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3 Man Wormhole Corp

Author
King Aires
Viziam
Amarr Empire
#41 - 2014-04-14 16:52:32 UTC
Eleisa Joringer wrote:
Thank you for the second pos idea. I think i will set one for emergency times.
Maybe i will online it if it makes enough profit with reactions.
Can a offline POS go into reinforced ?( providing it has stront )


No

and if it already has armor damage while it is offline you can forget about it.
Lloyd Roses
Artificial Memories
#42 - 2014-04-14 19:03:09 UTC  |  Edited by: Lloyd Roses
King Aires wrote:
Like the previous guy said it looks like a bunch of words strung together but doesn't make much sense.

First off, if the invaders use the WH into known space, mission accomplished lol

For some reason you seem content thinking that just because people can do the math to tank sleepers and make isk that they suddenly have no idea how to use a point. Some of the most carebear WH corps have some of the best fleet discipline and organization. WH residents are not slouches, and most are pretty adept at playing the collapse game with holes.

There is another option for the OP which might have been mentioned already. Mercs. You could just hire someone to defend your POS for you should a serious attempt is made.


Sure, I can explain again:

1 People can't defend you unless they're in the respective wormhole
1.1 You need hole control (= a HIC + ships to block intruders)
1.2 Knowing the exit-location doesn't help, if you jump out to get a system name, they just roll it
→ In order to get people to help you, you need to be able to help yourselves

I just won't comment on that *30 carebears make a deadly army of lemmings*-comment. Your 30 carebears will never get together, cause your five-ten people can't kill the HIC and the Astarte sitting on your K-Space. Behold they might even have similiar numbers... I checked KB prior to saying this, so I'm feeling safe with that statement.

Lastly, my previous post could also be read this way:
* Eve is Rock-Paper-Scissors, and you got hell of a disadvantage if you don't know your way around*
King Aires
Viziam
Amarr Empire
#43 - 2014-04-14 19:39:17 UTC
Lloyd Roses wrote:
King Aires wrote:
Like the previous guy said it looks like a bunch of words strung together but doesn't make much sense.

First off, if the invaders use the WH into known space, mission accomplished lol

For some reason you seem content thinking that just because people can do the math to tank sleepers and make isk that they suddenly have no idea how to use a point. Some of the most carebear WH corps have some of the best fleet discipline and organization. WH residents are not slouches, and most are pretty adept at playing the collapse game with holes.

There is another option for the OP which might have been mentioned already. Mercs. You could just hire someone to defend your POS for you should a serious attempt is made.


Sure, I can explain again:

1 People can't defend you unless they're in the respective wormhole
1.1 You need hole control (= a HIC + ships to block intruders)
1.2 Knowing the exit-location doesn't help, if you jump out to get a system name, they just roll it
→ In order to get people to help you, you need to be able to help yourselves

I just won't comment on that *30 carebears make a deadly army of lemmings*-comment. Your 30 carebears will never get together, cause your five-ten people can't kill the HIC and the Astarte sitting on your K-Space. Behold they might even have similiar numbers... I checked KB prior to saying this, so I'm feeling safe with that statement.

Lastly, my previous post could also be read this way:
* Eve is Rock-Paper-Scissors, and you got hell of a disadvantage if you don't know your way around*


OK, it is real simple. 23/7 watching all holes in a system is a rough task for any group, let alone WH sized groups. If the attackers are a giant alliance then it doesn't really matter because you pretty much lost anyways. If it is a 50 man, 100 man operation, it becomes really hard for the attackers to watch the Static + 1 or 2 k162s. Even if they see someone leave in a Helios, at non-peak times they probably don't have the resources to roll the hole, watch the existing hole and scan a new one.

Now. All it takes to defend a large tower in C4 and below is 3 pos gunners, again unless it is a giant alliance. Your goal isn't even to defend your hole, it is to make it so brutal on the attacker and deny them as much loot as possible. If you have friends, or you hire mercs, you get that WH exit system during non-peak times and get them to come in.

I see your killboard, you do some WH action. I am sure you know how long it takes to roll a U210, that is 3million kg to close. In the 10 minutes it takes 15 BS to roll it, you could have a lot of blockade runners or recons in or out.

This is a story about basically what we are talking about, getting friends, having friends and beating the eviction notice: http://foo-eve.blogspot.com.au/search/label/Industry%20Defence

It is not easy to defend a hole, it is not easy to take a hole, but both become a lot easier the more friends you have.
Alundil
Rolled Out
#44 - 2014-04-15 00:19:31 UTC
C2/C3 are quite lucrative. Pulse legions can solo C3 sites pretty damn fast.

I'm right behind you

Egor Eads
Doomheim
#45 - 2014-04-15 00:23:29 UTC
We've added a Legion and Harbinger pilot to our fold, so we may in fact be running c3s/c4s VERY soon.
King Aires
Viziam
Amarr Empire
#46 - 2014-04-15 02:24:40 UTC
Egor Eads wrote:
We've added a Legion and Harbinger pilot to our fold, so we may in fact be running c3s/c4s VERY soon.


Sleipners are F-ing sexy in a C3, and it won't bite as much to lose them
Eleisa Joringer
Les chips electriques
#47 - 2014-04-15 05:54:48 UTC
Do you do PI in your wspace ?
im doing it. but i find the income awful. I should try making P4 instead of fuel
Egor Eads
Doomheim
#48 - 2014-04-15 08:16:01 UTC
Eleisa Joringer wrote:
Do you do PI in your wspace ?
im doing it. but i find the income awful. I should try making P4 instead of fuel


I dont yet personally, but thats mostly for lack of skills. Im operating with less than 2 mill SP account wide. Ive heard reports of making about 500 mill per character per month with the current wormhole im in.
King Aires
Viziam
Amarr Empire
#49 - 2014-04-15 11:49:08 UTC
Egor Eads wrote:
Eleisa Joringer wrote:
Do you do PI in your wspace ?
im doing it. but i find the income awful. I should try making P4 instead of fuel


I dont yet personally, but thats mostly for lack of skills. Im operating with less than 2 mill SP account wide. Ive heard reports of making about 500 mill per character per month with the current wormhole im in.



That is a lot of work for 500mil. You can make 500mil in a couple days running sites in your C3 and splitting them with a buddy.
Eleisa Joringer
Les chips electriques
#50 - 2014-04-15 12:01:54 UTC
PI is not that hard to maintain once it is set up.
Basically you just have to haul things and refresh extractors each N days.
Egor Eads
Doomheim
#51 - 2014-04-15 12:06:55 UTC
King Aires wrote:
Egor Eads wrote:
Eleisa Joringer wrote:
Do you do PI in your wspace ?
im doing it. but i find the income awful. I should try making P4 instead of fuel


I dont yet personally, but thats mostly for lack of skills. Im operating with less than 2 mill SP account wide. Ive heard reports of making about 500 mill per character per month with the current wormhole im in.



That is a lot of work for 500mil. You can make 500mil in a couple days running sites in your C3 and splitting them with a buddy.


In a C3, is the majority of income still from Melted Nanoribbons, or something else?
HTC NecoSino
Suddenly Carebears
#52 - 2014-04-15 12:18:02 UTC
Egor Eads wrote:
In a C3, is the majority of income still from Melted Nanoribbons, or something else?


I got a lot of my isk from killing day-trippers or others farming my system. ~200m drop from a PvE tengu (on average) and takes all of 5 minutes. Best Isk/Hr in the game! Plus if you time it right you can then salvage the site they were running for an extra 45m or so.
King Aires
Viziam
Amarr Empire
#53 - 2014-04-15 12:18:22 UTC
Egor Eads wrote:
King Aires wrote:
Egor Eads wrote:
Eleisa Joringer wrote:
Do you do PI in your wspace ?
im doing it. but i find the income awful. I should try making P4 instead of fuel


I dont yet personally, but thats mostly for lack of skills. Im operating with less than 2 mill SP account wide. Ive heard reports of making about 500 mill per character per month with the current wormhole im in.



That is a lot of work for 500mil. You can make 500mil in a couple days running sites in your C3 and splitting them with a buddy.


In a C3, is the majority of income still from Melted Nanoribbons, or something else?


Most of your income will be from blue loot
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#54 - 2014-04-23 18:50:29 UTC
Jessica Duranin wrote:
Egor Eads wrote:
Where is the majority of the money made from a class 2 from?

From running combat anoms in your static.
The anoms in your home system will be farmed pretty quickly, but if you roll your static (meaning collapsing it and scanning the new one) you will find more anoms to run there.



you can also get a fair amount from pi if you set up your own pocos
Hatshepsut IV
Un.Reasonable
#55 - 2014-04-24 15:31:54 UTC  |  Edited by: Hatshepsut IV
Some of this will probably have been said.

Wormhole life is entirely possible with a small corp, when I came back to eve and moved into a hole it was just two people working out of a c2-c4/hs.

With very limited numbers you'll have to play it very cautious or you risk getting whelped every time people stumble onto you site running. Starting off is rough but once your setup its a lot easier and then its fun to just throw things into danger. The big things that will really make your life easier.

Learn to scout effectively, This means finding active connections in your chain and having a good idea of where things are.

Develop a good idea of how to vet a system for running pve. Its a little bit of a inexact science but the gist of it is more wh/active pos is bad.

Learn how to tell which sigs are from downtime. At downtime all sigs have their sig id reset and will have similar tags. This is why you see systems with lots of TYU YYU SYU. What this means is any new sigs are a good place to start your scanning as their is a higher chance they will be a k162.

The other side of this coin, the k162 terminating end of a wh doesn't generate until sometime initiates warp to it. What this means is if you jump into a fresh hole that has no active POS with only 2 sigs one will be a new sig, that's your entrance the other is the static its high likely it will have not been opened. All that said though still isn't a 100 percent you will be safe. Your going to need to learn to have everyone mashing d-scan as often as it can be refreshed. Being able to keep scouts in home to watch for incoming k162s will help a lot too.

Familiarize yourself with WH mass limits and what you need to push through in order to collapse or crit a hole. Having a pilot or two able to utilize an orca and a HIC makes this a lot easier. Without a hic expect getting stuck from time to time trying to roll holes. HICs are valuable as the bubbles reduce mass. Throw 3-4 bubbles on and a 100mn prop mod and you can leave a crit hole with low mass and come back with bubbles off and propmod on and usually kill it.

Lastly, most importantly too. Learn to pvp effectively with what you have. While it IS possible to be a strict carebear, this will generally ostracize you from the greater WH community. Worse you'll miss out on some of the great fun that WH life can provide. With 2-3 people you won't be brawling as much but you can still have some nice ganks and fun little fights to be had if you effectively scout your chain and learn to use what you do have.

Public Channel | Un.Welcome

Rall Mekin
End-of-Line
#56 - 2014-04-24 16:33:03 UTC
Dude, just get your bros, move into any lower hole, and chill out. Don't listen to the naysayers--be polite, take fights, die horribly, and move on. Fly what you can afford to lose. If you lose your hole, so what? I'm so sorry your internet space pixels got deleted. I hope you don't invest your worth as a human being in that.

If you are moving into a wormhole and you are preoccupied with loss, you are doing it wrong. You should be focused on the Great Adventure that lies before you and on how much you can kill, not if you are going to die tomorrow. If you preoccupy yourself with losses, you are doing the game wrong. Efficiency comes out of learning, experience, and training--its a metric, not an obsession.
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