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Warfare & Tactics

 
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Neutral Remote Sensor Boosting mechanics

Author
Charlie Crewes
Perkone
Caldari State
#1 - 2014-04-17 16:19:11 UTC
Ship A is a neutral that is remote sensor boosting Ship B to decrease lock time.

Ship B attacks a war target in high security space.

Will the war target be able to engage Ship A the same way neutral logi's can be engaged?
Loraine Gess
Confedeferate Union of Tax Legalists
#2 - 2014-04-17 16:32:29 UTC
Any remote assistance to war targets trips the suspect flag.
Charlie Crewes
Perkone
Caldari State
#3 - 2014-04-17 16:40:39 UTC  |  Edited by: Charlie Crewes
Any remote assistance DURING the engagement will allow ship A to be engaged. However, if Ship A is remote sensor boosting Ship B BEFORE the engagement, the remote sensor booster will automatically disengage once Ship B engages the war target. So Ship A can still provided the intended boost to decrease lock time, and then the module will automatically deactivate once Ship B has activated the point, which can only happen after a lock is obtained, thus allowing the boost while preventing Ship A from being engagable.

Is this correct?
Loraine Gess
Confedeferate Union of Tax Legalists
#4 - 2014-04-17 17:38:06 UTC
No. Repping people or otherwise who are at war makes you go suspect. Read up on crimewatch.
Princess Nexxala
Zero Syndicate
#5 - 2014-04-17 19:16:42 UTC  |  Edited by: Princess Nexxala
Charlie Crewes wrote:
Any remote assistance DURING the engagement will allow ship A to be engaged. However, if Ship A is remote sensor boosting Ship B BEFORE the engagement, the remote sensor booster will automatically disengage once Ship B engages the war target. So Ship A can still provided the intended boost to decrease lock time, and then the module will automatically deactivate once Ship B has activated the point, which can only happen after a lock is obtained, thus allowing the boost while preventing Ship A from being engagable.

Is this correct?



Depends on the seboing ship's safety settings, but yes this scenario can happen. Locking someone is not considered any sort of criminal act...so assistance doing it will not incur a flag. Unless ofc the boosted ship was already flagged then your going to get it as well.

nom nom

Charlie Crewes
Perkone
Caldari State
#6 - 2014-04-17 20:14:55 UTC
The boosted ship is in war, the remote sebo is not. I didn't really find anything via Google directly addressing this as it relates to war (everything seemed to be about assisting other suspects), but I can see why it would act as Loraine states. It makes sense. Not what I was hoping for, but it makes sense.
Charlie Crewes
Perkone
Caldari State
#7 - 2014-04-22 14:49:41 UTC
Charlie Crewes wrote:
Any remote assistance DURING the engagement will allow ship A to be engaged. However, if Ship A is remote sensor boosting Ship B BEFORE the engagement, the remote sensor booster will automatically disengage once Ship B engages the war target. So Ship A can still provided the intended boost to decrease lock time, and then the module will automatically deactivate once Ship B has activated the point, which can only happen after a lock is obtained, thus allowing the boost while preventing Ship A from being engagable.


Confirming that this works exactly as described above.

Remote Sebo from Ship A to on player in active war on Ship B to decrease lock time BEFORE he engages anyone. He locks and attacks another ship, and the green safety on the remote sebo ship disengages the remote sebo, subsequently keeping it from going suspect.
Loraine Gess
Confedeferate Union of Tax Legalists
#8 - 2014-04-22 14:57:33 UTC
Huh, it really shouldn't. Bug report it. Will test tonight.
Gavin Asmodeus
Caldari Provisions
Caldari State
#9 - 2014-04-22 15:17:59 UTC
Pretty sure this is working as intended.
JAF Anders
Adenosine Inhibition
#10 - 2014-04-25 16:13:05 UTC
This looks like legitimate gameplay. If safeties are set to Green, the booster will deactivate the modules used on the shooter as soon as the shooter shoots.

Another way of framing this idea -- say, someone asks for hull repair because they don't want to pay a station bill and another person undocks and starts patching them up. As soon as the job is done, the first player shoots the station. Should the person who commits a neutral act be flagged for something the other person does after the fact?

The pursuit of excellence and stabbed plexing alts.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#11 - 2014-04-27 19:08:28 UTC
This mechanic essentially exists to allow people to run incursions while at war without turning the entire fleet suspect. The consequence is that neutral remote sensor boosting doesn't give you a suspect flag so long as you stop sensor boosting before the ship being boosted activates an offensive module.

Inxentas Ultramar
Ultramar Independent Contracting
#12 - 2014-04-28 17:30:41 UTC
Vimsy is correct in this. Remote sebo ships in lowsec gatecamps can use the same mechanics. This way people use cheap throwaway booster frigs piloted by alts. The security settings ensure no flag is incurred by the boosting ship and it does not turn suspect or incur sentry fire. That way it can be reused. However, only one target can be sebo-locked, subsequent locks are not boosted.