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Science & Industry

 
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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
Ray Kyonhe
Aliastra
Gallente Federation
#1301 - 2014-04-14 20:18:36 UTC  |  Edited by: Ray Kyonhe
Well, I think I understood this misterious BPOs disappearing case. For some reason after first assets' scan in "Assets viewer" window, if you close it and reopen again the radiobutton on "Selected Material Settings" tab of it will be set to "Blueprints materials" position, instead of being in "All items" one - even if you switch it back to "All" and press "Save settings". And while it in "Blueprints materials" position, BPOs won't be shown in the assets tree to left.
Despite all these, I haven't found a way to import my BPOs automatically and was forced to add them all manually.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Zifrian
The Frog Pond
Ribbit.
#1302 - 2014-04-14 20:29:00 UTC
Ray Kyonhe wrote:
Well, I think I understood this misterious BPOs disappearing case. For some reason after first assets' scan in "Assets viewer" window, if you close it and reopen again the radiobutton on "Selected Material Settings" tab of it will be set to "Blueprints materials" position, instead of being in "All items" one - even if you switch it back to "All" and press "Save settings". And while it in "Blueprints materials" position, BPOs won't be shown in the assets tree to left.
Despite all these, I haven't found a way to import my BPOs automatically and was forced to add them all manually.

I guess I'm still confused on what the problem is. When you say "import my BPOs automatically" what do you expect should happen? Where are you not seeing something you think you should see?

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Ray Kyonhe
Aliastra
Gallente Federation
#1303 - 2014-04-16 07:25:57 UTC  |  Edited by: Ray Kyonhe
Zifrian wrote:

I guess I'm still confused on what the problem is. When you say "import my BPOs automatically" what do you expect should happen? Where are you not seeing something you think you should see?


Well, may be I got it wrong. Insofar as I saw them listed in "Assets view" tree and there were some check boxes in it (which purpose I couldn't grasp and presumed they are here to select items for import) I expected them at least be displayed in the aforementioned blueprints windows ("Manage blueprints" and another one). I've heard about inability to add BPs with current values of ME and PE due to API restrictions, but as their names can be fetched and there are radiobuttons in both of these windows which allow to filter only blueprints owned by you (yes, there is also a posiblity to add BP manually and mark them as owned by you), so I expected them to appear here after been selected in "Assets view" tree. I mean, to appear already marked as "Own by you"
I don't complain or anything, niether I'm trying to blame somebody. The tool is great and I've already able to use it. I just thought that could be bug of sort, or some feedback will be usefull.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

FrenchSubstitute
Tradors'R'us
IChooseYou Alliance
#1304 - 2014-04-17 00:28:11 UTC
I am not sure I understand the Price Import Types. If I want to import the following, what would I select:

1) Items I need to buy to manufacture: lowest sale bid; 2) sale value of my manufacture goods: highest buy bid.

Thanks.
Zifrian
The Frog Pond
Ribbit.
#1305 - 2014-04-17 01:00:27 UTC
FrenchSubstitute wrote:
I am not sure I understand the Price Import Types. If I want to import the following, what would I select:

1) Items I need to buy to manufacture: lowest sale bid; 2) sale value of my manufacture goods: highest buy bid.

Thanks.

Use the split prices box and select min sale for raw mats, max buy for items.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

FrenchSubstitute
Tradors'R'us
IChooseYou Alliance
#1306 - 2014-04-17 01:33:49 UTC
Zifrian wrote:
FrenchSubstitute wrote:
I am not sure I understand the Price Import Types. If I want to import the following, what would I select:

1) Items I need to buy to manufacture: lowest sale bid; 2) sale value of my manufacture goods: highest buy bid.

Thanks.

Use the split prices box and select min sale for raw mats, max buy for items.


But that only works when the items I want to build do not include components. When they include components, the component prices are at max buy (which is not want I want).
Zifrian
The Frog Pond
Ribbit.
#1307 - 2014-04-17 11:47:11 UTC
FrenchSubstitute wrote:
Zifrian wrote:
FrenchSubstitute wrote:
I am not sure I understand the Price Import Types. If I want to import the following, what would I select:

1) Items I need to buy to manufacture: lowest sale bid; 2) sale value of my manufacture goods: highest buy bid.

Thanks.

Use the split prices box and select min sale for raw mats, max buy for items.


But that only works when the items I want to build do not include components. When they include components, the component prices are at max buy (which is not want I want).

Check Raw Materials, Uncheck Manufactured Items...check the components you want to use individually. Import Min sell.

Uncheck Raw Materials, Check Manufactured Items...uncheck the components you wanted sell prices for. Import Max buy.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Ellie Arnoux
Cipher Laboratories
#1308 - 2014-04-18 13:19:48 UTC
Hey! Awesome tool! I use it almost everyday now haha :D One thing. Are you going to release an update for the BIG Summer Patch that is Inbound? As that would tremendously help! :D
Zifrian
The Frog Pond
Ribbit.
#1309 - 2014-04-18 17:58:07 UTC
Ellie Arnoux wrote:
Hey! Awesome tool! I use it almost everyday now haha :D One thing. Are you going to release an update for the BIG Summer Patch that is Inbound? As that would tremendously help! :D

I hope so. The changes they announced so far won't be hard to do. Except the line pricing, which I'll figure out later when more details are given. I'm holding off on new stuff though before they release all the details.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Ray Kyonhe
Aliastra
Gallente Federation
#1310 - 2014-04-19 22:15:16 UTC  |  Edited by: Ray Kyonhe
I've found out that some BPCs do not show up in "Blueprints" window, but do show up in "Manage blueprints", "Update Prices" and "Manufacturing". For example, "N-1 Neon type rocket bay", "Synthetic Hull Conversion Inertia Stabilizers I" and " 'Hustler' Heavy Neutron Blaster ". This isn't just problem with storyline modules, cause others of them do show up here, like "650mm Medium 'Jolt' Artillery I". The problem with this is that it is "Blueprints" window you can add all the needed materials to the Shopping list from, and I didn't find how to do this from anywhere else.

Edited:
Sorry, my bad. I've done doubleclick on one of this items in the "Manufacturing" and it transfered me to the "Blueprints" window and showed it up there as needed (but it still absent from dropdown list here). Still not very intuitive behaviour.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Dianne Margie
CurseChain Parmala Industry
#1311 - 2014-04-21 12:44:44 UTC
Why I cant find any 400mm in manufacturing List?

https://www.dropbox.com/s/usxi34b7ejmg3ye/Q.png
Elena Thiesant
The Scope
Gallente Federation
#1312 - 2014-04-21 12:57:18 UTC
Uncheck the Size checkboxes.
Dianne Margie
CurseChain Parmala Industry
#1313 - 2014-04-21 13:14:20 UTC
Elena Thiesant wrote:
Uncheck the Size checkboxes.


Thank you very much.Now it works.
Rucks Myndraav
Sebiestor Tribe
Minmatar Republic
#1314 - 2014-04-21 17:48:21 UTC
I have a really random question for you: What language and GUI system did you use to create the program? It's really clean and, wanting to write some desktop programs, I'd just be interested to know what it was written with.
Zifrian
The Frog Pond
Ribbit.
#1315 - 2014-04-22 00:50:35 UTC
Rucks Myndraav wrote:
I have a really random question for you: What language and GUI system did you use to create the program? It's really clean and, wanting to write some desktop programs, I'd just be interested to know what it was written with.

It's visual basic. You can do most of the same stuff with C# as well. I use the free express version.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Termy Rockling
Sebiestor Tribe
Minmatar Republic
#1316 - 2014-04-23 17:47:57 UTC  |  Edited by: Termy Rockling
Accidentally spotted minor glitch, duno if its my pc or iph.

http://gyazo.com/3e0503722d04b6321078fd444774af5f

In the picture the volume of items is correct 11.000m3 but when i copy the list to clipboard and paste it:

Shopping List for:
Material - Quantity
Quantum Microprocessor (ME: 2) - 4,000
Nanoelectrical Microprocessor (ME: 2) - 2,000
Thermonuclear Trigger Unit (ME: 5) - 1,000
Laser Focusing Crystals (ME: 5) - 2,000
Particle Accelerator Unit (ME: 5) - 1,000
Superconductor Rails (ME: 5) - 1,000

Buy Materials List:
Material - Quantity
Titanium Carbide - 92,000
Tungsten Carbide - 88,000
Fullerides - 50,000
Phenolic Composites - 30,000
Fernite Carbide - 28,000
Crystalline Carbonide - 28,000
Nanotransistors - 12,000
Nonlinear Metamaterials - 8,000
Hypersynaptic Fibers - 5,000
Terahertz Metamaterials - 4,000

Total Volume of Materials: 33,860.00 m3
Total Cost of Materials: 350,245,170.00 ISK
Total Volume of Built Item(s): 27,000,000.00 m3

It pulls that 27Million m3 from somewhere?

Edit: It does it on other items too.
SJ Astralana
Syncore
#1317 - 2014-04-26 13:45:14 UTC  |  Edited by: SJ Astralana
Ray Kyonhe wrote:
[quote=Zifrian]I've heard about inability to add BPs with current values of ME and PE due to API restrictions


I just wanted to relay what I found with BP importing, in that if the BP was used in a factory job you can get its ME, as you can tie them together by the asset ID. This technique can also be useful to discover assets that are in slots rather than in a hangar.

Hyperdrive your production business: Eve Production Manager

Zifrian
The Frog Pond
Ribbit.
#1318 - 2014-04-26 15:25:43 UTC
SJ Astralana wrote:
Ray Kyonhe wrote:
[quote=Zifrian]I've heard about inability to add BPs with current values of ME and PE due to API restrictions


I just wanted to relay what I found with BP importing, in that if the BP was used in a factory job you can get its ME, as you can tie them together by the asset ID. This technique can also be useful to discover assets that are in slots rather than in a hangar.

I've explained this before but this is problematic for several reasons.

First, the industry jobs api doesn't pull all data for every job - only a subset. That means not all your BP jobs would be in the API.

Secondly, most people I know don't use public slots for ME/PE research but instead use corp lines on a pos. For people doing solo research with a 1 person corp, that would be great but for people that are in corps like mine that have people using multiple bps for multiple research jobs, you quickly lose the records of those jobs from the corp industry api.

It's not worth the trouble for me to attempt to do this only to provide a partial solution to a subset of users.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

SJ Astralana
Syncore
#1319 - 2014-04-27 13:29:16 UTC
Zifrian wrote:
SJ Astralana wrote:
Ray Kyonhe wrote:
[quote=Zifrian]I've heard about inability to add BPs with current values of ME and PE due to API restrictions


I just wanted to relay what I found with BP importing, in that if the BP was used in a factory job you can get its ME, as you can tie them together by the asset ID. This technique can also be useful to discover assets that are in slots rather than in a hangar.

I've explained this before but this is problematic for several reasons.

First, the industry jobs api doesn't pull all data for every job - only a subset. That means not all your BP jobs would be in the API.

Secondly, most people I know don't use public slots for ME/PE research but instead use corp lines on a pos. For people doing solo research with a 1 person corp, that would be great but for people that are in corps like mine that have people using multiple bps for multiple research jobs, you quickly lose the records of those jobs from the corp industry api.

It's not worth the trouble for me to attempt to do this only to provide a partial solution to a subset of users.


You don't need to look at research jobs, you can look at production jobs. The API appears to be returning production jobs back to 2007 so if it's a subset, it still has managed to give me current ME of my entire portfolio many times over. It may not be worth it to you personally, but when I realised all I had to do was write two values while iterating through the job API, I had a working solution in minutes and none of my user base has had to deal with this right pain in the ass. A partial solution that saves time > no attempt at all because it's not "perfect". I suppose it's a matter of attitude so to speak.

Hyperdrive your production business: Eve Production Manager

Zifrian
The Frog Pond
Ribbit.
#1320 - 2014-04-27 15:47:17 UTC  |  Edited by: Zifrian
SJ Astralana wrote:
Zifrian wrote:
SJ Astralana wrote:
Ray Kyonhe wrote:
[quote=Zifrian]I've heard about inability to add BPs with current values of ME and PE due to API restrictions


I just wanted to relay what I found with BP importing, in that if the BP was used in a factory job you can get its ME, as you can tie them together by the asset ID. This technique can also be useful to discover assets that are in slots rather than in a hangar.

I've explained this before but this is problematic for several reasons.

First, the industry jobs api doesn't pull all data for every job - only a subset. That means not all your BP jobs would be in the API.

Secondly, most people I know don't use public slots for ME/PE research but instead use corp lines on a pos. For people doing solo research with a 1 person corp, that would be great but for people that are in corps like mine that have people using multiple bps for multiple research jobs, you quickly lose the records of those jobs from the corp industry api.

It's not worth the trouble for me to attempt to do this only to provide a partial solution to a subset of users.


You don't need to look at research jobs, you can look at production jobs. The API appears to be returning production jobs back to 2007 so if it's a subset, it still has managed to give me current ME of my entire portfolio many times over. It may not be worth it to you personally, but when I realised all I had to do was write two values while iterating through the job API, I had a working solution in minutes and none of my user base has had to deal with this right pain in the ass. A partial solution that saves time > no attempt at all because it's not "perfect". I suppose it's a matter of attitude so to speak.

The industry API only returns 300-400 jobs. I just checked again and the personal API returned 300, corp was almost 400. It doesn't depend on date afaik.

It's not a matter of attitude, it's a matter of cost vs. benefit. I have very limited time to develop these days - for a free program. I have much more valuable changes I would like to make rather than try to get a few ML/PL values for BPs that someone uses. Most users want all ML/PL data imported for all BPOs they own and based on the current API, I simply can't provide that in the current API system. If the API returns every single job ever run for a character and corporation or if the asset API gave ML/PL data, then I would do it in a heartbeat.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder