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Double Standing Gain - Make Distribution Missions more worthwhile

Author
Rivr Luzade
Coreli Corporation
Pandemic Legion
#1 - 2014-02-11 19:55:22 UTC
Short intro story:

I have been running Distro missions idly for certain corps and diligently delivered cattle, tobacco, spirits, seeds and crates of soil to other corps' stations. Some requests for goods and deliveries hinted quite obviously that they were in urgent need, like water for a station whose water supply had run dry or handguns for subduing protests, others just appeared to be in higher than usual demand for recreational purposes, like Tobacco in the Imperial Academy station (students can be a real pain sometimes). It then jumped to my mind that I only get a handshake from the needy receiver of the goods and be sent back right away. That's not exactly the thanks I had expected for delivering their salvation and saving their lifes, but hey...

I don't want to suggest better payment or better standing gains for 1 faction or better item rewards for the missions. I also don't think that LP should be given for both parties of the mission. For the amount of risk you usually are subject to in high sec, better monetary or item rewards are not feasible.

However, I think that Distribution Missions should give standing gain to both parties of the mission: to the sender for taking the mission and risk and delivering timely and to the receiver for actually delivering the (much) needed goods.

I think, a standing gain towards the receiving party of up to 20% (for high sec) missions of the standing gain to the mission giver sounds feasible.. It's a minuscule amount but over time you can build up some standings and ease up the switch to other corps to run missions for, do science or industry.

Double Standing Gain should not apply to other mission types, because they (security, R&D, Mining) are only a one-sided interaction with no other party involved. Pirates don't count here because you get the standing drop for them if you shoot them. Also, if you abort an ongoing mission, you would get the same ration in regards to the standing drop for both involved corps in the mission.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Noxisia Arkana
Deadspace Knights
#2 - 2014-02-11 20:37:12 UTC
I think that distribution, mining, and research missions could all use some work to make them more interesting and a viable play style. I'm not sure I dig your reasoning for 'why' distribution missions are not a one sided interaction.

I do think that standings gains benefit industrial players more than combat focused pilots. In that sense I can agree, having access to a high sec POS earlier or reducing trading fees would be beneficial.

I would rather NPCs pull curior missions from real player cargo transport requests. You could doctor the system so that you don't get sent to lowsec, pay rediculous collatoral, or pop yourself to 'loot' the items. NPC facilitation of transport requests from players would HUGELY boost the hauling industry. Especially for new haulers. One nice benefit of that system is the NPC corp could split larger shipments into 'worthless' cargo containers that are splittable and once you turn the mission in you get a decent reward, a player gets his stuff moved, and you get a lil' standing. You could also have the NPCs skim a little off the contract so that it becomes a bit of an isk sink.

Just some thoughts.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#3 - 2014-03-22 20:23:49 UTC
In light of the looming summer expansion and dire need for PVE overhauls, can we possibly get some more comments or remarks on this and similar topics?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

ASadOldGit
Doomheim
#4 - 2014-04-16 07:54:08 UTC
Rivr Luzade wrote:
In light of the looming summer expansion and dire need for PVE overhauls, can we possibly get some more comments or remarks on this and similar topics?

I quite like the idea of the OP, but I have a couple of issues with Distribution missions in general.

  1. If I'm grinding standing for a corp, then I normally what standing for just that particular corp as fast as possible. It feels wasted if I'm getting standing for another corp, such as for the storyline missions, which only very rarely give me standing for the missing-giving corp. The OP may be of benefit if you want standing for lots of corps, but they're chosen fairly randomly, and probably not for the corps you want. It would perhaps be nice if we could choose if we want to work for random corps, or dedicate ourselves to a particular corp.

  2. My industrial alt, that can fly a frigate and a T1 hauler, was grinding L4 distribution missions, then promptly got a L4 security storyline mission! What hauler pilot can solo a L4 security mission?! Storyline missions should match the nature of the agent you're doing normal missions for.

  3. I don't know of any distribution missions that would require a freighter or Orca-class ship. I think the largest I've had to haul is 7000-8000 m3. Kind of a missed opportunity. Are there any L5 Distribution agents?


Not sure about the reputation gain mentioned in https://forums.eveonline.com/default.aspx?g=posts&t=337361&find=unread (that I discovered this thread from) - what would the reputation be used for? Is it something tangible? Would any agent care about reputation or is it for players?

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Rivr Luzade
Coreli Corporation
Pandemic Legion
#5 - 2014-04-16 08:31:29 UTC  |  Edited by: Rivr Luzade
As far as I know there are no L5 Distribution missions. It would not be feasible to begin with, since L5 missions are Low sec exclusive and who would fly a freighter around in Low sec for the meager ISK, LP and standing gains of Distro missions?

The largest Distro missions that I have encountered so far are a particular type of storyline mission, where you have to transport 40k m³ of goods.

If I understand the other topic correctly, he also talks about the usual standing gains from missions. Gaining standing to various corps helps in case you need to move around to a new location or want to set up shop in a new location. If you have run Distro missions for one corp of one Empire, it is very likely that you have gained enough standing towards a couple of corps in different empires so that you don't need to start the grind at 0 again. You can instead start out with L2 missions or even L3 missions right from away, or are at least closer to these levels, and don't have to grind the next lower level again.
Towards how many corps you gain standing depends in my experience highly on the location you fly Distro missions. I usually fly then in Domain in areas where there is only a limited number of other NPC corporations' footprint and the number of destination NPC corps is limited to around 5-7. There are, naturally, some regions with numerous different corps in close proximity to the Distro agents, which may result in a wider spread of standing gains. On the other hand, this adds a new level of interaction with the environment of EVE and you have to evaluate and compare different Distro agent locations not only with regards to how close they are to Low sec, but also if there is a number of other NPC corps of interest close by.

The fact that Distro missions result in Security storylines is indeed a bit unnerving, as it doesn't make a lot of sense when you just need to shot stuff and are done with it if you are only a cargo hauler. However, I think that's intentional behavior and a nudge from CCP that you should kindly cooperate with other players, giving the nasty nature of players a way to also interfere with Distro agent running players by stealing mission objectives from such storylines. Probably won't be changed.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Xe'Cara'eos
A Big Enough Lever
#6 - 2014-04-16 10:21:33 UTC
I think this is an excellent idea, but I'm sure I've already seen a similar thread....

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Noxisia Arkana
Deadspace Knights
#7 - 2014-04-16 13:08:06 UTC
Xe'Cara'eos wrote:
I think this is an excellent idea, but I'm sure I've already seen a similar thread....


Of course we've seen a [insert UI complaint] and [insert PVE/industry overhaul]. Redundancy is bound to happen... At least this one is old and getting brought back to life... some-one did some looking before starting a new thread (Feb start date here).


Yes. It would be awesome if they looked at storyline and mining missions. It would be especially nice if you didn't need a dedicated combat vessel in L3-4 mining missions.
Ulthur Ud'raan
Spelunker solitude
#8 - 2014-04-16 16:59:39 UTC
Ah, never really expected this idea to already be up, and mostly sensible. Hence why I didn't search for it before submitting my own idea re: Distribution rep gains. Only real quibble is the percentage, as I feel up to 20% gain from the receiver is too high. 0.01% to 0.05% would be more reasonable in my view.
Noxisia Arkana
Deadspace Knights
#9 - 2014-04-16 17:06:23 UTC
To be fair it had been two months since this thread had seen the light of day. Other than dedicated forum warriors, no one is too concerned.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#10 - 2014-04-16 17:07:00 UTC  |  Edited by: Rivr Luzade
I took my usual 0.02-0.03 Standing points gained per Level 4 Distro mission as basis, which is with Distro Connection IV and Social V. 20% of that is barely anything.

Yeah, I am apparently not allowed to push my topics back to the top every week or so. Cry

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Xe'Cara'eos
A Big Enough Lever
#11 - 2014-04-16 17:17:29 UTC
oh wait - 20% of the mission standing gain - I feel that's probably fair....

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Mike Voidstar
Voidstar Free Flight Foundation
#12 - 2014-04-16 17:26:25 UTC
Distribution missions should become more valuable, but also more demanding.

1. All mission items (not just distribution) should be imprinted with the name of at least the issuing corp, if not the particular agent and destination. Anyone in non-hostile standing with a corp should be able to turn in the item for reward and standing.

2. All pirate factions should offer a small reward and some standing for turning mission items in to them. Let there be competition for who wants these reports, special deliveries, transients, teddy bears, and damsels.

3. Distribution agents should be at war, and hauling their cargo should put a new 'war flag' on your ship.

4. Gaining sufficient standing with a corp should let you purchase 'Letters of Marque' with LP allowing you to attack enemies of the granting corp for various time spans (one day, week, month) depending on LP spent. Standings gain for killing any warflagged ship should be based on the value of the hull. NPC cargo should always drop. Transporting NPC cargo would again warflag your ship, to both the original corp and pirate corps if you were not the owner of the mission.
Owen Levanth
Sagittarius Unlimited Exploration
#13 - 2014-04-16 18:06:05 UTC
ASadOldGit wrote:
Rivr Luzade wrote:
In light of the looming summer expansion and dire need for PVE overhauls, can we possibly get some more comments or remarks on this and similar topics?

I quite like the idea of the OP, but I have a couple of issues with Distribution missions in general.
[list=1]
  • If I'm grinding standing for a corp, then I normally what standing for just that particular corp as fast as possible. It feels wasted if I'm getting standing for another corp, such as for the storyline missions, which only very rarely give me standing for the missing-giving corp. The OP may be of benefit if you want standing for lots of corps, but they're chosen fairly randomly, and probably not for the corps you want. It would perhaps be nice if we could choose if we want to work for random corps, or dedicate ourselves to a particular corp.

  • My industrial alt, that can fly a frigate and a T1 hauler, was grinding L4 distribution missions, then promptly got a L4 security storyline mission! What hauler pilot can solo a L4 security mission?! Storyline missions should match the nature of the agent you're doing normal missions for.



  • Yeah, when I was grinding standing this annoyed me, too. I came from the other direction and there is not much more vexing then flying security missions and getting one storyline-distri after another. Bad standing gain and I had to have a hauler standing by, just for them. Pure dumb idiocy. Why would my faction give distribution missions to one of their combat pilots? It just makes no sense.