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Is EVE's current business model sustainable?

First post
Author
Thead Enco
HR..
#21 - 2014-04-12 15:31:48 UTC
This ******* thread again....

p.s. HODOR
Ralph King-Griffin
New Eden Tech Support
#22 - 2014-04-12 16:21:27 UTC
Xavier Holtzman wrote:
Tippia wrote:
Doris Dents wrote:
Given that CCP can afford to keep the lights on and **** away money on enormous failures like DUST and Word of Darkness funded entirely by EVE I'm going to say yes.

…although the rumour mill on the latter is interesting right now.



What is the rumour mill saying about World of Darkness online? Very curious. Question

Hopefully its cannibalised and used for wisi, that way no potential spaceship dev time gets wasted on it and we get avatar related content.
Tippia
Sunshine and Lollipops
#23 - 2014-04-12 16:34:31 UTC
Xavier Holtzman wrote:
What is the rumour mill saying about World of Darkness online? Very curious. Question

Yesterday, scuttlebutt had it that the Atlanta office was being reduced to only EVE-related personnel and that people were being poached by (or reaching out to) former colleagues elsewhere, but this was later semi-officially described as having “no basis in facts”.
Antisocial Malkavian
Antisocial Malkavians
#24 - 2014-04-12 16:46:29 UTC
Tippia wrote:
Xavier Holtzman wrote:
What is the rumour mill saying about World of Darkness online? Very curious. Question

Yesterday, scuttlebutt had it that the Atlanta office was being reduced to only EVE-related personnel and that people were being poached by (or reaching out to) former colleagues elsewhere, but this was later semi-officially described as having “no basis in facts”.


I thought that when they had to fire their 20% they took it mostly from the WW Atlanta staff?

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Tesco Ergo Sum
#25 - 2014-04-12 18:12:11 UTC  |  Edited by: Tesco Ergo Sum
No, in the sense of "where do we go now?" because the game is largely stagnant...

Let's see what Fanfest and the summer expansion brings, I'm prepared to change my mind but CCP need to do more to boost (all) player rentention.
Prince Kobol
#26 - 2014-04-12 18:28:50 UTC
Tesco Ergo Sum wrote:
No, in the sense of "where do we go now?" because the game is largely stagnant...

Let's see what Fanfest and the summer expansion brings, I'm prepared to change my mind but CCP need to do more to boost (all) player rentention.


Fanfest will bring what it always brings.. A Vision and a x year Plan with a cool video that will have everybody shouting "Cooooool"

Then for the next week or so people will be talking about how great x, y and z was.

About a month or so after people will see past the cool vids and fun stuff and actually realise nothing of any note was said and we are stiull stuck with teh ****** Sov system we have, pos's will not be fixed and things like corp interface management and S&I interface will still suck balls
March rabbit
Aliastra
Gallente Federation
#27 - 2014-04-12 18:57:48 UTC
baltec1 wrote:
10 years of growth says yes.

USSR had 70 years of growth by 1990.....

The Mittani: "the inappropriate drunked joke"

Lugia3
Federal Navy Academy
Gallente Federation
#28 - 2014-04-12 20:01:33 UTC
It's been stable for 10 years now. Why would it suddenly change? This isn't your 3 month old wannabe WoW clone which decides to go f2p and sell hats.

"CCP Dolan is full of shit." - CCP Bettik

Prince Kobol
#29 - 2014-04-12 20:05:19 UTC
It is stable at the moment but for how much longer are people going to wait for CCP to fix Sov Mechanics, PoS, Corp Roles, Corp Management Interface, S&I etc..

Jayem See
Perkone
Caldari State
#30 - 2014-04-12 20:08:27 UTC
baltec1 wrote:
10 years of growth says yes.


Your own boss says no.

Aaaaaaand relax.

Webvan
All Kill No Skill
#31 - 2014-04-12 20:33:01 UTC
Teh wat? This engine isn't 10yrs old... don't follow development? Does it look 10yrs old to to you? You think it's DX8 or something?? Maybe time to throw out that 12yr old computer? Old code lol

EVE is dieing™

I'm in it for the money

Ctrl+Alt+Shift+F12

Prince Kobol
#32 - 2014-04-12 20:38:19 UTC
Webvan wrote:
Teh wat? This engine isn't 10yrs old... don't follow development? Does it look 10yrs old to to you? You think it's DX8 or something?? Maybe time to throw out that 12yr old computer? Old code lol

EVE is dieing™


I think he was referring to PoS code being old and ****
Lugia3
Federal Navy Academy
Gallente Federation
#33 - 2014-04-12 20:38:28 UTC
Jayem See wrote:
baltec1 wrote:
10 years of growth says yes.


Your own boss says no.


What was written by Sion Kumitomo, not Mittens.

"CCP Dolan is full of shit." - CCP Bettik

Muestereate
Minions LLC
#34 - 2014-04-12 20:39:12 UTC  |  Edited by: Muestereate
Before EVE dies she will give birth to her son, Cain. The envious one whom slew his brother whom was sentenced to "walk in stations" and flew "Valkyries" as first person. He will be more self absorbed and personalize his conflicts rather than objectifying them as his mother did to the apple.
Jayem See
Perkone
Caldari State
#35 - 2014-04-12 20:39:58 UTC
Webvan wrote:
Teh wat? This engine isn't 10yrs old... don't follow development? Does it look 10yrs old to to you? You think it's DX8 or something?? Maybe time to throw out that 12yr old computer? Old code lol

EVE is dieing™


Fascinating distraction.

Aaaaaaand relax.

Jayem See
Perkone
Caldari State
#36 - 2014-04-12 20:41:13 UTC
Lugia3 wrote:
Jayem See wrote:
baltec1 wrote:
10 years of growth says yes.


Your own boss says no.


What was written by Sion Kumitomo, not Mittens.


Read it. The guy is the guiding political hand.

Not for me to judge - was just pointing it out.

Aaaaaaand relax.

Malcanis
Vanishing Point.
The Initiative.
#37 - 2014-04-12 21:04:30 UTC  |  Edited by: Malcanis
TigerXtrm wrote:


Would it, for the sake of discussion, not be a better plan for Devs to spend minimal time on EVE Online currently and spend the next 2 or 3 years on building a completely new engine from scratch? And I don't mean a completely new game where we all start from scratch, just a new engine to which all current game information can be ported over. Sure we'd have to live without major expansions for a long time. But after that we'd have a rock solid new foundation that EVE can thrive on for the next 10 -15 years.


This is already happening, and in fact has been going on continuously for several years, except with perhaps a different balance between feature expansion and core code rewrite than you seem to have in mind.

CCP have been putting a large amount of resources into "refactoring" their code base and upgrading their inadequate or in some cases simply non-existent dev tools, and they will continue to do so for the forseeable future. Team Gridlock was an example of this: A large amount of resources expended, but virtually no new features added: just everything working better and smoother than it was.

This low-level development work is one reason why the pace of visible change of EVE sometimes seems inexplicably slow. As the new dev tools come online, they will make some of the frustratingly neglected areas ripe for more efficient development.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jayem See
Perkone
Caldari State
#38 - 2014-04-12 21:07:18 UTC
I think most of the sensible player-base knows that - it's just the tards that think it is easy.

Aaaaaaand relax.

Jayem See
Perkone
Caldari State
#39 - 2014-04-12 21:11:07 UTC  |  Edited by: Jayem See
Malcanis wrote:
TigerXtrm wrote:


Would it, for the sake of discussion, not be a better plan for Devs to spend minimal time on EVE Online currently and spend the next 2 or 3 years on building a completely new engine from scratch? And I don't mean a completely new game where we all start from scratch, just a new engine to which all current game information can be ported over. Sure we'd have to live without major expansions for a long time. But after that we'd have a rock solid new foundation that EVE can thrive on for the next 10 -15 years.


This is already happening, and in fact has been going on continuously for several years, except with perhaps a different balance between feature expansion and core code rewrite than you seem to have in mind.

CCP have been putting a large amount of resources into "refactoring" their code base and upgrading their inadequate or in some cases simply non-existent dev tools, and they will continue to do so for the forseeable future. Team Gridlock was an example of this: A large amount of resources expended, but virtually no new features added: just everything working better and smoother than it was.

This low-level development work is one reason why the pace of visible change of EVE sometimes seems inexplicably slow. As the new dev tools come online, they will make some of the frustratingly neglected areas ripe for more efficient development.


Malc - within the limits of your NDA would you say that CCP is devoting enough resource into refactoring their code vs introducing new stuff?

Ed - you prob can't answer that - be interesting to hear your thoughts on how you feel the balance is being achieved.

Aaaaaaand relax.

Ralph King-Griffin
New Eden Tech Support
#40 - 2014-04-12 21:16:25 UTC
I'm going to guess , yes.