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Winter SUMMARY ~redux~ UPDATED 11/26

First post
Author
Iam Widdershins
Project Nemesis
#121 - 2011-11-25 09:38:43 UTC
Scrapyard Bob wrote:
I bug reported that the new fuel block BPOs still aren't seeded... (eep).

And text chat was being very strange - not sure if that's a new bug for today's build.

Pretty sure market seeding isn't ever a development goal for the test server. Obviously if it's still a thing on the live server report it.

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Jowen Datloran
Science and Trade Institute
Caldari State
#122 - 2011-11-25 12:47:56 UTC
Iam Widdershins wrote:
Well, I submitted 2 bugs just the other day and both of them got accepted...

one about lower case L and upper case i looking exactly the same, and one about Nugoehuvi Synth being exactly the same as regular synth after the boost (which now doesn't matter as the drug changes have been abandoned).

When I looked the Nugoehuvi Synth had longer duration than regular synth. But ya, not like it matters now.

Mr. Science & Trade Institute, EVE Online Lorebook 

Scrapyard Bob
EVE University
Ivy League
#123 - 2011-11-25 13:13:23 UTC
Iam Widdershins wrote:
Scrapyard Bob wrote:
I bug reported that the new fuel block BPOs still aren't seeded... (eep).

And text chat was being very strange - not sure if that's a new bug for today's build.

Pretty sure market seeding isn't ever a development goal for the test server. Obviously if it's still a thing on the live server report it.


Yes, the devs have stated that specifically within the last few hours in the starbase fuel thread. So we can simply cross our fingers and hope they get it right on release day. Lol
Iam Widdershins
Project Nemesis
#124 - 2011-11-25 19:54:48 UTC
Scrapyard Bob wrote:
Iam Widdershins wrote:
Scrapyard Bob wrote:
I bug reported that the new fuel block BPOs still aren't seeded... (eep).

And text chat was being very strange - not sure if that's a new bug for today's build.

Pretty sure market seeding isn't ever a development goal for the test server. Obviously if it's still a thing on the live server report it.


Yes, the devs have stated that specifically within the last few hours in the starbase fuel thread. So we can simply cross our fingers and hope they get it right on release day. Lol

Yeah, pretty much. This is a pretty important one and one of the only items that is actually being seeded on the market with the new expansion; I remember when medium and small rigs came out, there were a number of energy weapon rigs that simply weren't available for about 5 or 6 days and I had to bug report that; but there were over 150 different new items being seeded that time.

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Iam Widdershins
Project Nemesis
#125 - 2011-11-26 21:44:11 UTC
So, changes:

devblog about engine trails

Bookmark folders being moved serverside (from the recent in development video, and from Tuxford's devblog)

devblog on final details for starbase fuel changeover

Drug changes have been redacted, and Ewar drones did not make the cut

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Iam Widdershins
Project Nemesis
#126 - 2011-11-28 18:53:40 UTC  |  Edited by: Iam Widdershins
Initial patch notes are available!

Argh, they are resetting all our windows. That is a bit vexing. SCREEN-SHOT YOUR UI. You might need those pictures to reconstruct it.

It appears that they perhaps only added the T2 version of the Core probe launcher, and not the Expanded; this may be to keep up the LP value for Sisters of EVE missioners, as the Sisters Expanded Probe Launcher is one of their staple moneymakers.

Then again, they included Drone Tracking Computer II in the list, rather than Drone Navigation Computer II, so who knows. Expanded Probe Launcher II is available on the Sisi market and appears under Invention on the T1 blueprint...

Interbus customs offices can be shot down without going GCC or losing standings!

The patch notes correctly state that Hail has had its falloff penalty completely removed. Hail once again has the same range as EMP on the test server.

Metal Scraps are now 0.01 m3! For some reason, Reinforced Metal Scraps are still 5 m3. (Bug reported, possibly intentional)

Bookmarks are now referred to as Locations. We're all still going to call them Bookmarks.

Captain's Quarters actually look different now depending on the security of space you're in.

As was mentioned somewhere else I read, I think Jester's Trek, cloaked ships no longer decloak other cloaked ships.

"CONCORD no longer considers you a criminal when someone you attacked over 15min ago is killed by someone else."

"A production line error for the popular booster ‘Quafe Zero’ was causing a minor shield booster penalty. This negative effect no longer occurs."

"The turret locators on the Prowler are now attached to the hull of the ship and not floating in midair." (I bug-reported this)

"The Contacts list correctly updates with offline status when a client is forced to disconnect such as happens when a second client logs in with the same account." Let's hope this fixes the problems with the contacts list not ever being reliable, ever.

"Fixed an issue where ships with certain names could not be scanned down." Shocked I wish I'd known about this...

The API no longer shows jumps in W-space. Bummer.

All instances of the word "Defence" have been changed to "Defense" because that's pretty much how it's supposed to be spelled nowadays.

Stations will have proper names instead of "Gallente station 7" or "Minmatar 1"

And that's it for now

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Nova Fox
Novafox Shipyards
#127 - 2011-11-28 19:04:28 UTC
So... whats on your top of the list of cut pushed back things you'd like to see make it next patch Iam?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Scrapyard Bob
EVE University
Ivy League
#128 - 2011-11-28 19:34:38 UTC
Iam Widdershins wrote:

Then again, they included Drone Tracking Computer II in the list, rather than Drone Navigation Computer II, so who knows. Expanded Probe Launcher II is available on the Sisi market and appears under Invention on the T1 blueprint...


I read that a few times and I think one of the "drone tracking" lines in the patch note applies to the capital version. Or it's a typo on the patch notes.

The original list was:
https://forums.eveonline.com/default.aspx?g=posts&m=292244#post292244

Armored Warfare Link - Damage Control Blueprint
Armored Warfare Link - Passive Defense Blueprint
Armored Warfare Link - Rapid Repair Blueprint
Information Warfare Link - Electronic Superiority Blueprint
Information Warfare Link - Recon Operation Blueprint
Information Warfare Link - Sensor Integrity Blueprint
Siege Warfare Link - Active Shielding Blueprint
Siege Warfare Link - Shield Efficiency Blueprint
Siege Warfare Link - Shield Harmonizing Blueprint
Skirmish Warfare Link - Evasive Maneuvers Blueprint
Skirmish Warfare Link - Interdiction Maneuvers Blueprint
Skirmish Warfare Link - Rapid Deployment Blueprint
Mining Foreman Link - Harvester Capacitor Blueprint
Mining Foreman Link - Laser Optimization Blueprint
Mining Foreman Link - Mining Field Laser Enhancement Blueprint

Micro Auxiliary Power Core I Blueprint
Core Probe Launcher I Blueprint
Expanded Core Probe Launcher I Blueprint
Small Tractor Beam I Blueprint
Bomb Launcher I Blueprint
Warp Disruption Field Generator I Blueprint

Siege Module I Blueprint
Triage Module I Blueprint
Capital Remote Hull Repair System I Blueprint
Capital Tractor Beam I Blueprint

Large Remote Hull Repair System I Blueprint
Medium Remote Hull Repair System I Blueprint
Small Remote Hull Repair System I Blueprint

Drone Navigation Computer I Blueprint
Drone LInk Augmentor I Blueprint
Omnidirectional Tracking Link I Blueprint
Iam Widdershins
Project Nemesis
#129 - 2011-11-28 19:40:18 UTC  |  Edited by: Iam Widdershins
Scrapyard Bob wrote:

I read that a few times and I think one of the "drone tracking" lines in the patch note applies to the capital version. Or it's a typo on the patch notes.

There is no capital version.



Nova Fox wrote:
So... whats on your top of the list of cut pushed back things you'd like to see make it next patch Iam?

Uhhh... circles around cloaking devices, Ewar drone balancing, and AF bonuses. Also looking forward to shield leadership bonuses being applied instantly (by percent instead of by maximum, making it work more like armor does).

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NetheranE
Error-404
#130 - 2011-11-28 23:39:37 UTC  |  Edited by: NetheranE
Iam Widdershins wrote:
Scrapyard Bob wrote:

I read that a few times and I think one of the "drone tracking" lines in the patch note applies to the capital version. Or it's a typo on the patch notes.

There is no capital version.



Nova Fox wrote:
So... whats on your top of the list of cut pushed back things you'd like to see make it next patch Iam?

Uhhh... circles around cloaking devices, Ewar drone balancing, and AF bonuses. Also looking forward to shield leadership bonuses being applied instantly (by percent instead of by maximum, making it work more like armor does).


I want this **** RFN, missed out on a sacrilege kill today thanks to THREE of the god-damn things. Nerf or remove plox


:EDIT: On another note, heard slave implants no longer affect super caps (perhaps normal caps as well). Hard evidence anyone? (Oh Widders already asked this, despite that i brought it to his attention, me so slow......)
Iam Widdershins
Project Nemesis
#131 - 2011-11-29 05:49:13 UTC
So I heard that Slaves no longer affect capitals, or perhaps only supercapitals. Can anyone confirm or deny this?

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Scrapyard Bob
EVE University
Ivy League
#132 - 2011-11-30 14:17:09 UTC
Fuel blocks have been seeded on TQ (Thukker Mix stations for certain).
Iam Widdershins
Project Nemesis
#133 - 2011-12-01 20:00:27 UTC
I should go over this and highlight the things that have changed / not deployed yet.

But I'm too busy being tired and playing with the new EFT. Boy oh boy. Who could have predicted that THAT ship would end up being a budget Deimos in disguise?

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Iam Widdershins
Project Nemesis
#134 - 2011-12-02 03:39:54 UTC
Oh, snap.

Upcoming Faction Warfare improvements: Alliances will be able to join FW.

Source? Chronicles.

Gister wrote:
And speaking of alliances, I've heard that those ragtag things will now be allowed to join the empire wars en masse. Which is wonderful! That's all they're good for, fighting and war. Best to put their focus on something like that, and not have them getting in the way of people trying to do proper business.

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Nova Fox
Novafox Shipyards
#135 - 2011-12-02 04:35:23 UTC
Rifter?

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Iam Widdershins
Project Nemesis
#136 - 2011-12-02 05:25:18 UTC
Nova Fox wrote:
Rifter?

What about it?

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Nova Fox
Novafox Shipyards
#137 - 2011-12-02 06:04:32 UTC
Trying to guess the mystry ship, none the less my second guess would be the Dramiel again.

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Iam Widdershins
Project Nemesis
#138 - 2011-12-02 07:29:10 UTC
Nova Fox wrote:
Trying to guess the mystry ship, none the less my second guess would be the Dramiel again.

Frigates are nothing like the Deimos. Can't be really...

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