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Capital Ships

Author
Oprimo
Pride and Prestige
#1 - 2011-11-24 16:28:48 UTC
I am currently taking a break from EVE however still training up. Only Spaceship Command and Gunnery skills at present. I am planning for my return and am questioning if their would be a benefit to train into Capital Ships.

I plan on becoming an active member of a corp when i return mid next year and when that happens the ability to fly various Capital ships could become very useful.

I am currently trained in Gallente and Minmatar ships. Having no current experience at the Capital level i am looking for some advice. Would it be beneficial to train for Gallente and Minmatar Capital ships? I think that range is needed so all my blaster training is not going to be that useful (right?).

I guess my main questions are what is generally considered the most used / popular dreadnaught and carrier. Are lasers a big part of capital piloting due to POS bashing and ammo saving.

I have currently very good Core, Fitting, Drone and Tanking(shield/armor) skills all being maxed. Gunnery bonuses also at max. With most of the smaller ship types at 5 in the combat field. Currently working towards BS 5 for Gallente and Minmatar. I understand capital ships have a new set of skills i would need to work on with regards to guns and some tanking but i have a very good start. Am considering command ships also.

Any advice would be great. If you think Capital ships would be time wasted then feel free to suggest something else. I am just considering this option because before long i will have to start training amarr if i dont expand into bigger tiers.

Thanks
Oprimo

OninoTimmo
Republic Military School
Minmatar Republic
#2 - 2011-11-24 17:00:53 UTC
Oprimo wrote:
I am currently taking a break from EVE however still training up. Only Spaceship Command and Gunnery skills at present. I am planning for my return and am questioning if their would be a benefit to train into Capital Ships.

I plan on becoming an active member of a corp when i return mid next year and when that happens the ability to fly various Capital ships could become very useful.

I am currently trained in Gallente and Minmatar ships. Having no current experience at the Capital level i am looking for some advice. Would it be beneficial to train for Gallente and Minmatar Capital ships? I think that range is needed so all my blaster training is not going to be that useful (right?).

I guess my main questions are what is generally considered the most used / popular dreadnaught and carrier. Are lasers a big part of capital piloting due to POS bashing and ammo saving.

I have currently very good Core, Fitting, Drone and Tanking(shield/armor) skills all being maxed. Gunnery bonuses also at max. With most of the smaller ship types at 5 in the combat field. Currently working towards BS 5 for Gallente and Minmatar. I understand capital ships have a new set of skills i would need to work on with regards to guns and some tanking but i have a very good start. Am considering command ships also.

Any advice would be great. If you think Capital ships would be time wasted then feel free to suggest something else. I am just considering this option because before long i will have to start training amarr if i dont expand into bigger tiers.

Thanks
Oprimo



Hello friend, you are asking two questions -- the first is whether it's worth training into a capital. Regular carriers aren't used that much in combat nowadays unless you are triage for your gang, which is a pretty specialized role (and in which case you should be in either an Archon or Chimera, depending on your fleet type). I've personally found them most useful for moving my ships around and for the occasional POS rep. As for dreads, they are almost exclusively used for POS bashing. So if that's what you want to do, go for it.

As for your second question, which carrier/dread to train for. Train whatever you are closest to (except if it's a Chimera, lol shield tank). Since you have a choice between Minmatar and Gallente carriers, I would go for Gallente since they have better tank. They also put out slightly more dps with fighters. With regards to dreads, Moroses are perfectly fine and I wouldn't cross train Amarr just to fly a Rev. In fact, Moroses are getting a gigantic buff with this upcoming patch and will be the best dread out of the lot so if you do train for dreads, you're already a step ahead 8)
Sverige Pahis
Deep Core Mining Inc.
Caldari State
#3 - 2011-11-24 17:28:59 UTC
Carriers: Thanatos and Archon > others
Dreads: Moros and Revelation > others

vOv
Oprimo
Pride and Prestige
#4 - 2011-11-24 18:05:50 UTC
OninoTimmo wrote:

Hello friend, you are asking two questions -- the first is whether it's worth training into a capital. Regular carriers aren't used that much in combat nowadays unless you are triage for your gang, which is a pretty specialized role (and in which case you should be in either an Archon or Chimera, depending on your fleet type). I've personally found them most useful for moving my ships around and for the occasional POS rep. As for dreads, they are almost exclusively used for POS bashing. So if that's what you want to do, go for it.

As for your second question, which carrier/dread to train for. Train whatever you are closest to (except if it's a Chimera, lol shield tank). Since you have a choice between Minmatar and Gallente carriers, I would go for Gallente since they have better tank. They also put out slightly more dps with fighters. With regards to dreads, Moroses are perfectly fine and I wouldn't cross train Amarr just to fly a Rev. In fact, Moroses are getting a gigantic buff with this upcoming patch and will be the best dread out of the lot so if you do train for dreads, you're already a step ahead 8)


Thanks for the reply. I will take it into consideration. I didn't realize that they had such specialist roles. I will probably give the training a miss for now in favor of diversifying my other combat options. It seems to be a sensible move to get amarr considering i have all the gunnery skills. After my remap i could consider going into some EW with amarr also.

I suppose the only real reason i would have to train into Capital now is if i someday wanted to fly a Titan but i think if i ever joined a corp where that may be possible i would have plenty of time and saving to do before it was possible and the training time would probably still finish before i was ready.

I also like solo and small gang roams so maxing as much as i can in the smaller ships would probably be much more beneficial to my game play than capital ships.
Hamatitio
State War Academy
Caldari State
#5 - 2011-11-24 18:15:34 UTC
The nid is getting a pretty substantial buff in the upcoming patch and as far as triaging will definitely be viable.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#6 - 2011-11-26 05:00:12 UTC
Sverige Pahis wrote:
Carriers: Thanatos and Archon > others
Dreads: Moros and Revelation > others

vOv


lol stop trolling, thanny sucks ****
Aessaya
Independent treasure hunters
#7 - 2011-11-26 06:57:15 UTC
As far as carriers go, most popular atm are Archon and Thanatos. First of them offer best combo for armor triaging (armor, energy rep bonus and tank bonus), while second one has more versatility and greater damage, but at expence of weaker tank.
Chimeras are rarely used as shield triage, because of high cpu usage for shield transporters (either limiting tank options or support ability), but sometimes used to boost pos shields. The second problem with shield triage is that shield fleets are usually much more mobile than armor ones thus limiting effectiveness of either fleet or supporting carriers due to range and triaged carrier's inability to move. The flying shacks, ahem, Nidhoggurs, excell in providing logistics support, but they have weak tanks (also lack the capability to transfer cap further than 15km while triaged).

From dreads, Moros is getting a massive boost, also all dreads are getting boosts and siege cycle reduction alike the one done with triage few patches away. But they are losing their drones vompletely. Also we may see the return of the dreads to more roles in fleets. Time will tell.

Ah, you seek meaning? Then listen to the music, not the song.

Mumtaz Khan
Ministry of War
Amarr Empire
#8 - 2011-11-26 08:07:38 UTC
Mfume Apocal wrote:
Sverige Pahis wrote:
Carriers: Thanatos and Archon > others
Dreads: Moros and Revelation > others

vOv


lol stop trolling, thanny sucks ****


QFT. Only reason people fly thannies is cuz they wrongly assume more dps is useful, when a carrier's primary function is to provide reps. Since all cap fleets are armor, the Archon is king. It provides reps, cap, and a nasty tank. If you're going to train specifically into a carrier, the Archon is the only one worth going for, although the Nidhoggur is seriously underestimated. The Chimera and Thanatos are ****, and should only be used as a compromise for not wanting to train Amarr Battleship V when you've already got Caldari or Gallente.
Sverige Pahis
Deep Core Mining Inc.
Caldari State
#9 - 2011-11-27 08:19:09 UTC
Mumtaz Khan wrote:
Mfume Apocal wrote:
Sverige Pahis wrote:
Carriers: Thanatos and Archon > others
Dreads: Moros and Revelation > others

vOv


lol stop trolling, thanny sucks ****


QFT. Only reason people fly thannies is cuz they wrongly assume more dps is useful, when a carrier's primary function is to provide reps. Since all cap fleets are armor, the Archon is king. It provides reps, cap, and a nasty tank. If you're going to train specifically into a carrier, the Archon is the only one worth going for, although the Nidhoggur is seriously underestimated. The Chimera and Thanatos are ****, and should only be used as a compromise for not wanting to train Amarr Battleship V when you've already got Caldari or Gallente.


I actually own an Archon and I love it, but the Thanatos is pretty awesome for assigning fighters for ratting, coupled with its ability to use shield and armour remote reps (our subcaps are shield) makes it a good carrier. That said I still prefer my Archon and ymmv.
mxzf
Shovel Bros
#10 - 2011-11-27 16:38:52 UTC
Mumtaz Khan wrote:
Mfume Apocal wrote:
Sverige Pahis wrote:
Carriers: Thanatos and Archon > others
Dreads: Moros and Revelation > others

vOv


lol stop trolling, thanny sucks ****


QFT. Only reason people fly thannies is cuz they wrongly assume more dps is useful, when a carrier's primary function is to provide reps. Since all cap fleets are armor, the Archon is king. It provides reps, cap, and a nasty tank. If you're going to train specifically into a carrier, the Archon is the only one worth going for, although the Nidhoggur is seriously underestimated. The Chimera and Thanatos are ****, and should only be used as a compromise for not wanting to train Amarr Battleship V when you've already got Caldari or Gallente.


If you're talking about flying in big armor fleets, then you're right. But if you're talking about PvE, then you are incorrect.
Bad Messenger
Rehabilitation Clinic
#11 - 2011-11-30 11:24:15 UTC
mxzf wrote:
Mumtaz Khan wrote:
Mfume Apocal wrote:
Sverige Pahis wrote:
Carriers: Thanatos and Archon > others
Dreads: Moros and Revelation > others

vOv


lol stop trolling, thanny sucks ****


QFT. Only reason people fly thannies is cuz they wrongly assume more dps is useful, when a carrier's primary function is to provide reps. Since all cap fleets are armor, the Archon is king. It provides reps, cap, and a nasty tank. If you're going to train specifically into a carrier, the Archon is the only one worth going for, although the Nidhoggur is seriously underestimated. The Chimera and Thanatos are ****, and should only be used as a compromise for not wanting to train Amarr Battleship V when you've already got Caldari or Gallente.


If you're talking about flying in big armor fleets, then you're right. But if you're talking about PvE, then you are incorrect.


Maybe you are on wrong forum section? There is missions & complexes just for you.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#12 - 2011-12-01 05:49:00 UTC
My advice? Train caps, don't buy one, join a big alliance, take theirs out for a spin (or, ship replacement pprogram ftw). Especially dreads.

Or, join a C5/C6 w-space corp, build carrier for PVE, get dropped by 40 T3's, lose it, shrug, roll again.
Soon Shin
Scarlet Weather Rhapsody
#13 - 2011-12-01 05:53:00 UTC
Capitals(except for the Phoenix) are good for farming C5/C6 sites if you know what you're doing. You can finish a site that has had 4 cap escalations in

30 minutes with 5-6 people.
BringerMC
Ministry of War
Amarr Empire
#14 - 2011-12-01 09:35:55 UTC
Archon is probably the best Capital for Triage due to its sexy tank and a lot of fleets being armor. Chimera is kinda niche due to being shield and above poster was right about most shield fleets being nano and normally wont need a triage carrier dropped in to save them as they normally have great GTFO ability. Another great thing about the Archon is if you have a LG or HG Slave set it really boosts the amount of EHP you have.

For Dreads having personally only ever flown a Rev can not really speak for the others. I know people used to like the Moros for the drone bay but that is going bye bye but Hybrids did just get that sexy buff. Dreads are pretty specialized though and normally only used to take down towers or in small fleet warfare to help kill an enemy triage carrier that was dropped to help save their fleet.

Join **The Ghost Division **Today! Because Pac-man ghosts driving Panzers can't be beat.

Killstealing
Brutor Tribe
Minmatar Republic
#15 - 2011-12-03 02:04:07 UTC
BringerMC wrote:
Archon is probably the best Capital for Triage due to its sexy tank and a lot of fleets being armor. Chimera is kinda niche due to being shield and above poster was right about most shield fleets being nano and normally wont need a triage carrier dropped in to save them as they normally have great GTFO ability. Another great thing about the Archon is if you have a LG or HG Slave set it really boosts the amount of EHP you have.

For Dreads having personally only ever flown a Rev can not really speak for the others. I know people used to like the Moros for the drone bay but that is going bye bye but Hybrids did just get that sexy buff. Dreads are pretty specialized though and normally only used to take down towers or in small fleet warfare to help kill an enemy triage carrier that was dropped to help save their fleet.

dreads can track drakes now. In siege.

volleys for 50k yo, 2 shotting maelstroms. Gatecamping sebo dreads **** yeah
Kenerian
Tri-gun
#16 - 2011-12-03 20:50:50 UTC
A niddy would be a nice addition to a Pantheon style fleet (aka a Remote Repping carrier fleet with all resists in the lows) Granted it still has a major downfall and that being that it has no bonus to cap transfer range if it is bumped out of transfer range then the chain begins to crumble...
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#17 - 2011-12-04 20:27:02 UTC
Killstealing wrote:
BringerMC wrote:
Archon is probably the best Capital for Triage due to its sexy tank and a lot of fleets being armor. Chimera is kinda niche due to being shield and above poster was right about most shield fleets being nano and normally wont need a triage carrier dropped in to save them as they normally have great GTFO ability. Another great thing about the Archon is if you have a LG or HG Slave set it really boosts the amount of EHP you have.

For Dreads having personally only ever flown a Rev can not really speak for the others. I know people used to like the Moros for the drone bay but that is going bye bye but Hybrids did just get that sexy buff. Dreads are pretty specialized though and normally only used to take down towers or in small fleet warfare to help kill an enemy triage carrier that was dropped to help save their fleet.

dreads can track drakes now. In siege.

volleys for 50k yo, 2 shotting maelstroms. Gatecamping sebo dreads **** yeah


If those dreads are in siege, check their lock time and how many of their mids are TCs. Additionally, if you do not have webs on your drake or maelstrom and are still getting your ships one-shot, I suggest you read up on transversal velocity. I am very aware of what it takes for a dread to hit a BS, and a bs at full speed w/in 20 or mwd speed at 30-60 will be a reall ***** to hit, an that is assuming you are using a TCed Moros. Also, sieged dread gate-camping?

Fake edit: fed a troll
Mfume Apocal
Brutor Tribe
Minmatar Republic
#18 - 2011-12-06 08:13:59 UTC
Demon Azrakel wrote:
If those dreads are in siege, check their lock time and how many of their mids are TCs. Additionally, if you do not have webs on your drake or maelstrom and are still getting your ships one-shot, I suggest you read up on transversal velocity. I am very aware of what it takes for a dread to hit a BS, and a bs at full speed w/in 20 or mwd speed at 30-60 will be a reall ***** to hit, an that is assuming you are using a TCed Moros. Also, sieged dread gate-camping?

Fake edit: fed a troll


No there really was a few dreads making a habit of camping gates near where I live. Unfortunately, way out of my 2h alliance's op times so no surprise sailboat sex for them Sad