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NERF Hisec?

First post
Author
Magnus Cortex
Ginger Industrial Solutions
#21 - 2014-04-17 18:21:15 UTC
leavemymomalone idiot wrote:
how about CCP making an area of space where it is actually SAFE


Trammel killed UO and Ultrasec would kill EVE
Killian Redbeard
Ironhand Research and Industrial Corp
#22 - 2014-04-17 18:23:09 UTC
I believe the Test Server gives you everything you want. You just have to accept that fact that when the server is mirrored you will have to redo all the things you did as they will be wiped out. That is, unless you did the same on the main server then it would still be there. But you will be completely safe and can do what you want. Just stay out of the authorized PVP areas on the test server.
Tippia
Sunshine and Lollipops
#23 - 2014-04-17 18:24:54 UTC
leavemymomalone idiot wrote:
i disagree. there should be missions mining distribution missions and other cool things.
They can, but they would have to be completely isolated from the part of the game where they interact with other people. This already exists and is called the X-series.

Quote:
explain to me why the risk adverse are not allowed their own place?
They are, for one, but the kind of risk aversion you're talking about would require them to play a completely different game — a singleplayer version that is not supported by the multiplayer game that is EVE.
leavemymomalone idiot
State War Academy
Caldari State
#24 - 2014-04-17 18:25:52 UTC
Josef Djugashvilis wrote:
leavemymomalone idiot wrote:
how about CCP making an area of space where it is actually SAFE, where any aggression like locking up a ship or bumping results in ship and pod being destroyed..a super safe hisec ultra sec if you will.

Almost impossible to gank in these areas. i say almost, but i mean NEVER.

everyone is banging on about getting more players into the game, welll...this post is directed to all the risk adverse pilots who want to carebear without worry. knowing that gankers and griefers cannot operate as they do now in normal hisec..


i am certain that an area of ultra-sec would be stuffed with pilots every day. and the forums filled with the raised voices of all those pvp pilots who want more access to victims to fatten up killlboards and being denied. let the tears of frustration flow.


nerf hisec ? no i say make ultra sec.

what do you think?









Are you Baltec 1's alt?

I think we should be told Smile



nope this is my main, youll find me sitting in my blackbird in local for the hq incursion sites. ive still not heard a decent argument against ultra sec, i expected better to be honest. i suspect that should CCP actually make an area of ultra sec it will be filled to cap everyday.
leavemymomalone idiot
State War Academy
Caldari State
#25 - 2014-04-17 18:28:47 UTC
Jenn aSide wrote:
leavemymomalone idiot wrote:

i disagree. there should be missions mining distribution missions and other cool things. explain to me why the risk adverse are not allowed their own place?


Bolded the answer to your question.

Quote:

i think its a case of you wanting to fight with pilots who have no interest in fighting and that frustrates you and even the thought of a place where they can do what they like and be safe must be very frustrating for you.


I am a PVE pilot. I fight Sanshas and Guristas. I also take risks, and since this is a game, I get enough reward for the risk.

What you want is like saying you should be able to score points in soccer without so much effort as kicking the ball into a goal. That's not a game, it's *insert censored word for self pleasuring*.


nope im not saying that at all. i never mentioned football. explain to me why having a totally safe area is bad?
Josef Djugashvilis
#26 - 2014-04-17 18:31:31 UTC
leavemymomalone idiot wrote:
Jenn aSide wrote:
leavemymomalone idiot wrote:

i disagree. there should be missions mining distribution missions and other cool things. explain to me why the risk adverse are not allowed their own place?


Bolded the answer to your question.

Quote:

i think its a case of you wanting to fight with pilots who have no interest in fighting and that frustrates you and even the thought of a place where they can do what they like and be safe must be very frustrating for you.


I am a PVE pilot. I fight Sanshas and Guristas. I also take risks, and since this is a game, I get enough reward for the risk.

What you want is like saying you should be able to score points in soccer without so much effort as kicking the ball into a goal. That's not a game, it's *insert censored word for self pleasuring*.


nope im not saying that at all. i never mentioned football. explain to me why having a totally safe area is bad?


Because this is Eve Online.

Simple really.

This is not a signature.

Tippia
Sunshine and Lollipops
#27 - 2014-04-17 18:34:05 UTC
leavemymomalone idiot wrote:
explain to me why having a totally safe area is bad?
Because it would have to be a completely separate game and would therefore divert resources away from EVE.
It would have to be a separate game because such an area would be one big godmode exploit and it can therefore not be allowed to interact in any way with anything other players do.
Erufen Rito
Republic Military School
Minmatar Republic
#28 - 2014-04-17 18:34:50 UTC
Ill debunk ultrasec once you answer this: what is the benefit to the game's economy, player base and content?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Lors Dornick
Kallisti Industries
#29 - 2014-04-17 18:40:55 UTC
leavemymomalone idiot wrote:
how about CCP making an area of space where it is actually SAFE

No.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Gully Alex Foyle
The Scope
Gallente Federation
#30 - 2014-04-17 18:48:03 UTC
As has been pointed out a couple of posts ago, it's already there, it's called Singularity.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Jonah Gravenstein
Machiavellian Space Bastards
#31 - 2014-04-17 18:53:38 UTC
To put it simply, ultrasec would be gamebreaking.

TL;DR Nope

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Mara Pahrdi
The Order of Anoyia
#32 - 2014-04-17 18:54:33 UTC  |  Edited by: Mara Pahrdi
Tippia wrote:
Sure. Here is a full list of the restrictions that should apply:

· You can obviously not lock any player ship.
· You can't activate any kind of AoE weaponry or module.
· You can't use the market, contracts or the trading window.
· You can't access or manage POSes and their services.
· You can't mine.
· You can't shoot rats.
· You can't access any kind of container in space.
· You can't carry any cargo out of or into a station.
· You can't use the on-board scanner or scan probes.
· You can't be in a fleet.
· You can't use salvagers and similar mini-profession modules.
· You can't access the industry interface.
· There will be no access free-floating sites in space.
· There will be no planets.
· There will be no station offices or services besides refitting, resculpting, and the NeX.
· There will be no stargates to the rest of EVE.

That should keep out all the PvP.

/Updated

Edit:Should have read further down the thread before updating Lol. My apologies, Tippia.

Remove standings and insurance.

Divine Entervention
Doomheim
#33 - 2014-04-17 19:01:31 UTC  |  Edited by: Divine Entervention
It would probably be fair.

If an area of space can exist where anyone and everyone can be killed while flying around, it's only natural that an area of space exist where no one at all can be killed while flying around.

If one extreme can exist, in regards to equilibrium, the other should too.

But of course, this will all fall back on the idea of whether or not fairness should exist within EvE.

Which I'm certain there will be more than enough protests to the suggestion to assume that the idea of fairness, even debate as to what fairness truly is, to reinforce the commonly reoccurring trend of oppression towards expressing opinions that differ from the established norm.
Tippia
Sunshine and Lollipops
#34 - 2014-04-17 19:04:43 UTC
Divine Entervention wrote:
But of course, this will all fall back on the idea of whether or not fairness should exist within EvE.
Of course it should, which is exactly why such an area can't and never will exist.
Divine Entervention
Doomheim
#35 - 2014-04-17 19:05:59 UTC
Tippia wrote:
Divine Entervention wrote:
But of course, this will all fall back on the idea of whether or not fairness should exist within EvE.
Of course it should, which is exactly why such an area can't and never will exist.


Which is of course, your opinion.
Erufen Rito
Republic Military School
Minmatar Republic
#36 - 2014-04-17 19:06:01 UTC
Divine Entervention wrote:
It would probably be fair.

If an area of space can exist where anyone and everyone can be killed while flying around, it's only natural that an area of space exist where no one at all can be killed while flying around.

If one extreme can exist, in regards to equilibrium, the other should too.

But of course, this will all fall back on the idea of whether or not fairness should exist within EvE.

Which I'm certain there will be more than enough protests to the suggestion to assume that the idea of fairness, even debate as to what fairness truly is, to reinforce the commonly reoccurring trend of oppression towards expressing opinions that differ from the established norm.

That last sentence madre absolutely no sense.

Then again, if you want ultrasec ir whatever, you have to consider the impact on the player base, economy and content. What exactly would this idea of yours do to those 3 elements of eve?

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Organic Lager
Drinking Buddies
#37 - 2014-04-17 19:09:36 UTC
Tippia wrote:
Sure. Here is a full list of the restrictions that should apply:

· You can obviously not lock any player ship.
· You can't activate any kind of AoE weaponry or module.
· You can't use the market, contracts or the trading window.
· You can't access or manage POSes and their services.
· You can't mine.
· You can't shoot rats.
· You can't access any kind of container in space.
· You can't carry any cargo out of or into a station.
· You can't use the on-board scanner or scan probes.
· You can't be in a fleet.
· You can't use salvagers and similar mini-profession modules.
· You can't access the industry interface.
· There will be no access free-floating sites in space.
· There will be no planets.
· There will be no station offices or services besides refitting, resculpting, and the NeX.

That should keep out all the PvP.


But you can run missions! I think this would satisfy the vast majority of carebears.
DaReaper
Net 7
Cannon.Fodder
#38 - 2014-04-17 19:11:36 UTC
TL;D... so... this is actually a Too Long, Don't Give a Flying **** About The Replies.

To the OP:

This was addressed a few days ago in another post/blog (no I don't have a link) in the Noob systems, interfering with the NPE is bannable. So there you go. You already have protected area's. Once you leave them, you are fair game.

Honestly, all CCP needs to do is clearly mark a new account as a noob for like a week or until they finish the NPE or wander out of system x. I.E. you make a new account it is clearly maked as a noob account. If you cancle the NPE then you are saying "no I don't need to RTFM feed me to the wolves!" and are fair game. While doing the NPE/Tutorial you are marked as 'NOOB DON;T MESS WITH!' Once he NPE finishes you are no longer flagged. If you make an account and don't do the NPE during the first week i.e. you sit in the noob station and talk smack or trade or whatever, and don't cancle the tutorial, you are then unflagged.

And finally, if you go outside the new system, unless the NPE says to, you are unflagged.

Just mearly flagging would reduce some of the attackes.

Is what I said needed? No, not at all. EvE is a harsh world, the sooner noobs learn that, the better. But they do need a chance to get there bearings.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Tippia
Sunshine and Lollipops
#39 - 2014-04-17 19:13:05 UTC
Divine Entervention wrote:
Which is of course, your opinion.

Nope. It's a good old fact of how the game is designed. I know you have this fondness for thinking that my opinions are the exact same thing as facts, but you need to learn to distinguish the two.

Organic Lager wrote:
But you can run missions! I think this would satisfy the vast majority of carebears.

Sure. Missions where you can't bring or deliver any cargo, nor shoot any rats or mine any asteroids.
KuroVolt
Federal Navy Academy
Gallente Federation
#40 - 2014-04-17 19:14:43 UTC
Ya'll being baited like suckers.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.