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wormhol.es

Author
Angsty Teenager
Broski North
#21 - 2014-04-12 09:57:48 UTC  |  Edited by: Angsty Teenager
G0hme wrote:

I genuinely believe that Wspace would be better off without the data. While it might discourage a lazy corp from keeping a wormhole open and sit and wait till 2000 where the inhabitants usually would run their sites, it should still force people to be more active and actually go hunt for targets instead of waiting for that alarm clock to go off.


Firstly im not sure why you think anybody would catch people running sites by leaving their static open till the people in the static would run sites, I hope you realize everybody who runs sites collapses or crits all WH's in their system before they do sites, you won't ever catch anybody running sites through a wormhole that was open before they started running sites, unless they are exceptionally stupid. You have two ways at the moment. You either get lucky and roll into them the second they are doing sites, or you do a logoff trap.

You also realize that even if you do logoff traps, you still have to actively hunt for targets? You just have the luxury of being able to kill targets that aren't farming the exact second you decide you want to scout around and look for them.

I would imagine more people would do logoff traps if it was an effortless ordeal...

My point is that number one, you have a pretty weak argument if you're willing to flip flop if CCP makes it lore friendly, and number two, you seem to think that the NPC kills stat makes wormholes ez mode when really all it provides a general sense of whether the wormhole is active and if it is active, what timezone the corp is active in, which, considering the fact that wormholes are somewhat inactive in general, is in my opinion a perfectly valid type of intel. If your corp is worried about displaying the fact that you're actively playing the game, that's a pretty weak argument for removing a type of intel here.

I'm done talking about this for now, since it's off topic. I made this thread because wormhol.es is a tool that I use and don't wish to see die like wormnav did. I really abhor eveeye/staticmapper, and I am not keen to use those.
G0hme
Illusion of Flight
#22 - 2014-04-12 10:41:15 UTC
Yet you still havn't produced a single value point as to why you can't live without it. And it is effortless, having done it myself, I actually do have the first hand experience to say its effortless, if you know what you are doing. Hell Blood Union proves it on a daily basis. But I do understand what this change would do to one-trick-ponies and inactives, but then they don't belong in Wspace regardless. But well, CCP should prolly just introduce Arenas, much like dungeons you would simply queue up for a gank and wait until you get ported. That would definitely cater to the lazy. Roll

But then again, I've lived in Wspace longer than your character has existed, why would I have any idea of what I am talking about.

I do wonder what people did before these websites and data was available. There must simply not have been ANY pvp at all, seeing as it seems to be so hard to live without.

Shook Eelm's hand at Fanfest 2012

Shook CCP Soundwave's hand at Fanfest 2013

Got NPC API removed from Wormhole Space.

Kalel Nimrott
Caldari Provisions
#23 - 2014-04-12 11:16:37 UTC
G0hme, he never saw that you where in Lead Farmers

Bob Artis, you will be missed.

O7

Saede Riordan
Alexylva Paradox
#24 - 2014-04-12 11:21:58 UTC
This topic was good before it was arguing.
Ziirn
Questionable Ethics.
Ministry of Inappropriate Footwork
#25 - 2014-04-12 13:42:13 UTC
Really hope that someone continue to work on this and adding features!

Probably quite a few WH'ers would be willing to throw some billions at a developer that are willing to start working on this? Either as open source/public or private intel tool!

Take care Durzel!
Dyscordia
Super Elite Friendship Club
#26 - 2014-04-12 17:53:16 UTC
RudinV wrote:
Angsty Teenager wrote:
From the site:

Quote:
Due to real life issues I am on a long term hiatus from Eve and am therefore not currently doing any work on wormhol.es and don't forsee being able to do any for the forseeable future. I'm therefore releasing the full source code for anyone who would like to integrate and improve upon it. You can download it from Github here. The website will continue to operate for those people who just want to be able to use it in game.


Can somebody please pick up this project? It is a fantastic tool, I'd hate to see it die.

CCP should. tools like womnav, wormholes, dotlan etc. are absolutely necessary for daily wormhole navigation, so in general-good service>happy customers. and im sure this kind of things have the best invest/profit ratio.


Just to play devil's advocate - there are a whole slew of initiatives to make wormholes "more dangerous" that is being tossed around at this very moment (which include magic K162s that you wont' be able to scan or probe for x amount of minutes or x amount of mass).

The major complaint that folks have is that things are stagnant and predictable and it's hard to find fights. These tools, happen to be a major part of the problem regarding the current state of wormholes.

I'm not saying that I don't use them or want them to go away, but these incredible intel tools are part of what makes WH life so safe and cozy. Why would CCP invest their resources to provide players with the very tools that make the same players upset that WH life is so boring? I think happy customers are hard to please.

I would argue that these tools should always stay 3rd party. If you wanted to create your own intel tool and not share, it would be your advantage. The fact people share is pretty cool, but not a requirement. Players willing to put in that extra effort should be rewarded with an advantage, whether it's superior intel from a private coded website or an isk donation machine. If CCP institutionalizes these tools, the incentive for competition and innovation goes away quick.
Derath Ellecon
University of Caille
Gallente Federation
#27 - 2014-04-12 19:08:49 UTC
Dyscordia wrote:

The major complaint that folks have is that things are stagnant and predictable and it's hard to find fights. These tools, happen to be a major part of the problem regarding the current state of wormholes.


I'd be curious to know how you figure these types of sites are the problem? If anything I'd say they do more to help find fights than the reverse.

Wormhol.es for example gives intel, albeit not perfect. But it can give you an idea of when the residents are active etc.

Since using a mapping site like tripwire, we have actually caught some ships by the intel it gave. With WH's showing NPC kills it is essentially impossible for anyone to do PVE without someone being able to notice if they are watching for the spike in the graph.

These are just 2 examples that IMO make it easier to keep WH space from being stagnant and hard to find fights. I would be interested to know how exactly you came up with the conclusion of the opposite. You did a nice job of stating this "fact" without any information as to why.
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#28 - 2014-04-12 21:46:15 UTC
Dyscordia wrote:
RudinV wrote:
Angsty Teenager wrote:
From the site:

Quote:
Due to real life issues I am on a long term hiatus from Eve and am therefore not currently doing any work on wormhol.es and don't forsee being able to do any for the forseeable future. I'm therefore releasing the full source code for anyone who would like to integrate and improve upon it. You can download it from Github here. The website will continue to operate for those people who just want to be able to use it in game.


Can somebody please pick up this project? It is a fantastic tool, I'd hate to see it die.

CCP should. tools like womnav, wormholes, dotlan etc. are absolutely necessary for daily wormhole navigation, so in general-good service>happy customers. and im sure this kind of things have the best invest/profit ratio.


Just to play devil's advocate - there are a whole slew of initiatives to make wormholes "more dangerous" that is being tossed around at this very moment (which include magic K162s that you wont' be able to scan or probe for x amount of minutes or x amount of mass).

The major complaint that folks have is that things are stagnant and predictable and it's hard to find fights. These tools, happen to be a major part of the problem regarding the current state of wormholes.

I'm not saying that I don't use them or want them to go away, but these incredible intel tools are part of what makes WH life so safe and cozy. Why would CCP invest their resources to provide players with the very tools that make the same players upset that WH life is so boring? I think happy customers are hard to please.

I would argue that these tools should always stay 3rd party. If you wanted to create your own intel tool and not share, it would be your advantage. The fact people share is pretty cool, but not a requirement. Players willing to put in that extra effort should be rewarded with an advantage, whether it's superior intel from a private coded website or an isk donation machine. If CCP institutionalizes these tools, the incentive for competition and innovation goes away quick.

Same logic leads to make scripts, bots, other out of eve programming stuff what bring u advantage. The thing is that my point is to make eve logic people friendly, to have simple interface etcr. Simpler: I want to have advantage in game becouse I'm good player, not cose I'm good in c++ php excel or smth.
Rroff
Antagonistic Tendencies
#29 - 2014-04-12 21:57:02 UTC
Have mixed feelings on the topic - its nice that stuff is unknown, etc. when your first discovering it, etc. but when your doing the same thing 10x over its just becomes a chore.

If it was fresh new content I'd be more inclined to agree with G0hme but as it is I don't see the need to reinvent the wheel for every new connection you make.
QT McWhiskers
EdgeGamers
#30 - 2014-04-13 01:23:01 UTC  |  Edited by: QT McWhiskers
Michael1995
Lazerhawks
L A Z E R H A W K S
#31 - 2014-04-13 03:46:54 UTC


It sounds like you need to go join Ragnarok in their eviction of goonswarm's pulsar.

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

Join up for swag C3 Gila/Osprey ratting fleets daily! We also rent C2s out with CV effect!

Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#32 - 2014-04-14 11:49:23 UTC
Two things to be aware of with regard to wormhole intel for the uninitiated (nullsec people)..

1) CCP let the genie out of the bottle when they published a data dump with all of the wormhole data (signature IDs, masses, statics, etc) in an Inferno update. They removed it afterwards but by then the information was then in the public domain. They really ought to have switched things around by that point but even if they had the basic mechanics would've still been known - i.e. mass limits, etc

2) The information that wormhol.es used as the basis for its principal function (guessing who is resident) wasn't actually based off of any of this information anyway. The entire conceit of it was based off of killmail data - since kills and losses in the same w-space systems are fairly notable as compared to k-space because of the mechanics of how wormholes are accessed. Someone who finds themselves on killboards in the same J-system on a regular basis is either fantastically unlucky in rolling or finding the same hole, or is living there.

There was quite a lot I wanted to do with wormhol.es, and may hopefully do in the future, in particular the data is there in the kills and losses database to work out who peoples allies are, or even their propensity to bait with OOC chars, etc. The nature of aggregated kills in w-space is such that you can make some pretty strong assumptions that you couldn't make in k-space - where people can move caps around easily with cynos, change the place they live and operate out of frequently, etc.

The above all said and done CCP perhaps ought to stop NPC kills being shown in w-space, not because of supporting carebears but simply because they've established a precedent for removing jumps and location agent results indicating that they see the space as unreachable by normal intel channels...
Alundil
Rolled Out
#33 - 2014-04-15 00:12:19 UTC
Saede Riordan wrote:
This topic was good before it was arguing.

Agreed.

I'm right behind you

Angsty Teenager
Broski North
#34 - 2014-04-19 08:22:19 UTC  |  Edited by: Angsty Teenager
As an update, eleet pasta broski Lucia Denniard (all credit to her) has kindly fixed some aspects of wormhol.es, it's hosted here: Looks it's been fixed to work with zKillboard now and also EVE Census.

http://wh.pasta.gg/J114315

Edit: Lol well maybe not completely fixed, I've already broke it, heh.
Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#35 - 2014-04-19 08:36:20 UTC
It's awesome to see that someone took up the project. Perhaps not the most accurate on intel for who lives in a system, since it has no idea on the homes of some major entities when previously it did, but it's a work in progress of course and great to see it back up again.

Hopefully siggy and other tools can have their shortcuts for the site to the new address if this new site is really up for the foreseeable future.
Angsty Teenager
Broski North
#36 - 2014-04-19 09:11:07 UTC
Braxus Deninard wrote:
It's awesome to see that someone took up the project. Perhaps not the most accurate on intel for who lives in a system, since it has no idea on the homes of some major entities when previously it did, but it's a work in progress of course and great to see it back up again.

Hopefully siggy and other tools can have their shortcuts for the site to the new address if this new site is really up for the foreseeable future.


Yea, looks like it has some problems with historical data which may be a result of it only being up for a couple, but I couldn't say for sure. Hopefully Lucia can continue to improve and fix it.
Andrew Jester
Collapsed Out
Pandemic Legion
#37 - 2014-04-19 09:54:27 UTC
Angsty Teenager wrote:
As an update, eleet pasta broski Lucia Denniard (all credit to her) has kindly fixed some aspects of wormhol.es, it's hosted here: Looks it's been fixed to work with zKillboard now and also EVE Census.

http://wh.pasta.gg/J114315

Edit: Lol well maybe not completely fixed, I've already broke it, heh.


The QA tester we need, not the one we deserve.

If thuggin' was a category I'd win a Grammy

Malcolm Shinhwa
The Scope
Gallente Federation
#38 - 2014-04-19 16:56:24 UTC
Saints be praised! (also Lucia Denniard) .

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Morphisat
Millard Innovation Inc
#39 - 2014-04-20 14:29:16 UTC
Ah I just pulled the source today and was looking into it. Seems like it wasn't broken very much, but the links and the handling of the json from Zkillboard needed to be fixed. Just noticed someone else did just that Cool.

In case there is still need for help or it needs a place to be hosted, I'd be willing to help.

To Durzel: Thanks for creating this and I am very sorry for you loss Sad.

ArmEagle Kusoni
Knights of Nii
The 20 Minuters
#40 - 2014-04-20 16:30:46 UTC
Angsty Teenager wrote:


Firstly im not sure why you think anybody would catch people running sites by leaving their static open till the people in the static would run sites, I hope you realize everybody who runs sites collapses or crits all WH's in their system before they do sites, you won't ever catch anybody running sites through a wormhole that was open before they started running sites, unless they are exceptionally stupid. You have two ways at the moment. You either get lucky and roll into them the second they are doing sites, or you do a logoff trap.


Class 4/5 residents perhaps, sure. But what you say certainly isn't the case for everyone. That's what eyes are for.
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