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Player Features and Ideas Discussion

 
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Depth Charges

First post
Author
Resource
Astrocomical
#1 - 2014-04-10 20:45:10 UTC
"Floating" and idea out there for general discussion. What about having something similar to depth charges that would uncloak and create a beacon for the last known position. It could do damage or not, but the submarine similarities (torpedoes) to bombers made me wonder about extending the combat metaphor.
Mag's
Azn Empire
#2 - 2014-04-10 20:46:24 UTC
Why?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#3 - 2014-04-10 20:53:46 UTC
We have depth charges, we call them rohks and abbadons.
Depth charges don't tell you where the sub is.
Resource
Astrocomical
#4 - 2014-04-10 21:04:14 UTC
HiddenPorpoise wrote:
We have depth charges, we call them rohks and abbadons.
Depth charges don't tell you where the sub is.


Incorrect sonar and later more advanced listening devices were used to detect the "report" from a depth charge that "pinged" off the hull of a submerged submarine.
Rowells
Pator Tech School
Minmatar Republic
#5 - 2014-04-10 22:18:23 UTC
Resource wrote:
HiddenPorpoise wrote:
We have depth charges, we call them rohks and abbadons.
Depth charges don't tell you where the sub is.


Incorrect sonar and later more advanced listening devices were used to detect the "report" from a depth charge that "pinged" off the hull of a submerged submarine.

While Eve can be compared to a naval combat simulator there are limitations to how similar they can get.
Resource
Astrocomical
#6 - 2014-04-10 22:20:07 UTC
Rowells wrote:
Resource wrote:
HiddenPorpoise wrote:
We have depth charges, we call them rohks and abbadons.
Depth charges don't tell you where the sub is.


Incorrect sonar and later more advanced listening devices were used to detect the "report" from a depth charge that "pinged" off the hull of a submerged submarine.

While Eve can be compared to a naval combat simulator there are limitations to how similar they can get.


The fact that we are "flying" bubbles (sig radius) in a fluid dynamics simulator isn't close enough for you?
Harvey James
The Sengoku Legacy
#7 - 2014-04-10 22:35:53 UTC
since the would be AOE weapons they would only work in 0.0 and wh's ... 2/4 areas isn't the solution to AFK cloaking

but not the worst idea .. it would at least force some cloaking ships too stay off grid or move around a lot

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Alvatore DiMarco
Capricious Endeavours Ltd
#8 - 2014-04-11 00:35:35 UTC  |  Edited by: Alvatore DiMarco
This exact idea has been posted before.

Reported for being a duplicate thread.
masternerdguy
Doomheim
#9 - 2014-04-11 01:54:53 UTC
Resource wrote:
HiddenPorpoise wrote:
We have depth charges, we call them rohks and abbadons.
Depth charges don't tell you where the sub is.


Incorrect sonar and later more advanced listening devices were used to detect the "report" from a depth charge that "pinged" off the hull of a submerged submarine.


Depth charges were never really meant to detect submarines, they were used to destroy them. The hope was that the sub would be close enough to the pressure wave to be crippled or destroyed.

As for EVE, this is just another AFK-cloak whine thread.

Things are only impossible until they are not.

Humang
Sudden Buggery
Sending Thots And Players
#10 - 2014-04-11 03:00:26 UTC
masternerdguy wrote:
As for EVE, this is just another AFK-cloak whine thread.

A bit harshly put, but the truth non-the-less.

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Rowells
Pator Tech School
Minmatar Republic
#11 - 2014-04-11 03:32:16 UTC
Resource wrote:
Rowells wrote:
Resource wrote:
HiddenPorpoise wrote:
We have depth charges, we call them rohks and abbadons.
Depth charges don't tell you where the sub is.


Incorrect sonar and later more advanced listening devices were used to detect the "report" from a depth charge that "pinged" off the hull of a submerged submarine.

While Eve can be compared to a naval combat simulator there are limitations to how similar they can get.


The fact that we are "flying" bubbles (sig radius) in a fluid dynamics simulator isn't close enough for you?

explain to how today, in modern naval warfare, you can web a person, scramble them, warp off, smartbomb (as in Eve type), armor rep, sheild anything, MWD afterburner, etc. etc. the list just goes on.

So no, just flying bubbles isn't close enough for me.

Also, no report (of any kind) from a cloaked ship in space, how would that work?
Kasife Vynneve
Aliastra
Gallente Federation
#12 - 2014-04-11 05:06:53 UTC
To counter afk campers there would be some form of deployable EMP Pulse. When set off strips all ships not a station, outpost or POS of any cloaking and all their shields.
This would given the majority in the system time to scan down the offending camper and eliminate them if they are truly afk, of course if they are not then they will have to move and be at a inconvenience as no shields and a deactivated cloak make things harder till they come back online with people hunting them down.

A significant set up and activation time would be required on the device.
Astroniomix
School of Applied Knowledge
Caldari State
#13 - 2014-04-11 05:39:24 UTC
Kasife Vynneve wrote:
To counter afk campers there would be some form of deployable EMP Pulse. When set off strips all ships not a station, outpost or POS of any cloaking and all their shields.

Wait why are shields suddenly op now? Is my shield tanked ibis really THAT scary?
Nikk Narrel
Moonlit Bonsai
#14 - 2014-04-11 13:11:32 UTC
Astroniomix wrote:
Kasife Vynneve wrote:
To counter afk campers there would be some form of deployable EMP Pulse. When set off strips all ships not a station, outpost or POS of any cloaking and all their shields.

Wait why are shields suddenly op now? Is my shield tanked ibis really THAT scary?

You are in a thread that equates being away from your keyboard as OP while paranoid pilots tremble in fear that you are secretly watching them.

The snowball launcher, in that context, is also terrifying.
Debora Tsung
Perkone
Caldari State
#15 - 2014-04-11 13:29:57 UTC  |  Edited by: Debora Tsung
My signature is itching again.

After several weeks I'm just back from the void and not half a day later I find this thread.

EDIT: I used to say my signature is like a superpower, but maybe it's just attracting all those threads, like a curse or something... Shocked

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Val'Dore
PlanetCorp InterStellar
#16 - 2014-04-11 14:17:02 UTC
I just use bombs

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Kasife Vynneve
Aliastra
Gallente Federation
#17 - 2014-04-11 15:00:56 UTC
Astroniomix wrote:
Kasife Vynneve wrote:
To counter afk campers there would be some form of deployable EMP Pulse. When set off strips all ships not a station, outpost or POS of any cloaking and all their shields.

Wait why are shields suddenly op now? Is my shield tanked ibis really THAT scary?


Electro Magnetic Pulse.

Its also likely lockout other thing for a given time but those shields are suspectible to EM right out of the door. And of course if your not actually afk its less of a issue anyway.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#18 - 2014-04-15 09:17:15 UTC
There have been and are several proposals made on similar modules/mechanics. They can be found here, or with slightly different search criteria, here.

Thread locked.

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