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Missions & Complexes

 
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Loot Spew 4 Months Later

First post
Author
Spugg Galdon
Federal Navy Academy
Gallente Federation
#401 - 2014-04-01 12:18:52 UTC
Jeremiah Saken wrote:

Its better to improve hacking into group activity (solo slower, group faster).



This is already true though. Multiple cans means that each person can hack their own can meaning sites are cleared faster in a group than solo.

Or are you suggesting hacking sites should be a single can in which you activate a hacking module on (or multiples there of) and wait to get paid (mining)?
Jeremiah Saken
The Fall of Leviathan
#402 - 2014-04-01 12:35:57 UTC
Quote:
Or are you suggesting hacking sites should be a single can in which you activate a hacking module on (or multiples there of) and wait to get paid (mining)?


I'm not suggesting anything. We already had that, pre-odyssey. Click on analyzer and wait for can to open. Read my posts in this topic.

PvE is unwanted bastard in this game. All that matters is PvP. If the PvE was better - more players, more target to shoot for PvPers.

Funny you've mentioned mining. They was thinking of "improving" it by adding similiar mechanism. Mineral spew. Tears, so delicious...

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Figaro Devars
Kenshin Industries.
Kenshin Shogunate.
#403 - 2014-04-05 03:20:59 UTC
It's not that bad. The hard part is not blowing up the cans with a lot of loot in them, even with good skills. Most of the time, I'm able to get most of the good items though, and null sec cans definitely have a lot more loot than others.

What I don't like are the newer mechanics of probe launching. Insta-probe recall just kills the simulationist nature of EVE for me. Also, I sometimes fine myself exploring less because I feel that the value of the loot is being suppressed by the fact there are too many explorers now, especially with the new SOE ships. As a previous poster mentioned datacores are practically worthless now.
Drular Exodus
State War Academy
Caldari State
#404 - 2014-04-05 11:37:19 UTC
Well after reading many of the posts I've come to realize I may be one of the very very few who love loot spewing.

Not for the reason you'd think. But CCP has made exploration so anti-fun that there is very little competition for the data/relic sites. I find one in almost every low sec system and never see anyone else, unless they're trying to kill me.

So I guess I would say thank you CCP for making me one of the few people still willing to go through your trifecta of mini games for a chance at making much less isk than other means.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#405 - 2014-04-13 22:45:15 UTC
The argument about loot spew is not about failing to get all the good loot, you can, we have worked out how.
The argument about loot spew is not about simplifying the game or complexity.
The argument about loot spew is not about players wanting it easy and dumbing down the game

The argument about loot spew is about the fact it is an unpleasant rsi inducing pain in the ass.

Since when has making life as unpleasant as possible a reason to suggest it is a good idea?

Ah i get it.......

And it sucks.

Great, fantastic CCP at last got the message.

There is one EvE. Many people. Many lifestyles. WE are EvE

Jeremiah Saken
The Fall of Leviathan
#406 - 2014-04-17 09:40:15 UTC
Any info about changes to Poteque 'Prospector' Environmental Analysis EY-1005?

Any chance to move one of slot 9 implants (prospectors: hacking or archeology) to slot 10?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Makino chwan
wizards never die
#407 - 2014-04-18 03:31:34 UTC  |  Edited by: Makino chwan
These lowsec data/relic sites are worth nothing. Has anyone gotten more than 10 million isk from these sites? I scan cans before I do them so I know which cans to pick as quickly as possible, but I don't seem to get the items I want. For me the actual value of these sites are like 1-3 mill isk.

So much for a mini-game, that btw also gives dead ends by just unlucky core spawns that have nothing to do with skill 50/70 virus coherence for each core what??, which rewards you with another gambling mini-game; this loot spew...

If someone could explain to me how you can earn a descent money with these data/relic sites yeah that'll be great, because 1-3mill for each site is just hopeless. Halp /o\
Jeremiah Saken
The Fall of Leviathan
#408 - 2014-04-18 06:22:37 UTC
Makino chwan wrote:
These lowsec data/relic sites are worth nothing. Has anyone gotten more than 10 million isk from these sites? I scan cans before I do them so I know which cans to pick as quickly as possible, but I don't seem to get the items I want. For me the actual value of these sites are like 1-3 mill isk.


I get average 10mil from sites. Relics are better (30 mil from one was my record in low). Not every can on site is worth the same.
It may be hard to catch all "good" cans without +5 sec implant, especially at relics sites.
Simplify: yellow cores may spawn better loot, but you may not be lucky to catch it via loot containers spawn.

Practice makes perfect. Catching cans needs practice.

Loot spew will be removed. Hopefully for summer.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Josef Djugashvilis
#409 - 2014-04-19 13:06:03 UTC
I mean this in a light hearted way, but with the intention of making a serious point.

I hope whoever came up with the loot spew idea has now been promoted to catching the toast popping out of the CCP kitchen toaster.

Loot spew is probably the dumbest, least enjoyable game mechanic I have seen in all my time playing the game, well apart from mining ice.

This is not a signature.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#410 - 2014-04-19 22:44:34 UTC  |  Edited by: epicurus ataraxia
Josef Djugashvilis wrote:
I mean this in a light hearted way, but with the intention of making a serious point.

I hope whoever came up with the loot spew idea has now been promoted to catching the toast popping out of the CCP kitchen toaster.

Loot spew is probably the dumbest, least enjoyable game mechanic I have seen in all my time playing the game, well apart from mining ice.


That is what happens when marketing get to decide game design..... Probably.

The original minigame was probably designed and tested to utilise shot glasses, played on someones desk, full of some mind numbing Amarrian liqueur.Roll

And the spew was literal.Ugh


In both versions the latter process was less than well received.



Note: ensure staff are not drunk out of their brains when deciding game features.ShockedBig smile

There is one EvE. Many people. Many lifestyles. WE are EvE

Mistah Ewedynao
Ice Axe Psycho Killers
#411 - 2014-04-22 13:20:10 UTC
Makino chwan wrote:
These lowsec data/relic sites are worth nothing. Has anyone gotten more than 10 million isk from these sites? I scan cans before I do them so I know which cans to pick as quickly as possible, but I don't seem to get the items I want. For me the actual value of these sites are like 1-3 mill isk.

So much for a mini-game, that btw also gives dead ends by just unlucky core spawns that have nothing to do with skill 50/70 virus coherence for each core what??, which rewards you with another gambling mini-game; this loot spew...

If someone could explain to me how you can earn a descent money with these data/relic sites yeah that'll be great, because 1-3mill for each site is just hopeless. Halp /o\



CCP RUINED exploration for me with this and all the other changes. Since I was mostly operating in high sec, I just did radars and the DED's and the good grav sites. Totally ruined for experienced players, for noobs who can't even utilize the stuff.

A solution to a problem that didn't exist. Except maybe they gave the Goons something to do with their unwashed hordes in Blue Sec, and that just did wonders for the price of T2 salvage. I prolly lost a Billion in value on my T2 salvage Inventory for making T2 rigs.

I know two long time players who QUIT, totaling 7 paying accounts, just over what CCP did to Grav sites.

I tried the loot spew crap ONCE, and have loaded anything but a combat scanner probe since.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Euripedies
Hot Droppin Cherry Poppers
#412 - 2014-04-23 15:34:38 UTC
I've done the loot spew a few times. It sucked. Stopped doing it.

The attempt to bring additional content to exploration is nice but The name "lest spew" says a lot about it.
It is annoying, has way to much clicking and does not enhance my gaming experience.
Dark Grayshade
Native Freshfood
Minmatar Republic
#413 - 2014-04-26 18:25:56 UTC
The loot spew is just terrible. The minigame is okay though.
Brooks Puuntai
Solar Nexus.
#414 - 2014-04-30 01:29:20 UTC
So after a year they finally realized it was a terrible mechanic.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Helmut Rul
The Funkalistic
#415 - 2014-04-30 10:09:33 UTC
Honestly, if they get rid of the loot spew (and they ought to), they should have the minigame unlock the rewards.

Break open a node and you get some kind of reward, harder nodes give better reward. Add in a node that can counterhack and destroy or devalue rewards for some added excitement.

Basically the minigame is OK, but somewhat dull, add some fun and pressure by making the minigame mean something beyond finding the core and busting it open. This would also give a reason to uncovering as much of the minigame map as possible.

For as it stands the minigame is fun (or at least more fun than the loot spew mechanism) but offer little beyond activating the loot spew.
Boatmans Throns
#416 - 2014-04-30 13:44:20 UTC
Threads like this will never give an accurate picture of what the exploring community thinks. The people who hate it will be very vocal while the people who like it will stay off to the side or even participate in the hate to lower the amount of competition.

Goons wrote a song about me.

https://www.youtube.com/watch?v=NS4R86PkWbA

SFM Hobb3s
Perkone
Caldari State
#417 - 2014-04-30 16:29:10 UTC
Seems the general concensus is everyone hates the loot spew. Crossing my fingers its removal does make it for the summer expansion (or sooner lol).

On the other hand I would have loved to see the chaos and outrage if this feature had been applied to all ship wrecks instead (pve AND pvp) Hehehe.
Utremi Fasolasi
La Dolce Vita
#418 - 2014-05-04 03:48:44 UTC
Was there any mention of this in FF?

I would really like to see the loot spew go away but keep the minigame - unless the spew cans can appear on the overview or something other than the tiny things you can barely see.
Kaivar Lancer
Doomheim
#419 - 2014-05-04 10:52:48 UTC
I gave exploration another chance. I found myself zooming out to get all the cans onscreen, and then squinting at the monitor, hovering my mouse over each can to see if they were Parts, Material etc. After half an hour, my eyes began hurting so I gave up.
Ramere
Ministry of War
Amarr Empire
#420 - 2014-05-07 21:21:41 UTC
Accidentally found one of these sites. Gave the new mechanics a try; pretty cool.

I don't think I've ever enjoyed a mini game inside another game, but I don't mind this one.

Loot spew seems identical to salvaging to me, not sure what the fuss is about.