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Just got a Golem and got a question

Author
Antisocial Malkavian
Antisocial Malkavians
#1 - 2014-04-19 04:14:58 UTC  |  Edited by: Antisocial Malkavian
Bastion module. If you use it in high sec, you get the tag that you used a weapon aganst another capsuleer and cant dock or use stargates.

WHY?

And it isnt something thatll get me concorded if someone not in my fleet jumps in or something stupid like that right?

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Ayeshah Volfield
Republic Military School
Minmatar Republic
#2 - 2014-04-19 04:18:43 UTC  |  Edited by: Ayeshah Volfield
Station games.

You won't be concorded over it as it's simply triggered by the module activation, not actual aggression against another player.

You activate Bastion, are flagged with a weapon timer then it ONLY starts counting down as soon as bastion deactivates.

EVE is what happens when the rule of law does not apply and Darwinism is allowed to run freely.

Jake Warbird
Republic Military School
Minmatar Republic
#3 - 2014-04-19 06:22:35 UTC
Gratz on your new acquisition. Previous poster covered everything. In case you're wondering, torps are still ****.
Gregor Parud
Imperial Academy
#4 - 2014-04-19 07:35:33 UTC  |  Edited by: Gregor Parud
There are several different statuses, the one you're talking about doesn't make you a target in any way but it does prevent you from docking or jumping, nothing more. As explained above it's to prevent people from using a Bastion ship in PVP where one second they can tank Jesus himself and the next second go "lol" and dock up or jump out. So unless you're planning to use that ship in PVP you can completely ignore that timer.
elitatwo
Zansha Expansion
#5 - 2014-04-19 17:42:14 UTC
Antisocial Malkavian wrote:
Bastion module. If you use it in high sec, you get the tag that you used a weapon aganst another capsuleer and cant dock or use stargates.

WHY?

And it isnt something thatll get me concorded if someone not in my fleet jumps in or something stupid like that right?


That is only for you and not a bug. It is meant as punishment for not reading about the marauder changes.

Now you have to wait a minute until that timer runs out.

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Antisocial Malkavian
Antisocial Malkavians
#6 - 2014-04-19 18:41:46 UTC
elitatwo wrote:
Antisocial Malkavian wrote:
Bastion module. If you use it in high sec, you get the tag that you used a weapon aganst another capsuleer and cant dock or use stargates.

WHY?

And it isnt something thatll get me concorded if someone not in my fleet jumps in or something stupid like that right?


That is only for you and not a bug. It is meant as punishment for not reading about the marauder changes.

Now you have to wait a minute until that timer runs out.


Lol I didnt read it because I just got the skills to USE it.

Dont tend to read changes in ships I cant even fly

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Val'Dore
PlanetCorp InterStellar
#7 - 2014-04-19 20:14:01 UTC
Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you.

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Sobaan Tali
Caldari Quick Reaction Force
#8 - 2014-04-21 01:37:33 UTC
That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done.

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IIshira
School of Applied Knowledge
Caldari State
#9 - 2014-04-21 02:25:00 UTC
Sobaan Tali wrote:
That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done.


Yea the only time I worry is if I align too fast and get stuck on a close stargate. Last thing I want is to be hanging out on a stargate in a Golem lol
Last Wolf
Umbra Wing
#10 - 2014-04-21 14:11:17 UTC
Val'Dore wrote:
Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you.


I will agree to that as long as they give us a freaking window to look out of before undocking.

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IIshira
School of Applied Knowledge
Caldari State
#11 - 2014-04-21 14:56:35 UTC
Last Wolf wrote:
Val'Dore wrote:
Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you.


I will agree to that as long as they give us a freaking window to look out of before undocking.


Well you have local but a window would be nice. This is why I liked living in a POS
Sabriz Adoudel
Move along there is nothing here
#12 - 2014-04-22 01:41:56 UTC
IIshira wrote:
Sobaan Tali wrote:
That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done.


Yea the only time I worry is if I align too fast and get stuck on a close stargate. Last thing I want is to be hanging out on a stargate in a Golem lol



Golems can tank a small fleet indefinitely, they aren't that dangerous on a stargate... unless someone was expecting you and assembled an alpha fleet.

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Tyberius Franklin
Federal Navy Academy
Gallente Federation
#13 - 2014-04-22 02:02:12 UTC
Sabriz Adoudel wrote:
IIshira wrote:
Sobaan Tali wrote:
That one minute timer goes by much faster than you think. By the time you end cycle, align to warp out, finish killing the last rat, enter warp, land on station/gate and are ready to dock/jump, that timer should be done.


Yea the only time I worry is if I align too fast and get stuck on a close stargate. Last thing I want is to be hanging out on a stargate in a Golem lol



Golems can tank a small fleet indefinitely, they aren't that dangerous on a stargate... unless someone was expecting you and assembled an alpha fleet.
Depends on how you are set up. If you go min tank/max utility you won't be tanking fleets, that said, with BS warping being what it is in conjunction with align I rarely if ever have an issue of being stuck oh a gate. Usually only ever happens if I forget to stop the Bastion soon enough and get stuck waiting for it to cycle after everything is dead.
Val'Dore
PlanetCorp InterStellar
#14 - 2014-04-22 02:58:09 UTC
Last Wolf wrote:
Val'Dore wrote:
Now they just need to change combat redock timers to be equal to the hostile flagging. So long as you are flagged, no docking for you.


I will agree to that as long as they give us a freaking window to look out of before undocking.


Umm, if you are docked, then you obviously wouldn't have the pvp timer to worry about.

To be clear, I'm talking about the one that happens when you engage a suspect flag.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Markku Laaksonen
School of Applied Knowledge
Caldari State
#15 - 2014-04-25 00:30:18 UTC
Antisocial Malkavian wrote:
will i get concorded if...
I edited that slightly.



This should be common knowledge but doesn't seem to be. You WILL NEVER be concorded if your safety is green or yellow.

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