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CSM Campaigns

 
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corebloodbrothers made csm 9 "we did it, thank u voters & believers"

First post First post
Author
Rahab Ellecon
KarmaFleet
Goonswarm Federation
#401 - 2014-04-08 03:21:25 UTC
+1 for an incredibly nice and measured FC. Thanks for all the kill mails! Good luck!
Siege Torpedo
The Scope
Gallente Federation
#402 - 2014-04-08 04:05:08 UTC
I love your platform/responses. You get a spot high on my ballot.
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#403 - 2014-04-08 05:02:34 UTC
Siege Torpedo wrote:
I love your platform/responses. You get a spot high on my ballot.



thnx mates, braves are high on provi s list as well, u guys bring fun as neigbours
Mostlyharmlesss
Republic Military School
Minmatar Republic
#404 - 2014-04-08 18:48:47 UTC
Hi corebloodbrothers


I have via a spy alt in CVA attended several of your fleets. I am utter puzzled on how you felt you could somehow benefit the CSM in any meaningful way.

I'm having a hard time transforming your platform into something that will beneficial as you have no idea how sov mechanics, POS mechanics or general null sov logistics work (Especially during a sov war), as you mighty fine put it on yet another Sendaya fleet "I don't know a lot about EVE, they [the CVA leaders] just tell me where to go and I go explode stuff". This coupled with the fact that during your fleets you almost every time misunderstand or does not fully understand a mechanic in the game makes me wonder if you actually know what you're talking about or if you're just citing someone you heard in a fleet once upon a time.

(I can unfortunately not share the recordings of these fleets as they are ~confidential~ )

Your initial post shows a complete lack of interest in following what has been going on the past year in EVE. Over half the things you state or ask for has already been covered or answered in some way by CCP or the CSM8 council.


Could you please provide me with a short list of key elements that you wish to do something about and why you believe they are wrong and should be changed so I know for a fact that you actually understand the mechanic behind the thing you want changed.

Follow me on Twitter for the latest regarding GoonSwarm Federation and our recruitment drives!

Lord Maldoror
Fairlight Corp
Rooks and Kings
#405 - 2014-04-08 21:31:31 UTC

Core is one of those people others gravitate to, who brings energy and momentum to all his endeavours. I also understand him to be enormously helpful and a gentleman.

He has that quality of being a General 'at the Front', who sees things as they are. In this he is not alone, for at a glance it appears to be a strong field running. Nonetheless, FCing for a group as interesting and diverse as Proviblock provides a breadth of experience that some of us lack.

I'm not sure what to make of the CSM but I am certain that he deserves to be one of the people serving on it.
Ordule
Dark Nebula Gallente Division
#406 - 2014-04-09 00:38:45 UTC
I do strongly support Core but especially on the point of destructible stations.

They are one of the biggest things in the game and should not be possible to destroy. As they are one of the biggest things in game I could agree with their cost and deployment being increased. I have worked on many outpost launches myself going as far back as the ISS. Stations were cost equal to the task way back then. With easier isk and logistics now Stations are cheap in comparison. At least you can fill the egg with freighters now rather than a fleet of MKV's Any small alliance that has some decent leadership and the will can build a station (holding it can require friends).

If the stations are destructible that can be an isk sink that can sink the game. Who cares about fighting for the space... just kill the stations. The only groups that could be in favor of this are LARGE power blocks and pirates. Large blocks have little to fear of invaders and in some cases it could be worth it to send a suicide fleet of supers to kill staging stations.. no need to hold it from being re-taken. From the start Stations were never meant to be destroyed, they were meant to be a big deal, an addition permanently to the game.

Pirate groups living in npc stations generally have nothing to fear from going and blowing up stations, as one candidate put it a "loot pinata"

It does nothing to stop large bored power blocks from jumping around killing stations for something to do. It would kill small alliances starting out, the Station is their home, their first foot hold and the eventual guys that will provide the new pvp fun.

They need a home too or this would be the first big step to a one man game.



On another point :)

Market orders changed from an out of game ap is wrong. That is part of the game play and while it may not be a macro, it is the next worst thing. If you are going to play and affect the game you should have to log in to do it.

Abd-al-Aziz
0.0 Massive Dynamic
Pandemic Horde
#407 - 2014-04-09 07:01:27 UTC
+1 Core
Noxinal DeSade
The Scope
Gallente Federation
#408 - 2014-04-10 06:41:49 UTC
+1 Go core!
icedisko
Dutch Legions
Solyaris Chtonium
#409 - 2014-04-10 09:02:39 UTC  |  Edited by: icedisko
+1 core

Pass the Dutchie :)

corebloodbrothers
Deep Core Mining Inc.
Caldari State
#410 - 2014-04-11 05:07:35 UTC
Mostlyharmlesss wrote:
Hi corebloodbrothers


I have via a spy alt in CVA attended several of your fleets. I am utter puzzled on how you felt you could somehow benefit the CSM in any meaningful way.

I'm having a hard time transforming your platform into something that will beneficial as you have no idea how sov mechanics, POS mechanics or general null sov logistics work (Especially during a sov war), as you mighty fine put it on yet another Sendaya fleet "I don't know a lot about EVE, they [the CVA leaders] just tell me where to go and I go explode stuff". This coupled with the fact that during your fleets you almost every time misunderstand or does not fully understand a mechanic in the game makes me wonder if you actually know what you're talking about or if you're just citing someone you heard in a fleet once upon a time.

(I can unfortunately not share the recordings of these fleets as they are ~confidential~ )

Your initial post shows a complete lack of interest in following what has been going on the past year in EVE. Over half the things you state or ask for has already been covered or answered in some way by CCP or the CSM8 council.


Could you please provide me with a short list of key elements that you wish to do something about and why you believe they are wrong and should be changed so I know for a fact that you actually understand the mechanic behind the thing you want changed.



i hope u enjoyed spying and flying with your kitchensink fleets, the comment u reffering too is one i often use when it comes to cva politics indeed :) next time also write down the tone :)

cu in fleet
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#411 - 2014-04-11 05:08:28 UTC
Lord Maldoror wrote:

Core is one of those people others gravitate to, who brings energy and momentum to all his endeavours. I also understand him to be enormously helpful and a gentleman.

He has that quality of being a General 'at the Front', who sees things as they are. In this he is not alone, for at a glance it appears to be a strong field running. Nonetheless, FCing for a group as interesting and diverse as Proviblock provides a breadth of experience that some of us lack.

I'm not sure what to make of the CSM but I am certain that he deserves to be one of the people serving on it.



lord maldoror,
i am flattered, comming from RNK leader, i am blushing :)

thanks for the suppurt and cu soon mate
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#412 - 2014-04-11 05:09:58 UTC
Ordule wrote:
I do strongly support Core but especially on the point of destructible stations.

They are one of the biggest things in the game and should not be possible to destroy. As they are one of the biggest things in game I could agree with their cost and deployment being increased. I have worked on many outpost launches myself going as far back as the ISS. Stations were cost equal to the task way back then. With easier isk and logistics now Stations are cheap in comparison. At least you can fill the egg with freighters now rather than a fleet of MKV's Any small alliance that has some decent leadership and the will can build a station (holding it can require friends).

If the stations are destructible that can be an isk sink that can sink the game. Who cares about fighting for the space... just kill the stations. The only groups that could be in favor of this are LARGE power blocks and pirates. Large blocks have little to fear of invaders and in some cases it could be worth it to send a suicide fleet of supers to kill staging stations.. no need to hold it from being re-taken. From the start Stations were never meant to be destroyed, they were meant to be a big deal, an addition permanently to the game.

Pirate groups living in npc stations generally have nothing to fear from going and blowing up stations, as one candidate put it a "loot pinata"

It does nothing to stop large bored power blocks from jumping around killing stations for something to do. It would kill small alliances starting out, the Station is their home, their first foot hold and the eventual guys that will provide the new pvp fun.

They need a home too or this would be the first big step to a one man game.


yes, i would be dead against them, living in providence, we worked hard to buidl shitton of stations. giving poeple the oppertunity to change that forever would be a gamechanger i dont support



On another point :)

Market orders changed from an out of game ap is wrong. That is part of the game play and while it may not be a macro, it is the next worst thing. If you are going to play and affect the game you should have to log in to do it.


Gabriel Omanid
Imperial Academy
Amarr Empire
#413 - 2014-04-11 18:09:33 UTC
+1
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#414 - 2014-04-12 13:32:04 UTC
Rhapsodae
Bedlam Escapees
Apocalypse Now.
#415 - 2014-04-12 15:48:07 UTC  |  Edited by: Rhapsodae
I approve this message, Jitters 4-4 Supports Core for csm 9!

but i SUGGEST to use the following:

COREBLOODBROTHERS for CSM 9!
Cavalira
Habemus
#416 - 2014-04-13 11:02:02 UTC
Pretty ugly pic if you ask me.

Who did you vote for cores?
Captain Yana Marakova
Native Freshfood
Minmatar Republic
#417 - 2014-04-14 08:03:17 UTC
Really get a photoshopper to do you campaign ads :)

But, nevertheless, +13 from me and god damn i hate relogging :)
corebloodbrothers
Deep Core Mining Inc.
Caldari State
#418 - 2014-04-14 09:30:16 UTC
Captain Yana Marakova wrote:
Really get a photoshopper to do you campaign ads :)

But, nevertheless, +13 from me and god damn i hate relogging :)



Haha, 13 is alot of votes, wow, thnx for the reloggin. I like the pic, and the fact soemone put effort in to help me out ! He s even dutch, like me,

Again thnx for the votes, poke frends that maybe havent voted yet plz if u can.
Adriana Schwarz
Partners Umbram
#419 - 2014-04-14 16:11:10 UTC
It's my first time voting, it's just a noob opinion.

I've experienced null security... Yep it's harsh for new players. And after the experience I've found out that much of the players choose to come back to high sec where they won't be destroyed by powerplayers (who does it make the carebears?). Other players, or corps just decide to be grunts for large alliances, other just move into piracy or ganking... But which should be my way if I don't choose any of these options?

I think what it's been done in Providence and in other pockets of the gallaxy could be the way... and that's why you have my vote got this election.
MEZZA Creire-Geng
Sorry We're In Your Space Eh
Seventh Sanctum.
#420 - 2014-04-15 13:35:55 UTC
Mostlyharmlesss wrote:
Hi corebloodbrothers


I have via a spy alt in CVA attended several of your fleets. I am utter puzzled on how you felt you could somehow benefit the CSM in any meaningful way.

I'm having a hard time transforming your platform into something that will beneficial as you have no idea how sov mechanics, POS mechanics or general null sov logistics work (Especially during a sov war), as you mighty fine put it on yet another Sendaya fleet "I don't know a lot about EVE, they [the CVA leaders] just tell me where to go and I go explode stuff". This coupled with the fact that during your fleets you almost every time misunderstand or does not fully understand a mechanic in the game makes me wonder if you actually know what you're talking about or if you're just citing someone you heard in a fleet once upon a time.

(I can unfortunately not share the recordings of these fleets as they are ~confidential~ )

Your initial post shows a complete lack of interest in following what has been going on the past year in EVE. Over half the things you state or ask for has already been covered or answered in some way by CCP or the CSM8 council.


CSM doesnt mean a great deal to me, but i dont see why someone less experienced cant fill the role