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NERF Hisec?

First post
Author
Divine Entervention
Doomheim
#41 - 2014-04-17 19:15:01 UTC
Tippia wrote:
Divine Entervention wrote:
Which is of course, your opinion.

Nope. It's a good old fact of how the game is designed. I know you have this fondness for thinking that my opinions are the exact same thing as facts, but you need to learn to distinguish the two.



You're confusing me with your self. It is you who displays a fondness of thinking your opinions are the exact same thing as facts as you just proved by stating your opinion was a fact again.
Jonah Gravenstein
Machiavellian Space Bastards
#42 - 2014-04-17 19:17:57 UTC  |  Edited by: Jonah Gravenstein
Organic Lager wrote:
Tippia wrote:
Sure. Here is a full list of the restrictions that should apply:

· You can obviously not lock any player ship.
· You can't activate any kind of AoE weaponry or module.
· You can't use the market, contracts or the trading window.
· You can't access or manage POSes and their services.
· You can't mine.
· You can't shoot rats.
· You can't access any kind of container in space.
· You can't carry any cargo out of or into a station.
· You can't use the on-board scanner or scan probes.
· You can't be in a fleet.
· You can't use salvagers and similar mini-profession modules.
· You can't access the industry interface.
· There will be no access free-floating sites in space.
· There will be no planets.
· There will be no station offices or services besides refitting, resculpting, and the NeX.

That should keep out all the PvP.


But you can run missions! I think this would satisfy the vast majority of carebears.
Which missions would you be running?

For your convenience I've bolded and italicised the bits that would prevent it; station services includes mission agents, of all types, btw.

Think before you post Roll

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jim Era
#43 - 2014-04-17 19:19:12 UTC
I ate at an Ihop Xpress today in a mall...I don't recommend it.

Wat™

Tippia
Sunshine and Lollipops
#44 - 2014-04-17 19:19:17 UTC  |  Edited by: Tippia
Divine Entervention wrote:
You're confusing me with your self.
Nope. You're the one who keeps claiming that facts are the same as my opinions. It's very sweet and flattering, but you still need to learn the distinction. In particular, you need to learn what a fact is and what the facts of any particular subject matter are.

So: the fact is that, due to the fairness design of the game, such an area can't and never will exist. If you don't understand why this is a fact, just ask — don't choose to remain wilfully ignorant by trying to equate it with an opinion.
Doc Fury
Furious Enterprises
#45 - 2014-04-17 19:21:33 UTC
Jim Era wrote:
I ate at an Ihop Xpress today in a mall...I don't recommend it.



That could qualify as a form of torture in some countries, much like this thread. My condolences.





There's a million angry citizens looking down their tubes..at me.

Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#46 - 2014-04-17 19:23:38 UTC
Jonah Gravenstein wrote:
Organic Lager wrote:
Tippia wrote:
Sure. Here is a full list of the restrictions that should apply:

· You can obviously not lock any player ship.
· You can't activate any kind of AoE weaponry or module.
· You can't use the market, contracts or the trading window.
· You can't access or manage POSes and their services.
· You can't mine.
· You can't shoot rats.
· You can't access any kind of container in space.
· You can't carry any cargo out of or into a station.
· You can't use the on-board scanner or scan probes.
· You can't be in a fleet.
· You can't use salvagers and similar mini-profession modules.
· You can't access the industry interface.
· There will be no access free-floating sites in space.
· There will be no planets.
· There will be no station offices or services besides refitting, resculpting, and the NeX.

That should keep out all the PvP.


But you can run missions! I think this would satisfy the vast majority of carebears.
Which missions would you be running?

Bolded and italicised the bits that would prevent it, for your convenience; station services includes mission agents, of all types, btw.

Think before you post Roll
well that's just tipia expressing his opinion a bit out of proportion to what op suggested. Iirc, hauling an item does not give you any sort of flag, so there is that.

I find it funny how the OP said you can't lock a player ship, but runs incursions. Did he forget how to logi?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Jonah Gravenstein
Machiavellian Space Bastards
#47 - 2014-04-17 19:25:02 UTC  |  Edited by: Jonah Gravenstein
Jim Era wrote:
I ate at an Ihop Xpress today in a mall...I don't recommend it.

Good job they used an uppercase i at the start of their name, a lowercase i would obviously be grounds for being sued by Apple for trademark infringement. Evil

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Organic Lager
Drinking Buddies
#48 - 2014-04-17 19:25:31 UTC
Tippia wrote:
Organic Lager wrote:
But you can run missions! I think this would satisfy the vast majority of carebears.

Sure. Missions where you can't bring or deliver any cargo, nor shoot any rats or mine any asteroids.


Ah Tippia classic black and white with you. We all know the OP is referring to a zone much like in wow where players can't attack each other. This does not include stealing other players rats, drops, astroids or under cutting their sell orders.

To question your trolling, by your logic why wouldn't one be allowed to collect cargo, shoot rats or mine in their own little dead space mission pocket.

You also forgot to remove chat wouldn't want text pvp to happen
Divine Entervention
Doomheim
#49 - 2014-04-17 19:26:38 UTC  |  Edited by: Divine Entervention
Tippia wrote:
Divine Entervention wrote:
You're confusing me with your self.
Nope. You're the one who keeps claiming that facts are the same as my opinions. It's very sweet and flattering, but you still need to learn the distinction. In particular, you need to learn what a fact is and what the facts of any particular subject matter are.

So: the fact is that, due to the fairness design of the game, such an area can't and never will exist.


Which is dependent upon your idea of fairness. Making it an opinion.


Opinion - a view or judgment formed about something, not necessarily based on fact or knowledge.

I labled your statement as an opinion. Your response was "Nope." Now considering the definition of opinion, well your statement was a view or judgement, so the "Nope." can't apply to it. It was about something, so the "nope" can't apply to that either. Meaning the "Nope." has to apply to the part of your disagreeance on opinion being the fact and knowledge aspect. Considering it's an attempt to predict the future, you can suppose, but you can't know. And since it hasn't happened yet, there's no possibility for it to be a fact. Highly likely, perhaps. Not likely at all, perhaps. But you can't know it, so what you feel you do know is just your belief in your own opinion.

There goes Tippia again, believing his opinions are facts.
La Nariz
Aliastra
Gallente Federation
#50 - 2014-04-17 19:29:34 UTC
Yes nerf highsec.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Jonah Gravenstein
Machiavellian Space Bastards
#51 - 2014-04-17 19:30:02 UTC
Organic Lager wrote:
Tippia wrote:
Organic Lager wrote:
But you can run missions! I think this would satisfy the vast majority of carebears.

Sure. Missions where you can't bring or deliver any cargo, nor shoot any rats or mine any asteroids.


Ah Tippia classic black and white with you. We all know the OP is referring to a zone much like in wow where players can't attack each other. This does not include stealing other players rats, drops, astroids or under cutting their sell orders.

To question your trolling, by your logic why wouldn't one be allowed to collect cargo, shoot rats or mine in their own little dead space mission pocket.

You also forgot to remove chat wouldn't want text pvp to happen
A totally safe area suggests no PvP of any kind, 99% of what you can do in Eve is in competition, indirectly or directly, with other players including ratting, missioning, trading, mining, etc.

Ergo PvP.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#52 - 2014-04-17 19:31:37 UTC
Divine Entervention wrote:
Tippia wrote:
Divine Entervention wrote:
You're confusing me with your self.
Nope. You're the one who keeps claiming that facts are the same as my opinions. It's very sweet and flattering, but you still need to learn the distinction. In particular, you need to learn what a fact is and what the facts of any particular subject matter are.

So: the fact is that, due to the fairness design of the game, such an area can't and never will exist.


Which is dependent upon your idea of fairness. Making it an opinion.


Opinion - a view or judgment formed about something, not necessarily based on fact or knowledge.

I labled your statement as an opinion. Your response was "Nope." Now considering the definition of opinion, well your statement was a view or judgement, so the "Nope." can't apply to it. It was about something, so the "nope" can't apply to that either. Meaning the "Nope." has to apply to the part of your disagreeance on opinion being the fact and knowledge aspect. Considering it's an attempt to predict the future, you can suppose, but you can't know. And since it hasn't happened yet, there's no possibility for it to be a fact. Highly likely, perhaps. Not likely at all, perhaps. But you can't know it, so what you feel you do know is just your belief in your own opinion.

There goes Tippia again, believing his opinions are facts.

Although logical, it serves no purpose. Tipia's word is the definition of truth, in his eyes, and nothing you do will sway his opinion.

Now, back to the subject matter. How would ultrasec impact the market, playerbase, and content creation of the game as a whole?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Tippia
Sunshine and Lollipops
#53 - 2014-04-17 19:32:16 UTC  |  Edited by: Tippia
Erufen Rito wrote:
Iirc, hauling an item does not give you any sort of flag, so there is that.
No, but it lets you affect the game state of other players and thus compete with them, which qualifies it as a disallowed PvP action.

Organic Lager wrote:
Ah Tippia classic black and white with you. We all know the OP is referring to a zone much like in wow where players can't attack each other. This does not include stealing other players rats, drops, astroids or under cutting their sell orders.
Yes, we know that, and we also know that PvP in EVE goes way beyond just attacking people. If you want a zone where other people can't affect you, you can't be allowed to affect other players in any way. Any loophole creates… well… a loophole that will be exploited to hell and back to gain unbeatable advantages.

Quote:
To question your trolling, by your logic why wouldn't one be allowed to collect cargo, shoot rats or mine in their own little dead space mission pocket.
Largely because there would be no dead-space pockets, and also because they'd be given unfair advantages over their competition if any of those were allowed.

Again, if you wanted it to work like that — that they'd have “their own little dead space mission pockets” — we'd have to create a game that is no longer EVE, but rather another part in the X-series in order to satisfy all the conditions that would let such exclusive zones to exist and work within the game universe.

Quote:
You also forgot to remove chat wouldn't want text pvp to happen
I actually had that on my general “pvp switch” list, but I left it out here because it doesn't affect the game state or ability to counter-PvP unless it happens in areas where local matter — the universal removal of attacks already makes it meaningless for that purpose. But sure, we could add it back in for good measure and to satisfy a wider definition of PvP.
Tippia
Sunshine and Lollipops
#54 - 2014-04-17 19:33:10 UTC  |  Edited by: Tippia
Divine Entervention wrote:
Which is dependent upon your idea of fairness.
Nope. If it was dependant on my idea of fairness, highsec would hardly even exist.

Quote:
There goes Tippia again, believing his opinions are facts.
Nope. You're the only one equating the two by trying to say that facts are the same thing as my opinion.
Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#55 - 2014-04-17 19:38:48 UTC
Tippia wrote:
Divine Entervention wrote:
Which is dependent upon your idea of fairness.
Nope. If it was dependant on my idea of fairness, highsec would hardly even exist.

Quote:
There goes Tippia again, believing his opinions are facts.
Nope. You're the only one equating the two by trying to say that facts are the same thing as my opinion.

Let me put a stop to your ****. this text is bolded is a fact. Its not relative to your or my point of view, and if you go into the code, you will find the instruction to have said text bolded. And that, is what is known as a fact. What you are doing is stating your opinion. Unless you can prove it as fact, by citing it'source. You think you are cute, but you only manage to derail conversations by tossing logic aside and playing with words. You are entitled to your opinion, but stop trying to convince us it's fact. Or, prove it is indeed a fact.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Tippia
Sunshine and Lollipops
#56 - 2014-04-17 19:42:16 UTC
Erufen Rito wrote:
Let me put a stop to your ****. this text is bolded is a fact. Its not relative to your or my point of view, and if you go into the code, you will find the instruction to have said text bolded. And that, is what is known as a fact. What you are doing is stating your opinion.
No, I'm stating facts about how the game works, in particular how all opportunities of interaction are inherently reciprocal.

This idea, and indeed any idea about not participating in PvP, relies on removing that reciprocity in actions and effects.
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#57 - 2014-04-17 19:44:29 UTC
I fully support this idea as long as it prevent threads like this from being created in the future.
Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#58 - 2014-04-17 19:46:35 UTC
Tippia wrote:
Erufen Rito wrote:
Let me put a stop to your ****. this text is bolded is a fact. Its not relative to your or my point of view, and if you go into the code, you will find the instruction to have said text bolded. And that, is what is known as a fact. What you are doing is stating your opinion.
No, I'm stating facts about how the game works, in particular how all opportunities of interaction are inherently reciprocal.

This idea, and indeed any idea about not participating in PvP, relies on removing that reciprocity in actions and effects.

Once again, no you aren't. Its your opinion, and that's fine. Its not a fact. Unless you can prove it. I said earlier that mission hauling did not flagged you, and you said something about market PvP. That, for starters, is not what the OP said, thus has no place in this conversation, along with several of the points you pulled out of your ass. Second, mission hauling aka courier missions do not place items on the market.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#59 - 2014-04-17 19:46:58 UTC
Tippia wrote:
Sure. Here is a full list of the restrictions that should apply:

· You can obviously not lock any player ship.
· You can't activate any kind of AoE weaponry or module.
· You can't use the market, contracts or the trading window.
· You can't access or manage POSes and their services.
· You can't mine.
· You can't shoot rats.
· You can't access any kind of container in space.
· You can't carry any cargo out of or into a station.
· You can't use the on-board scanner or scan probes.
· You can't be in a fleet.
· You can't use salvagers and similar mini-profession modules.
· You can't access the industry interface.
· There will be no access free-floating sites in space.
· There will be no planets.
· There will be no station offices or services besides refitting, resculpting, and the NeX.

That should keep out all the PvP.

You forgot that undocking should also be restricted. Ships might bump into each other.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Divine Entervention
Doomheim
#60 - 2014-04-17 19:48:23 UTC
Erufen Rito wrote:

Now, back to the subject matter. How would ultrasec impact the market, playerbase, and content creation of the game as a whole?


If I were to guess, which that's all this is, my speculation, there are no defined parameters listed with the OP's post stating how many systems this "ultra sec" area would consist of.

I'd say the market prices would drop a bit. Ore would definitely be mined bare which would cause the lower quality ore to suffer a loss in value due to an indestructable influx originating from the area. It would result in lower prices, varying depending on the complexity of the build requirements of, I'd guess every item in the game. Would it be severe? Maybe, maybe not. I think the idea of it would be more severe than the actuality of it though.

Regarding the player base, I believe it would be a double edged sword. People who desire complete safety would probably make use of it, resulting in their, at least initial, happiness increasing. If they felt like stepping into the realm of possibility, they could make the choice to migrate to high sec, and perhaps beyond if they so desired. The bleeding would be from those who's desire within EvE is to attack people who do not wish to be attacked, because that very herd of prey has become invulnerable rendering their outlet of enjoyment to no longer exist. That portion of the player base would probably decrease, being unable to adjust their enjoyment with eve to other outlets eve offers.

Content creation, I'm going to assume you mean player driven content creation and not CCP content creation. CCP content creation being unknowable even in the game's current state, non-ultra sec state. Pertaining to the portion of the player base who's prerogative it is to attack people who's desire is to not be attacked at that point in time, well their crying about it would create alot of content.

Imagine all the threads on the forums of people complaining they can't attack all the people in ultra sec. It would be a role-reversal. The prey's complaints about being preyed upon were regarded by themselves as "valid concerns" while the predators interpretation was that of "crying". Now the predators complaints, to them being "valid concerns" would now be regarded by the prey as "crying. It would be amusing.

I don't know though, just my speculation.