, it does not
does it need a tech 2 tank ?
- no, it does not

either will make the mission easier, but neither of them are essential.

initially you may need to warp out of the mission to regen your tank back to full strength, this is fine, don't worry about it
yes, it will slow down your completion times, but an exploded battleship completes zero missions
as your skills improve and you move towards a more fully T2 fit, you will notice there is less need to leave missions
be patient, you WILL get there. eve is not a race

fly safe'ish'
have fun !!
Viserys Anstian
Sebiestor Tribe
Minmatar Republic
#27 - 2014-04-22 13:43:13 UTC
I'm also in the "Go Do It" crowd. Mainly because I did it as well. I started running them at 10M SP, but a large chunk of my SP was spent in drones and exploration as thats how I went first.

Now I spent a good chunk of change. I tried a Geddon at first (I was a drone pilot) but found that method of killing things not to my liking. So, I trained up for a Macharial. Sure, it wasn't cheap but I can 'afford' to lose it and still make money on my remaining fleet and not really miss it that much. I'm still working on getting better skills to fly it, but I'm getting there. With some proper fitting and a few faction items, can exceed the '1000 gank/tank' most people quote for running lvl 4s at a decent efficiency. If I put my head to the grind stone and do lvl 4s in hi sec, I can usually average around 40-50M/hr between loot, bounty, and LP rewards. I'm using T1 guns, with normal ammo. I do use T2 medium and light drones and use a faction shield booster, faction AB, and mission specific hardeners.

I find the Mach a fun BS to fly. Its why I couldn't stand the Geddon, way to slow. the Mach feels like a big cruiser and uses speed tanking as part of its mitigation, so there is more manual flying involved than the Geddon, but that makes it a little more fun.

If the mission has frigs and cruisers, I'll launch my lights and mediums and clear those out first, largely staying out of effective range of the BS's. Once they are clear, I recall the drones, launch an MTU, and launch salvage drones and have them start cleaning up the mess. While this isn't DPS efficient, I found it to be overall more time and isk efficient as they only account for about 150DPS of my 750 DPS total. They start cleaning up the mess while I engage the battle ships at a closer range. Then, usually by the time I'm done, the only ship left to loot and salvage is the last one I killed. so I pick everything up, and move on. If I find I need the extra DPS, i'll put the mediums out instead of the salvagers.

Definitely an uptick from running lvl 3s in my cruiser. I largely skipped BCs. I tried them and found I didn't care much for them.

Basically, play with EFT. Look for a combination that'll give you a combined 1000 DPS of gank and tank and you should be good. I did find it was easiest with the Mach to get that.

Have fun!
embrel
BamBam Inc.
#28 - 2014-04-22 15:52:59 UTC
I started them without having T2 gank&tank. It is certainly possible, but the risk's higher. In other words I did lose a BS at the time.

There are missions that will take like forever without T2 gank (I've had a hard time with smash the supplier at the time).

If you can afford the loss, just try it. It's certainly better than being bored in L3s.
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#29 - 2014-04-22 15:55:30 UTC
EVE-survival.org is a good resource for mission running. It tells you what to expect, triggers, and what kind of damage to tank/deal.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#30 - 2014-04-22 16:38:12 UTC
You dont need T2 weapon skills, period!
Hell, I have seen Domi fits that forwent any guns but one civilian blaster to draw aggro and completely relied on Drones for damage, instead fitting Tractors and Salvagers in the Highs (that was before Rat aggro changes).

As for a T2 tank, I would advise in favour of it or at least being pretty close.


As you said you would consider a Dominix, that one is a nearly perfect starter ship for L4s, just fit 2 Large Armor Reppers and enough Cap Mods and you won´t have any worry about tank. It is terribly inefficient but there you are if you want to be on the safe side. Once you are familiar with a few L4s, you will want to swap out Tank for Gank (which is a kind of tank itself).
Oh, and that was before MJD so things got even easier since then.

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Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#31 - 2014-04-22 22:03:51 UTC
T2 tank
meta 4 weapons (with support skills at 3-4)
will work perfectly.

Anything higher will be better.

do note you hsould read eve survival and pay attention to triggers, don't do stable cap builds they sucks and ofc use rat specific tank\damage.
Mara Rinn
Cosmic Goo Convertor
#32 - 2014-04-22 23:10:32 UTC
Shiloh Templeton wrote:
1) You may find the missions are taking SOOO LONG that you're making less isk/hour than lvl 3's because you can't apply enough DPS or your tank is weak and you have to warp in and out.


That's the second biggest risk of moving to L4s for the first time. The first is that you don't know what you're doing, and quickly lose your mission running battleship.

Seraphi Nephalis, my advice is the following, constructed on the fly based on my own experience.

The moment you can get into a Raven hull and use cruise missiles and a MJD, you're ready for L4 missions. The moment you can get into a Dominix and field 5 sentry drones, fit drone damage amplifiers and omnidirectional tracking links, you're ready for L4 missions. I find the Dominix is "better" due to immediate application of DPS, while the Raven is "better" due to being able to provide more DPS (but each shot takes up to a minute to arrive).

The basic battle plan is: warp in, MJD away from the bulk of the NPCs, shoot them as they approach, closest first.

One huge advantage of the Dominix over the Raven is that when facing Serpentis or Guristas the drones will start shooting whatever is attacking you without you needing to be able to lock on to that target. You can drop a can, then MJD away from it a couple of times (that will take a few minutes) and drop another can, then warp back and forth between the two cans. This will remove all the NPCs target locks (it will also remove yours) while also giving you sniping roosts which allow you to dictate the range between you and the NPCs.

As far as training skills goes, focus on the ones that provide more DPS sooner. Eventually you'll be at the point that you can clear out all the NPCs in any one pocket before your MJD has cooled down. After that, getting more and more DPS is only going to shave a few seconds off mission completion times.

I have successfully run L4 missions in T1-fitted battleships. With the introduction of the MJD you barely even need to fit a tank except to deter gankers on the undock, or mission gankers, and even then your best tank is a cheap fit.

Don't fall into the trap of "bling fit" modules. Sure, that Pithi A-Type shield booster will run forever without running out of cap, but it's an open invitation to suicide gank your ship (we refer to these kinds of ships as "loot piñatas").

Once you know how to blitz missions, you can make more ISK/hr with a T2 sentry dominix than the other guy flying an officer-fit Raven Navy Issue who doesn't know what he's doing. Even with a bling-fit Raven Navy Issue, you're going to spend proportionally more of your time in warp and jumping through stargates, so the extra few seconds you shave off each battleship kill don't really matter.

So I guess my opinion is that you should get into a Dominix ASAP, focus on Sentry Drone DPS, and learn how to blitz missions.

And keep in mind a corporation called "Pro Synergy": they'll clean up all those wrecks for you, and pay you 45% of their take. This is nice supplemental income for someone who is blitzing missions since any time you spend salvaging is wasted time.
Shiloh Templeton
Cheyenne HET Co
#33 - 2014-04-23 12:35:49 UTC
Oh, I forgot ... one more reason to start running lvl 4's early is you will LOVE the difference when you finish training another T2 skill and can apply the extra DPS or tank.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#34 - 2014-04-24 02:03:33 UTC  |  Edited by: Jur Tissant
Generally your ship is going to be in danger only when there are webs. As long as you have a good feel for what situations you can and can't handle, you should be able to jump out before they cut your hull. In case of webs (usually frigates), you'll need either fast guns or drones to take them out ASAP so you can warp.

Just remember to check guides online to see what you're up against. If a mission seems to iffy to you, decline it. You get one every four hours, and even without that it's better to lose a little standing than millions on a battleship.
Bastion Arzi
Ministry of War
Amarr Empire
#35 - 2014-04-24 13:49:02 UTC  |  Edited by: Bastion Arzi
Seraphi Nephalis wrote:
So I guess my question is: what's the earliest you'd feel comfortable recommending a person start attempting LVL 4 security missions, given an intelligent and savvy player who's done their homework? I'm assuming at first it will be slow and probably not as good ISK/h as blitzing lvl 3s in my BC. But there will no doubt be a breaking point where it starts to become more profitable, which is what I'm looking for.


my amarr bs is still only level 3. and i can comfortably run most level 4 in a navy apoc (amarr space).

T2 weapons was the key and the apocs inherent bonus to range was the key. even with only level 3 amarr bs scorch gave me 60km range. that sort of range meant i didnt need t2 tank. because they couldnt hit me

Dont get me wrong having t2 tank does make things easier but its not essential IF you have t2 large pulse.

For those few missions that are too hot to handle alone there is a channel called helpmymission where u can go and ask for help. generally if people are nearby(ish) someone will help u.

If you fight guristas or those other missile loving scumbags a lot (cant remember name), having range wont help you becuase guristas are cheating bastards.

so i guess what im saying is that it depends on the bs ur going to use and whose space your going to be missioning in.

imo a range bonus = easy(er) mode for pve
Vortexo VonBrenner
Doomheim
#36 - 2014-04-24 19:45:10 UTC
Mara Rinn wrote:
- good stuff -

Like what you said, but I'd like to comment on one thing:
Sentry drones, I've just preferred regular, buzz-around type drones. Not quite as effective and I must not have been using them correctly? Perhaps. Just seems to me the mobile drones are more flexible.
Corthon
Original Sinners
Pandemic Legion
#37 - 2014-04-24 23:53:06 UTC
I would suggest you hop into a battleship, fit it to the best of your ability, and just go out their and try. If you lose your ship, you know you aren't ready and need to stick to 3's until you get a firmer grasp of the game/better skills, however if you complete the mission try a few more since they vary in difficulty. This game is all about having fun and taking risks, so do it! =D
Lost Greybeard
Drunken Yordles
#38 - 2014-04-25 01:59:42 UTC
Vortexo VonBrenner wrote:
Mara Rinn wrote:
- good stuff -

Like what you said, but I'd like to comment on one thing:
Sentry drones, I've just preferred regular, buzz-around type drones. Not quite as effective and I must not have been using them correctly? Perhaps. Just seems to me the mobile drones are more flexible.


Sentry drones are essentially designed to work like turrets. Turrets have much higher overall damage output because they're restricted in how the damage can be fully applied.

So essentially a lot of people like sentry drones because, used properly, they de facto give you a faster clear time on mission rooms. Moving drones are more flexible for sure, but have lower absolute numbers.

Though, again, L4s aren't exactly end-game-equivalent content here. Step 1: Use what works and what doesn't bore you to tears, Step 2: there is no step 2, if what you're doing works then you're fine.
erg cz
Federal Jegerouns
#39 - 2014-04-25 07:36:46 UTC
Seraphi Nephalis wrote:


The standard mode of running LVL 4s seems to be something along these lines:

Warp in. Burn or MJD away from everything. Snipe tacking/elite frigs first, then clean up everything remaining while keeping targets as far away as your guns can effectively hit and do damage at.

My understanding is that battleships don't necessarily rely on speed tanking, so passive/active tank needs to be very good. That doesn't mean I should ignore transverse velocity entirely, but that I'll be better served by having a very strong tank without it.

The other thing I see a LOT of people using are rails. I personally lean towards cap-free damage, such as missile or projectiles.



You are right about how to do L4 misssions as a sniper. And players with low SP (like me) usually do this. If you prefer cap free damage you probably need meta4 version of this:
[Armageddon, Armageddon: L4 Geddon]
Large Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Centus C-Type Armor EM Hardener
Centus C-Type Armor Thermic Hardener

Sensor Booster II
Large Micro Jump Drive
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor II
Drone Link Augmentor II

Large Processor Overclocking Unit I
Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I

Read more: http://eve.battleclinic.com/loadout/66929-Armageddon-L4-Geddon.html#ixzz2zsfHsblJ


I prefer comfort of instant damage application, instant changing of optimal range (rats are comming closer, you know ;) ) and no additional costs of ammunition. Which brings me to beam lasers and sentry drones (lasers really sucks against angels, cause they do only two types of damage and here come drones as a weapon of choice). Plus I like big native buffer for situations, when NPC shoots missiles from 120+ km with high DPS. So I went for this:
[Armageddon Navy Issue, Tachyon L4 mission boat]
Heat Sink II
Heat Sink II
Mark I Generator Refitting: Diagnostic System
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Large Armor Repairer II
Damage Control II
Drone Damage Amplifier II

Sensor Booster II, Targeting Range Script
Large Micro Jump Drive
Cap Recharger II
Omnidirectional Tracking Link II, Tracking Speed or optimal range Script

Tachyon Modulated Energy Beam I, Standard L
Tachyon Modulated Energy Beam I, Standard L
Tachyon Modulated Energy Beam I, Standard L
Tachyon Modulated Energy Beam I, Standard L
Tachyon Modulated Energy Beam I, Standard L
Tachyon Modulated Energy Beam I, Standard L
Drone Link Augmentor II
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Energy Locus Coordinator I

sentry drones x5
medium drones x5
light drones x 5

Always check eve survive for find out, what kind of drones to take with. I very often stay with full armor, tanking only with shields and range, so I use damage control instead of 2 mission specific hardeners. In some missions I have to switch membrane and damage control to two mission specific armor hardeners, but it was 2 or 3 times in the whole history of me learning L4 missions. And I am still learning how to do L4 missions, since I started not long ago and have had a big break...
Jockari Morden
Perkone
Caldari State
#40 - 2014-04-25 08:32:54 UTC
Before this summer, don't try L4 without T2 sentries because it takes forever to complete the mission, not mentionning the travel time in a BS.

I did a dozen L4 with T1 sentries (on this char when it was at ~8M sp) while finishing training for T2 and basically lost my time compared to storming L3 in my Ishtar (T1 sentries are fine for L3)

Now with T2 sentries and better drone skills doing L4 starts to be much more rewarding.

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