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What can Auto Pilot do for you??.... An AP revamp thread

Author
Joe Risalo
State War Academy
Caldari State
#1 - 2011-12-01 07:55:55 UTC  |  Edited by: Joe Risalo
Ok, so was thinking while jumping around systems.

They have that fancy new button that can be clicked to warp to a gate and automatically jump.

Thought that was a nice feature.

However, I've been wondering the point of auto pilot warping to 15 then approaching the gate....

The reason why I wonder about it is because most ganks on done on the receiving end of the gate while you're trying to warp to the next gate.

So what's the point of warping in to 15?
Has anyone figured that out yet?

Think about it.

If CCP allows auto pilot to warp directly to gates, what changes in Eve????

People spend less time auto piloting and more time playing???

Seriously, it doen't effect anything.

Auto piloting through low and null sec will still be dumb....

People will still get ganked while trying to enter warp.....

That's it...Nothing else changes....

So it's a simple question of

What does auto pilot warping to zero have any effect on the game besides players can spend more time playing and less time afk travelling??

Edit......There's been much descussion on this topic throughout this thread. Many people are for it, and many people are against it(high sec gate gankers).
However, throughout the thread there is discussion of allowing AP to warp to 0 but having delays on it. It would actually depend on the speed of your ship to determine how fast you align and warp out. The discussions around delays and possible skills begins somewhere around here.

https://forums.eveonline.com/default.aspx?g=posts&m=467335#post467335

The overall best suggestion in my opinion is a delayed warp to the next gate that is dependant apon your ship. In other words, the faster your ship can align and reach a certain % of speed, the sooner you'll be able to warp.
This still gives gankers a chance to catch you, but instead of catching you while you're approaching a gate from 15km, they'll actually need to have a little skill and a warp scram to catch you before you warp to the gate.

Carry on..
Nestara Aldent
Citimatics
#2 - 2011-12-01 08:12:45 UTC  |  Edited by: Nestara Aldent
Joe Risalo wrote:
Ok, so was thinking while jumping around systems.

They have that fancy new button that can be clicked to warp to a gate and automatically jump.

Thought that was a nice feature.

However, I've been wondering the point of auto pilot warping to 15 then approaching the gate....

The reason why I wonder about it is because most ganks on done on the receiving end of the gate while you're trying to warp to the next gate.

So what's the point of warping in to 15?
Has anyone figured that out yet?

Think about it.

If CCP allows auto pilot to warp directly to gates, what changes in Eve????

People spend less time auto piloting and more time playing???

Seriously, it doen't effect anything.

Auto piloting through low and null sec will still be dumb....

People will still get ganked while trying to enter warp.....

That's it...Nothing else changes....

So it's a simple question of

What does auto pilot warping to zero have any effect on the game besides players can spend more time playing and less time afk travelling??


That's very bad idea. You're supposed to play the game, and not the game to play itself. Current system is fine, because autopilot is inefficient, and will make you much easier target for a gank.

In essence you asked for "I win" button.
Ninevite
Aliastra
Gallente Federation
#3 - 2011-12-01 08:36:31 UTC  |  Edited by: Ninevite
Auto-piloting is a very bad practice unless you are travelling only in high-sec and have no wardecs on you.

Get in the habit of warping to 0 on your own. Eventually you will leave the Uni and go to low or null sec, and you will need to be comfortable with warping yourself along very long routes.
Robert Caldera
Caldera Trading and Investment
#4 - 2011-12-01 08:37:57 UTC
warp to 15 is intentional and the drawback of afk travelling.
Suicideganks are part of that drawback, everything is fine.
Nestara Aldent
Citimatics
#5 - 2011-12-01 08:38:31 UTC
Ninevite, you need to reread my post. I'm against autopilot warping to zero, and by the way rarely use autopilot even in high sec, and never in low and null.
Jahso Kuhl
United Space Corp with Honorable Intersts
#6 - 2011-12-01 12:09:58 UTC
once upon a time there were pod pilots who could not warp closer than 15km to any point in space....
soon there were bookmarks made just 15km behind the point where you want to warp to.

since everybody who wanted to travel fast had thousands of bookmarks at their disposal, lag appeared.

to avoid this kind of serverload, CCP gave "Warp to 0" to the people and cleared all those now useless bookmarks.
The autopilot was unchanged it still warped to 15km and travelled old school.

after a while this was forgotten ... and someone asked for the autopilot to travel to 0km too.


Ninevite
Aliastra
Gallente Federation
#7 - 2011-12-01 14:36:14 UTC
Nestara Aldent wrote:
Ninevite, you need to reread my post. I'm against autopilot warping to zero, and by the way rarely use autopilot even in high sec, and never in low and null.


My bad, my post was intended for the original poster. I read his post then saw your avatar and assumed it was you. D'oh!
Vizvayu Koga
#8 - 2011-12-01 15:23:36 UTC  |  Edited by: Vizvayu Koga
I'd like having a better autopilot, but I believe the reason they kept it inefficient is to discourage playing AFK. Anyway I'd like to be able to focus on chat or market or anything else and not having to click the "jump" button over and over again on long trips, so it's a +1 for me, I support a better autopilot. There are other ways to avoid or discourage playing AFK.

PS: I don't think ganking has anything to do with the way autopilot works right now. Not logical to depend on a bug/exploit to discourage certain behaviour.
Nariya Kentaya
Ministry of War
Amarr Empire
#9 - 2011-12-01 15:53:02 UTC
Vizvayu Koga wrote:
PS: I don't think ganking has anything to do with the way autopilot works right now. Not logical to depend on a bug/exploit to discourage certain behaviour.


so suicide ganking that bestower full of PLEX on its way to jita is an EXPLOIT? WOW, guess everyone cheats then, eh?

serioulsy... pvp != exploit, ya carebear.
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#10 - 2011-12-01 16:06:48 UTC
With the new jump command there's no reason for such an autopilot. One click per minute is all they ask of you.

 Though All Men Do Despise Us

Vizvayu Koga
#11 - 2011-12-01 17:31:45 UTC
Krios Ahzek wrote:
With the new jump command there's no reason for such an autopilot. One click per minute is all they ask of you.


Freighters are no the only kind of ship that would benefit of a better AP you know...
Joe Risalo
State War Academy
Caldari State
#12 - 2011-12-01 17:59:47 UTC
ya'll missed a couple of key points from what I said.

1) auto piloting through low or null will still be dumb

2) most ganks on ships happen on the receiving end of a gate while the ship is aligning to warp to the next gate



With 2 you can basically say that small fast ships can jump through the gate and lock the target on the other side before they're able to hit warp.



Besides, their's not enough high sec ganking to say that it truly effects ganking.

Oh, and to those of you who said "it's to keep players playing" or something similar, well, if I were to get to my destination faster, then I would spend more time playing by running missions or mining.



Seriously though.... With the way high sec is and the way ganking happens and the fact that gate camp ganking is pretty limited in high sec, I would say that this does not change a thing about Eve, but only allows players to spend more time actually playing the game.

In my opinion, travelling is the worst part of the game be it manual, or auto. The less time players have to spend travelling the better. The less time it takes for the game to travel in auto, even better.

It's a part of the game that if changed really has no effect on the game besides less tedium on the players.

That's why I say cut the fat and lets get to the beef.
Robert Caldera
Caldera Trading and Investment
#13 - 2011-12-01 18:09:01 UTC
again, AP warp to 10 results not just from devs lazyness, its an intended drawback and is fully balanced.
Dont fly afk.
Goose99
#14 - 2011-12-01 19:04:58 UTC  |  Edited by: Goose99
Robert Caldera wrote:
again, AP warp to 10 results not just from devs lazyness, its an intended drawback and is fully balanced.
Dont fly afk.


Game has to remain broken so that fail pirates can have kills?Bear
It's a basic feature you'd expect from any game that's out of beta. Google autopilot macro. It's in wider usage than ratting/mining macro, because there's overwhelming demand for it. Seriously, you still click to travel those days? Who does that anymore? CCP should get their heads out of the sand. This is implemented, one way or another.Lol
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#15 - 2011-12-01 19:16:21 UTC
Stop.

Hitting.

The.

Enter.

Key.

For.

The.

Sake.

Of.

My.

Eyes.

Thank.

You.

In.

Advance.

Also this idea is bad. Everything needs drawbacks; the drawback of autopilot is that you slowboat to each gate after dropping out of warp.
Goose99
#16 - 2011-12-01 19:23:39 UTC
Emperor Salazar wrote:
Stop.

Hitting.

The.

Enter.

Key.

For.

The.

Sake.

Of.

My.

Eyes.

Thank.

You.

In.

Advance.

Also this idea is bad. Everything needs drawbacks; the drawback of autopilot is that you slowboat to each gate after dropping out of warp.


There is no drawback for ap macros that everyone and their mother uses. You and OP are the only ones still clicking away... When you attempt to deprive simple basic features in overwhelming demand, it will get implemented, just not by you, and in a way you may not like.Roll

Goose99 wrote:
Robert Caldera wrote:
again, AP warp to 10 results not just from devs lazyness, its an intended drawback and is fully balanced.
Dont fly afk.


Game has to remain broken so that fail pirates can have kills?Bear
It's a basic feature you'd expect from any game that's out of beta. Google autopilot macro. It's in wider usage than ratting/mining macro, because there's overwhelming demand for it. Seriously, you still click to travel those days? Who does that anymore? CCP should get their heads out of the sand. This is implemented, one way or another.Lol
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#17 - 2011-12-01 19:29:03 UTC
Goose99 wrote:

There is no drawback for ap macros that everyone and their mother uses. You and OP are the only ones still clicking away... When you attempt to deprive simple basic features in overwhelming demand, it will get implemented, just not by you, and in a way you may not like.Roll


So uh....this is you confessing to using a macro in game then?


Goose99 wrote:


Game has to remain broken so that fail pirates can have kills?Bear


I wouldn't really call these people "fail pirates." More of "opportunists" as they are seizing the opportunity when people autopilot phat lewts like morons.


Quote:
This is implemented, one way or another.Lol


So is macro mining/ratting. I guess they should just write some scripts that we can use in-game since errybody is doing it anyway amirite?
Joe Risalo
State War Academy
Caldari State
#18 - 2011-12-01 19:37:23 UTC
Emperor Salazar wrote:

I wouldn't really call these people "fail pirates." More of "opportunists" as they are seizing the opportunity when people autopilot phat lewts like morons.

yes, they are fail pirates because they seem to be afraid of pirating in low sec where some skill may actually be involved.

Quote:
So is macro mining/ratting. I guess they should just write some scripts that we can use in-game since errybody is doing it anyway amirite?


yes.

hell, at least if it's part of the game CCP can balance around it.



Also, the ships I use when auto piloting are bc's, bs's, and shuttles.

Dont' care if I lose a shuttle... gonna take too much effort for someone to take down my bc or bs before they get concorded.

and any time i'm transporting something in an indy that i expensive, then I will not auto pilot because I wanna be there to activate the tank if someone tries to gank me before I go into warp.

AP jumping to zero changes nothing in Eve except quality of life by allowing players to get where they're going faster so they can actually play the game instead of waisting time jumping around.

Oh, and it's called double space..... It's actually easier on the readers eyes than one big wall of words.
Goose99
#19 - 2011-12-01 19:38:03 UTC  |  Edited by: Goose99
Emperor Salazar wrote:
Goose99 wrote:

There is no drawback for ap macros that everyone and their mother uses. You and OP are the only ones still clicking away... When you attempt to deprive simple basic features in overwhelming demand, it will get implemented, just not by you, and in a way you may not like.Roll


So uh....this is you confessing to using a macro in game then?


Goose99 wrote:


Game has to remain broken so that fail pirates can have kills?Bear


I wouldn't really call these people "fail pirates." More of "opportunists" as they are seizing the opportunity when people autopilot phat lewts like morons.


Quote:
This is implemented, one way or another.Lol


So is macro mining/ratting. I guess they should just write some scripts that we can use in-game since errybody is doing it anyway amirite?


Not everyone is macro mining/ratting. Ratting in particular requires far more sophisticated bots. And yes, just about everyone uses travel macros, numerous versions widely available for free, since it's so simple to script. Unlike OP or supporters, I don't tell you what should be, only what is, since you seem to have you head stuck in the sand just like CCP, and has no idea what's happening.Roll
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#20 - 2011-12-01 19:39:56 UTC
Goose99 wrote:


Not everyone is macro mining/ratting. Ratting in particular requires far more sophisticated bots. And yes, just about everyone uses travel macros, numerous versions widely available for free, since it's so simple to script. I don't tell you what should be, only what is, since you seem to have you head stuck in the sand just like CCP, and has no idea what's happening.Roll


Confirming I love the taste of sand.

But really....can you show me where you gathered this great intel from? I would love to know your source of information for knowing that JUST ABOUT EVERYONE uses travel macros.

Your argument is literally based 100% on theoretical data. You really think thats....effective?
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