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Stop mainstreaming our beautiful gridded UI

Author
PrettyMuch Always Right
Doomheim
#1 - 2014-04-16 05:00:41 UTC  |  Edited by: PrettyMuch Always Right
http://i.imgur.com/kvda6uH.png

Seriously? You guys are going the exact opposite direction you should be with the UI. The grid-like nature of the UI is wonderful. This whole fancy, big graphic, big icon non-sense is meant for smart phones, not EVE online. We get it, it looks cool. We don't care. Give us raw information, leave the fancy crap for WoW players.

Look at the materials required in that blueprint. It's just icons. I guess it's time to memorize the icons of every single material used in the game unless I want to mouse-over them each time to see a readout.

Please speak to your UI team and inform them the grid-like nature of the UI is one of the things that make it good, and they are constantly F'ing it up each update. We understand it looks like crappy accounting software, but it works.

We wanted less clicks and more customization, and you've responded by reducing all the information on the screen into icons and sleek looking graphics. BAH.
Hasikan Miallok
Republic University
Minmatar Republic
#2 - 2014-04-16 05:15:50 UTC
PrettyMuch Always Right wrote:


Seriously? You guys are going the exact opposite direction you should be with the UI. The grid-like nature of the UI is wonderful. This whole fancy, big graphic, big icon non-sense is meant for smart phones, not EVE online. We get it, it looks cool. We don't care. Give us raw information, leave the fancy crap for WoW players.



Watchya mean ?// ... it worked for Windows 8 .... oh wait ....
Riot Girl
You'll Cowards Don't Even Smoke Crack
#3 - 2014-04-16 05:18:55 UTC
PrettyMuch Always Right wrote:
We wanted less clicks and more customization

Yes we did, but CCP decided sleek graphics are more important and they are wiser than we are.
Winchester Steele
#4 - 2014-04-16 05:20:13 UTC
You should unsub in protest.

...

Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2014-04-16 05:23:44 UTC  |  Edited by: Tau Cabalander
Serene Repose
#6 - 2014-04-16 05:42:51 UTC
Winchester Steele wrote:
You should unsub in protest.
Send me your stuff on the way out!

We must accommodate the idiocracy.

Teyr Schmitt
An Errant Venture
#7 - 2014-04-16 05:44:42 UTC
PrettyMuch Always Right wrote:
http://i.imgur.com/kvda6uH.png

Seriously? You guys are going the exact opposite direction you should be with the UI. The grid-like nature of the UI is wonderful. This whole fancy, big graphic, big icon non-sense is meant for smart phones, not EVE online. We get it, it looks cool. We don't care. Give us raw information, leave the fancy crap for WoW players.

Look at the materials required in that blueprint. It's just icons. I guess it's time to memorize the icons of every single material used in the game unless I want to mouse-over them each time to see a readout.

Please speak to your UI team and inform them the grid-like nature of the UI is one of the things that make it good, and they are constantly F'ing it up each update. We understand it looks like crappy accounting software, but it works.

We wanted less clicks and more customization, and you've responded by reducing all the information on the screen into icons and sleek looking graphics. BAH.


That's just the new Industry screen. And if you don't think that it needed an update you need to go back to 2003.

I'm sure they'll leave the Show Info for BPs, and all you'd need to do is hover over something to see what the item is.
Sibyyl
Garoun Investment Bank
Gallente Federation
#8 - 2014-04-16 05:47:04 UTC
I think it's kind of pretty..

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Winchester Steele
#9 - 2014-04-16 05:48:09 UTC
Serene Repose wrote:
Winchester Steele wrote:
You should unsub in protest.
Send me your stuff on the way out!



Umm.. I kind of thought it was implied that I would get his stuff. You know, for giving him that really good suggestion and all. Can we split it? Idea

...

masternerdguy
Doomheim
#10 - 2014-04-16 06:49:15 UTC
As long as the same information is presented it should be ok, however...

In a game like EVE, efficiency is more important than looks. So, if a spreadsheet is in any case more efficient for displaying information, a spreadsheet needs to be used.

For example, the overview is pretty much perfect these days and it's a spreadsheet.

Things are only impossible until they are not.

Thebriwan
LUX Uls Xystus
#11 - 2014-04-16 06:55:34 UTC
Webvan
All Kill No Skill
#12 - 2014-04-16 07:00:01 UTC  |  Edited by: Webvan
what's this for... oh for the science and technology industry or invention manufacturing stuff they said they were going to change? I'm so glad that when the npc handed me a shuttle BP and told me to build, I had enough sense to just buy one already built and tore that BP into confetti.
Yeah, there is a discussion link above, probably have better success voicing up in there.

I'm in it for the money

Ctrl+Alt+Shift+F12

Muestereate
Minions LLC
#13 - 2014-04-16 07:27:17 UTC
I like a lot of it, I doubt if a dev reads this gd complaint but I do agree with the icons OP. I've doen a lot of industry and the icons are not intuitive as icons should be, they NEED to have rollovers. Same goes for materials. Everything else in game is text or numeric data, moving over to graphics is an extra mental task. I could learn the icons, I could speed up the conversion with time, but they are not intuitive. Like many Microsoft Icons are:)

Icon design requires designers willing to go to a deeper layer of psyche, these icons are cognitive and not instinctual. To get through the cognizant layer certain mental defenses on the designers side must be slipped thru, discarded, broken or replaced. The evidence that the designer has broken through the consciousness is that less detail rather than more conveys more meaning. They are symbols that have been buried in our heads for longer periods of time and our relative to our culture.

For instance the crystal Icon on the top left does indeed resonate as a symbol for minerals. From a geek culture, I grew crystals at the age of 8 to 10 and almost instinctively I know that crystals usually precipitate from minerals rather than elements. My brain needs no more processing time to make the new association than simple a assignment. I already have the refined minerals in my mind as a sort of set, list or dictionary. minerals =["trit", "pyer", "iso", ...]; crystal_outline = mineral. Fast and direct mental access.

Now I like that transistor, It too I studied in elementary school while growing crystals. It kind of says I'm a crystal too but from elements instead. Its got a direct association too but this time the association is the beginning of a hierarchical collection I would assign the name of crystallized metals or electronic semiconductors and what this actually does is reveal another weakness. The composites pictured are neither electronic or crystallized metallic elements.

The Icons great!!! I think it should be used for what we call moon materials, with the exceptions of the gasses they sound elemental, metallic and potentially capable of semiconductor or superconductor traits.

As the icon currently sits my brain has to go through a series of variable assignments which is cognitive in nature rather than instinctual as icons in a perfect world should be. My brain has to say, transistor image = moon metal: moon metal = intermediate: intermediate = composite. While its carrying this chain I'm also pulling along node indexes for a hierarchical tree of simple and complex reactions. At this point my brain blows a gasket, the transistor has added at least 3 or 4 mental associations to the already more complex t2 thought chain And I don't even need to know this chain without a moon.

Which brings me, since I don't want to not offer a solution when exposing a problem. I would suggest a:

Crescent Moon with 4 beams. The crescent moon is immediately recognizable at a primal level as being a moon. 4 beams signifies its a composite that took Four moon materials to produce. The beams also are a quick association to the glow around the composites icons.

And what is that icon for planetary commodities? It looks like a hedge clipper. Am I supposed to associate hedge clipper with hedges and hedges with vegetation and vegetation with planets and planets with planetary interaction and planetary interaction with planetary commodities before I come to the (Inescapable??? :)) conclusion that hedge clippers = PI stuff?

We have to go back, more primal, more instinctive. Eve's roots are mythology, Greek, Norse, Celtic and probably more along occult lines. A suggestion for planets is a dot representing the sun surrounded by several circles symbolizing orbits with dots along those orbits as planets. By exaggerating the size of the planet orb in comparison to the sun orb its possible that this might say planet rather than solar system. Another symbol, closer to the hedge-clipper but symbolic of Earth more-so than "planets" Is a usually Green circle as a wreathe of leaves or vines and inside that circle a tree branching out to top and bottom and into the "leaves/vine"

I too hope someone takes us back to our mythological roots and symbols. Eve's history should carry into its future.
James Amril-Kesh
Viziam
Amarr Empire
#14 - 2014-04-16 07:30:54 UTC
I like how people say "you need to go back to 2003" to someone who says "you need text to go along with these numerous and non-distinctive icons that nobody's going to memorize".

Enjoying the rain today? ;)

Hasikan Miallok
Republic University
Minmatar Republic
#15 - 2014-04-16 07:40:10 UTC
James Amril-Kesh wrote:
I like how people say "you need to go back to 2003" to someone who says "you need text to go along with these numerous and non-distinctive icons that nobody's going to memorize".


You mean like the 10 year old that finds a floppy disk in an old box of stuff and says "hey this looks just like the save icon on my laptop" .

If EVE is going to truly follow the "modern" trends, it should also be impossible to window anything and stuff like the chat and overview should take over the entire screen and you slide sideways to swap between them.
Kaarous Aldurald
Black Hydra Consortium.
#16 - 2014-04-16 08:51:16 UTC
It could be the default Skyrim UI and it would be an improvement over the current one.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

March rabbit
Aliastra
Gallente Federation
#17 - 2014-04-16 09:00:11 UTC
Teyr Schmitt wrote:
I'm sure they'll leave the Show Info for BPs, and all you'd need to do is hover over something to see what the item is.

next thing i would advice to revisit is keyboard.

No really! Who in 2014 needs those stupid letters on it? Many people aren't looking at keys at all!

Let's remove all letters and put some pretty anime pictures! That would be cool!

Or better put some sensor into each key and only show anything when person hovers this key. Cool

The Mittani: "the inappropriate drunked joke"

Victor Andall
#18 - 2014-04-16 09:22:09 UTC
Stealth boost spreadsheets thread

I just undocked for the first time and someone challenged me to a duel. Wat do?

19.08.2014 - Dinsdale gets slammed by CCP Falcon. Never forget.

Cpt Swagg
Federal Navy Academy
Gallente Federation
#19 - 2014-04-16 09:27:09 UTC
Are you crying because of how easy it is to macro bot with the current UI and you don't want that changed?


- Cpt Swagg
Victor Andall
#20 - 2014-04-16 09:29:44 UTC
Also, please, CCP. Stop investing precious development time in Graphics. We never look at them anyway. We keep the Overview on half the screen and the local chat and Dscanner on the other. Space is always zoomed out to the maximum distance. You should fix SOV instead of tweaking the graphics. Graphics are for filty casuals. Make EVE a MUD.

I just undocked for the first time and someone challenged me to a duel. Wat do?

19.08.2014 - Dinsdale gets slammed by CCP Falcon. Never forget.

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