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Warfare & Tactics

 
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We didn't want Innia anyways

Author
Vamprina Maximus
Equity Nuclear
#81 - 2014-04-11 17:32:09 UTC
Ayuren Aakiwa wrote:
X Gallentius wrote:
We have liberated you from those soul-sucking 100AU warps. You're welcome. (You can run fleets out of any other system, btw)


Wait your telling me there are systems besides innia?!



You'll have to enlighten me if there is, because I asked around and there's nothing happening but farming random systems, and the population for innia - eha shows less than 10 people. No one in militia seems to be aware of any other system people are fleeting out of either.

FW really needs faction strongholds to be anything other than an LP farm.
Combatevolved
Caldari Provisions
Caldari State
#82 - 2014-04-11 17:33:36 UTC
Vamprina Maximus wrote:
Ayuren Aakiwa wrote:
X Gallentius wrote:
We have liberated you from those soul-sucking 100AU warps. You're welcome. (You can run fleets out of any other system, btw)


Wait your telling me there are systems besides innia?!



You'll have to enlighten me if there is, because I asked around and there's nothing happening but farming random systems, and the population for innia - eha shows less than 10 people. No one in militia seems to be aware of any other system people are fleeting out of either.

FW really needs faction strongholds to be anything other than an LP farm.


Join a corp or alliance and behold! You can live with them.
Vamprina Maximus
Equity Nuclear
#83 - 2014-04-11 17:45:25 UTC
Combatevolved wrote:
Vamprina Maximus wrote:
Ayuren Aakiwa wrote:
X Gallentius wrote:
We have liberated you from those soul-sucking 100AU warps. You're welcome. (You can run fleets out of any other system, btw)


Wait your telling me there are systems besides innia?!



You'll have to enlighten me if there is, because I asked around and there's nothing happening but farming random systems, and the population for innia - eha shows less than 10 people. No one in militia seems to be aware of any other system people are fleeting out of either.

FW really needs faction strongholds to be anything other than an LP farm.


Join a corp or alliance and behold! You can live with them.



Until their system is capped..

If I wanted to join a pvp corp, I would waste my time in null like I used to.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#84 - 2014-04-11 17:46:27 UTC  |  Edited by: Deen Wispa
Vamprina Maximus wrote:
So coming back from a month break finding Innia capped, I have to ask... why? Everyone in the FW forum wants to ***** about the farmers and lack of fights, then you go and cap the Caldari base where fleets formed.

Will someone please explain how this benefits anyone who likes to pvp in fleets?

You have chosen to chase down stabbed farmers instead of fleets now because there's no convenient place to re-ship, and I am betting most people with millions in ships at innia just dropped FW altogether to get their crap out.

Less targets is a good thing right?


Capping Innia = great for bragging rights.. absolute garbage for faction WARFARE.


Depends on who you talk to in Gallente. But there is no uniform answer. Some just wanted to kick Caldari out for epeen reasons. Or to show how scrub they are. Others wanted them to stay for the sake of 'GFs'. It is true that the eviction has resulted in attrition of pilots. But some just argue that it's survival of the fittest and if you can't handle being kicked out of a system, then don't play FW.

Lesser targets is not a good thing. But no one said ever said rationality ruled the minds of men in battle :)

This is the 3rd time I've seen Caldari failcascade since I've been in FW. No doubt, they will make a come back in due time.

If you're looking for a new lowsec home, the rest of Caldari can be found in Ladistier, Asakai, or Hykanima.

High Five. Yeah! C'est La Eve .

Vamprina Maximus
Equity Nuclear
#85 - 2014-04-11 18:17:47 UTC
Thanks for the info, I'll check those areas out.

In the future I hope everyone can agree on BLOCKADING faction bases and gate camping... way more fun then roaming around empty plex's alone.
X Gallentius
Black Eagle1
#86 - 2014-04-11 18:21:28 UTC
Ayuren Aakiwa wrote:
Wait your telling me there are systems besides innia?!

Yes, it's called Asakai.
Thanatos Marathon
Moira.
#87 - 2014-04-11 18:22:21 UTC
Vamprina Maximus wrote:
Thanks for the info, I'll check those areas out.

In the future I hope everyone can agree on BLOCKADING faction bases and gate camping... way more fun then roaming around empty plex's alone.


Not going to happen.
Taoist Dragon
Okata Syndicate
#88 - 2014-04-11 21:25:16 UTC
Vamprina Maximus wrote:
Thanks for the info, I'll check those areas out.

In the future I hope everyone can agree on BLOCKADING faction bases and gate camping... way more fun then roaming around empty plex's alone.


Blockading?! and gate camping fun?!?

You need to move back to null or join a pirate bear group mate if you find that fun.

That is the Way, the Tao.

Balance is everything.

Vamprina Maximus
Equity Nuclear
#89 - 2014-04-11 21:57:39 UTC
Taoist Dragon wrote:
Vamprina Maximus wrote:
Thanks for the info, I'll check those areas out.

In the future I hope everyone can agree on BLOCKADING faction bases and gate camping... way more fun then roaming around empty plex's alone.


Blockading?! and gate camping fun?!?

You need to move back to null or join a pirate bear group mate if you find that fun.



Well..

Lets be honest here.... Everyone always complains about the lack of fights in faction warfare and cloaky stabbers yadda yadda.. but the truth is, the last thing anybody seems to want to do is get into a fair fight on the field.

While Innia was up and running, the majority of fleets on both sides were roaming gate camps.. because lets face it, you want to give your opponent as little chance as possible to fight back,

HOWEVER.. with Innia up and running you did have regular fleet matchups off the gates and it was fun. Apparently Innia was vulnerable for a number of reasons and in true GATE CAMP fashion it was assaulted through off peak hours during downtime when there would be little resistance. Perfect military maneuver that screwed up everything FUN about faction warfare.

It would have been far more fun for everyone involved to keep the kill mails rolling by blockading the entire system and harassing the station for as long as you wanted.

FUN-ENTERTAINMENT

As there is no real sovereignty over any of lowsec space, faction warfare is for FUN alone with no real long term purpose, in effect a theme park for pvpers.

I guess we can't have a healthy pvp system in place without having uncappable home systems because some people just don't understand the consequences of removing a team from the game.

All I can say is have fun roaming around your 50 star systems without a chance of encountering a fleet larger than 5 people. It sort of makes fleeting in general silly when you have no one to fight correct? Doesn't it make gate camps a little silly when the systems never see more than 10 people in a day?

OH, and capping Innia is freaking awesome for my stabbed LP farming alt, I never have to worry about a thing now!

- Everyone has the same **** to say about why faction warfare sucks, then they go out of their way to make sure all the things they say they hate, happen.
Taoist Dragon
Okata Syndicate
#90 - 2014-04-11 23:52:54 UTC
I don't complain about the lack of fights in FW.

In fact it one of the reasons why I keep coming back. I get way more fights in FW than when I'm just being a general pirate. I can roam and look for fights when I;m in the mood or can chill a bit and bait in plex's (getting lp alone the way) when I'm not in the mood to roam.

FW is the only place I can support myself without the need to a specific pve grind activity (missions, exporation, incursions etc) and still be financially viable while I'm out pvp'ing

TBH to the people who want those bigger fleets, ship escalations etc just go pirate and operate like the other big blingy pirate outfits (hell you can stay in FW and do this) as that style isn't really conductive to FW play.

Stop trying to make FW something else. It is FW. If you want pirate/null style game play then go do that and leave FW to the FW'ers who want to be there.

That is the Way, the Tao.

Balance is everything.

Jimmy Caldari
Caldari Provisions
Caldari State
#91 - 2014-04-12 04:01:49 UTC
Silverbackyererse wrote:
IbanezLaney wrote:


Wait a minute!!!!!

Caldari are the Dark Side and always have been.

Gallente are those little fuzzy Ewoks who are part of the 'good guys'.





Yah, I always thought Caldari were the bad guys too. All that local chat I see about being really bad must be bure pollocks.

Anyhows........what's all this about Innia? Can someone explain in under 25 real words, preferably in an orderly fashion, what has happened please? Lol


Caldari was dunked
Innia is lost for now
Winter for the squids
Catherine Laartii
Doomheim
#92 - 2014-04-12 05:50:17 UTC
*coughs discreetly and quietly shuffles off to amarr space*
flakeys
Doomheim
#93 - 2014-04-12 09:27:18 UTC
Deen Wispa wrote:


This is the 3rd time I've seen Caldari failcascade since I've been in FW. No doubt, they will make a come back in due time.

.



I'm new to FW so i could be VERRY wrong but by the looks of it i'd say you're gonna have to wait quite some time for that 'come back' . I've noticed a general burnout from a lot of calmil people and innia basically was the nail in the coffin in that regard.

I've seen a LOT of players switch to piracy or galmil over the last week .


But we'll see where it will go ...

We are all born ignorant, but one must work hard to remain stupid.

Divine Entervention
Doomheim
#94 - 2014-04-12 10:19:44 UTC
So

I take it this isn't the time to consider rejoining caldari FW.

I'm glad this happened today. Had it happened tomorrow, I'd have screwed myself.
Taoist Dragon
Okata Syndicate
#95 - 2014-04-12 11:21:57 UTC
I rejoined Amarr in the last couple of days and didn't bother to check the state of the WZ. bloody few minnies around and even less farmers. It's crap being on the winning side in FW!

TBH I seriously considering coming back to calmil so I can shot the galls. They are usually a good scrap and they actually do FW.


Hmmmm decisions, decisions.

That is the Way, the Tao.

Balance is everything.

Veskrashen
Deep Core Mining Inc.
Caldari State
#96 - 2014-04-12 12:47:33 UTC
Taoist Dragon wrote:
I rejoined Amarr in the last couple of days and didn't bother to check the state of the WZ. bloody few minnies around and even less farmers. It's crap being on the winning side in FW!

TBH I seriously considering coming back to calmil so I can shot the galls. They are usually a good scrap and they actually do FW.

Hmmmm decisions, decisions.

We've been seeing a lot of Amarr pilots in our area the past few weeks, with Minnies being so quiet these days. Might as well join them.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Taoist Dragon
Okata Syndicate
#97 - 2014-04-12 20:22:42 UTC
Veskrashen wrote:
Taoist Dragon wrote:
I rejoined Amarr in the last couple of days and didn't bother to check the state of the WZ. bloody few minnies around and even less farmers. It's crap being on the winning side in FW!

TBH I seriously considering coming back to calmil so I can shot the galls. They are usually a good scrap and they actually do FW.

Hmmmm decisions, decisions.

We've been seeing a lot of Amarr pilots in our area the past few weeks, with Minnies being so quiet these days. Might as well join them.


Yeah but If I come back to the calgal WZ I'll rejoin the calmil. I don't like this cross plexing malarky!

That is the Way, the Tao.

Balance is everything.

Beardon
CRIME CRIME
#98 - 2014-04-12 20:32:08 UTC
Vamprina Maximus wrote:
So coming back from a month break finding Innia capped, I have to ask... why? Everyone in the FW forum wants to ***** about the farmers and lack of fights, then you go and cap the Caldari base where fleets formed.

Will someone please explain how this benefits anyone who likes to pvp in fleets?

You have chosen to chase down stabbed farmers instead of fleets now because there's no convenient place to re-ship, and I am betting most people with millions in ships at innia just dropped FW altogether to get their crap out.

Less targets is a good thing right?


Capping Innia = great for bragging rights.. absolute garbage for faction WARFARE.


There's been some talk on our side about how flipping Innia wasn't a good thing for either side, but I totally get it. Were the sides reversed I would have loved to flip Eha for epeen reasons. It's a big deal to knock down a fortress, and it's not like there will never be fights again. Taking home systems like that is a huge accomplishment. The WZ will just shift a bit, new homes will be established, and it'll be back to business as usual. The change of pace was needed, and I'm enjoying being a bit more spread out from all the other alliances. Nice to have a system we can call home.

I think Innia made a lot of pilots soft, especially when TEST was there... For example, I blatantly stopped dplexing because it was always stable. Home defense wasn't even a thought for about three months there. I'm digging the change quite a bit, Innia stopped feeling like home once the rest of calmil moved in, especially TEST, as they just crowded out our identity... A 300 man alliance is a speck compared to 2500 pilots. As an alliance that tried to maintain independence, it sucked hearing accusations of blob tactics thrown at my team, because we did business as usual. Hopefully the changing landscape will harden up calmil again...

Besides, it seems Justk can't get enough of us and have already set up a FOB in Kehjari :D Super best frenimes, amirite?!