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EVE: the Game you Wait to Play

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Author
Ginseng Jita
PAN-EVE TRADING COMPANY
#101 - 2014-04-10 21:45:53 UTC
Well, despite all the trolling, the OP is right...and we all know it. EVE is not a game for the instant gratification crowd. It is a game of patience and time. It is a lot like wine making...you must let it age a bit before you drink of it. Not that it is a good or great wine mind you...but, it is better than puddle water. Big smile
Tippia
Sunshine and Lollipops
#102 - 2014-04-10 21:51:39 UTC
Ginseng Jita wrote:
Well, despite all the trolling, the OP is right...and we all know it.
Not really, no.
He just assumes that EVE should work like your average grind MMO, even going so far as implying it's the only true way for them to work. Neither is particularly true. The notion that you have to wait to play is thoroughly misinformed.
Harrison Tato
Yamato Holdings
#103 - 2014-04-10 21:53:44 UTC
Karak Kashada wrote:


A couple months later, reality has finally settled in, and it isn't pretty. EVE is not the exciting adventure I imagined it would be in those initial hours and days of playing. Quite frankly, it is an utterly maddening experiment in "hurry up and wait." I have concluded—and there is no other conclusion that I can draw outside of cognitive dissonance—that EVE is not a game you play; it is a game you wait to play.



I understand. You do have to wait months before you have the skills to play the way you want to. That said, if you want to fill a limited role within a corp, you can train to do low level tasks pretty quickly. I didn't want to pay to play someone else's game for them. I have been playing for 8 months or so now and can finally feel like have a chance flying PVP in a frigate.
Diesel47
Deep Core Mining Inc.
Caldari State
#104 - 2014-04-10 22:26:51 UTC
You sound like the type of gamer that plays FPS games just to unlock all the guns.

Hasikan Miallok
Republic University
Minmatar Republic
#105 - 2014-04-10 22:32:03 UTC
Be nice to the poor guy he just wants to "win" EVE.



I must admit to becoming very suspicious of these once a week threads which say almost the same thing "I want a battleship and give it to me now".....

Also why do redundant threads on every other topic get locked except this one ?
Thorin Beutlin
Viziam
Amarr Empire
#106 - 2014-04-10 22:32:36 UTC  |  Edited by: Thorin Beutlin
So this is my experience from the last 8 month i played this game. The one thing i learned and really adore about eve is that you can set your own achievements you want to reach. I remember my first roam in my Maller with t2 weapons, which took a long time to train in my opinion at that time. It was awesome! I reached my first point i wanted to reach and enjoyed it.
Sure you often get a nice laugh, if you tell a veteran that you are happy about your zealot which you just reached, but it is YOUR progression, which was YOUR choice. And it is YOUR decision if you want to invest the waiting to sit in that new shiny ship.
Atm i am sitting in my new pilgrim, and i LOVE it! Cloaked warping? Never done before :)

So just set yourself short, reachable goals and it will improve your quality time in the game alot. Team up with some fancy, crazy and chilled group of people, and look for your impact in that group. That is what is keeping me in the game and keep me saying that eve beats the **** out of every other MMORPG! :)

Sorry for bad grammar etc.

Summary: Set yourself small goals and enjoy an corp/alliance that fits to your plans, or has the variety to help you in your orientation!

Greets from Middle Earth ;)
Hasikan Miallok
Republic University
Minmatar Republic
#107 - 2014-04-10 22:34:26 UTC
This is stealth "sell new players SP or boosters" thread, he is not after any real advice.
Karak Kashada
Silver Talon
#108 - 2014-04-10 22:37:40 UTC
Harrison Tato wrote:
Karak Kashada wrote:


A couple months later, reality has finally settled in, and it isn't pretty. EVE is not the exciting adventure I imagined it would be in those initial hours and days of playing. Quite frankly, it is an utterly maddening experiment in "hurry up and wait." I have concluded—and there is no other conclusion that I can draw outside of cognitive dissonance—that EVE is not a game you play; it is a game you wait to play.



I understand. You do have to wait months before you have the skills to play the way you want to. That said, if you want to fill a limited role within a corp, you can train to do low level tasks pretty quickly. I didn't want to pay to play someone else's game for them. I have been playing for 8 months or so now and can finally feel like have a chance flying PVP in a frigate.

Exactly. It is not a question, as has been continually pushed here by those trying to dismiss the issue, of wanting immediate gratification. It is an issue of spending one's time doing things he'd rather not, while the only thing that prevents him from doing what he'd rather do is something, quite frankly, insulting—the passage of time.

My wife, who was carrying more than her load at work as a result of other employees' laziness, approached her employer for a raise. She was told that she would receive nickel more per hour after a certain amount of time had passed, and that similar raises would be forthcoming on the same principle. She quit soon thereafter.

That is EVE. Nothing you do will get you a better ship or better skills. Just the passage of time. And how many voices have there been in this thread touting EVE as a game for "adults"? I suppose my wife was also out of place in feeling insulted by the reply she received when asking for a raise? And I further suppose that she was childish for leaving such a business, as it appears many here believe I am childish for not finding "some reason" (among all the, presumably, myriad things there are to do as a new pilot) to stay in EVE?
masternerdguy
Doomheim
#109 - 2014-04-10 22:40:31 UTC
Karak Kashada wrote:
My wife, who was carrying more than her load at work as a result of other employees' laziness, approached her employer for a raise. She was told that she would receive nickel more per hour after a certain amount of time had passed, and that similar raises would be forthcoming on the same principle. She quit soon thereafter.


So she was going to get her raise then?

Things are only impossible until they are not.

Karak Kashada
Silver Talon
#110 - 2014-04-10 22:40:31 UTC  |  Edited by: Karak Kashada
Hasikan Miallok wrote:
Be nice to the poor guy he just wants to "win" EVE.



I must admit to becoming very suspicious of these once a week threads which say almost the same thing "I want a battleship and give it to me now".....

Also why do redundant threads on every other topic get locked except this one ?

Because this thread is not about "I want a battleship and give it to me now." The number of posters who cannot seem to glean the point of the OP is astounding. If it weren't for the equal number of posters who DO get it, and who have been mature enough to admit the legitimacy of the point I raise, I'd probably have had to conclude that I just can't communicate. Again, were it not for those others...
Karak Kashada
Silver Talon
#111 - 2014-04-10 22:41:57 UTC
masternerdguy wrote:
Karak Kashada wrote:
My wife, who was carrying more than her load at work as a result of other employees' laziness, approached her employer for a raise. She was told that she would receive nickel more per hour after a certain amount of time had passed, and that similar raises would be forthcoming on the same principle. She quit soon thereafter.


So she was going to get her raise then?

Yep. A nickel. After 5 months or something. And so were all the deadbeats she was carrying... after their five months. CCP must have modeled their pilot advancement system after this business's compensation-increase model.
CETA Elitist
The Prometheus Society
#112 - 2014-04-10 22:49:40 UTC  |  Edited by: CETA Elitist
I obviously don't get your point OP, because I've been playing for skills and still manage to enjoy the game. Please explain to me how to stop having fun, thanks.
Derath Ellecon
University of Caille
Gallente Federation
#113 - 2014-04-10 22:50:30 UTC
Karak Kashada wrote:
Hasikan Miallok wrote:
Be nice to the poor guy he just wants to "win" EVE.



I must admit to becoming very suspicious of these once a week threads which say almost the same thing "I want a battleship and give it to me now".....

Also why do redundant threads on every other topic get locked except this one ?

Because this thread is not about "I want a battleship and give it to me now." The number of posters who cannot seem to glean the point of the OP is astounding. If it weren't for the equal number of posters who DO get it, and who have been mature enough to admit the legitimacy of the point I raise, I'd probably have had to conclude that I just can't communicate. Again, were it not for those others...


Not every game is for everyone. Many (including myself) find the skilltraining method employed in EVE to be quite refreshing vs traditional MMO advancement.
Tippia
Sunshine and Lollipops
#114 - 2014-04-10 22:51:25 UTC
Karak Kashada wrote:
Exactly. It is not a question, as has been continually pushed here by those trying to dismiss the issue, of wanting immediate gratification. It is an issue of spending one's time doing things he'd rather not, while the only thing that prevents him from doing what he'd rather do is something, quite frankly, insulting—the passage of time.

No, it's an issue of thinking that the thing you'd rather do is any different from the things you can do while waiting until you get past the limitations you've set up for yourself. Put another way, the issue is that you think you have to wait.

And no, waiting for time to pass is not insulting. Don't be silly.

Quote:
That is EVE. Nothing you do will get you a better ship or better skills. Just the passage of time.

Not entirely, true, but more to the point, so what? What do you imagine the better ships and skills will do for you that you can't do already? What's the problem with not having to grind to unlock stuff? What's the problem with being completely free to play the actual game rather than having to focus your attention on character progression?
Kaarous Aldurald
Black Hydra Consortium.
#115 - 2014-04-10 22:51:27 UTC
Karak Kashada wrote:
masternerdguy wrote:
Karak Kashada wrote:
My wife, who was carrying more than her load at work as a result of other employees' laziness, approached her employer for a raise. She was told that she would receive nickel more per hour after a certain amount of time had passed, and that similar raises would be forthcoming on the same principle. She quit soon thereafter.


So she was going to get her raise then?

Yep. A nickel. After 5 months or something. And so were all the deadbeats she was carrying... after their five months. CCP must have modeled their pilot advancement system after this business's compensation-increase model.


Then why still play? I'm serious.

If you find it that objectionable to have to deal with not having instant gratification, then contract me your stuff and quit. If you hate the game that much, then you're a toxic player who will just drive away subs anyway.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#116 - 2014-04-10 22:53:46 UTC  |  Edited by: PotatoOverdose
Karak Kashada wrote:
Nothing you do will get you a better ship or better skills. Just the passage of time.

This isn't true.

Lets say, hypothetically, it is your goal to pilot a titan, for whatever reason. This is generally the highest single SP/isk goal for most pilots so it works as a good example. Now there are a few particulars you should know about titan piloting: (1) The ship is a flying coffin that is mainly used as a bus with the secondary role of anti-capital alpha and (2) because it is a flying coffin, almost everyone puts the titan pilot on an alt, not a main.

Since you will be using another character to fly the titan anyway, you can take a look in the character bazaar. Depending on your requirements, a half-decent titan pilot can be anywhere from 10 bil to 40 bil isk. The titan itself will probably be around 100 bil +/- 50b depending on who you know (or don't know).

Now this may seem a bit expensive, but noobies have made over a billion isk in their first month through various means (trading, scamming, exploration). It IS possible. While extraordinary, it is not outside the realm of possibility for a 2 month old character to be able to afford and own a low-end Titan alt character without using any real $ for plex.

And then it's simply a question of acquiring the isk or connections to get the actual ship, something for which no hard limit is set by CCP. So you see, passage of time is not a limitation in eve. Only your own perceived limitations will limit you in New Eden.
Karak Kashada
Silver Talon
#117 - 2014-04-10 23:05:22 UTC
Kitty Bear wrote:
I get where the OP is coming from, I understand his broader point of view.
and he's not wrong, not on the larger scale of eve things. I can deal with the 'patience required' aspect to eve though, whereas it seem the OP may not be able to.

Thank you for your forthrightness. I can deal with the "patience required" as well. I simply do not want to. I find it insulting that a game is designed to place such little value on players' in-game time as EVE does, with respect to acquiring the mere ability to equip the best ships and mods.
Kitty Bear wrote:
tbh I didn't read through the entire list of replies, I'm sure the usual fallacies of you can do everything from day 1 have been reposted ad-nauseum already.
LOL, they have been!
Kitty Bear wrote:
Its a fallacy because you can't, you can only do some of the things
and some of the things is not all of the things
Exactly. Without waiting... and waiting... and waiting some more.

Kitty Bear wrote:
the things you can't do are essentially eve's endgame content
If you call "holding your own in a PvP engagement in low-sec with a pilot flying the same ship as you," endgame, then I agree. Otherwise, we have a problem. For such an engagement is, in my opinion, core to the game. The reality is that, of two pilots flying the same ship in such an engagement, the one who has 6 months of mod and weapons skills trained will wipe the pilot with a week's worth of the same skills trained, in spite of the fact that the latter can "jump into the ship in just a few minutes (or even hours) from beginning to play). And this because the former doesn't sport guns that boast 11 dps on his little ship. He has the best weapons and mods that his little ship can buy. And the only difference between the two pilots? Time.


Kitty Bear wrote:
YES eve has endgame content, and your a deluded fool if you think otherwise
unlike other mmo's you cannot rush through levels to access that content
because eve has no levels, just SP based restrictions
and SP takes real world time to accumulate, rather than in game time

Exactly. And that is why I am left feeling that my in-game time is not valued by CCP. For their game is structured to reward the best ships and mods on the basis of... nothing. Well, other than your real-world money. For you can buy the game and not play it for a year, spend a little cash on PLEX to convert to ISK, and... viola!... you got "the best" ship out there for no in-game investment. And no amount of in-game effort will affect that timetable. Wow. Can it get any clearer?
masternerdguy
Doomheim
#118 - 2014-04-10 23:07:41 UTC
Karak Kashada wrote:

Exactly. And that is why I am left feeling that my in-game time is not valued by CCP. For their game is structured to reward the best ships and mods on the basis of... nothing. Well, other than your real-world money. For you can buy the game and not play it for a year, spend a little cash on PLEX to convert to ISK, and... viola!... you got "the best" ship out there for no in-game investment. And no amount of in-game effort will affect that timetable. Wow. Can it get any clearer?


And you will get owned in your pimped out ship and get made fun of on EVENews24 and The Mittani. But then you might learn SP is not equal to skill.

You keep saying that you aren't wanting everything right now, but all your posts scream "I Want It Now!"

Things are only impossible until they are not.

J'Poll
School of Applied Knowledge
Caldari State
#119 - 2014-04-10 23:11:38 UTC
Posting in a themepark player whining that you cant grind to level cap post

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Karak Kashada
Silver Talon
#120 - 2014-04-10 23:12:24 UTC
PotatoOverdose wrote:
Karak Kashada wrote:
Nothing you do will get you a better ship or better skills. Just the passage of time.

This isn't true.

Lets say, hypothetically, it is your goal to pilot a titan, for whatever reason. This is generally the highest single SP/isk goal for most pilots so it works as a good example. Now there are a few particulars you should know about titan piloting: (1) The ship is a flying coffin that is mainly used as a bus with the secondary role of anti-capital alpha and (2) because it is a flying coffin, almost everyone puts the titan pilot on an alt, not a main.

Since you will be using another character to fly the titan anyway, you can take a look in the character bazaar. Depending on your requirements, a half-decent titan pilot can be anywhere from 10 bil to 40 bil isk. The titan itself will probably be around 100 bil +/- 50b depending on who you know (or don't know).

Now this may seem a bit expensive, but noobies have made over a billion isk in their first month through various means (trading, scamming, exploration). It IS possible. While extraordinary, it is not outside the realm of possibility for a 2 month old character to be able to afford and own a low-end Titan alt character without using any real $ for plex.

And then it's simply a question of acquiring the isk or connections to get the actual ship, something for which no hard limit is set by CCP. So you see, passage of time is not a limitation in eve. Only your own perceived limitations will limit you in New Eden.

My comment should be viewed in the context of how CCP has built the pilot-advancement mechanism, not in how players have been able to side-step it.