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Relic & data sites are ****

First post
Author
Fy'nite Hakaari
The Hive.
#1 - 2014-04-09 18:17:57 UTC  |  Edited by: ISD Ezwal
ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)

lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.

so you have 1, it has at least 1 can with something other then *) in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the*) to make the site worthwhile!!

How absolutely *) boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role *)..well done

*)

*)= *Snip* Please refrain from using profanity. ISD Ezwal.
masternerdguy
Doomheim
#2 - 2014-04-09 18:20:04 UTC
This thread is going places.

Things are only impossible until they are not.

Serene Repose
#3 - 2014-04-09 18:21:23 UTC
Now, why don't you tell us how you really feel?

We must accommodate the idiocracy.

Ramona McCandless
Silent Vale
LinkNet
#4 - 2014-04-09 18:23:19 UTC
Fy'nite Hakaari wrote:


i dont have **** skills


Really? because all you need is the basic skills at 3 to stand a 50/50 of doing null sites

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ralph King-Griffin
New Eden Tech Support
#5 - 2014-04-09 18:24:51 UTC
Shrewd Tsero
Deep Core Mining Inc.
Caldari State
#6 - 2014-04-09 18:26:33 UTC
I do not disagree that the whole minigame/spew mechanic needs to be revisited, but in terms of getting the loot you want after you have won the mini-game, that's pretty much a no brainer. As long as you scanned it down so you know what's inside, then you know exactly what cans to go for. Getting all, at least most of all, of the parts/materials containers is pretty easy.

It is good to have substance to one's existence.  But in the absence of substance, one can do much yet with style.

Herzav
Perkone
Caldari State
#7 - 2014-04-09 18:32:33 UTC
I don't recall reading anywhere that exploration was ''viable'' as income.

Sure, the ISK is guaranteed but its RNG at its heart. One day you might be WH inhabitant rich and someday you may get a tutorial payout.

That and because everyone and their grandma is doing exploration. so nerfff
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#8 - 2014-04-09 18:34:50 UTC  |  Edited by: ISD Ezwal
Fy'nite Hakaari wrote:
ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)

lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.

so you have 1, it has at least 1 can with something other then *) in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the*) to make the site worthwhile!!

How absolutely *) boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role *)..well done

*)

*)= *Snip* Please refrain from using profanity. ISD Ezwal.


Contract me all of your stuff, and biomass after I click "accept".
*Snip* Please refrain from discussing other (non-EvE/Dust/Valkyrie) games. ISD Ezwal.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Tippia
Sunshine and Lollipops
#9 - 2014-04-09 18:34:59 UTC
Since you can determine what you'll get and also plan fairly well how to attack the mini-game, I can't rally see that there's much luck involved unless you choose to do it all blind (read: doing it wrong).
Kryptos Sanguar
Ascendant Operations
#10 - 2014-04-09 18:41:26 UTC
Could any null dwellers give me an approximate ISK/hour estimate on relic and data sites? I recently found that I quite enjoy the minigame but have only done it in low sec up until now. If it's good money in 0.0 I might go on a little excursion.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#11 - 2014-04-09 18:41:55 UTC  |  Edited by: ISD Ezwal
Fy'nite Hakaari wrote:
ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)

lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.

so you have 1, it has at least 1 can with something other then *) in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the*) to make the site worthwhile!!

How absolutely *) boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role *)..well done

*)

*)= *Snip* Please refrain from using profanity. ISD Ezwal.

This is just ironic. The meta game is boring? Isn't this what people have been pointing to as a "fix" for mining? It's like I have said in the past: any activity you do repeatedly will eventually become tiresome. There is no reason to change basic mining just as a few other types of mining for some variety. As for exploration,if you don't like it don't do it.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Toshiro Ozuwara
Perkone
#12 - 2014-04-09 18:42:15 UTC  |  Edited by: Toshiro Ozuwara
I made 40M last night doing lowsec sites for 30 mins.

It didn't take long to locate the tracking beacon, deep inside the quarters for sleepin' They thought they could get away Not today, it's not the way that this kid plays

Tarpedo
Incursionista
#13 - 2014-04-09 18:51:25 UTC  |  Edited by: ISD Ezwal
*Snip* Please refrain from discussing other (non-EvE/Dust/Valkyrie) games. ISD Ezwal.

As for the loot spill - it was designed to turn players into PvP content so there is no point doing it in hi-sec, go low/null for better income.
tiewan
Royal Amarr Institute
Amarr Empire
#14 - 2014-04-09 19:07:10 UTC
I actually like the mini game.

I do not like the loot spew.

Seven Koskanaiken
Shadow Legions.
Insidious.
#15 - 2014-04-09 19:07:39 UTC
Kryptos Sanguar wrote:
Could any null dwellers give me an approximate ISK/hour estimate on relic and data sites? I recently found that I quite enjoy the minigame but have only done it in low sec up until now. If it's good money in 0.0 I might go on a little excursion.


50-100 mil an hour depending on luck/skills/etc

I made ~1.5 bil a week doing it casually.

Seven Koskanaiken
Shadow Legions.
Insidious.
#16 - 2014-04-09 19:14:01 UTC  |  Edited by: ISD Ezwal
Tarpedo wrote:
*Snip* Please refrain from discussing other (non-EvE/Dust/Valkyrie) games. ISD Ezwal.

As for the loot spill - it was designed to turn players into PvP content so there is no point doing it in hi-sec, go low/null for better income.


The game was meant to turn you into prey, the spew was supposed to encourage groups (or dual boxing) to scoop the loot. Then for some unknown reason that has never been fully explained by CCP they made the cans scannable and named the jetcans so that solo you could get most the loot anyway. If it was down to luck like the OP said, it would actually make a whole lot more sense, rather than now, which makes no sense at all.
Unsuccessful At Everything
The Troll Bridge
#17 - 2014-04-09 19:14:29 UTC
Grrrrrrr Not all professions pay the same.





Since the cessation of their usefulness is imminent, may I appropriate your belongings?

masternerdguy
Doomheim
#18 - 2014-04-09 19:15:48 UTC
Unsuccessful At Everything wrote:
Grrrrrrr Not all professions pay the same.


I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx.

Things are only impossible until they are not.

Malcolm Shinhwa
The Scope
Gallente Federation
#19 - 2014-04-09 19:17:52 UTC
According to inside sources (devs on twitter), the loot spew should be going away with the Summer release.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

DaReaper
Net 7
Cannon.Fodder
#20 - 2014-04-09 19:41:00 UTC
Malcolm Shinhwa wrote:
According to inside sources (devs on twitter), the loot spew should be going away with the Summer release.


that's what I was just gonna say, you beat me to it.

Personally I don't mind the mini game, its better then the chance based system we used to have which was a sit and wait.. and wait... and wait game. The loot spew and adding random crap to WH sites was lame. Removing the spew will improve things alot

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

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