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Give me teeth. Hi sec care bear on bumping

First post
Author
Tyrant Scorn
#21 - 2014-04-08 11:38:25 UTC
admiral root wrote:
Tyrant Scorn wrote:
Maybe you can add a bump counter and when that counter hits a certain number, that bumper gets a suspect flag or becomes attackable without concord interference. That way people can still bump but have to watch how many times they do it and it gives miners to ability to do something about it when the bumper crosses a certain line...


There's absolutely no way we'd be able to use that against people, especially on the 4/4 undock. Big smile

Also, most miners won't do anything. That's kinda the point - they want to play a single-player MMO and interacting with a suspect means they're not playing the game the way they want to.


Ah, you have a point, didn't think about that...
Mythrandier
Solace Corp
#22 - 2014-04-15 10:30:38 UTC
admiral root wrote:
SmilingVagrant wrote:
i'm sorry but are you unable to bump them back? eye for an eye i say.


Sod that. He pulls a knife, you pull a gun. He puts one of yours in the hospital, you put one of his in the morgue.



I actually read that in Angry Sean Connery voice (tm)


"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Dalto Bane
The Scope
Gallente Federation
#23 - 2014-04-19 09:43:07 UTC
MR DushBag wrote:
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


Yes! This is a miner I can support. This mechanic must work both ways though, just to be fair.

Drops Mic

Bethan Le Troix
Krusual Investigation Agency
#24 - 2014-04-26 17:36:28 UTC
MR DushBag wrote:
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


Miner bumping is one of the few remaining methods to disrupt miners or regulate and control mining levels in systems nowadays. When mining vessels were given their first iteration a while back EHP levels were increased drastically so it is much harder to suicide gank them now. The current changes to mining vessels being proposed and likely to be introduced with give increased drone damage capability to some mining vessels.

To my mind it is starting to go too far the other way and miners are maybe being protected too much. A good idea may be to not allow pilots to leave corporations once a wardec has been announced. Then maybe we can get a little more control back. Mining of asteroids need to be done on a sustainable basis you know. Blink
Abulurd Boniface
Center for Advanced Studies
Gallente Federation
#25 - 2014-05-01 09:04:17 UTC
MR DushBag wrote:
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


You are supposed to show some initiative.

1. pick a belt

2. select a nice rock

3. orbit that rock at close range

4. mine the other rocks around you, but not the one you are orbiting

You will still get bumped but now it takes actual work to hit you because you are a moving target and there is an asteroid the bumper has to work around. See how long he enjoys doing that.

You seem to want to be immune from certain behavior. Which is a silly idea and you should never ask for it, unless you like WoW, there you can ask the GMs to scratch your nose if you are too lazy to do that yourself.

You do not want someone to stop doing something like bumping. You want to make it annoying. Always be more trouble than someone who accepts being a target. They will go and find that guy to annoy and leave you alone.
Gawain Edmond
Khanid Bureau of Industry
#26 - 2014-05-02 11:05:16 UTC
admiral root wrote:
Tyrant Scorn wrote:
Maybe you can add a bump counter and when that counter hits a certain number, that bumper gets a suspect flag or becomes attackable without concord interference. That way people can still bump but have to watch how many times they do it and it gives miners to ability to do something about it when the bumper crosses a certain line...


There's absolutely no way we'd be able to use that against people, especially on the 4/4 undock. Big smile

Also, most miners won't do anything. That's kinda the point - they want to play a single-player MMO and interacting with a suspect means they're not playing the game the way they want to.


although i don't go around bumping people i would like to point out that a bump counter would be a nice little addition like the ship spin counter in stations don't do any of the silly suspect thing that's just silly but a counter so you can see how many ships you've bumped in a day would be pretty cool
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