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Am I the only one who still cannot get used to the avatar movement control?

Author
Evenus Battuta
#1 - 2011-12-01 13:09:14 UTC  |  Edited by: Evenus Battuta
IMAGINE HOW WILL YOU INTERACTIVE WITH OTHER PLAYERS IN THE STATION WHEN YOUR BOTH/RIGHT HAND IS OCCUPIED BY MOVING CONTROL.

Despite that I also hate the CURRENT WiS like many of you do, I do hope it survive and get better, and may someday fullfill its great potential. I think the current way of controling avatar is very wired and unintuitive, and this will become a big problem for WiS as soon as WiS gets actually involved with the game. It is not very obvious now only because that WiS is not a meaningful part of the game yet and almost no one really use it.

--AVATAR CONTROL IN MOST OTHER GAMES:

Independent to camera direction: the key A/D means turn your avatar left/right, while key W/S means move the avatar forward/backward the direction it's facing.

So you can perfectly control your avatar with only your left hand, you can do other stuff with the right hand and you are free to look at anywhere while you are walking.

--AVATAR CONTROL IN EVE:

W/S/A/D means move the avatar forward/backward/left/right depending where your camera is facing. So you have only 8 directions to go without moving your camera with the mouse, this means that you have to use both keyboard and mouse to finish the job which usually needs only the keyboard.

Plus you cannot move the camera direction freely when you are moving.

What's worse: because the camera is so close to your avatar, you cann't see where it is going when pressing A/S/D, which means only 1/4 of the keys is really useable.

Some say that you can also use only mouse to move the avatar, but the right hand is almost the only hand involved in playing EVE. Why don't spare it for some other stuffs and left the moving to the idle one? And I hate keeping the mouse key pressed down all the time.


--CONCLUSION:

Most other games use their way of avatar control for a reason, there is hardly any real merits of the new way in EVE.

A option to use the 'normal way' of avatar control is badly needed, and it will be a must when CCP try to bring WiS to its full potential again.
Lord Kreza
Brittas Empire
Pandemic Horde
#2 - 2011-12-01 13:12:46 UTC  |  Edited by: Lord Kreza
In another game that I will not mention by name here, you could control your dude by holding down both mouse buttons simultaneously - this would then make the character walk forwards, and you just steer them by moving the mouse left and right.

edit: just reread the above and seen that you've already mentioned mouse walking, I'd still like it as an option though, maybe when establishments come in.
Heinel Sidewind
Power-Hug Training Bootcamp
#3 - 2011-12-01 13:17:28 UTC
Most games (especially FPS) have movement tied to camera because it is more precise. Many have buttons for turning around in addition to strafing left/right, but those are really only for people who don't care about walking into walls or in a predictable pattern.

Though I do find it sucks that they have good movement controls for the useless CQ but not in space.